7e5c1057bb
magic to converts scripts, since that is now handled by genscripts.sh and the *.sc-sh scipt generators. * config.h: Remove a bunch of macros defining emulations and targets. This becomes one less file to edit when adding emulations or targets. * ldemul.h (struct ld_emulation_xfer_struct): Add emulation_name and target_name fields. * ldemul.c, ldemul.h: Define some default functions used by most emulations (and remove from the *.em scripts). * ldemul.c (ldemul_choose_target): Search the new ld_emulations array using a loop (instead of a hardwired nested if statement). Define the ld_emulation from the automatically-geenrated ldemul-list.h. This means you no longer have to edit ldemul.c to add a new emulation. * ldmain.c: Replace {GLD,LNK}960_EMULATION_NAME by their expansions, since the former no longer exist. * PORTING: A very rough first draft of a porting guide.
31 lines
453 B
Text
Executable file
31 lines
453 B
Text
Executable file
cat <<EOF
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OUTPUT_FORMAT(${OUTPUT_FORMAT})
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OUTPUT_ARCH(${ARCH})
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MEMORY {
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rom : o = 0x0000, l = 0x7fe0
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duart : o = 0x7fe0, l = 16
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ram : o = 0x8000, l = 29k
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hmsram: o = 0xfb80, l = 512
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}
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SECTIONS
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{
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.text :
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{
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*(.text)
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*(.strings)
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} ${RELOCATING+ > ram}
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.data :
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{
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*(.data)
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} ${RELOCATING+ > ram}
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.bss :
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{
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${RELOCATING+ _bss_start = .}
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*(.bss)
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*(COMMON)
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${RELOCATING+ _end = .}
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} ${RELOCATING+ >ram}
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}
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EOF
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