269 lines
5.8 KiB
C
269 lines
5.8 KiB
C
/*
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* Test file with lots of different types, for testing the
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* "whatis" command.
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*/
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/*
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* First the basic C types.
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*/
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#if !(defined (__STDC__) || defined (_AIX))
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#define signed /**/
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#endif
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char v_char;
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signed char v_signed_char;
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unsigned char v_unsigned_char;
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short v_short;
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signed short v_signed_short;
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unsigned short v_unsigned_short;
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int v_int;
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signed int v_signed_int;
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unsigned int v_unsigned_int;
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long v_long;
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signed long v_signed_long;
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unsigned long v_unsigned_long;
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float v_float;
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double v_double;
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/*
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* Now some derived types, which are arrays, functions-returning,
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* pointers, structures, unions, and enumerations.
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*/
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/**** arrays *******/
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char v_char_array[2];
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signed char v_signed_char_array[2];
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unsigned char v_unsigned_char_array[2];
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short v_short_array[2];
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signed short v_signed_short_array[2];
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unsigned short v_unsigned_short_array[2];
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int v_int_array[2];
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signed int v_signed_int_array[2];
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unsigned int v_unsigned_int_array[2];
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long v_long_array[2];
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signed long v_signed_long_array[2];
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unsigned long v_unsigned_long_array[2];
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float v_float_array[2];
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double v_double_array[2];
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/**** pointers *******/
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/* Make sure they still print as pointer to foo even there is a typedef
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for that type. Test this not just for char *, which might be
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a special case kludge in GDB (Unix system include files like to define
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caddr_t), but for a variety of types. */
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typedef char *char_addr;
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typedef unsigned short *ushort_addr;
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typedef signed long *slong_addr;
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char *v_char_pointer;
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signed char *v_signed_char_pointer;
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unsigned char *v_unsigned_char_pointer;
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short *v_short_pointer;
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signed short *v_signed_short_pointer;
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unsigned short *v_unsigned_short_pointer;
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int *v_int_pointer;
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signed int *v_signed_int_pointer;
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unsigned int *v_unsigned_int_pointer;
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long *v_long_pointer;
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signed long *v_signed_long_pointer;
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unsigned long *v_unsigned_long_pointer;
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float *v_float_pointer;
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double *v_double_pointer;
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/**** structs *******/
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struct t_struct {
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char v_char_member;
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short v_short_member;
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int v_int_member;
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long v_long_member;
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float v_float_member;
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double v_double_member;
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} v_struct1;
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struct {
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char v_char_member;
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short v_short_member;
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int v_int_member;
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long v_long_member;
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float v_float_member;
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double v_double_member;
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} v_struct2;
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/**** unions *******/
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union t_union {
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char v_char_member;
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short v_short_member;
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int v_int_member;
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long v_long_member;
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float v_float_member;
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double v_double_member;
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} v_union;
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union {
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char v_char_member;
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short v_short_member;
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int v_int_member;
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long v_long_member;
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float v_float_member;
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double v_double_member;
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} v_union2;
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/*** Functions returning type ********/
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char v_char_func () { return(0); }
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signed char v_signed_char_func () { return (0); }
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unsigned char v_unsigned_char_func () { return (0); }
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short v_short_func () { return (0); }
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signed short v_signed_short_func () { return (0); }
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unsigned short v_unsigned_short_func () { return (0); }
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int v_int_func () { return (0); }
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signed int v_signed_int_func () { return (0); }
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unsigned int v_unsigned_int_func () { return (0); }
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long v_long_func () { return (0); }
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signed long v_signed_long_func () { return (0); }
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unsigned long v_unsigned_long_func () { return (0); }
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float v_float_func () { return (0.0); }
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double v_double_func () { return (0.0); }
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/**** Some misc more complicated things *******/
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struct link {
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struct link *next;
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#ifdef __STDC__
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struct link *(*linkfunc) (struct link *this, int flags);
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#else
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struct link *(*linkfunc) ();
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#endif
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struct t_struct stuff[1][2][3];
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} *s_link;
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union tu_link {
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struct link *next;
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#ifdef __STDC__
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struct link *(*linkfunc) (struct link *this, int flags);
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#else
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struct link *(*linkfunc) ();
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#endif
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struct t_struct stuff[1][2][3];
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} u_link;
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struct outer_struct {
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int outer_int;
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struct inner_struct {
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int inner_int;
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long inner_long;
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}inner_struct_instance;
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union inner_union {
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int inner_union_int;
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long inner_union_long;
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}inner_union_instance;
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long outer_long;
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} nested_su;
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/**** Enumerations *******/
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enum colors {red, green, blue} color;
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enum cars {chevy, ford, porsche} clunker;
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/***********/
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int main ()
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{
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#ifdef usestubs
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set_debug_traps();
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breakpoint();
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#endif
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/* Some linkers (e.g. on AIX) remove unreferenced variables,
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so make sure to reference them. */
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v_char = 0;
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v_signed_char = 1;
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v_unsigned_char = 2;
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v_short = 3;
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v_signed_short = 4;
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v_unsigned_short = 5;
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v_int = 6;
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v_signed_int = 7;
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v_unsigned_int = 8;
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v_long = 9;
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v_signed_long = 10;
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v_unsigned_long = 11;
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v_float = 100.0;
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v_double = 200.0;
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v_char_array[0] = v_char;
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v_signed_char_array[0] = v_signed_char;
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v_unsigned_char_array[0] = v_unsigned_char;
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v_short_array[0] = v_short;
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v_signed_short_array[0] = v_signed_short;
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v_unsigned_short_array[0] = v_unsigned_short;
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v_int_array[0] = v_int;
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v_signed_int_array[0] = v_signed_int;
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v_unsigned_int_array[0] = v_unsigned_int;
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v_long_array[0] = v_long;
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v_signed_long_array[0] = v_signed_long;
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v_unsigned_long_array[0] = v_unsigned_long;
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v_float_array[0] = v_float;
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v_double_array[0] = v_double;
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v_char_pointer = &v_char;
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v_signed_char_pointer = &v_signed_char;
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v_unsigned_char_pointer = &v_unsigned_char;
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v_short_pointer = &v_short;
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v_signed_short_pointer = &v_signed_short;
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v_unsigned_short_pointer = &v_unsigned_short;
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v_int_pointer = &v_int;
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v_signed_int_pointer = &v_signed_int;
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v_unsigned_int_pointer = &v_unsigned_int;
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v_long_pointer = &v_long;
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v_signed_long_pointer = &v_signed_long;
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v_unsigned_long_pointer = &v_unsigned_long;
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v_float_pointer = &v_float;
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v_double_pointer = &v_double;
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color = red;
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clunker = porsche;
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u_link.next = s_link;
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v_union2.v_short_member = v_union.v_short_member;
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v_struct1.v_char_member = 0;
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v_struct2.v_char_member = 0;
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nested_su.outer_int = 0;
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return 0;
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}
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