443 lines
10 KiB
C++
443 lines
10 KiB
C++
// workqueue.h -- the work queue for gold -*- C++ -*-
|
|
|
|
// Copyright 2006, 2007 Free Software Foundation, Inc.
|
|
// Written by Ian Lance Taylor <iant@google.com>.
|
|
|
|
// This file is part of gold.
|
|
|
|
// This program is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software
|
|
// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
|
|
// MA 02110-1301, USA.
|
|
|
|
// After processing the command line, everything the linker does is
|
|
// driven from a work queue. This permits us to parallelize the
|
|
// linker where possible.
|
|
|
|
// Task_token
|
|
// A simple locking implementation to ensure proper task ordering.
|
|
// Task_read_token, Task_write_token
|
|
// Lock a Task_token for read or write.
|
|
// Task_locker
|
|
// Task locking using RAII.
|
|
// Task
|
|
// An abstract class for jobs to run.
|
|
|
|
#ifndef GOLD_WORKQUEUE_H
|
|
#define GOLD_WORKQUEUE_H
|
|
|
|
#include "gold-threads.h"
|
|
#include "fileread.h"
|
|
|
|
namespace gold
|
|
{
|
|
|
|
class General_options;
|
|
class Task;
|
|
class Workqueue;
|
|
|
|
// Some tasks require access to shared data structures, such as the
|
|
// symbol table. Some tasks must be executed in a particular order,
|
|
// such as reading input file symbol tables--if we see foo.o -llib, we
|
|
// have to read the symbols for foo.o before we read the ones for
|
|
// -llib. To implement this safely and efficiently, we use tokens.
|
|
// Task_tokens support shared read/exclusive write access to some
|
|
// resource. Alternatively, they support blockers: blockers implement
|
|
// the requirement that some set of tasks must complete before another
|
|
// set of tasks can start. In such a case we increment the block
|
|
// count when we create the task, and decrement it when the task
|
|
// completes. Task_tokens are only manipulated by the main thread, so
|
|
// they do not themselves require any locking.
|
|
|
|
class Task_token
|
|
{
|
|
public:
|
|
Task_token();
|
|
|
|
~Task_token();
|
|
|
|
// A read/write token uses these methods.
|
|
|
|
bool
|
|
is_readable() const;
|
|
|
|
void
|
|
add_reader();
|
|
|
|
void
|
|
remove_reader();
|
|
|
|
bool
|
|
is_writable() const;
|
|
|
|
void
|
|
add_writer(const Task*);
|
|
|
|
void
|
|
remove_writer(const Task*);
|
|
|
|
bool
|
|
has_write_lock(const Task*);
|
|
|
|
// A blocker token uses these methods.
|
|
|
|
void
|
|
add_blocker();
|
|
|
|
// Returns true if block count drops to zero.
|
|
bool
|
|
remove_blocker();
|
|
|
|
bool
|
|
is_blocked() const;
|
|
|
|
private:
|
|
// It makes no sense to copy these.
|
|
Task_token(const Task_token&);
|
|
Task_token& operator=(const Task_token&);
|
|
|
|
bool is_blocker_;
|
|
int readers_;
|
|
const Task* writer_;
|
|
};
|
|
|
|
// In order to support tokens more reliably, we provide objects which
|
|
// handle them using RAII.
|
|
|
|
class Task_read_token
|
|
{
|
|
public:
|
|
Task_read_token(Task_token& token)
|
|
: token_(token)
|
|
{ this->token_.add_reader(); }
|
|
|
|
~Task_read_token()
|
|
{ this->token_.remove_reader(); }
|
|
|
|
private:
|
|
Task_read_token(const Task_read_token&);
|
|
Task_read_token& operator=(const Task_read_token&);
|
|
|
|
Task_token& token_;
|
|
};
|
|
|
|
class Task_write_token
|
|
{
|
|
public:
|
|
Task_write_token(Task_token& token, const Task* task)
|
|
: token_(token), task_(task)
|
|
{ this->token_.add_writer(this->task_); }
|
|
|
|
~Task_write_token()
|
|
{ this->token_.remove_writer(this->task_); }
|
|
|
|
private:
|
|
Task_write_token(const Task_write_token&);
|
|
Task_write_token& operator=(const Task_write_token&);
|
|
|
|
Task_token& token_;
|
|
const Task* task_;
|
|
};
|
|
|
|
class Task_block_token
|
|
{
|
|
public:
|
|
// The blocker count must be incremented when the task is created.
|
|
// This object is created when the task is run. When we unblock the
|
|
// last task, we notify the workqueue.
|
|
Task_block_token(Task_token& token, Workqueue* workqueue);
|
|
~Task_block_token();
|
|
|
|
private:
|
|
Task_block_token(const Task_block_token&);
|
|
Task_block_token& operator=(const Task_block_token&);
|
|
|
|
Task_token& token_;
|
|
Workqueue* workqueue_;
|
|
};
|
|
|
|
// An object which implements an RAII lock for any object which
|
|
// supports lock and unlock methods.
|
|
|
|
template<typename Obj>
|
|
class Task_lock_obj
|
|
{
|
|
public:
|
|
Task_lock_obj(Obj& obj)
|
|
: obj_(obj)
|
|
{ this->obj_.lock(); }
|
|
|
|
~Task_lock_obj()
|
|
{ this->obj_.unlock(); }
|
|
|
|
private:
|
|
Task_lock_obj(const Task_lock_obj&);
|
|
Task_lock_obj& operator=(const Task_lock_obj&);
|
|
|
|
Obj& obj_;
|
|
};
|
|
|
|
// An abstract class used to lock Task_tokens using RAII. A typical
|
|
// implementation would simply have a set of members of type
|
|
// Task_read_token, Task_write_token, and Task_block_token.
|
|
|
|
class Task_locker
|
|
{
|
|
public:
|
|
Task_locker()
|
|
{ }
|
|
|
|
virtual ~Task_locker()
|
|
{ }
|
|
};
|
|
|
|
// A version of Task_locker which may be used for a single read lock.
|
|
|
|
class Task_locker_read : public Task_locker
|
|
{
|
|
public:
|
|
Task_locker_read(Task_token& token)
|
|
: read_token_(token)
|
|
{ }
|
|
|
|
private:
|
|
Task_locker_read(const Task_locker_read&);
|
|
Task_locker_read& operator=(const Task_locker_read&);
|
|
|
|
Task_read_token read_token_;
|
|
};
|
|
|
|
// A version of Task_locker which may be used for a single write lock.
|
|
|
|
class Task_locker_write : public Task_locker
|
|
{
|
|
public:
|
|
Task_locker_write(Task_token& token, const Task* task)
|
|
: write_token_(token, task)
|
|
{ }
|
|
|
|
private:
|
|
Task_locker_write(const Task_locker_write&);
|
|
Task_locker_write& operator=(const Task_locker_write&);
|
|
|
|
Task_write_token write_token_;
|
|
};
|
|
|
|
// A version of Task_locker which may be used for a single blocker
|
|
// lock.
|
|
|
|
class Task_locker_block : public Task_locker
|
|
{
|
|
public:
|
|
Task_locker_block(Task_token& token, Workqueue* workqueue)
|
|
: block_token_(token, workqueue)
|
|
{ }
|
|
|
|
private:
|
|
Task_locker_block(const Task_locker_block&);
|
|
Task_locker_block& operator=(const Task_locker_block&);
|
|
|
|
Task_block_token block_token_;
|
|
};
|
|
|
|
// A version of Task_locker which may be used to hold a lock on any
|
|
// object which supports lock() and unlock() methods.
|
|
|
|
template<typename Obj>
|
|
class Task_locker_obj : public Task_locker
|
|
{
|
|
public:
|
|
Task_locker_obj(Obj& obj)
|
|
: obj_lock_(obj)
|
|
{ }
|
|
|
|
private:
|
|
Task_locker_obj(const Task_locker_obj&);
|
|
Task_locker_obj& operator=(const Task_locker_obj&);
|
|
|
|
Task_lock_obj<Obj> obj_lock_;
|
|
};
|
|
|
|
// The superclass for tasks to be placed on the workqueue. Each
|
|
// specific task class will inherit from this one.
|
|
|
|
class Task
|
|
{
|
|
public:
|
|
Task()
|
|
{ }
|
|
virtual ~Task()
|
|
{ }
|
|
|
|
// Type returned by Is_runnable.
|
|
enum Is_runnable_type
|
|
{
|
|
// Task is runnable.
|
|
IS_RUNNABLE,
|
|
// Task is waiting for a block to clear.
|
|
IS_BLOCKED,
|
|
// Task is not waiting for a block, but is not runnable--i.e., is
|
|
// waiting for a lock.
|
|
IS_LOCKED
|
|
};
|
|
|
|
// Return whether the task can be run now. This method is only
|
|
// called from the main thread.
|
|
virtual Is_runnable_type
|
|
is_runnable(Workqueue*) = 0;
|
|
|
|
// Return a pointer to a Task_locker which locks all the resources
|
|
// required by the task. We delete the pointer when the task is
|
|
// complete. This method can return NULL if no locks are required.
|
|
// This method is only called from the main thread.
|
|
virtual Task_locker*
|
|
locks(Workqueue*) = 0;
|
|
|
|
// Run the task.
|
|
virtual void
|
|
run(Workqueue*) = 0;
|
|
|
|
private:
|
|
Task(const Task&);
|
|
Task& operator=(const Task&);
|
|
};
|
|
|
|
// A simple task which waits for a blocker and then runs a function.
|
|
|
|
class Task_function_runner
|
|
{
|
|
public:
|
|
virtual ~Task_function_runner()
|
|
{ }
|
|
|
|
virtual void
|
|
run(Workqueue*) = 0;
|
|
};
|
|
|
|
class Task_function : public Task
|
|
{
|
|
public:
|
|
// Both points should be allocated using new, and will be deleted
|
|
// after the task runs.
|
|
Task_function(Task_function_runner* runner, Task_token* blocker)
|
|
: runner_(runner), blocker_(blocker)
|
|
{ }
|
|
|
|
~Task_function()
|
|
{
|
|
delete this->runner_;
|
|
delete this->blocker_;
|
|
}
|
|
|
|
// The standard task methods.
|
|
|
|
// Wait until the task is unblocked.
|
|
Is_runnable_type
|
|
is_runnable(Workqueue*)
|
|
{ return this->blocker_->is_blocked() ? IS_BLOCKED : IS_RUNNABLE; }
|
|
|
|
// This type of task does not normally hold any locks.
|
|
virtual Task_locker*
|
|
locks(Workqueue*)
|
|
{ return NULL; }
|
|
|
|
// Run the action.
|
|
void
|
|
run(Workqueue* workqueue)
|
|
{ this->runner_->run(workqueue); }
|
|
|
|
private:
|
|
Task_function(const Task_function&);
|
|
Task_function& operator=(const Task_function&);
|
|
|
|
Task_function_runner* runner_;
|
|
Task_token* blocker_;
|
|
};
|
|
|
|
// The workqueue
|
|
|
|
class Workqueue_runner;
|
|
|
|
class Workqueue
|
|
{
|
|
public:
|
|
Workqueue(const General_options&);
|
|
~Workqueue();
|
|
|
|
// Add a new task to the work queue.
|
|
void
|
|
queue(Task*);
|
|
|
|
// Add a new task to the front of the work queue. It will be the
|
|
// next task to run if it is ready.
|
|
void
|
|
queue_front(Task*);
|
|
|
|
// Process all the tasks on the work queue.
|
|
void
|
|
process();
|
|
|
|
// A complete set of blocking tasks has completed.
|
|
void
|
|
cleared_blocker();
|
|
|
|
// Set the thread count.
|
|
void
|
|
set_thread_count(int);
|
|
|
|
private:
|
|
// This class can not be copied.
|
|
Workqueue(const Workqueue&);
|
|
Workqueue& operator=(const Workqueue&);
|
|
|
|
typedef std::list<Task*> Task_list;
|
|
|
|
// Run a task.
|
|
void run(Task*);
|
|
|
|
friend class Workqueue_runner;
|
|
|
|
// Find a runnable task.
|
|
Task* find_runnable(Task_list&, bool*);
|
|
|
|
// Add a lock to the completed queue.
|
|
void completed(Task*, Task_locker*);
|
|
|
|
// Clear the completed queue.
|
|
bool clear_completed();
|
|
|
|
// How to run a task. Only accessed from main thread.
|
|
Workqueue_runner* runner_;
|
|
|
|
// Lock for access to tasks_ members.
|
|
Lock tasks_lock_;
|
|
// List of tasks to execute at each link level.
|
|
Task_list tasks_;
|
|
|
|
// Lock for access to completed_ and running_ members.
|
|
Lock completed_lock_;
|
|
// List of Task_locker objects for main thread to free.
|
|
std::list<Task_locker*> completed_;
|
|
// Number of tasks currently running.
|
|
int running_;
|
|
// Condition variable signalled when a new entry is added to completed_.
|
|
Condvar completed_condvar_;
|
|
|
|
// Number of blocker tokens which were fully cleared. Only accessed
|
|
// from main thread.
|
|
int cleared_blockers_;
|
|
};
|
|
|
|
} // End namespace gold.
|
|
|
|
#endif // !defined(GOLD_WORKQUEUE_H)
|