0219b378ea
* gdb.base/included.c (main): Reference integer. * gdb.base/ptype.c (charfoo): Declare. (intfoo): Call charfoo. * gdb.base/scope0.c (useitp): New function. (usestatics): Use useitp. (useit): Add a type for val. * gdb.base/scope1.c (useit1): Take a pointer argument. (usestatics1): Update calls to useit1. * gdb.cp/call-c.cc: Declare foo. (main): Call foo. * gdb.cp/m-static.cc (main): Reference test4.elsewhere. * gdb.cp/namespace.cc (ensureOtherRefs): Declare. (main): Call C::ensureRefs and ensureOtherRefs. * gdb.cp/namespace1.cc (C::ensureOtherRefs): Also reference int variables. (ensureOtherRefs): New function. * gdb.cp/overload.cc (main): Call all overloadNamespace variants. * gdb.cp/templates.cc (main): Call t5i.value.
198 lines
5.4 KiB
C++
198 lines
5.4 KiB
C++
#include <stddef.h>
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class foo {
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public:
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foo (int);
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foo (int, const char *);
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foo (foo&);
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~foo ();
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void foofunc (int);
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void foofunc (int, signed char *);
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int ifoo;
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const char *ccpfoo;
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int overload1arg (void);
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int overload1arg (char);
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int overload1arg (signed char);
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int overload1arg (unsigned char);
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int overload1arg (short);
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int overload1arg (unsigned short);
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int overload1arg (int);
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int overload1arg (unsigned int);
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int overload1arg (long);
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int overload1arg (unsigned long);
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int overload1arg (float);
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int overload1arg (double);
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int overloadfnarg (void);
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int overloadfnarg (int);
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int overloadfnarg (int, int (*) (int));
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int overloadargs (int a1);
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int overloadargs (int a1, int a2);
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int overloadargs (int a1, int a2, int a3);
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int overloadargs (int a1, int a2, int a3, int a4);
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int overloadargs (int a1, int a2, int a3, int a4, int a5);
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int overloadargs (int a1, int a2, int a3, int a4, int a5, int a6);
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int overloadargs (int a1, int a2, int a3, int a4, int a5, int a6, int a7);
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int overloadargs (int a1, int a2, int a3, int a4, int a5, int a6, int a7, int a8);
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int overloadargs (int a1, int a2, int a3, int a4, int a5, int a6, int a7, int a8, int a9);
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int overloadargs (int a1, int a2, int a3, int a4, int a5, int a6, int a7,
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int a8, int a9, int a10);
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int overloadargs (int a1, int a2, int a3, int a4, int a5, int a6, int a7,
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int a8, int a9, int a10, int a11);
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};
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int intToChar (char c)
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{
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return 297;
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}
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void marker1()
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{}
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// Now test how overloading and namespaces interact.
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class dummyClass {};
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dummyClass dummyInstance;
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int overloadNamespace(int i)
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{
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return 1;
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}
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int overloadNamespace(dummyClass d)
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{
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return 2;
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}
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namespace XXX {
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int overloadNamespace (char c)
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{
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return 3;
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}
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void marker2() {}
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}
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int main ()
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{
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char arg2 = 2;
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signed char arg3 =3;
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unsigned char arg4 =4;
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short arg5 =5;
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unsigned short arg6 =6;
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int arg7 =7;
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unsigned int arg8 =8;
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long arg9 =9;
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unsigned long arg10 =10;
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float arg11 =100.0;
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double arg12 = 200.0;
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char *str = (char *) "A";
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foo foo_instance1(111);
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foo foo_instance2(222, str);
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foo foo_instance3(foo_instance2);
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#ifdef usestubs
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set_debug_traps();
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breakpoint();
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#endif
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overloadNamespace (1);
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overloadNamespace (dummyInstance);
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XXX::overloadNamespace ('a');
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// Verify that intToChar should work:
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intToChar(1);
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marker1(); // marker1-returns-here
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XXX::marker2(); // marker1-returns-here
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return 0;
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}
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foo::foo (int i) { ifoo = i; ccpfoo = NULL; }
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foo::foo (int i, const char *ccp) { ifoo = i; ccpfoo = ccp; }
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foo::foo (foo& afoo) { ifoo = afoo.ifoo; ccpfoo = afoo.ccpfoo;}
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foo::~foo () {}
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/* Some functions to test overloading by varying one argument type. */
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int foo::overload1arg (void) { return 1; }
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int foo::overload1arg (char arg) { arg = 0; return 2;}
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int foo::overload1arg (signed char arg) { arg = 0; return 3;}
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int foo::overload1arg (unsigned char arg) { arg = 0; return 4;}
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int foo::overload1arg (short arg) { arg = 0; return 5;}
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int foo::overload1arg (unsigned short arg) { arg = 0; return 6;}
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int foo::overload1arg (int arg) { arg = 0; return 7;}
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int foo::overload1arg (unsigned int arg) { arg = 0; return 8;}
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int foo::overload1arg (long arg) { arg = 0; return 9;}
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int foo::overload1arg (unsigned long arg) { arg = 0; return 10;}
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int foo::overload1arg (float arg) { arg = 0; return 11;}
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int foo::overload1arg (double arg) { arg = 0; return 12;}
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/* Test to see that we can explicitly request overloaded functions
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with function pointers in the prototype. */
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int foo::overloadfnarg (void) { return ifoo * 20; }
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int foo::overloadfnarg (int arg) { arg = 0; return 13;}
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int foo::overloadfnarg (int arg, int (*foo) (int)) { return foo(arg); }
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/* Some functions to test overloading by varying argument count. */
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int foo::overloadargs (int a1)
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{ a1 = 0;
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return 1;}
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int foo::overloadargs (int a1, int a2)
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{ a1 = a2 = 0;
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return 2;}
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int foo::overloadargs (int a1, int a2, int a3)
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{ a1 = a2 = a3 = 0;
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return 3;}
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int foo::overloadargs (int a1, int a2, int a3, int a4)
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{ a1 = a2 = a3 = a4 = 0;
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return 4;}
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int foo::overloadargs (int a1, int a2, int a3, int a4, int a5)
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{ a1 = a2 = a3 = a4 = a5 = 0;
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return 5;}
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int foo::overloadargs (int a1, int a2, int a3, int a4, int a5, int a6)
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{ a1 = a2 = a3 = a4 = a5 = a6 = 0;
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return 6;}
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int foo::overloadargs (int a1, int a2, int a3, int a4, int a5, int a6, int a7)
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{ a1 = a2 = a3 = a4 = a5 = a6 = a7 = 0;
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return 7;}
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int foo::overloadargs (int a1, int a2, int a3, int a4, int a5, int a6, int a7,
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int a8)
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{ a1 = a2 = a3 = a4 = a5 = a6 = a7 = a8 = 0;
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return 8;}
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int foo::overloadargs (int a1, int a2, int a3, int a4, int a5, int a6, int a7,
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int a8, int a9)
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{
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a1 = a2 = a3 = a4 = a5 = a6 = a7 = a8 = a9 = 0;
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return 9;
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}
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int foo::overloadargs (int a1, int a2, int a3, int a4, int a5, int a6, int a7,
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int a8, int a9, int a10)
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{ a1 = a2 = a3 = a4 = a5 = a6 = a7 = a8 = a9 =
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a10 = 0; return 10;}
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int foo::overloadargs (int a1, int a2, int a3, int a4, int a5, int a6, int a7,
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int a8, int a9, int a10, int a11)
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{ a1 = a2 = a3 = a4 = a5 = a6 = a7 = a8 = a9 =
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a10 = a11 = 0; return 11;}
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