4230 lines
129 KiB
HTML
4230 lines
129 KiB
HTML
<HTML>
|
|
<HEAD>
|
|
<!-- This HTML file has been created by texi2html 1.52
|
|
from /usr/homes/chet/src/bash/readline-src/doc/rlman.texinfo on 31 December 1998 -->
|
|
|
|
<TITLE>GNU Readline Library</TITLE>
|
|
</HEAD>
|
|
<BODY>
|
|
<H1>GNU Readline Library</H1>
|
|
<H2>Edition 4.0, for <CODE>Readline Library</CODE> Version 4.0.</H2>
|
|
<H2>December 1998</H2>
|
|
<ADDRESS>Brian Fox, Free Software Foundation</ADDRESS>
|
|
<ADDRESS>Chet Ramey, Case Western Reserve University</ADDRESS>
|
|
<P>
|
|
<P><HR><P>
|
|
<H1>Table of Contents</H1>
|
|
<UL>
|
|
<LI><A NAME="TOC1" HREF="readline.html#SEC1">Command Line Editing</A>
|
|
<UL>
|
|
<LI><A NAME="TOC2" HREF="readline.html#SEC2">Introduction to Line Editing</A>
|
|
<LI><A NAME="TOC3" HREF="readline.html#SEC3">Readline Interaction</A>
|
|
<UL>
|
|
<LI><A NAME="TOC4" HREF="readline.html#SEC4">Readline Bare Essentials</A>
|
|
<LI><A NAME="TOC5" HREF="readline.html#SEC5">Readline Movement Commands</A>
|
|
<LI><A NAME="TOC6" HREF="readline.html#SEC6">Readline Killing Commands</A>
|
|
<LI><A NAME="TOC7" HREF="readline.html#SEC7">Readline Arguments</A>
|
|
<LI><A NAME="TOC8" HREF="readline.html#SEC8">Searching for Commands in the History</A>
|
|
</UL>
|
|
<LI><A NAME="TOC9" HREF="readline.html#SEC9">Readline Init File</A>
|
|
<UL>
|
|
<LI><A NAME="TOC10" HREF="readline.html#SEC10">Readline Init File Syntax</A>
|
|
<LI><A NAME="TOC11" HREF="readline.html#SEC11">Conditional Init Constructs</A>
|
|
<LI><A NAME="TOC12" HREF="readline.html#SEC12">Sample Init File</A>
|
|
</UL>
|
|
<LI><A NAME="TOC13" HREF="readline.html#SEC13">Bindable Readline Commands</A>
|
|
<UL>
|
|
<LI><A NAME="TOC14" HREF="readline.html#SEC14">Commands For Moving</A>
|
|
<LI><A NAME="TOC15" HREF="readline.html#SEC15">Commands For Manipulating The History</A>
|
|
<LI><A NAME="TOC16" HREF="readline.html#SEC16">Commands For Changing Text</A>
|
|
<LI><A NAME="TOC17" HREF="readline.html#SEC17">Killing And Yanking</A>
|
|
<LI><A NAME="TOC18" HREF="readline.html#SEC18">Specifying Numeric Arguments</A>
|
|
<LI><A NAME="TOC19" HREF="readline.html#SEC19">Letting Readline Type For You</A>
|
|
<LI><A NAME="TOC20" HREF="readline.html#SEC20">Keyboard Macros</A>
|
|
<LI><A NAME="TOC21" HREF="readline.html#SEC21">Some Miscellaneous Commands</A>
|
|
</UL>
|
|
<LI><A NAME="TOC22" HREF="readline.html#SEC22">Readline vi Mode</A>
|
|
</UL>
|
|
<LI><A NAME="TOC23" HREF="readline.html#SEC23">Programming with GNU Readline</A>
|
|
<UL>
|
|
<LI><A NAME="TOC24" HREF="readline.html#SEC24">Basic Behavior</A>
|
|
<LI><A NAME="TOC25" HREF="readline.html#SEC25">Custom Functions</A>
|
|
<UL>
|
|
<LI><A NAME="TOC26" HREF="readline.html#SEC26">The Function Type</A>
|
|
<LI><A NAME="TOC27" HREF="readline.html#SEC27">Writing a New Function</A>
|
|
</UL>
|
|
<LI><A NAME="TOC28" HREF="readline.html#SEC28">Readline Variables</A>
|
|
<LI><A NAME="TOC29" HREF="readline.html#SEC29">Readline Convenience Functions</A>
|
|
<UL>
|
|
<LI><A NAME="TOC30" HREF="readline.html#SEC30">Naming a Function</A>
|
|
<LI><A NAME="TOC31" HREF="readline.html#SEC31">Selecting a Keymap</A>
|
|
<LI><A NAME="TOC32" HREF="readline.html#SEC32">Binding Keys</A>
|
|
<LI><A NAME="TOC33" HREF="readline.html#SEC33">Associating Function Names and Bindings</A>
|
|
<LI><A NAME="TOC34" HREF="readline.html#SEC34">Allowing Undoing</A>
|
|
<LI><A NAME="TOC35" HREF="readline.html#SEC35">Redisplay</A>
|
|
<LI><A NAME="TOC36" HREF="readline.html#SEC36">Modifying Text</A>
|
|
<LI><A NAME="TOC37" HREF="readline.html#SEC37">Utility Functions</A>
|
|
<LI><A NAME="TOC38" HREF="readline.html#SEC38">Alternate Interface</A>
|
|
<LI><A NAME="TOC39" HREF="readline.html#SEC39">An Example</A>
|
|
</UL>
|
|
<LI><A NAME="TOC40" HREF="readline.html#SEC40">Readline Signal Handling</A>
|
|
<LI><A NAME="TOC41" HREF="readline.html#SEC41">Custom Completers</A>
|
|
<UL>
|
|
<LI><A NAME="TOC42" HREF="readline.html#SEC42">How Completing Works</A>
|
|
<LI><A NAME="TOC43" HREF="readline.html#SEC43">Completion Functions</A>
|
|
<LI><A NAME="TOC44" HREF="readline.html#SEC44">Completion Variables</A>
|
|
<LI><A NAME="TOC45" HREF="readline.html#SEC45">A Short Completion Example</A>
|
|
</UL>
|
|
</UL>
|
|
<LI><A NAME="TOC46" HREF="readline.html#SEC46">Concept Index</A>
|
|
<LI><A NAME="TOC47" HREF="readline.html#SEC47">Function and Variable Index</A>
|
|
</UL>
|
|
<P><HR><P>
|
|
|
|
<P>
|
|
This document describes the GNU Readline Library, a utility which aids
|
|
in the consistency of user interface across discrete programs that need
|
|
to provide a command line interface.
|
|
|
|
</P>
|
|
<P>
|
|
Published by the Free Software Foundation <BR>
|
|
675 Massachusetts Avenue, <BR>
|
|
Cambridge, MA 02139 USA
|
|
|
|
</P>
|
|
<P>
|
|
Permission is granted to make and distribute verbatim copies of
|
|
this manual provided the copyright notice and this permission notice
|
|
are preserved on all copies.
|
|
|
|
</P>
|
|
<P>
|
|
Permission is granted to copy and distribute modified versions of this
|
|
manual under the conditions for verbatim copying, provided that the entire
|
|
resulting derived work is distributed under the terms of a permission
|
|
notice identical to this one.
|
|
|
|
</P>
|
|
<P>
|
|
Permission is granted to copy and distribute translations of this manual
|
|
into another language, under the above conditions for modified versions,
|
|
except that this permission notice may be stated in a translation approved
|
|
by the Free Software Foundation.
|
|
|
|
</P>
|
|
<P>
|
|
Copyright (C) 1988-1999 Free Software Foundation, Inc.
|
|
|
|
</P>
|
|
|
|
|
|
|
|
<H1><A NAME="SEC1" HREF="readline.html#TOC1">Command Line Editing</A></H1>
|
|
|
|
<P>
|
|
This chapter describes the basic features of the GNU
|
|
command line editing interface.
|
|
|
|
</P>
|
|
|
|
<UL>
|
|
<LI><A HREF="readline.html#SEC2">Introduction and Notation</A>: Notation used in this text.
|
|
<LI><A HREF="readline.html#SEC3">Readline Interaction</A>: The minimum set of commands for editing a line.
|
|
<LI><A HREF="readline.html#SEC9">Readline Init File</A>: Customizing Readline from a user's view.
|
|
<LI><A HREF="readline.html#SEC13">Bindable Readline Commands</A>: A description of most of the Readline commands
|
|
available for binding
|
|
<LI><A HREF="readline.html#SEC22">Readline vi Mode</A>: A short description of how to make Readline
|
|
behave like the vi editor.
|
|
</UL>
|
|
|
|
|
|
|
|
<H2><A NAME="SEC2" HREF="readline.html#TOC2">Introduction to Line Editing</A></H2>
|
|
|
|
<P>
|
|
The following paragraphs describe the notation used to represent
|
|
keystrokes.
|
|
|
|
</P>
|
|
<P>
|
|
The text <KBD>C-k</KBD> is read as `Control-K' and describes the character
|
|
produced when the <KBD>k</KBD> key is pressed while the Control key
|
|
is depressed.
|
|
|
|
</P>
|
|
<P>
|
|
The text <KBD>M-k</KBD> is read as `Meta-K' and describes the character
|
|
produced when the meta key (if you have one) is depressed, and the <KBD>k</KBD>
|
|
key is pressed. If you do not have a meta key, the identical keystroke
|
|
can be generated by typing <KBD>ESC</KBD> <I>first</I>, and then typing <KBD>k</KBD>.
|
|
Either process is known as <EM>metafying</EM> the <KBD>k</KBD> key.
|
|
|
|
</P>
|
|
<P>
|
|
The text <KBD>M-C-k</KBD> is read as `Meta-Control-k' and describes the
|
|
character produced by <EM>metafying</EM> <KBD>C-k</KBD>.
|
|
|
|
</P>
|
|
<P>
|
|
In addition, several keys have their own names. Specifically,
|
|
<KBD>DEL</KBD>, <KBD>ESC</KBD>, <KBD>LFD</KBD>, <KBD>SPC</KBD>, <KBD>RET</KBD>, and <KBD>TAB</KBD> all
|
|
stand for themselves when seen in this text, or in an init file
|
|
(see section <A HREF="readline.html#SEC9">Readline Init File</A>).
|
|
|
|
</P>
|
|
|
|
|
|
<H2><A NAME="SEC3" HREF="readline.html#TOC3">Readline Interaction</A></H2>
|
|
<P>
|
|
<A NAME="IDX1"></A>
|
|
|
|
</P>
|
|
<P>
|
|
Often during an interactive session you type in a long line of text,
|
|
only to notice that the first word on the line is misspelled. The
|
|
Readline library gives you a set of commands for manipulating the text
|
|
as you type it in, allowing you to just fix your typo, and not forcing
|
|
you to retype the majority of the line. Using these editing commands,
|
|
you move the cursor to the place that needs correction, and delete or
|
|
insert the text of the corrections. Then, when you are satisfied with
|
|
the line, you simply press <KBD>RETURN</KBD>. You do not have to be at the
|
|
end of the line to press <KBD>RETURN</KBD>; the entire line is accepted
|
|
regardless of the location of the cursor within the line.
|
|
|
|
</P>
|
|
|
|
<UL>
|
|
<LI><A HREF="readline.html#SEC4">Readline Bare Essentials</A>: The least you need to know about Readline.
|
|
<LI><A HREF="readline.html#SEC5">Readline Movement Commands</A>: Moving about the input line.
|
|
<LI><A HREF="readline.html#SEC6">Readline Killing Commands</A>: How to delete text, and how to get it back!
|
|
<LI><A HREF="readline.html#SEC7">Readline Arguments</A>: Giving numeric arguments to commands.
|
|
<LI><A HREF="readline.html#SEC8">Searching</A>: Searching through previous lines.
|
|
</UL>
|
|
|
|
|
|
|
|
<H3><A NAME="SEC4" HREF="readline.html#TOC4">Readline Bare Essentials</A></H3>
|
|
<P>
|
|
<A NAME="IDX2"></A>
|
|
<A NAME="IDX3"></A>
|
|
<A NAME="IDX4"></A>
|
|
|
|
</P>
|
|
<P>
|
|
In order to enter characters into the line, simply type them. The typed
|
|
character appears where the cursor was, and then the cursor moves one
|
|
space to the right. If you mistype a character, you can use your
|
|
erase character to back up and delete the mistyped character.
|
|
|
|
</P>
|
|
<P>
|
|
Sometimes you may miss typing a character that you wanted to type, and
|
|
not notice your error until you have typed several other characters. In
|
|
that case, you can type <KBD>C-b</KBD> to move the cursor to the left, and then
|
|
correct your mistake. Afterwards, you can move the cursor to the right
|
|
with <KBD>C-f</KBD>.
|
|
|
|
</P>
|
|
<P>
|
|
When you add text in the middle of a line, you will notice that characters
|
|
to the right of the cursor are `pushed over' to make room for the text
|
|
that you have inserted. Likewise, when you delete text behind the cursor,
|
|
characters to the right of the cursor are `pulled back' to fill in the
|
|
blank space created by the removal of the text. A list of the basic bare
|
|
essentials for editing the text of an input line follows.
|
|
|
|
</P>
|
|
<DL COMPACT>
|
|
|
|
<DT><KBD>C-b</KBD>
|
|
<DD>
|
|
Move back one character.
|
|
<DT><KBD>C-f</KBD>
|
|
<DD>
|
|
Move forward one character.
|
|
<DT><KBD>DEL</KBD>
|
|
<DD>
|
|
Delete the character to the left of the cursor.
|
|
<DT><KBD>C-d</KBD>
|
|
<DD>
|
|
Delete the character underneath the cursor.
|
|
<DT>Printing characters
|
|
<DD>
|
|
Insert the character into the line at the cursor.
|
|
<DT><KBD>C-_</KBD>
|
|
<DD>
|
|
Undo the last editing command. You can undo all the way back to an
|
|
empty line.
|
|
</DL>
|
|
|
|
|
|
|
|
<H3><A NAME="SEC5" HREF="readline.html#TOC5">Readline Movement Commands</A></H3>
|
|
|
|
<P>
|
|
The above table describes the most basic possible keystrokes that you need
|
|
in order to do editing of the input line. For your convenience, many
|
|
other commands have been added in addition to <KBD>C-b</KBD>, <KBD>C-f</KBD>,
|
|
<KBD>C-d</KBD>, and <KBD>DEL</KBD>. Here are some commands for moving more rapidly
|
|
about the line.
|
|
|
|
</P>
|
|
<DL COMPACT>
|
|
|
|
<DT><KBD>C-a</KBD>
|
|
<DD>
|
|
Move to the start of the line.
|
|
<DT><KBD>C-e</KBD>
|
|
<DD>
|
|
Move to the end of the line.
|
|
<DT><KBD>M-f</KBD>
|
|
<DD>
|
|
Move forward a word, where a word is composed of letters and digits.
|
|
<DT><KBD>M-b</KBD>
|
|
<DD>
|
|
Move backward a word.
|
|
<DT><KBD>C-l</KBD>
|
|
<DD>
|
|
Clear the screen, reprinting the current line at the top.
|
|
</DL>
|
|
|
|
<P>
|
|
Notice how <KBD>C-f</KBD> moves forward a character, while <KBD>M-f</KBD> moves
|
|
forward a word. It is a loose convention that control keystrokes
|
|
operate on characters while meta keystrokes operate on words.
|
|
|
|
</P>
|
|
|
|
|
|
<H3><A NAME="SEC6" HREF="readline.html#TOC6">Readline Killing Commands</A></H3>
|
|
|
|
<P>
|
|
<A NAME="IDX5"></A>
|
|
<A NAME="IDX6"></A>
|
|
|
|
</P>
|
|
<P>
|
|
<EM>Killing</EM> text means to delete the text from the line, but to save
|
|
it away for later use, usually by <EM>yanking</EM> (re-inserting)
|
|
it back into the line.
|
|
If the description for a command says that it `kills' text, then you can
|
|
be sure that you can get the text back in a different (or the same)
|
|
place later.
|
|
|
|
</P>
|
|
<P>
|
|
When you use a kill command, the text is saved in a <EM>kill-ring</EM>.
|
|
Any number of consecutive kills save all of the killed text together, so
|
|
that when you yank it back, you get it all. The kill
|
|
ring is not line specific; the text that you killed on a previously
|
|
typed line is available to be yanked back later, when you are typing
|
|
another line.
|
|
<A NAME="IDX7"></A>
|
|
|
|
</P>
|
|
<P>
|
|
Here is the list of commands for killing text.
|
|
|
|
</P>
|
|
<DL COMPACT>
|
|
|
|
<DT><KBD>C-k</KBD>
|
|
<DD>
|
|
Kill the text from the current cursor position to the end of the line.
|
|
|
|
<DT><KBD>M-d</KBD>
|
|
<DD>
|
|
Kill from the cursor to the end of the current word, or if between
|
|
words, to the end of the next word.
|
|
|
|
<DT><KBD>M-DEL</KBD>
|
|
<DD>
|
|
Kill from the cursor the start of the previous word, or if between
|
|
words, to the start of the previous word.
|
|
|
|
<DT><KBD>C-w</KBD>
|
|
<DD>
|
|
Kill from the cursor to the previous whitespace. This is different than
|
|
<KBD>M-DEL</KBD> because the word boundaries differ.
|
|
|
|
</DL>
|
|
|
|
<P>
|
|
Here is how to <EM>yank</EM> the text back into the line. Yanking
|
|
means to copy the most-recently-killed text from the kill buffer.
|
|
|
|
</P>
|
|
<DL COMPACT>
|
|
|
|
<DT><KBD>C-y</KBD>
|
|
<DD>
|
|
Yank the most recently killed text back into the buffer at the cursor.
|
|
|
|
<DT><KBD>M-y</KBD>
|
|
<DD>
|
|
Rotate the kill-ring, and yank the new top. You can only do this if
|
|
the prior command is <KBD>C-y</KBD> or <KBD>M-y</KBD>.
|
|
</DL>
|
|
|
|
|
|
|
|
<H3><A NAME="SEC7" HREF="readline.html#TOC7">Readline Arguments</A></H3>
|
|
|
|
<P>
|
|
You can pass numeric arguments to Readline commands. Sometimes the
|
|
argument acts as a repeat count, other times it is the <I>sign</I> of the
|
|
argument that is significant. If you pass a negative argument to a
|
|
command which normally acts in a forward direction, that command will
|
|
act in a backward direction. For example, to kill text back to the
|
|
start of the line, you might type <SAMP>`M-- C-k'</SAMP>.
|
|
|
|
</P>
|
|
<P>
|
|
The general way to pass numeric arguments to a command is to type meta
|
|
digits before the command. If the first `digit' typed is a minus
|
|
sign (<KBD>-</KBD>), then the sign of the argument will be negative. Once
|
|
you have typed one meta digit to get the argument started, you can type
|
|
the remainder of the digits, and then the command. For example, to give
|
|
the <KBD>C-d</KBD> command an argument of 10, you could type <SAMP>`M-1 0 C-d'</SAMP>.
|
|
|
|
</P>
|
|
|
|
|
|
<H3><A NAME="SEC8" HREF="readline.html#TOC8">Searching for Commands in the History</A></H3>
|
|
|
|
<P>
|
|
Readline provides commands for searching through the command history
|
|
for lines containing a specified string.
|
|
There are two search modes: <VAR>incremental</VAR> and <VAR>non-incremental</VAR>.
|
|
|
|
</P>
|
|
<P>
|
|
Incremental searches begin before the user has finished typing the
|
|
search string.
|
|
As each character of the search string is typed, Readline displays
|
|
the next entry from the history matching the string typed so far.
|
|
An incremental search requires only as many characters as needed to
|
|
find the desired history entry.
|
|
The characters present in the value of the <VAR>isearch-terminators</VAR> variable
|
|
are used to terminate an incremental search.
|
|
If that variable has not been assigned a value, the <KBD>ESC</KBD> and
|
|
<KBD>C-J</KBD> characters will terminate an incremental search.
|
|
<KBD>C-g</KBD> will abort an incremental search and restore the original line.
|
|
When the search is terminated, the history entry containing the
|
|
search string becomes the current line.
|
|
To find other matching entries in the history list, type <KBD>C-s</KBD> or
|
|
<KBD>C-r</KBD> as appropriate.
|
|
This will search backward or forward in the history for the next
|
|
entry matching the search string typed so far.
|
|
Any other key sequence bound to a Readline command will terminate
|
|
the search and execute that command.
|
|
For instance, a <KBD>RET</KBD> will terminate the search and accept
|
|
the line, thereby executing the command from the history list.
|
|
|
|
</P>
|
|
<P>
|
|
Non-incremental searches read the entire search string before starting
|
|
to search for matching history lines. The search string may be
|
|
typed by the user or be part of the contents of the current line.
|
|
|
|
</P>
|
|
|
|
|
|
<H2><A NAME="SEC9" HREF="readline.html#TOC9">Readline Init File</A></H2>
|
|
<P>
|
|
<A NAME="IDX8"></A>
|
|
|
|
</P>
|
|
<P>
|
|
Although the Readline library comes with a set of <CODE>emacs</CODE>-like
|
|
keybindings installed by default, it is possible to use a different set
|
|
of keybindings.
|
|
Any user can customize programs that use Readline by putting
|
|
commands in an <EM>inputrc</EM> file in his home directory.
|
|
The name of this
|
|
file is taken from the value of the environment variable <CODE>INPUTRC</CODE>. If
|
|
that variable is unset, the default is <TT>`~/.inputrc'</TT>.
|
|
|
|
</P>
|
|
<P>
|
|
When a program which uses the Readline library starts up, the
|
|
init file is read, and the key bindings are set.
|
|
|
|
</P>
|
|
<P>
|
|
In addition, the <CODE>C-x C-r</CODE> command re-reads this init file, thus
|
|
incorporating any changes that you might have made to it.
|
|
|
|
</P>
|
|
|
|
<UL>
|
|
<LI><A HREF="readline.html#SEC10">Readline Init File Syntax</A>: Syntax for the commands in the inputrc file.
|
|
|
|
<LI><A HREF="readline.html#SEC11">Conditional Init Constructs</A>: Conditional key bindings in the inputrc file.
|
|
|
|
<LI><A HREF="readline.html#SEC12">Sample Init File</A>: An example inputrc file.
|
|
</UL>
|
|
|
|
|
|
|
|
<H3><A NAME="SEC10" HREF="readline.html#TOC10">Readline Init File Syntax</A></H3>
|
|
|
|
<P>
|
|
There are only a few basic constructs allowed in the
|
|
Readline init file. Blank lines are ignored.
|
|
Lines beginning with a <SAMP>`#'</SAMP> are comments.
|
|
Lines beginning with a <SAMP>`$'</SAMP> indicate conditional
|
|
constructs (see section <A HREF="readline.html#SEC11">Conditional Init Constructs</A>). Other lines
|
|
denote variable settings and key bindings.
|
|
|
|
</P>
|
|
<DL COMPACT>
|
|
|
|
<DT>Variable Settings
|
|
<DD>
|
|
You can modify the run-time behavior of Readline by
|
|
altering the values of variables in Readline
|
|
using the <CODE>set</CODE> command within the init file. Here is how to
|
|
change from the default Emacs-like key binding to use
|
|
<CODE>vi</CODE> line editing commands:
|
|
|
|
|
|
<PRE>
|
|
set editing-mode vi
|
|
</PRE>
|
|
|
|
A great deal of run-time behavior is changeable with the following
|
|
variables.
|
|
|
|
<DL COMPACT>
|
|
|
|
<DT><CODE>bell-style</CODE>
|
|
<DD>
|
|
<A NAME="IDX9"></A>
|
|
Controls what happens when Readline wants to ring the terminal bell.
|
|
If set to <SAMP>`none'</SAMP>, Readline never rings the bell. If set to
|
|
<SAMP>`visible'</SAMP>, Readline uses a visible bell if one is available.
|
|
If set to <SAMP>`audible'</SAMP> (the default), Readline attempts to ring
|
|
the terminal's bell.
|
|
|
|
<DT><CODE>comment-begin</CODE>
|
|
<DD>
|
|
<A NAME="IDX10"></A>
|
|
The string to insert at the beginning of the line when the
|
|
<CODE>insert-comment</CODE> command is executed. The default value
|
|
is <CODE>"#"</CODE>.
|
|
|
|
<DT><CODE>completion-ignore-case</CODE>
|
|
<DD>
|
|
If set to <SAMP>`on'</SAMP>, Readline performs filename matching and completion
|
|
in a case-insensitive fashion.
|
|
The default value is <SAMP>`off'</SAMP>.
|
|
|
|
<DT><CODE>completion-query-items</CODE>
|
|
<DD>
|
|
<A NAME="IDX11"></A>
|
|
The number of possible completions that determines when the user is
|
|
asked whether he wants to see the list of possibilities. If the
|
|
number of possible completions is greater than this value,
|
|
Readline will ask the user whether or not he wishes to view
|
|
them; otherwise, they are simply listed. The default limit is
|
|
<CODE>100</CODE>.
|
|
|
|
<DT><CODE>convert-meta</CODE>
|
|
<DD>
|
|
<A NAME="IDX12"></A>
|
|
If set to <SAMP>`on'</SAMP>, Readline will convert characters with the
|
|
eighth bit set to an ASCII key sequence by stripping the eighth
|
|
bit and prepending an <KBD>ESC</KBD> character, converting them to a
|
|
meta-prefixed key sequence. The default value is <SAMP>`on'</SAMP>.
|
|
|
|
<DT><CODE>disable-completion</CODE>
|
|
<DD>
|
|
<A NAME="IDX13"></A>
|
|
If set to <SAMP>`On'</SAMP>, Readline will inhibit word completion.
|
|
Completion characters will be inserted into the line as if they had
|
|
been mapped to <CODE>self-insert</CODE>. The default is <SAMP>`off'</SAMP>.
|
|
|
|
<DT><CODE>editing-mode</CODE>
|
|
<DD>
|
|
<A NAME="IDX14"></A>
|
|
The <CODE>editing-mode</CODE> variable controls which default set of
|
|
key bindings is used. By default, Readline starts up in Emacs editing
|
|
mode, where the keystrokes are most similar to Emacs. This variable can be
|
|
set to either <SAMP>`emacs'</SAMP> or <SAMP>`vi'</SAMP>.
|
|
|
|
<DT><CODE>enable-keypad</CODE>
|
|
<DD>
|
|
<A NAME="IDX15"></A>
|
|
When set to <SAMP>`on'</SAMP>, Readline will try to enable the application
|
|
keypad when it is called. Some systems need this to enable the
|
|
arrow keys. The default is <SAMP>`off'</SAMP>.
|
|
|
|
<DT><CODE>expand-tilde</CODE>
|
|
<DD>
|
|
<A NAME="IDX16"></A>
|
|
If set to <SAMP>`on'</SAMP>, tilde expansion is performed when Readline
|
|
attempts word completion. The default is <SAMP>`off'</SAMP>.
|
|
|
|
<DT><CODE>horizontal-scroll-mode</CODE>
|
|
<DD>
|
|
<A NAME="IDX17"></A>
|
|
This variable can be set to either <SAMP>`on'</SAMP> or <SAMP>`off'</SAMP>. Setting it
|
|
to <SAMP>`on'</SAMP> means that the text of the lines being edited will scroll
|
|
horizontally on a single screen line when they are longer than the width
|
|
of the screen, instead of wrapping onto a new screen line. By default,
|
|
this variable is set to <SAMP>`off'</SAMP>.
|
|
|
|
<DT><CODE>input-meta</CODE>
|
|
<DD>
|
|
<A NAME="IDX18"></A>
|
|
<A NAME="IDX19"></A>
|
|
If set to <SAMP>`on'</SAMP>, Readline will enable eight-bit input (it
|
|
will not strip the eighth bit from the characters it reads),
|
|
regardless of what the terminal claims it can support. The
|
|
default value is <SAMP>`off'</SAMP>. The name <CODE>meta-flag</CODE> is a
|
|
synonym for this variable.
|
|
|
|
<DT><CODE>isearch-terminators</CODE>
|
|
<DD>
|
|
<A NAME="IDX20"></A>
|
|
The string of characters that should terminate an incremental search without
|
|
subsequently executing the character as a command (see section <A HREF="readline.html#SEC8">Searching for Commands in the History</A>).
|
|
If this variable has not been given a value, the characters <KBD>ESC</KBD> and
|
|
<KBD>C-J</KBD> will terminate an incremental search.
|
|
|
|
<DT><CODE>keymap</CODE>
|
|
<DD>
|
|
<A NAME="IDX21"></A>
|
|
Sets Readline's idea of the current keymap for key binding commands.
|
|
Acceptable <CODE>keymap</CODE> names are
|
|
<CODE>emacs</CODE>,
|
|
<CODE>emacs-standard</CODE>,
|
|
<CODE>emacs-meta</CODE>,
|
|
<CODE>emacs-ctlx</CODE>,
|
|
<CODE>vi</CODE>,
|
|
<CODE>vi-command</CODE>, and
|
|
<CODE>vi-insert</CODE>.
|
|
<CODE>vi</CODE> is equivalent to <CODE>vi-command</CODE>; <CODE>emacs</CODE> is
|
|
equivalent to <CODE>emacs-standard</CODE>. The default value is <CODE>emacs</CODE>.
|
|
The value of the <CODE>editing-mode</CODE> variable also affects the
|
|
default keymap.
|
|
|
|
<DT><CODE>mark-directories</CODE>
|
|
<DD>
|
|
If set to <SAMP>`on'</SAMP>, completed directory names have a slash
|
|
appended. The default is <SAMP>`on'</SAMP>.
|
|
|
|
<DT><CODE>mark-modified-lines</CODE>
|
|
<DD>
|
|
<A NAME="IDX22"></A>
|
|
This variable, when set to <SAMP>`on'</SAMP>, causes Readline to display an
|
|
asterisk (<SAMP>`*'</SAMP>) at the start of history lines which have been modified.
|
|
This variable is <SAMP>`off'</SAMP> by default.
|
|
|
|
<DT><CODE>output-meta</CODE>
|
|
<DD>
|
|
<A NAME="IDX23"></A>
|
|
If set to <SAMP>`on'</SAMP>, Readline will display characters with the
|
|
eighth bit set directly rather than as a meta-prefixed escape
|
|
sequence. The default is <SAMP>`off'</SAMP>.
|
|
|
|
<DT><CODE>print-completions-horizontally</CODE>
|
|
<DD>
|
|
If set to <SAMP>`on'</SAMP>, Readline will display completions with matches
|
|
sorted horizontally in alphabetical order, rather than down the screen.
|
|
The default is <SAMP>`off'</SAMP>.
|
|
|
|
<DT><CODE>show-all-if-ambiguous</CODE>
|
|
<DD>
|
|
<A NAME="IDX24"></A>
|
|
This alters the default behavior of the completion functions. If
|
|
set to <SAMP>`on'</SAMP>,
|
|
words which have more than one possible completion cause the
|
|
matches to be listed immediately instead of ringing the bell.
|
|
The default value is <SAMP>`off'</SAMP>.
|
|
|
|
<DT><CODE>visible-stats</CODE>
|
|
<DD>
|
|
<A NAME="IDX25"></A>
|
|
If set to <SAMP>`on'</SAMP>, a character denoting a file's type
|
|
is appended to the filename when listing possible
|
|
completions. The default is <SAMP>`off'</SAMP>.
|
|
|
|
</DL>
|
|
|
|
<DT>Key Bindings
|
|
<DD>
|
|
The syntax for controlling key bindings in the init file is
|
|
simple. First you have to know the name of the command that you
|
|
want to change. The following sections contain tables of the command
|
|
name, the default keybinding, if any, and a short description of what
|
|
the command does.
|
|
|
|
Once you know the name of the command, simply place the name of the key
|
|
you wish to bind the command to, a colon, and then the name of the
|
|
command on a line in the init file. The name of the key
|
|
can be expressed in different ways, depending on which is most
|
|
comfortable for you.
|
|
|
|
<DL COMPACT>
|
|
|
|
<DT><VAR>keyname</VAR>: <VAR>function-name</VAR> or <VAR>macro</VAR>
|
|
<DD>
|
|
<VAR>keyname</VAR> is the name of a key spelled out in English. For example:
|
|
|
|
<PRE>
|
|
Control-u: universal-argument
|
|
Meta-Rubout: backward-kill-word
|
|
Control-o: "> output"
|
|
</PRE>
|
|
|
|
In the above example, <KBD>C-u</KBD> is bound to the function
|
|
<CODE>universal-argument</CODE>, and <KBD>C-o</KBD> is bound to run the macro
|
|
expressed on the right hand side (that is, to insert the text
|
|
<SAMP>`> output'</SAMP> into the line).
|
|
|
|
<DT>"<VAR>keyseq</VAR>": <VAR>function-name</VAR> or <VAR>macro</VAR>
|
|
<DD>
|
|
<VAR>keyseq</VAR> differs from <VAR>keyname</VAR> above in that strings
|
|
denoting an entire key sequence can be specified, by placing
|
|
the key sequence in double quotes. Some GNU Emacs style key
|
|
escapes can be used, as in the following example, but the
|
|
special character names are not recognized.
|
|
|
|
|
|
<PRE>
|
|
"\C-u": universal-argument
|
|
"\C-x\C-r": re-read-init-file
|
|
"\e[11~": "Function Key 1"
|
|
</PRE>
|
|
|
|
In the above example, <KBD>C-u</KBD> is bound to the function
|
|
<CODE>universal-argument</CODE> (just as it was in the first example),
|
|
<SAMP>`<KBD>C-x</KBD> <KBD>C-r</KBD>'</SAMP> is bound to the function <CODE>re-read-init-file</CODE>,
|
|
and <SAMP>`<KBD>ESC</KBD> <KBD>[</KBD> <KBD>1</KBD> <KBD>1</KBD> <KBD>~</KBD>'</SAMP> is bound to insert
|
|
the text <SAMP>`Function Key 1'</SAMP>.
|
|
|
|
</DL>
|
|
|
|
The following GNU Emacs style escape sequences are available when
|
|
specifying key sequences:
|
|
|
|
<DL COMPACT>
|
|
|
|
<DT><CODE><KBD>\C-</KBD></CODE>
|
|
<DD>
|
|
control prefix
|
|
<DT><CODE><KBD>\M-</KBD></CODE>
|
|
<DD>
|
|
meta prefix
|
|
<DT><CODE><KBD>\e</KBD></CODE>
|
|
<DD>
|
|
an escape character
|
|
<DT><CODE><KBD>\\</KBD></CODE>
|
|
<DD>
|
|
backslash
|
|
<DT><CODE><KBD>\"</KBD></CODE>
|
|
<DD>
|
|
<KBD>"</KBD>
|
|
<DT><CODE><KBD>\'</KBD></CODE>
|
|
<DD>
|
|
<KBD>'</KBD>
|
|
</DL>
|
|
|
|
In addition to the GNU Emacs style escape sequences, a second
|
|
set of backslash escapes is available:
|
|
|
|
<DL COMPACT>
|
|
|
|
<DT><CODE>\a</CODE>
|
|
<DD>
|
|
alert (bell)
|
|
<DT><CODE>\b</CODE>
|
|
<DD>
|
|
backspace
|
|
<DT><CODE>\d</CODE>
|
|
<DD>
|
|
delete
|
|
<DT><CODE>\f</CODE>
|
|
<DD>
|
|
form feed
|
|
<DT><CODE>\n</CODE>
|
|
<DD>
|
|
newline
|
|
<DT><CODE>\r</CODE>
|
|
<DD>
|
|
carriage return
|
|
<DT><CODE>\t</CODE>
|
|
<DD>
|
|
horizontal tab
|
|
<DT><CODE>\v</CODE>
|
|
<DD>
|
|
vertical tab
|
|
<DT><CODE>\<VAR>nnn</VAR></CODE>
|
|
<DD>
|
|
the character whose ASCII code is the octal value <VAR>nnn</VAR>
|
|
(one to three digits)
|
|
<DT><CODE>\x<VAR>nnn</VAR></CODE>
|
|
<DD>
|
|
the character whose ASCII code is the hexadecimal value <VAR>nnn</VAR>
|
|
(one to three digits)
|
|
</DL>
|
|
|
|
When entering the text of a macro, single or double quotes must
|
|
be used to indicate a macro definition.
|
|
Unquoted text is assumed to be a function name.
|
|
In the macro body, the backslash escapes described above are expanded.
|
|
Backslash will quote any other character in the macro text,
|
|
including <SAMP>`"'</SAMP> and <SAMP>`''</SAMP>.
|
|
For example, the following binding will make <SAMP>`C-x \'</SAMP>
|
|
insert a single <SAMP>`\'</SAMP> into the line:
|
|
|
|
<PRE>
|
|
"\C-x\\": "\\"
|
|
</PRE>
|
|
|
|
</DL>
|
|
|
|
|
|
|
|
<H3><A NAME="SEC11" HREF="readline.html#TOC11">Conditional Init Constructs</A></H3>
|
|
|
|
<P>
|
|
Readline implements a facility similar in spirit to the conditional
|
|
compilation features of the C preprocessor which allows key
|
|
bindings and variable settings to be performed as the result
|
|
of tests. There are four parser directives used.
|
|
|
|
</P>
|
|
<DL COMPACT>
|
|
|
|
<DT><CODE>$if</CODE>
|
|
<DD>
|
|
The <CODE>$if</CODE> construct allows bindings to be made based on the
|
|
editing mode, the terminal being used, or the application using
|
|
Readline. The text of the test extends to the end of the line;
|
|
no characters are required to isolate it.
|
|
|
|
<DL COMPACT>
|
|
|
|
<DT><CODE>mode</CODE>
|
|
<DD>
|
|
The <CODE>mode=</CODE> form of the <CODE>$if</CODE> directive is used to test
|
|
whether Readline is in <CODE>emacs</CODE> or <CODE>vi</CODE> mode.
|
|
This may be used in conjunction
|
|
with the <SAMP>`set keymap'</SAMP> command, for instance, to set bindings in
|
|
the <CODE>emacs-standard</CODE> and <CODE>emacs-ctlx</CODE> keymaps only if
|
|
Readline is starting out in <CODE>emacs</CODE> mode.
|
|
|
|
<DT><CODE>term</CODE>
|
|
<DD>
|
|
The <CODE>term=</CODE> form may be used to include terminal-specific
|
|
key bindings, perhaps to bind the key sequences output by the
|
|
terminal's function keys. The word on the right side of the
|
|
<SAMP>`='</SAMP> is tested against both the full name of the terminal and
|
|
the portion of the terminal name before the first <SAMP>`-'</SAMP>. This
|
|
allows <CODE>sun</CODE> to match both <CODE>sun</CODE> and <CODE>sun-cmd</CODE>,
|
|
for instance.
|
|
|
|
<DT><CODE>application</CODE>
|
|
<DD>
|
|
The <VAR>application</VAR> construct is used to include
|
|
application-specific settings. Each program using the Readline
|
|
library sets the <VAR>application name</VAR>, and you can test for it.
|
|
This could be used to bind key sequences to functions useful for
|
|
a specific program. For instance, the following command adds a
|
|
key sequence that quotes the current or previous word in Bash:
|
|
|
|
<PRE>
|
|
$if Bash
|
|
# Quote the current or previous word
|
|
"\C-xq": "\eb\"\ef\""
|
|
$endif
|
|
</PRE>
|
|
|
|
</DL>
|
|
|
|
<DT><CODE>$endif</CODE>
|
|
<DD>
|
|
This command, as seen in the previous example, terminates an
|
|
<CODE>$if</CODE> command.
|
|
|
|
<DT><CODE>$else</CODE>
|
|
<DD>
|
|
Commands in this branch of the <CODE>$if</CODE> directive are executed if
|
|
the test fails.
|
|
|
|
<DT><CODE>$include</CODE>
|
|
<DD>
|
|
This directive takes a single filename as an argument and reads commands
|
|
and bindings from that file.
|
|
|
|
<PRE>
|
|
$include /etc/inputrc
|
|
</PRE>
|
|
|
|
</DL>
|
|
|
|
|
|
|
|
<H3><A NAME="SEC12" HREF="readline.html#TOC12">Sample Init File</A></H3>
|
|
|
|
<P>
|
|
Here is an example of an inputrc file. This illustrates key
|
|
binding, variable assignment, and conditional syntax.
|
|
|
|
</P>
|
|
|
|
<PRE>
|
|
# This file controls the behaviour of line input editing for
|
|
# programs that use the Gnu Readline library. Existing programs
|
|
# include FTP, Bash, and Gdb.
|
|
#
|
|
# You can re-read the inputrc file with C-x C-r.
|
|
# Lines beginning with '#' are comments.
|
|
#
|
|
# First, include any systemwide bindings and variable assignments from
|
|
# /etc/Inputrc
|
|
$include /etc/Inputrc
|
|
|
|
#
|
|
# Set various bindings for emacs mode.
|
|
|
|
set editing-mode emacs
|
|
|
|
$if mode=emacs
|
|
|
|
Meta-Control-h: backward-kill-word Text after the function name is ignored
|
|
|
|
#
|
|
# Arrow keys in keypad mode
|
|
#
|
|
#"\M-OD": backward-char
|
|
#"\M-OC": forward-char
|
|
#"\M-OA": previous-history
|
|
#"\M-OB": next-history
|
|
#
|
|
# Arrow keys in ANSI mode
|
|
#
|
|
"\M-[D": backward-char
|
|
"\M-[C": forward-char
|
|
"\M-[A": previous-history
|
|
"\M-[B": next-history
|
|
#
|
|
# Arrow keys in 8 bit keypad mode
|
|
#
|
|
#"\M-\C-OD": backward-char
|
|
#"\M-\C-OC": forward-char
|
|
#"\M-\C-OA": previous-history
|
|
#"\M-\C-OB": next-history
|
|
#
|
|
# Arrow keys in 8 bit ANSI mode
|
|
#
|
|
#"\M-\C-[D": backward-char
|
|
#"\M-\C-[C": forward-char
|
|
#"\M-\C-[A": previous-history
|
|
#"\M-\C-[B": next-history
|
|
|
|
C-q: quoted-insert
|
|
|
|
$endif
|
|
|
|
# An old-style binding. This happens to be the default.
|
|
TAB: complete
|
|
|
|
# Macros that are convenient for shell interaction
|
|
$if Bash
|
|
# edit the path
|
|
"\C-xp": "PATH=${PATH}\e\C-e\C-a\ef\C-f"
|
|
# prepare to type a quoted word -- insert open and close double quotes
|
|
# and move to just after the open quote
|
|
"\C-x\"": "\"\"\C-b"
|
|
# insert a backslash (testing backslash escapes in sequences and macros)
|
|
"\C-x\\": "\\"
|
|
# Quote the current or previous word
|
|
"\C-xq": "\eb\"\ef\""
|
|
# Add a binding to refresh the line, which is unbound
|
|
"\C-xr": redraw-current-line
|
|
# Edit variable on current line.
|
|
"\M-\C-v": "\C-a\C-k$\C-y\M-\C-e\C-a\C-y="
|
|
$endif
|
|
|
|
# use a visible bell if one is available
|
|
set bell-style visible
|
|
|
|
# don't strip characters to 7 bits when reading
|
|
set input-meta on
|
|
|
|
# allow iso-latin1 characters to be inserted rather than converted to
|
|
# prefix-meta sequences
|
|
set convert-meta off
|
|
|
|
# display characters with the eighth bit set directly rather than
|
|
# as meta-prefixed characters
|
|
set output-meta on
|
|
|
|
# if there are more than 150 possible completions for a word, ask the
|
|
# user if he wants to see all of them
|
|
set completion-query-items 150
|
|
|
|
# For FTP
|
|
$if Ftp
|
|
"\C-xg": "get \M-?"
|
|
"\C-xt": "put \M-?"
|
|
"\M-.": yank-last-arg
|
|
$endif
|
|
</PRE>
|
|
|
|
|
|
|
|
<H2><A NAME="SEC13" HREF="readline.html#TOC13">Bindable Readline Commands</A></H2>
|
|
|
|
|
|
<UL>
|
|
<LI><A HREF="readline.html#SEC14">Commands For Moving</A>: Moving about the line.
|
|
<LI><A HREF="readline.html#SEC15">Commands For History</A>: Getting at previous lines.
|
|
<LI><A HREF="readline.html#SEC16">Commands For Text</A>: Commands for changing text.
|
|
<LI><A HREF="readline.html#SEC17">Commands For Killing</A>: Commands for killing and yanking.
|
|
<LI><A HREF="readline.html#SEC18">Numeric Arguments</A>: Specifying numeric arguments, repeat counts.
|
|
<LI><A HREF="readline.html#SEC19">Commands For Completion</A>: Getting Readline to do the typing for you.
|
|
<LI><A HREF="readline.html#SEC20">Keyboard Macros</A>: Saving and re-executing typed characters
|
|
<LI><A HREF="readline.html#SEC21">Miscellaneous Commands</A>: Other miscellaneous commands.
|
|
</UL>
|
|
|
|
<P>
|
|
This section describes Readline commands that may be bound to key
|
|
sequences.
|
|
|
|
</P>
|
|
|
|
|
|
<H3><A NAME="SEC14" HREF="readline.html#TOC14">Commands For Moving</A></H3>
|
|
<DL COMPACT>
|
|
|
|
<DT><CODE>beginning-of-line (C-a)</CODE>
|
|
<DD>
|
|
<A NAME="IDX26"></A>
|
|
Move to the start of the current line.
|
|
|
|
<DT><CODE>end-of-line (C-e)</CODE>
|
|
<DD>
|
|
<A NAME="IDX27"></A>
|
|
Move to the end of the line.
|
|
|
|
<DT><CODE>forward-char (C-f)</CODE>
|
|
<DD>
|
|
<A NAME="IDX28"></A>
|
|
Move forward a character.
|
|
|
|
<DT><CODE>backward-char (C-b)</CODE>
|
|
<DD>
|
|
<A NAME="IDX29"></A>
|
|
Move back a character.
|
|
|
|
<DT><CODE>forward-word (M-f)</CODE>
|
|
<DD>
|
|
<A NAME="IDX30"></A>
|
|
Move forward to the end of the next word. Words are composed of
|
|
letters and digits.
|
|
|
|
<DT><CODE>backward-word (M-b)</CODE>
|
|
<DD>
|
|
<A NAME="IDX31"></A>
|
|
Move back to the start of this, or the previous, word. Words are
|
|
composed of letters and digits.
|
|
|
|
<DT><CODE>clear-screen (C-l)</CODE>
|
|
<DD>
|
|
<A NAME="IDX32"></A>
|
|
Clear the screen and redraw the current line,
|
|
leaving the current line at the top of the screen.
|
|
|
|
<DT><CODE>redraw-current-line ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX33"></A>
|
|
Refresh the current line. By default, this is unbound.
|
|
|
|
</DL>
|
|
|
|
|
|
|
|
<H3><A NAME="SEC15" HREF="readline.html#TOC15">Commands For Manipulating The History</A></H3>
|
|
|
|
<DL COMPACT>
|
|
|
|
<DT><CODE>accept-line (Newline, Return)</CODE>
|
|
<DD>
|
|
<A NAME="IDX34"></A>
|
|
Accept the line regardless of where the cursor is. If this line is
|
|
non-empty, add it to the history list. If this line was a history
|
|
line, then restore the history line to its original state.
|
|
|
|
<DT><CODE>previous-history (C-p)</CODE>
|
|
<DD>
|
|
<A NAME="IDX35"></A>
|
|
Move `up' through the history list.
|
|
|
|
<DT><CODE>next-history (C-n)</CODE>
|
|
<DD>
|
|
<A NAME="IDX36"></A>
|
|
Move `down' through the history list.
|
|
|
|
<DT><CODE>beginning-of-history (M-<)</CODE>
|
|
<DD>
|
|
<A NAME="IDX37"></A>
|
|
Move to the first line in the history.
|
|
|
|
<DT><CODE>end-of-history (M->)</CODE>
|
|
<DD>
|
|
<A NAME="IDX38"></A>
|
|
Move to the end of the input history, i.e., the line currently
|
|
being entered.
|
|
|
|
<DT><CODE>reverse-search-history (C-r)</CODE>
|
|
<DD>
|
|
<A NAME="IDX39"></A>
|
|
Search backward starting at the current line and moving `up' through
|
|
the history as necessary. This is an incremental search.
|
|
|
|
<DT><CODE>forward-search-history (C-s)</CODE>
|
|
<DD>
|
|
<A NAME="IDX40"></A>
|
|
Search forward starting at the current line and moving `down' through
|
|
the the history as necessary. This is an incremental search.
|
|
|
|
<DT><CODE>non-incremental-reverse-search-history (M-p)</CODE>
|
|
<DD>
|
|
<A NAME="IDX41"></A>
|
|
Search backward starting at the current line and moving `up'
|
|
through the history as necessary using a non-incremental search
|
|
for a string supplied by the user.
|
|
|
|
<DT><CODE>non-incremental-forward-search-history (M-n)</CODE>
|
|
<DD>
|
|
<A NAME="IDX42"></A>
|
|
Search forward starting at the current line and moving `down'
|
|
through the the history as necessary using a non-incremental search
|
|
for a string supplied by the user.
|
|
|
|
<DT><CODE>history-search-forward ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX43"></A>
|
|
Search forward through the history for the string of characters
|
|
between the start of the current line and the current cursor
|
|
position (the <VAR>point</VAR>). This is a non-incremental search. By
|
|
default, this command is unbound.
|
|
|
|
<DT><CODE>history-search-backward ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX44"></A>
|
|
Search backward through the history for the string of characters
|
|
between the start of the current line and the point. This
|
|
is a non-incremental search. By default, this command is unbound.
|
|
|
|
<DT><CODE>yank-nth-arg (M-C-y)</CODE>
|
|
<DD>
|
|
<A NAME="IDX45"></A>
|
|
Insert the first argument to the previous command (usually
|
|
the second word on the previous line). With an argument <VAR>n</VAR>,
|
|
insert the <VAR>n</VAR>th word from the previous command (the words
|
|
in the previous command begin with word 0). A negative argument
|
|
inserts the <VAR>n</VAR>th word from the end of the previous command.
|
|
|
|
<DT><CODE>yank-last-arg (M-., M-_)</CODE>
|
|
<DD>
|
|
<A NAME="IDX46"></A>
|
|
Insert last argument to the previous command (the last word of the
|
|
previous history entry). With an
|
|
argument, behave exactly like <CODE>yank-nth-arg</CODE>.
|
|
Successive calls to <CODE>yank-last-arg</CODE> move back through the history
|
|
list, inserting the last argument of each line in turn.
|
|
|
|
</DL>
|
|
|
|
|
|
|
|
<H3><A NAME="SEC16" HREF="readline.html#TOC16">Commands For Changing Text</A></H3>
|
|
|
|
<DL COMPACT>
|
|
|
|
<DT><CODE>delete-char (C-d)</CODE>
|
|
<DD>
|
|
<A NAME="IDX47"></A>
|
|
Delete the character under the cursor. If the cursor is at the
|
|
beginning of the line, there are no characters in the line, and
|
|
the last character typed was not bound to <CODE>delete-char</CODE>, then
|
|
return <CODE>EOF</CODE>.
|
|
|
|
<DT><CODE>backward-delete-char (Rubout)</CODE>
|
|
<DD>
|
|
<A NAME="IDX48"></A>
|
|
Delete the character behind the cursor. A numeric argument means
|
|
to kill the characters instead of deleting them.
|
|
|
|
<DT><CODE>forward-backward-delete-char ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX49"></A>
|
|
Delete the character under the cursor, unless the cursor is at the
|
|
end of the line, in which case the character behind the cursor is
|
|
deleted. By default, this is not bound to a key.
|
|
|
|
<DT><CODE>quoted-insert (C-q, C-v)</CODE>
|
|
<DD>
|
|
<A NAME="IDX50"></A>
|
|
Add the next character typed to the line verbatim. This is
|
|
how to insert key sequences like <KBD>C-q</KBD>, for example.
|
|
|
|
<DT><CODE>tab-insert (M-TAB)</CODE>
|
|
<DD>
|
|
<A NAME="IDX51"></A>
|
|
Insert a tab character.
|
|
|
|
<DT><CODE>self-insert (a, b, A, 1, !, ...)</CODE>
|
|
<DD>
|
|
<A NAME="IDX52"></A>
|
|
Insert yourself.
|
|
|
|
<DT><CODE>transpose-chars (C-t)</CODE>
|
|
<DD>
|
|
<A NAME="IDX53"></A>
|
|
Drag the character before the cursor forward over
|
|
the character at the cursor, moving the
|
|
cursor forward as well. If the insertion point
|
|
is at the end of the line, then this
|
|
transposes the last two characters of the line.
|
|
Negative arguments don't work.
|
|
|
|
<DT><CODE>transpose-words (M-t)</CODE>
|
|
<DD>
|
|
<A NAME="IDX54"></A>
|
|
Drag the word behind the cursor past the word in front of the cursor
|
|
moving the cursor over that word as well.
|
|
|
|
<DT><CODE>upcase-word (M-u)</CODE>
|
|
<DD>
|
|
<A NAME="IDX55"></A>
|
|
Uppercase the current (or following) word. With a negative argument,
|
|
uppercase the previous word, but do not move the cursor.
|
|
|
|
<DT><CODE>downcase-word (M-l)</CODE>
|
|
<DD>
|
|
<A NAME="IDX56"></A>
|
|
Lowercase the current (or following) word. With a negative argument,
|
|
lowercase the previous word, but do not move the cursor.
|
|
|
|
<DT><CODE>capitalize-word (M-c)</CODE>
|
|
<DD>
|
|
<A NAME="IDX57"></A>
|
|
Capitalize the current (or following) word. With a negative argument,
|
|
capitalize the previous word, but do not move the cursor.
|
|
|
|
</DL>
|
|
|
|
|
|
|
|
<H3><A NAME="SEC17" HREF="readline.html#TOC17">Killing And Yanking</A></H3>
|
|
|
|
<DL COMPACT>
|
|
|
|
<DT><CODE>kill-line (C-k)</CODE>
|
|
<DD>
|
|
<A NAME="IDX58"></A>
|
|
Kill the text from the current cursor position to the end of the line.
|
|
|
|
<DT><CODE>backward-kill-line (C-x Rubout)</CODE>
|
|
<DD>
|
|
<A NAME="IDX59"></A>
|
|
Kill backward to the beginning of the line.
|
|
|
|
<DT><CODE>unix-line-discard (C-u)</CODE>
|
|
<DD>
|
|
<A NAME="IDX60"></A>
|
|
Kill backward from the cursor to the beginning of the current line.
|
|
The killed text is saved on the kill-ring.
|
|
|
|
<DT><CODE>kill-whole-line ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX61"></A>
|
|
Kill all characters on the current line, no matter where the
|
|
cursor is. By default, this is unbound.
|
|
|
|
<DT><CODE>kill-word (M-d)</CODE>
|
|
<DD>
|
|
<A NAME="IDX62"></A>
|
|
Kill from the cursor to the end of the current word, or if between
|
|
words, to the end of the next word. Word boundaries are the same
|
|
as <CODE>forward-word</CODE>.
|
|
|
|
<DT><CODE>backward-kill-word (M-DEL)</CODE>
|
|
<DD>
|
|
<A NAME="IDX63"></A>
|
|
Kill the word behind the cursor. Word boundaries are the same
|
|
as <CODE>backward-word</CODE>.
|
|
|
|
<DT><CODE>unix-word-rubout (C-w)</CODE>
|
|
<DD>
|
|
<A NAME="IDX64"></A>
|
|
Kill the word behind the cursor, using white space as a word
|
|
boundary. The killed text is saved on the kill-ring.
|
|
|
|
<DT><CODE>delete-horizontal-space ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX65"></A>
|
|
Delete all spaces and tabs around point. By default, this is unbound.
|
|
|
|
<DT><CODE>kill-region ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX66"></A>
|
|
Kill the text between the point and the <EM>mark</EM> (saved
|
|
cursor position). This text is referred to as the <VAR>region</VAR>.
|
|
By default, this command is unbound.
|
|
|
|
<DT><CODE>copy-region-as-kill ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX67"></A>
|
|
Copy the text in the region to the kill buffer, so it can be yanked
|
|
right away. By default, this command is unbound.
|
|
|
|
<DT><CODE>copy-backward-word ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX68"></A>
|
|
Copy the word before point to the kill buffer.
|
|
The word boundaries are the same as <CODE>backward-word</CODE>.
|
|
By default, this command is unbound.
|
|
|
|
<DT><CODE>copy-forward-word ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX69"></A>
|
|
Copy the word following point to the kill buffer.
|
|
The word boundaries are the same as <CODE>forward-word</CODE>.
|
|
By default, this command is unbound.
|
|
|
|
<DT><CODE>yank (C-y)</CODE>
|
|
<DD>
|
|
<A NAME="IDX70"></A>
|
|
Yank the top of the kill ring into the buffer at the current
|
|
cursor position.
|
|
|
|
<DT><CODE>yank-pop (M-y)</CODE>
|
|
<DD>
|
|
<A NAME="IDX71"></A>
|
|
Rotate the kill-ring, and yank the new top. You can only do this if
|
|
the prior command is yank or yank-pop.
|
|
</DL>
|
|
|
|
|
|
|
|
<H3><A NAME="SEC18" HREF="readline.html#TOC18">Specifying Numeric Arguments</A></H3>
|
|
<DL COMPACT>
|
|
|
|
<DT><CODE>digit-argument (M-0, M-1, ... M--)</CODE>
|
|
<DD>
|
|
<A NAME="IDX72"></A>
|
|
Add this digit to the argument already accumulating, or start a new
|
|
argument. <KBD>M--</KBD> starts a negative argument.
|
|
|
|
<DT><CODE>universal-argument ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX73"></A>
|
|
This is another way to specify an argument.
|
|
If this command is followed by one or more digits, optionally with a
|
|
leading minus sign, those digits define the argument.
|
|
If the command is followed by digits, executing <CODE>universal-argument</CODE>
|
|
again ends the numeric argument, but is otherwise ignored.
|
|
As a special case, if this command is immediately followed by a
|
|
character that is neither a digit or minus sign, the argument count
|
|
for the next command is multiplied by four.
|
|
The argument count is initially one, so executing this function the
|
|
first time makes the argument count four, a second time makes the
|
|
argument count sixteen, and so on.
|
|
By default, this is not bound to a key.
|
|
</DL>
|
|
|
|
|
|
|
|
<H3><A NAME="SEC19" HREF="readline.html#TOC19">Letting Readline Type For You</A></H3>
|
|
|
|
<DL COMPACT>
|
|
|
|
<DT><CODE>complete (TAB)</CODE>
|
|
<DD>
|
|
<A NAME="IDX74"></A>
|
|
Attempt to do completion on the text before the cursor. This is
|
|
application-specific. Generally, if you are typing a filename
|
|
argument, you can do filename completion; if you are typing a command,
|
|
you can do command completion; if you are typing in a symbol to GDB, you
|
|
can do symbol name completion; if you are typing in a variable to Bash,
|
|
you can do variable name completion, and so on.
|
|
|
|
<DT><CODE>possible-completions (M-?)</CODE>
|
|
<DD>
|
|
<A NAME="IDX75"></A>
|
|
List the possible completions of the text before the cursor.
|
|
|
|
<DT><CODE>insert-completions (M-*)</CODE>
|
|
<DD>
|
|
<A NAME="IDX76"></A>
|
|
Insert all completions of the text before point that would have
|
|
been generated by <CODE>possible-completions</CODE>.
|
|
|
|
<DT><CODE>menu-complete ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX77"></A>
|
|
Similar to <CODE>complete</CODE>, but replaces the word to be completed
|
|
with a single match from the list of possible completions.
|
|
Repeated execution of <CODE>menu-complete</CODE> steps through the list
|
|
of possible completions, inserting each match in turn.
|
|
At the end of the list of completions, the bell is rung and the
|
|
original text is restored.
|
|
An argument of <VAR>n</VAR> moves <VAR>n</VAR> positions forward in the list
|
|
of matches; a negative argument may be used to move backward
|
|
through the list.
|
|
This command is intended to be bound to <CODE>TAB</CODE>, but is unbound
|
|
by default.
|
|
|
|
<DT><CODE>delete-char-or-list ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX78"></A>
|
|
Deletes the character under the cursor if not at the beginning or
|
|
end of the line (like <CODE>delete-char</CODE>).
|
|
If at the end of the line, behaves identically to
|
|
<CODE>possible-completions</CODE>.
|
|
This command is unbound by default.
|
|
|
|
</DL>
|
|
|
|
|
|
|
|
<H3><A NAME="SEC20" HREF="readline.html#TOC20">Keyboard Macros</A></H3>
|
|
<DL COMPACT>
|
|
|
|
<DT><CODE>start-kbd-macro (C-x ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX79"></A>
|
|
Begin saving the characters typed into the current keyboard macro.
|
|
|
|
<DT><CODE>end-kbd-macro (C-x ))</CODE>
|
|
<DD>
|
|
<A NAME="IDX80"></A>
|
|
Stop saving the characters typed into the current keyboard macro
|
|
and save the definition.
|
|
|
|
<DT><CODE>call-last-kbd-macro (C-x e)</CODE>
|
|
<DD>
|
|
<A NAME="IDX81"></A>
|
|
Re-execute the last keyboard macro defined, by making the characters
|
|
in the macro appear as if typed at the keyboard.
|
|
|
|
</DL>
|
|
|
|
|
|
|
|
<H3><A NAME="SEC21" HREF="readline.html#TOC21">Some Miscellaneous Commands</A></H3>
|
|
<DL COMPACT>
|
|
|
|
<DT><CODE>re-read-init-file (C-x C-r)</CODE>
|
|
<DD>
|
|
<A NAME="IDX82"></A>
|
|
Read in the contents of the inputrc file, and incorporate
|
|
any bindings or variable assignments found there.
|
|
|
|
<DT><CODE>abort (C-g)</CODE>
|
|
<DD>
|
|
<A NAME="IDX83"></A>
|
|
Abort the current editing command and
|
|
ring the terminal's bell (subject to the setting of
|
|
<CODE>bell-style</CODE>).
|
|
|
|
<DT><CODE>do-uppercase-version (M-a, M-b, M-<VAR>x</VAR>, ...)</CODE>
|
|
<DD>
|
|
<A NAME="IDX84"></A>
|
|
If the metafied character <VAR>x</VAR> is lowercase, run the command
|
|
that is bound to the corresponding uppercase character.
|
|
|
|
<DT><CODE>prefix-meta (ESC)</CODE>
|
|
<DD>
|
|
<A NAME="IDX85"></A>
|
|
Make the next character typed be metafied. This is for keyboards
|
|
without a meta key. Typing <SAMP>`ESC f'</SAMP> is equivalent to typing
|
|
<SAMP>`M-f'</SAMP>.
|
|
|
|
<DT><CODE>undo (C-_, C-x C-u)</CODE>
|
|
<DD>
|
|
<A NAME="IDX86"></A>
|
|
Incremental undo, separately remembered for each line.
|
|
|
|
<DT><CODE>revert-line (M-r)</CODE>
|
|
<DD>
|
|
<A NAME="IDX87"></A>
|
|
Undo all changes made to this line. This is like executing the <CODE>undo</CODE>
|
|
command enough times to get back to the beginning.
|
|
|
|
<DT><CODE>tilde-expand (M-~)</CODE>
|
|
<DD>
|
|
<A NAME="IDX88"></A>
|
|
Perform tilde expansion on the current word.
|
|
|
|
<DT><CODE>set-mark (C-@)</CODE>
|
|
<DD>
|
|
<A NAME="IDX89"></A>
|
|
Set the mark to the current point. If a
|
|
numeric argument is supplied, the mark is set to that position.
|
|
|
|
<DT><CODE>exchange-point-and-mark (C-x C-x)</CODE>
|
|
<DD>
|
|
<A NAME="IDX90"></A>
|
|
Swap the point with the mark. The current cursor position is set to
|
|
the saved position, and the old cursor position is saved as the mark.
|
|
|
|
<DT><CODE>character-search (C-])</CODE>
|
|
<DD>
|
|
<A NAME="IDX91"></A>
|
|
A character is read and point is moved to the next occurrence of that
|
|
character. A negative count searches for previous occurrences.
|
|
|
|
<DT><CODE>character-search-backward (M-C-])</CODE>
|
|
<DD>
|
|
<A NAME="IDX92"></A>
|
|
A character is read and point is moved to the previous occurrence
|
|
of that character. A negative count searches for subsequent
|
|
occurrences.
|
|
|
|
<DT><CODE>insert-comment (M-#)</CODE>
|
|
<DD>
|
|
<A NAME="IDX93"></A>
|
|
The value of the <CODE>comment-begin</CODE>
|
|
variable is inserted at the beginning of the current line,
|
|
and the line is accepted as if a newline had been typed.
|
|
|
|
<DT><CODE>dump-functions ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX94"></A>
|
|
Print all of the functions and their key bindings to the
|
|
Readline output stream. If a numeric argument is supplied,
|
|
the output is formatted in such a way that it can be made part
|
|
of an <VAR>inputrc</VAR> file. This command is unbound by default.
|
|
|
|
<DT><CODE>dump-variables ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX95"></A>
|
|
Print all of the settable variables and their values to the
|
|
Readline output stream. If a numeric argument is supplied,
|
|
the output is formatted in such a way that it can be made part
|
|
of an <VAR>inputrc</VAR> file. This command is unbound by default.
|
|
|
|
<DT><CODE>dump-macros ()</CODE>
|
|
<DD>
|
|
<A NAME="IDX96"></A>
|
|
Print all of the Readline key sequences bound to macros and the
|
|
strings they ouput. If a numeric argument is supplied,
|
|
the output is formatted in such a way that it can be made part
|
|
of an <VAR>inputrc</VAR> file. This command is unbound by default.
|
|
|
|
</DL>
|
|
|
|
|
|
|
|
<H2><A NAME="SEC22" HREF="readline.html#TOC22">Readline vi Mode</A></H2>
|
|
|
|
<P>
|
|
While the Readline library does not have a full set of <CODE>vi</CODE>
|
|
editing functions, it does contain enough to allow simple editing
|
|
of the line. The Readline <CODE>vi</CODE> mode behaves as specified in
|
|
the POSIX 1003.2 standard.
|
|
|
|
</P>
|
|
<P>
|
|
In order to switch interactively between <CODE>emacs</CODE> and <CODE>vi</CODE>
|
|
editing modes, use the command M-C-j (toggle-editing-mode).
|
|
The Readline default is <CODE>emacs</CODE> mode.
|
|
|
|
</P>
|
|
<P>
|
|
When you enter a line in <CODE>vi</CODE> mode, you are already placed in
|
|
`insertion' mode, as if you had typed an <SAMP>`i'</SAMP>. Pressing <KBD>ESC</KBD>
|
|
switches you into `command' mode, where you can edit the text of the
|
|
line with the standard <CODE>vi</CODE> movement keys, move to previous
|
|
history lines with <SAMP>`k'</SAMP> and subsequent lines with <SAMP>`j'</SAMP>, and
|
|
so forth.
|
|
|
|
</P>
|
|
|
|
|
|
|
|
<H1><A NAME="SEC23" HREF="readline.html#TOC23">Programming with GNU Readline</A></H1>
|
|
|
|
<P>
|
|
This chapter describes the interface between the GNU Readline Library and
|
|
other programs. If you are a programmer, and you wish to include the
|
|
features found in GNU Readline
|
|
such as completion, line editing, and interactive history manipulation
|
|
in your own programs, this section is for you.
|
|
|
|
</P>
|
|
|
|
<UL>
|
|
<LI><A HREF="readline.html#SEC24">Basic Behavior</A>: Using the default behavior of Readline.
|
|
<LI><A HREF="readline.html#SEC25">Custom Functions</A>: Adding your own functions to Readline.
|
|
<LI><A HREF="readline.html#SEC28">Readline Variables</A>: Variables accessible to custom
|
|
functions.
|
|
<LI><A HREF="readline.html#SEC29">Readline Convenience Functions</A>: Functions which Readline supplies to
|
|
aid in writing your own custom
|
|
functions.
|
|
<LI><A HREF="readline.html#SEC40">Readline Signal Handling</A>: How Readline behaves when it receives signals.
|
|
<LI><A HREF="readline.html#SEC41">Custom Completers</A>: Supplanting or supplementing Readline's
|
|
completion functions.
|
|
</UL>
|
|
|
|
|
|
|
|
<H2><A NAME="SEC24" HREF="readline.html#TOC24">Basic Behavior</A></H2>
|
|
|
|
<P>
|
|
Many programs provide a command line interface, such as <CODE>mail</CODE>,
|
|
<CODE>ftp</CODE>, and <CODE>sh</CODE>. For such programs, the default behaviour of
|
|
Readline is sufficient. This section describes how to use Readline in
|
|
the simplest way possible, perhaps to replace calls in your code to
|
|
<CODE>gets()</CODE> or <CODE>fgets ()</CODE>.
|
|
|
|
</P>
|
|
<P>
|
|
<A NAME="IDX97"></A>
|
|
<A NAME="IDX98"></A>
|
|
The function <CODE>readline ()</CODE> prints a prompt and then reads and returns
|
|
a single line of text from the user. The line <CODE>readline</CODE>
|
|
returns is allocated with <CODE>malloc ()</CODE>; you should <CODE>free ()</CODE>
|
|
the line when you are done with it. The declaration for <CODE>readline</CODE>
|
|
in ANSI C is
|
|
|
|
</P>
|
|
|
|
<PRE>
|
|
<CODE>char *readline (char *<VAR>prompt</VAR>);</CODE>
|
|
</PRE>
|
|
|
|
<P>
|
|
So, one might say
|
|
|
|
<PRE>
|
|
<CODE>char *line = readline ("Enter a line: ");</CODE>
|
|
</PRE>
|
|
|
|
<P>
|
|
in order to read a line of text from the user.
|
|
The line returned has the final newline removed, so only the
|
|
text remains.
|
|
|
|
</P>
|
|
<P>
|
|
If <CODE>readline</CODE> encounters an <CODE>EOF</CODE> while reading the line, and the
|
|
line is empty at that point, then <CODE>(char *)NULL</CODE> is returned.
|
|
Otherwise, the line is ended just as if a newline had been typed.
|
|
|
|
</P>
|
|
<P>
|
|
If you want the user to be able to get at the line later, (with
|
|
<KBD>C-p</KBD> for example), you must call <CODE>add_history ()</CODE> to save the
|
|
line away in a <EM>history</EM> list of such lines.
|
|
|
|
</P>
|
|
|
|
<PRE>
|
|
<CODE>add_history (line)</CODE>;
|
|
</PRE>
|
|
|
|
<P>
|
|
For full details on the GNU History Library, see the associated manual.
|
|
|
|
</P>
|
|
<P>
|
|
It is preferable to avoid saving empty lines on the history list, since
|
|
users rarely have a burning need to reuse a blank line. Here is
|
|
a function which usefully replaces the standard <CODE>gets ()</CODE> library
|
|
function, and has the advantage of no static buffer to overflow:
|
|
|
|
</P>
|
|
|
|
<PRE>
|
|
/* A static variable for holding the line. */
|
|
static char *line_read = (char *)NULL;
|
|
|
|
/* Read a string, and return a pointer to it. Returns NULL on EOF. */
|
|
char *
|
|
rl_gets ()
|
|
{
|
|
/* If the buffer has already been allocated, return the memory
|
|
to the free pool. */
|
|
if (line_read)
|
|
{
|
|
free (line_read);
|
|
line_read = (char *)NULL;
|
|
}
|
|
|
|
/* Get a line from the user. */
|
|
line_read = readline ("");
|
|
|
|
/* If the line has any text in it, save it on the history. */
|
|
if (line_read && *line_read)
|
|
add_history (line_read);
|
|
|
|
return (line_read);
|
|
}
|
|
</PRE>
|
|
|
|
<P>
|
|
This function gives the user the default behaviour of <KBD>TAB</KBD>
|
|
completion: completion on file names. If you do not want Readline to
|
|
complete on filenames, you can change the binding of the <KBD>TAB</KBD> key
|
|
with <CODE>rl_bind_key ()</CODE>.
|
|
|
|
</P>
|
|
|
|
<PRE>
|
|
<CODE>int rl_bind_key (int <VAR>key</VAR>, int (*<VAR>function</VAR>)());</CODE>
|
|
</PRE>
|
|
|
|
<P>
|
|
<CODE>rl_bind_key ()</CODE> takes two arguments: <VAR>key</VAR> is the character that
|
|
you want to bind, and <VAR>function</VAR> is the address of the function to
|
|
call when <VAR>key</VAR> is pressed. Binding <KBD>TAB</KBD> to <CODE>rl_insert ()</CODE>
|
|
makes <KBD>TAB</KBD> insert itself.
|
|
<CODE>rl_bind_key ()</CODE> returns non-zero if <VAR>key</VAR> is not a valid
|
|
ASCII character code (between 0 and 255).
|
|
|
|
</P>
|
|
<P>
|
|
Thus, to disable the default <KBD>TAB</KBD> behavior, the following suffices:
|
|
|
|
<PRE>
|
|
<CODE>rl_bind_key ('\t', rl_insert);</CODE>
|
|
</PRE>
|
|
|
|
<P>
|
|
This code should be executed once at the start of your program; you
|
|
might write a function called <CODE>initialize_readline ()</CODE> which
|
|
performs this and other desired initializations, such as installing
|
|
custom completers (see section <A HREF="readline.html#SEC41">Custom Completers</A>).
|
|
|
|
</P>
|
|
|
|
|
|
<H2><A NAME="SEC25" HREF="readline.html#TOC25">Custom Functions</A></H2>
|
|
|
|
<P>
|
|
Readline provides many functions for manipulating the text of
|
|
the line, but it isn't possible to anticipate the needs of all
|
|
programs. This section describes the various functions and variables
|
|
defined within the Readline library which allow a user program to add
|
|
customized functionality to Readline.
|
|
|
|
</P>
|
|
|
|
<UL>
|
|
<LI><A HREF="readline.html#SEC26">The Function Type</A>: C declarations to make code readable.
|
|
<LI><A HREF="readline.html#SEC27">Function Writing</A>: Variables and calling conventions.
|
|
</UL>
|
|
|
|
|
|
|
|
<H3><A NAME="SEC26" HREF="readline.html#TOC26">The Function Type</A></H3>
|
|
|
|
<P>
|
|
For readabilty, we declare a new type of object, called
|
|
<EM>Function</EM>. A <CODE>Function</CODE> is a C function which
|
|
returns an <CODE>int</CODE>. The type declaration for <CODE>Function</CODE> is:
|
|
|
|
</P>
|
|
<P>
|
|
<CODE>typedef int Function ();</CODE>
|
|
|
|
</P>
|
|
<P>
|
|
The reason for declaring this new type is to make it easier to write
|
|
code describing pointers to C functions. Let us say we had a variable
|
|
called <VAR>func</VAR> which was a pointer to a function. Instead of the
|
|
classic C declaration
|
|
|
|
</P>
|
|
<P>
|
|
<CODE>int (*)()func;</CODE>
|
|
|
|
</P>
|
|
<P>
|
|
we may write
|
|
|
|
</P>
|
|
<P>
|
|
<CODE>Function *func;</CODE>
|
|
|
|
</P>
|
|
<P>
|
|
Similarly, there are
|
|
|
|
</P>
|
|
|
|
<PRE>
|
|
typedef void VFunction ();
|
|
typedef char *CPFunction (); and
|
|
typedef char **CPPFunction ();
|
|
</PRE>
|
|
|
|
<P>
|
|
for functions returning no value, <CODE>pointer to char</CODE>, and
|
|
<CODE>pointer to pointer to char</CODE>, respectively.
|
|
|
|
</P>
|
|
|
|
|
|
<H3><A NAME="SEC27" HREF="readline.html#TOC27">Writing a New Function</A></H3>
|
|
|
|
<P>
|
|
In order to write new functions for Readline, you need to know the
|
|
calling conventions for keyboard-invoked functions, and the names of the
|
|
variables that describe the current state of the line read so far.
|
|
|
|
</P>
|
|
<P>
|
|
The calling sequence for a command <CODE>foo</CODE> looks like
|
|
|
|
</P>
|
|
|
|
<PRE>
|
|
<CODE>foo (int count, int key)</CODE>
|
|
</PRE>
|
|
|
|
<P>
|
|
where <VAR>count</VAR> is the numeric argument (or 1 if defaulted) and
|
|
<VAR>key</VAR> is the key that invoked this function.
|
|
|
|
</P>
|
|
<P>
|
|
It is completely up to the function as to what should be done with the
|
|
numeric argument. Some functions use it as a repeat count, some
|
|
as a flag, and others to choose alternate behavior (refreshing the current
|
|
line as opposed to refreshing the screen, for example). Some choose to
|
|
ignore it. In general, if a
|
|
function uses the numeric argument as a repeat count, it should be able
|
|
to do something useful with both negative and positive arguments.
|
|
At the very least, it should be aware that it can be passed a
|
|
negative argument.
|
|
|
|
</P>
|
|
|
|
|
|
<H2><A NAME="SEC28" HREF="readline.html#TOC28">Readline Variables</A></H2>
|
|
|
|
<P>
|
|
These variables are available to function writers.
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> char * <B>rl_line_buffer</B>
|
|
<DD><A NAME="IDX99"></A>
|
|
This is the line gathered so far. You are welcome to modify the
|
|
contents of the line, but see section <A HREF="readline.html#SEC34">Allowing Undoing</A>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> int <B>rl_point</B>
|
|
<DD><A NAME="IDX100"></A>
|
|
The offset of the current cursor position in <CODE>rl_line_buffer</CODE>
|
|
(the <EM>point</EM>).
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> int <B>rl_end</B>
|
|
<DD><A NAME="IDX101"></A>
|
|
The number of characters present in <CODE>rl_line_buffer</CODE>. When
|
|
<CODE>rl_point</CODE> is at the end of the line, <CODE>rl_point</CODE> and
|
|
<CODE>rl_end</CODE> are equal.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> int <B>rl_mark</B>
|
|
<DD><A NAME="IDX102"></A>
|
|
The mark (saved position) in the current line. If set, the mark
|
|
and point define a <EM>region</EM>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> int <B>rl_done</B>
|
|
<DD><A NAME="IDX103"></A>
|
|
Setting this to a non-zero value causes Readline to return the current
|
|
line immediately.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> int <B>rl_pending_input</B>
|
|
<DD><A NAME="IDX104"></A>
|
|
Setting this to a value makes it the next keystroke read. This is a
|
|
way to stuff a single character into the input stream.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> int <B>rl_erase_empty_line</B>
|
|
<DD><A NAME="IDX105"></A>
|
|
Setting this to a non-zero value causes Readline to completely erase
|
|
the current line, including any prompt, any time a newline is typed as
|
|
the only character on an otherwise-empty line. The cursor is moved to
|
|
the beginning of the newly-blank line.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> char * <B>rl_prompt</B>
|
|
<DD><A NAME="IDX106"></A>
|
|
The prompt Readline uses. This is set from the argument to
|
|
<CODE>readline ()</CODE>, and should not be assigned to directly.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> char * <B>rl_library_version</B>
|
|
<DD><A NAME="IDX107"></A>
|
|
The version number of this revision of the library.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> char * <B>rl_terminal_name</B>
|
|
<DD><A NAME="IDX108"></A>
|
|
The terminal type, used for initialization.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> char * <B>rl_readline_name</B>
|
|
<DD><A NAME="IDX109"></A>
|
|
This variable is set to a unique name by each application using Readline.
|
|
The value allows conditional parsing of the inputrc file
|
|
(see section <A HREF="readline.html#SEC11">Conditional Init Constructs</A>).
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> FILE * <B>rl_instream</B>
|
|
<DD><A NAME="IDX110"></A>
|
|
The stdio stream from which Readline reads input.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> FILE * <B>rl_outstream</B>
|
|
<DD><A NAME="IDX111"></A>
|
|
The stdio stream to which Readline performs output.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> Function * <B>rl_startup_hook</B>
|
|
<DD><A NAME="IDX112"></A>
|
|
If non-zero, this is the address of a function to call just
|
|
before <CODE>readline</CODE> prints the first prompt.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> Function * <B>rl_pre_input_hook</B>
|
|
<DD><A NAME="IDX113"></A>
|
|
If non-zero, this is the address of a function to call after
|
|
the first prompt has been printed and just before <CODE>readline</CODE>
|
|
starts reading input characters.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> Function * <B>rl_event_hook</B>
|
|
<DD><A NAME="IDX114"></A>
|
|
If non-zero, this is the address of a function to call periodically
|
|
when readline is waiting for terminal input.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> Function * <B>rl_getc_function</B>
|
|
<DD><A NAME="IDX115"></A>
|
|
If non-zero, <CODE>readline</CODE> will call indirectly through this pointer
|
|
to get a character from the input stream. By default, it is set to
|
|
<CODE>rl_getc</CODE>, the default <CODE>readline</CODE> character input function
|
|
(see section <A HREF="readline.html#SEC37">Utility Functions</A>).
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> VFunction * <B>rl_redisplay_function</B>
|
|
<DD><A NAME="IDX116"></A>
|
|
If non-zero, <CODE>readline</CODE> will call indirectly through this pointer
|
|
to update the display with the current contents of the editing buffer.
|
|
By default, it is set to <CODE>rl_redisplay</CODE>, the default <CODE>readline</CODE>
|
|
redisplay function (see section <A HREF="readline.html#SEC35">Redisplay</A>).
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> Keymap <B>rl_executing_keymap</B>
|
|
<DD><A NAME="IDX117"></A>
|
|
This variable is set to the keymap (see section <A HREF="readline.html#SEC31">Selecting a Keymap</A>) in which the
|
|
currently executing readline function was found.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> Keymap <B>rl_binding_keymap</B>
|
|
<DD><A NAME="IDX118"></A>
|
|
This variable is set to the keymap (see section <A HREF="readline.html#SEC31">Selecting a Keymap</A>) in which the
|
|
last key binding occurred.
|
|
</DL>
|
|
|
|
</P>
|
|
|
|
|
|
<H2><A NAME="SEC29" HREF="readline.html#TOC29">Readline Convenience Functions</A></H2>
|
|
|
|
|
|
<UL>
|
|
<LI><A HREF="readline.html#SEC30">Function Naming</A>: How to give a function you write a name.
|
|
<LI><A HREF="readline.html#SEC31">Keymaps</A>: Making keymaps.
|
|
<LI><A HREF="readline.html#SEC32">Binding Keys</A>: Changing Keymaps.
|
|
<LI><A HREF="readline.html#SEC33">Associating Function Names and Bindings</A>: Translate function names to
|
|
key sequences.
|
|
<LI><A HREF="readline.html#SEC34">Allowing Undoing</A>: How to make your functions undoable.
|
|
<LI><A HREF="readline.html#SEC35">Redisplay</A>: Functions to control line display.
|
|
<LI><A HREF="readline.html#SEC36">Modifying Text</A>: Functions to modify <CODE>rl_line_buffer</CODE>.
|
|
<LI><A HREF="readline.html#SEC37">Utility Functions</A>: Generally useful functions and hooks.
|
|
<LI><A HREF="readline.html#SEC38">Alternate Interface</A>: Using Readline in a `callback' fashion.
|
|
</UL>
|
|
|
|
|
|
|
|
<H3><A NAME="SEC30" HREF="readline.html#TOC30">Naming a Function</A></H3>
|
|
|
|
<P>
|
|
The user can dynamically change the bindings of keys while using
|
|
Readline. This is done by representing the function with a descriptive
|
|
name. The user is able to type the descriptive name when referring to
|
|
the function. Thus, in an init file, one might find
|
|
|
|
</P>
|
|
|
|
<PRE>
|
|
Meta-Rubout: backward-kill-word
|
|
</PRE>
|
|
|
|
<P>
|
|
This binds the keystroke <KBD>Meta-Rubout</KBD> to the function
|
|
<EM>descriptively</EM> named <CODE>backward-kill-word</CODE>. You, as the
|
|
programmer, should bind the functions you write to descriptive names as
|
|
well. Readline provides a function for doing that:
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_add_defun</B> <I>(char *name, Function *function, int key)</I>
|
|
<DD><A NAME="IDX119"></A>
|
|
Add <VAR>name</VAR> to the list of named functions. Make <VAR>function</VAR> be
|
|
the function that gets called. If <VAR>key</VAR> is not -1, then bind it to
|
|
<VAR>function</VAR> using <CODE>rl_bind_key ()</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
Using this function alone is sufficient for most applications. It is
|
|
the recommended way to add a few functions to the default functions that
|
|
Readline has built in. If you need to do something other
|
|
than adding a function to Readline, you may need to use the
|
|
underlying functions described below.
|
|
|
|
</P>
|
|
|
|
|
|
<H3><A NAME="SEC31" HREF="readline.html#TOC31">Selecting a Keymap</A></H3>
|
|
|
|
<P>
|
|
Key bindings take place on a <EM>keymap</EM>. The keymap is the
|
|
association between the keys that the user types and the functions that
|
|
get run. You can make your own keymaps, copy existing keymaps, and tell
|
|
Readline which keymap to use.
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> Keymap <B>rl_make_bare_keymap</B> <I>()</I>
|
|
<DD><A NAME="IDX120"></A>
|
|
Returns a new, empty keymap. The space for the keymap is allocated with
|
|
<CODE>malloc ()</CODE>; you should <CODE>free ()</CODE> it when you are done.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> Keymap <B>rl_copy_keymap</B> <I>(Keymap map)</I>
|
|
<DD><A NAME="IDX121"></A>
|
|
Return a new keymap which is a copy of <VAR>map</VAR>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> Keymap <B>rl_make_keymap</B> <I>()</I>
|
|
<DD><A NAME="IDX122"></A>
|
|
Return a new keymap with the printing characters bound to rl_insert,
|
|
the lowercase Meta characters bound to run their equivalents, and
|
|
the Meta digits bound to produce numeric arguments.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>rl_discard_keymap</B> <I>(Keymap keymap)</I>
|
|
<DD><A NAME="IDX123"></A>
|
|
Free the storage associated with <VAR>keymap</VAR>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
Readline has several internal keymaps. These functions allow you to
|
|
change which keymap is active.
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> Keymap <B>rl_get_keymap</B> <I>()</I>
|
|
<DD><A NAME="IDX124"></A>
|
|
Returns the currently active keymap.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>rl_set_keymap</B> <I>(Keymap keymap)</I>
|
|
<DD><A NAME="IDX125"></A>
|
|
Makes <VAR>keymap</VAR> the currently active keymap.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> Keymap <B>rl_get_keymap_by_name</B> <I>(char *name)</I>
|
|
<DD><A NAME="IDX126"></A>
|
|
Return the keymap matching <VAR>name</VAR>. <VAR>name</VAR> is one which would
|
|
be supplied in a <CODE>set keymap</CODE> inputrc line (see section <A HREF="readline.html#SEC9">Readline Init File</A>).
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> char * <B>rl_get_keymap_name</B> <I>(Keymap keymap)</I>
|
|
<DD><A NAME="IDX127"></A>
|
|
Return the name matching <VAR>keymap</VAR>. <VAR>name</VAR> is one which would
|
|
be supplied in a <CODE>set keymap</CODE> inputrc line (see section <A HREF="readline.html#SEC9">Readline Init File</A>).
|
|
</DL>
|
|
|
|
</P>
|
|
|
|
|
|
<H3><A NAME="SEC32" HREF="readline.html#TOC32">Binding Keys</A></H3>
|
|
|
|
<P>
|
|
You associate keys with functions through the keymap. Readline has
|
|
several internal keymaps: <CODE>emacs_standard_keymap</CODE>,
|
|
<CODE>emacs_meta_keymap</CODE>, <CODE>emacs_ctlx_keymap</CODE>,
|
|
<CODE>vi_movement_keymap</CODE>, and <CODE>vi_insertion_keymap</CODE>.
|
|
<CODE>emacs_standard_keymap</CODE> is the default, and the examples in
|
|
this manual assume that.
|
|
|
|
</P>
|
|
<P>
|
|
These functions manage key bindings.
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_bind_key</B> <I>(int key, Function *function)</I>
|
|
<DD><A NAME="IDX128"></A>
|
|
Binds <VAR>key</VAR> to <VAR>function</VAR> in the currently active keymap.
|
|
Returns non-zero in the case of an invalid <VAR>key</VAR>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_bind_key_in_map</B> <I>(int key, Function *function, Keymap map)</I>
|
|
<DD><A NAME="IDX129"></A>
|
|
Bind <VAR>key</VAR> to <VAR>function</VAR> in <VAR>map</VAR>. Returns non-zero in the case
|
|
of an invalid <VAR>key</VAR>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_unbind_key</B> <I>(int key)</I>
|
|
<DD><A NAME="IDX130"></A>
|
|
Bind <VAR>key</VAR> to the null function in the currently active keymap.
|
|
Returns non-zero in case of error.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_unbind_key_in_map</B> <I>(int key, Keymap map)</I>
|
|
<DD><A NAME="IDX131"></A>
|
|
Bind <VAR>key</VAR> to the null function in <VAR>map</VAR>.
|
|
Returns non-zero in case of error.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_unbind_function_in_map</B> <I>(Function *function, Keymap map)</I>
|
|
<DD><A NAME="IDX132"></A>
|
|
Unbind all keys that execute <VAR>function</VAR> in <VAR>map</VAR>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_unbind_command_in_map</B> <I>(char *command, Keymap map)</I>
|
|
<DD><A NAME="IDX133"></A>
|
|
Unbind all keys that are bound to <VAR>command</VAR> in <VAR>map</VAR>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_generic_bind</B> <I>(int type, char *keyseq, char *data, Keymap map)</I>
|
|
<DD><A NAME="IDX134"></A>
|
|
Bind the key sequence represented by the string <VAR>keyseq</VAR> to the arbitrary
|
|
pointer <VAR>data</VAR>. <VAR>type</VAR> says what kind of data is pointed to by
|
|
<VAR>data</VAR>; this can be a function (<CODE>ISFUNC</CODE>), a macro
|
|
(<CODE>ISMACR</CODE>), or a keymap (<CODE>ISKMAP</CODE>). This makes new keymaps as
|
|
necessary. The initial keymap in which to do bindings is <VAR>map</VAR>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_parse_and_bind</B> <I>(char *line)</I>
|
|
<DD><A NAME="IDX135"></A>
|
|
Parse <VAR>line</VAR> as if it had been read from the <CODE>inputrc</CODE> file and
|
|
perform any key bindings and variable assignments found
|
|
(see section <A HREF="readline.html#SEC9">Readline Init File</A>).
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_read_init_file</B> <I>(char *filename)</I>
|
|
<DD><A NAME="IDX136"></A>
|
|
Read keybindings and variable assignments from <VAR>filename</VAR>
|
|
(see section <A HREF="readline.html#SEC9">Readline Init File</A>).
|
|
</DL>
|
|
|
|
</P>
|
|
|
|
|
|
<H3><A NAME="SEC33" HREF="readline.html#TOC33">Associating Function Names and Bindings</A></H3>
|
|
|
|
<P>
|
|
These functions allow you to find out what keys invoke named functions
|
|
and the functions invoked by a particular key sequence.
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> Function * <B>rl_named_function</B> <I>(char *name)</I>
|
|
<DD><A NAME="IDX137"></A>
|
|
Return the function with name <VAR>name</VAR>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> Function * <B>rl_function_of_keyseq</B> <I>(char *keyseq, Keymap map, int *type)</I>
|
|
<DD><A NAME="IDX138"></A>
|
|
Return the function invoked by <VAR>keyseq</VAR> in keymap <VAR>map</VAR>.
|
|
If <VAR>map</VAR> is NULL, the current keymap is used. If <VAR>type</VAR> is
|
|
not NULL, the type of the object is returned in it (one of <CODE>ISFUNC</CODE>,
|
|
<CODE>ISKMAP</CODE>, or <CODE>ISMACR</CODE>).
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> char ** <B>rl_invoking_keyseqs</B> <I>(Function *function)</I>
|
|
<DD><A NAME="IDX139"></A>
|
|
Return an array of strings representing the key sequences used to
|
|
invoke <VAR>function</VAR> in the current keymap.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> char ** <B>rl_invoking_keyseqs_in_map</B> <I>(Function *function, Keymap map)</I>
|
|
<DD><A NAME="IDX140"></A>
|
|
Return an array of strings representing the key sequences used to
|
|
invoke <VAR>function</VAR> in the keymap <VAR>map</VAR>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>rl_function_dumper</B> <I>(int readable)</I>
|
|
<DD><A NAME="IDX141"></A>
|
|
Print the readline function names and the key sequences currently
|
|
bound to them to <CODE>rl_outstream</CODE>. If <VAR>readable</VAR> is non-zero,
|
|
the list is formatted in such a way that it can be made part of an
|
|
<CODE>inputrc</CODE> file and re-read.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>rl_list_funmap_names</B> <I>()</I>
|
|
<DD><A NAME="IDX142"></A>
|
|
Print the names of all bindable Readline functions to <CODE>rl_outstream</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
|
|
|
|
<H3><A NAME="SEC34" HREF="readline.html#TOC34">Allowing Undoing</A></H3>
|
|
|
|
<P>
|
|
Supporting the undo command is a painless thing, and makes your
|
|
functions much more useful. It is certainly easy to try
|
|
something if you know you can undo it. I could use an undo function for
|
|
the stock market.
|
|
|
|
</P>
|
|
<P>
|
|
If your function simply inserts text once, or deletes text once, and
|
|
uses <CODE>rl_insert_text ()</CODE> or <CODE>rl_delete_text ()</CODE> to do it, then
|
|
undoing is already done for you automatically.
|
|
|
|
</P>
|
|
<P>
|
|
If you do multiple insertions or multiple deletions, or any combination
|
|
of these operations, you should group them together into one operation.
|
|
This is done with <CODE>rl_begin_undo_group ()</CODE> and
|
|
<CODE>rl_end_undo_group ()</CODE>.
|
|
|
|
</P>
|
|
<P>
|
|
The types of events that can be undone are:
|
|
|
|
</P>
|
|
|
|
<PRE>
|
|
enum undo_code { UNDO_DELETE, UNDO_INSERT, UNDO_BEGIN, UNDO_END };
|
|
</PRE>
|
|
|
|
<P>
|
|
Notice that <CODE>UNDO_DELETE</CODE> means to insert some text, and
|
|
<CODE>UNDO_INSERT</CODE> means to delete some text. That is, the undo code
|
|
tells undo what to undo, not how to undo it. <CODE>UNDO_BEGIN</CODE> and
|
|
<CODE>UNDO_END</CODE> are tags added by <CODE>rl_begin_undo_group ()</CODE> and
|
|
<CODE>rl_end_undo_group ()</CODE>.
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_begin_undo_group</B> <I>()</I>
|
|
<DD><A NAME="IDX143"></A>
|
|
Begins saving undo information in a group construct. The undo
|
|
information usually comes from calls to <CODE>rl_insert_text ()</CODE> and
|
|
<CODE>rl_delete_text ()</CODE>, but could be the result of calls to
|
|
<CODE>rl_add_undo ()</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_end_undo_group</B> <I>()</I>
|
|
<DD><A NAME="IDX144"></A>
|
|
Closes the current undo group started with <CODE>rl_begin_undo_group
|
|
()</CODE>. There should be one call to <CODE>rl_end_undo_group ()</CODE>
|
|
for each call to <CODE>rl_begin_undo_group ()</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>rl_add_undo</B> <I>(enum undo_code what, int start, int end, char *text)</I>
|
|
<DD><A NAME="IDX145"></A>
|
|
Remember how to undo an event (according to <VAR>what</VAR>). The affected
|
|
text runs from <VAR>start</VAR> to <VAR>end</VAR>, and encompasses <VAR>text</VAR>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>free_undo_list</B> <I>()</I>
|
|
<DD><A NAME="IDX146"></A>
|
|
Free the existing undo list.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_do_undo</B> <I>()</I>
|
|
<DD><A NAME="IDX147"></A>
|
|
Undo the first thing on the undo list. Returns <CODE>0</CODE> if there was
|
|
nothing to undo, non-zero if something was undone.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
Finally, if you neither insert nor delete text, but directly modify the
|
|
existing text (e.g., change its case), call <CODE>rl_modifying ()</CODE>
|
|
once, just before you modify the text. You must supply the indices of
|
|
the text range that you are going to modify.
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_modifying</B> <I>(int start, int end)</I>
|
|
<DD><A NAME="IDX148"></A>
|
|
Tell Readline to save the text between <VAR>start</VAR> and <VAR>end</VAR> as a
|
|
single undo unit. It is assumed that you will subsequently modify
|
|
that text.
|
|
</DL>
|
|
|
|
</P>
|
|
|
|
|
|
<H3><A NAME="SEC35" HREF="readline.html#TOC35">Redisplay</A></H3>
|
|
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>rl_redisplay</B> <I>()</I>
|
|
<DD><A NAME="IDX149"></A>
|
|
Change what's displayed on the screen to reflect the current contents
|
|
of <CODE>rl_line_buffer</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_forced_update_display</B> <I>()</I>
|
|
<DD><A NAME="IDX150"></A>
|
|
Force the line to be updated and redisplayed, whether or not
|
|
Readline thinks the screen display is correct.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_on_new_line</B> <I>()</I>
|
|
<DD><A NAME="IDX151"></A>
|
|
Tell the update routines that we have moved onto a new (empty) line,
|
|
usually after ouputting a newline.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_reset_line_state</B> <I>()</I>
|
|
<DD><A NAME="IDX152"></A>
|
|
Reset the display state to a clean state and redisplay the current line
|
|
starting on a new line.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_message</B> <I>(va_alist)</I>
|
|
<DD><A NAME="IDX153"></A>
|
|
The arguments are a string as would be supplied to <CODE>printf</CODE>. The
|
|
resulting string is displayed in the <EM>echo area</EM>. The echo area
|
|
is also used to display numeric arguments and search strings.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_clear_message</B> <I>()</I>
|
|
<DD><A NAME="IDX154"></A>
|
|
Clear the message in the echo area.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>rl_save_prompt</B> <I>()</I>
|
|
<DD><A NAME="IDX155"></A>
|
|
Save the local Readline prompt display state in preparation for
|
|
displaying a new message in the message area with <CODE>rl_message</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>rl_restore_prompt</B> <I>()</I>
|
|
<DD><A NAME="IDX156"></A>
|
|
Restore the local Readline prompt display state saved by the most
|
|
recent call to <CODE>rl_save_prompt</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
|
|
|
|
<H3><A NAME="SEC36" HREF="readline.html#TOC36">Modifying Text</A></H3>
|
|
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_insert_text</B> <I>(char *text)</I>
|
|
<DD><A NAME="IDX157"></A>
|
|
Insert <VAR>text</VAR> into the line at the current cursor position.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_delete_text</B> <I>(int start, int end)</I>
|
|
<DD><A NAME="IDX158"></A>
|
|
Delete the text between <VAR>start</VAR> and <VAR>end</VAR> in the current line.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> char * <B>rl_copy_text</B> <I>(int start, int end)</I>
|
|
<DD><A NAME="IDX159"></A>
|
|
Return a copy of the text between <VAR>start</VAR> and <VAR>end</VAR> in
|
|
the current line.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_kill_text</B> <I>(int start, int end)</I>
|
|
<DD><A NAME="IDX160"></A>
|
|
Copy the text between <VAR>start</VAR> and <VAR>end</VAR> in the current line
|
|
to the kill ring, appending or prepending to the last kill if the
|
|
last command was a kill command. The text is deleted.
|
|
If <VAR>start</VAR> is less than <VAR>end</VAR>,
|
|
the text is appended, otherwise prepended. If the last command was
|
|
not a kill, a new kill ring slot is used.
|
|
</DL>
|
|
|
|
</P>
|
|
|
|
|
|
<H3><A NAME="SEC37" HREF="readline.html#TOC37">Utility Functions</A></H3>
|
|
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_read_key</B> <I>()</I>
|
|
<DD><A NAME="IDX161"></A>
|
|
Return the next character available. This handles input inserted into
|
|
the input stream via <VAR>pending input</VAR> (see section <A HREF="readline.html#SEC28">Readline Variables</A>)
|
|
and <CODE>rl_stuff_char ()</CODE>, macros, and characters read from the keyboard.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_getc</B> <I>(FILE *)</I>
|
|
<DD><A NAME="IDX162"></A>
|
|
Return the next character available from the keyboard.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_stuff_char</B> <I>(int c)</I>
|
|
<DD><A NAME="IDX163"></A>
|
|
Insert <VAR>c</VAR> into the Readline input stream. It will be "read"
|
|
before Readline attempts to read characters from the terminal with
|
|
<CODE>rl_read_key ()</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> rl_extend_line_buffer <B>(int</B> <I>len)</I>
|
|
<DD><A NAME="IDX164"></A>
|
|
Ensure that <CODE>rl_line_buffer</CODE> has enough space to hold <VAR>len</VAR>
|
|
characters, possibly reallocating it if necessary.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_initialize</B> <I>()</I>
|
|
<DD><A NAME="IDX165"></A>
|
|
Initialize or re-initialize Readline's internal state.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_reset_terminal</B> <I>(char *terminal_name)</I>
|
|
<DD><A NAME="IDX166"></A>
|
|
Reinitialize Readline's idea of the terminal settings using
|
|
<VAR>terminal_name</VAR> as the terminal type (e.g., <CODE>vt100</CODE>).
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>alphabetic</B> <I>(int c)</I>
|
|
<DD><A NAME="IDX167"></A>
|
|
Return 1 if <VAR>c</VAR> is an alphabetic character.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>numeric</B> <I>(int c)</I>
|
|
<DD><A NAME="IDX168"></A>
|
|
Return 1 if <VAR>c</VAR> is a numeric character.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>ding</B> <I>()</I>
|
|
<DD><A NAME="IDX169"></A>
|
|
Ring the terminal bell, obeying the setting of <CODE>bell-style</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>rl_display_match_list</B> <I>(char **matches, int len, int max)</I>
|
|
<DD><A NAME="IDX170"></A>
|
|
A convenience function for displaying a list of strings in
|
|
columnar format on Readline's output stream. <CODE>matches</CODE> is the list
|
|
of strings, in argv format, such as a list of completion matches.
|
|
<CODE>len</CODE> is the number of strings in <CODE>matches</CODE>, and <CODE>max</CODE>
|
|
is the length of the longest string in <CODE>matches</CODE>. This function uses
|
|
the setting of <CODE>print-completions-horizontally</CODE> to select how the
|
|
matches are displayed (see section <A HREF="readline.html#SEC10">Readline Init File Syntax</A>).
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
The following are implemented as macros, defined in <CODE>chartypes.h</CODE>.
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>uppercase_p</B> <I>(int c)</I>
|
|
<DD><A NAME="IDX171"></A>
|
|
Return 1 if <VAR>c</VAR> is an uppercase alphabetic character.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>lowercase_p</B> <I>(int c)</I>
|
|
<DD><A NAME="IDX172"></A>
|
|
Return 1 if <VAR>c</VAR> is a lowercase alphabetic character.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>digit_p</B> <I>(int c)</I>
|
|
<DD><A NAME="IDX173"></A>
|
|
Return 1 if <VAR>c</VAR> is a numeric character.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>to_upper</B> <I>(int c)</I>
|
|
<DD><A NAME="IDX174"></A>
|
|
If <VAR>c</VAR> is a lowercase alphabetic character, return the corresponding
|
|
uppercase character.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>to_lower</B> <I>(int c)</I>
|
|
<DD><A NAME="IDX175"></A>
|
|
If <VAR>c</VAR> is an uppercase alphabetic character, return the corresponding
|
|
lowercase character.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>digit_value</B> <I>(int c)</I>
|
|
<DD><A NAME="IDX176"></A>
|
|
If <VAR>c</VAR> is a number, return the value it represents.
|
|
</DL>
|
|
|
|
</P>
|
|
|
|
|
|
<H3><A NAME="SEC38" HREF="readline.html#TOC38">Alternate Interface</A></H3>
|
|
|
|
<P>
|
|
An alternate interface is available to plain <CODE>readline()</CODE>. Some
|
|
applications need to interleave keyboard I/O with file, device, or
|
|
window system I/O, typically by using a main loop to <CODE>select()</CODE>
|
|
on various file descriptors. To accomodate this need, readline can
|
|
also be invoked as a `callback' function from an event loop. There
|
|
are functions available to make this easy.
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>rl_callback_handler_install</B> <I>(char *prompt, Vfunction *lhandler)</I>
|
|
<DD><A NAME="IDX177"></A>
|
|
Set up the terminal for readline I/O and display the initial
|
|
expanded value of <VAR>prompt</VAR>. Save the value of <VAR>lhandler</VAR> to
|
|
use as a callback when a complete line of input has been entered.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>rl_callback_read_char</B> <I>()</I>
|
|
<DD><A NAME="IDX178"></A>
|
|
Whenever an application determines that keyboard input is available, it
|
|
should call <CODE>rl_callback_read_char()</CODE>, which will read the next
|
|
character from the current input source. If that character completes the
|
|
line, <CODE>rl_callback_read_char</CODE> will invoke the <VAR>lhandler</VAR>
|
|
function saved by <CODE>rl_callback_handler_install</CODE> to process the
|
|
line. <CODE>EOF</CODE> is indicated by calling <VAR>lhandler</VAR> with a
|
|
<CODE>NULL</CODE> line.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>rl_callback_handler_remove</B> <I>()</I>
|
|
<DD><A NAME="IDX179"></A>
|
|
Restore the terminal to its initial state and remove the line handler.
|
|
This may be called from within a callback as well as independently.
|
|
</DL>
|
|
|
|
</P>
|
|
|
|
|
|
<H3><A NAME="SEC39" HREF="readline.html#TOC39">An Example</A></H3>
|
|
|
|
<P>
|
|
Here is a function which changes lowercase characters to their uppercase
|
|
equivalents, and uppercase characters to lowercase. If
|
|
this function was bound to <SAMP>`M-c'</SAMP>, then typing <SAMP>`M-c'</SAMP> would
|
|
change the case of the character under point. Typing <SAMP>`M-1 0 M-c'</SAMP>
|
|
would change the case of the following 10 characters, leaving the cursor on
|
|
the last character changed.
|
|
|
|
</P>
|
|
|
|
<PRE>
|
|
/* Invert the case of the COUNT following characters. */
|
|
int
|
|
invert_case_line (count, key)
|
|
int count, key;
|
|
{
|
|
register int start, end, i;
|
|
|
|
start = rl_point;
|
|
|
|
if (rl_point >= rl_end)
|
|
return (0);
|
|
|
|
if (count < 0)
|
|
{
|
|
direction = -1;
|
|
count = -count;
|
|
}
|
|
else
|
|
direction = 1;
|
|
|
|
/* Find the end of the range to modify. */
|
|
end = start + (count * direction);
|
|
|
|
/* Force it to be within range. */
|
|
if (end > rl_end)
|
|
end = rl_end;
|
|
else if (end < 0)
|
|
end = 0;
|
|
|
|
if (start == end)
|
|
return (0);
|
|
|
|
if (start > end)
|
|
{
|
|
int temp = start;
|
|
start = end;
|
|
end = temp;
|
|
}
|
|
|
|
/* Tell readline that we are modifying the line, so it will save
|
|
the undo information. */
|
|
rl_modifying (start, end);
|
|
|
|
for (i = start; i != end; i++)
|
|
{
|
|
if (uppercase_p (rl_line_buffer[i]))
|
|
rl_line_buffer[i] = to_lower (rl_line_buffer[i]);
|
|
else if (lowercase_p (rl_line_buffer[i]))
|
|
rl_line_buffer[i] = to_upper (rl_line_buffer[i]);
|
|
}
|
|
/* Move point to on top of the last character changed. */
|
|
rl_point = (direction == 1) ? end - 1 : start;
|
|
return (0);
|
|
}
|
|
</PRE>
|
|
|
|
|
|
|
|
<H2><A NAME="SEC40" HREF="readline.html#TOC40">Readline Signal Handling</A></H2>
|
|
|
|
<P>
|
|
Signals are asynchronous events sent to a process by the Unix kernel,
|
|
sometimes on behalf of another process. They are intended to indicate
|
|
exceptional events, like a user pressing the interrupt key on his
|
|
terminal, or a network connection being broken. There is a class of
|
|
signals that can be sent to the process currently reading input from
|
|
the keyboard. Since Readline changes the terminal attributes when it
|
|
is called, it needs to perform special processing when a signal is
|
|
received to restore the terminal to a sane state, or provide application
|
|
writers with functions to do so manually.
|
|
|
|
</P>
|
|
<P>
|
|
Readline contains an internal signal handler that is installed for a
|
|
number of signals (<CODE>SIGINT</CODE>, <CODE>SIGQUIT</CODE>, <CODE>SIGTERM</CODE>,
|
|
<CODE>SIGALRM</CODE>, <CODE>SIGTSTP</CODE>, <CODE>SIGTTIN</CODE>, and <CODE>SIGTTOU</CODE>).
|
|
When one of these signals is received, the signal handler
|
|
will reset the terminal attributes to those that were in effect before
|
|
<CODE>readline ()</CODE> was called, reset the signal handling to what it was
|
|
before <CODE>readline ()</CODE> was called, and resend the signal to the calling
|
|
application.
|
|
If and when the calling application's signal handler returns, Readline
|
|
will reinitialize the terminal and continue to accept input.
|
|
When a <CODE>SIGINT</CODE> is received, the Readline signal handler performs
|
|
some additional work, which will cause any partially-entered line to be
|
|
aborted (see the description of <CODE>rl_free_line_state ()</CODE>).
|
|
|
|
</P>
|
|
<P>
|
|
There is an additional Readline signal handler, for <CODE>SIGWINCH</CODE>, which
|
|
the kernel sends to a process whenever the terminal's size changes (for
|
|
example, if a user resizes an <CODE>xterm</CODE>). The Readline <CODE>SIGWINCH</CODE>
|
|
handler updates Readline's internal screen size state, and then calls any
|
|
<CODE>SIGWINCH</CODE> signal handler the calling application has installed.
|
|
Readline calls the application's <CODE>SIGWINCH</CODE> signal handler without
|
|
resetting the terminal to its original state. If the application's signal
|
|
handler does more than update its idea of the terminal size and return (for
|
|
example, a <CODE>longjmp</CODE> back to a main processing loop), it <EM>must</EM>
|
|
call <CODE>rl_cleanup_after_signal ()</CODE> (described below), to restore the
|
|
terminal state.
|
|
|
|
</P>
|
|
<P>
|
|
Readline provides two variables that allow application writers to
|
|
control whether or not it will catch certain signals and act on them
|
|
when they are received. It is important that applications change the
|
|
values of these variables only when calling <CODE>readline ()</CODE>, not in
|
|
a signal handler, so Readline's internal signal state is not corrupted.
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> int <B>rl_catch_signals</B>
|
|
<DD><A NAME="IDX180"></A>
|
|
If this variable is non-zero, Readline will install signal handlers for
|
|
<CODE>SIGINT</CODE>, <CODE>SIGQUIT</CODE>, <CODE>SIGTERM</CODE>, <CODE>SIGALRM</CODE>,
|
|
<CODE>SIGTSTP</CODE>, <CODE>SIGTTIN</CODE>, and <CODE>SIGTTOU</CODE>.
|
|
|
|
</P>
|
|
<P>
|
|
The default value of <CODE>rl_catch_signals</CODE> is 1.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> int <B>rl_catch_sigwinch</B>
|
|
<DD><A NAME="IDX181"></A>
|
|
If this variable is non-zero, Readline will install a signal handler for
|
|
<CODE>SIGWINCH</CODE>.
|
|
|
|
</P>
|
|
<P>
|
|
The default value of <CODE>rl_catch_sigwinch</CODE> is 1.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
If an application does not wish to have Readline catch any signals, or
|
|
to handle signals other than those Readline catches (<CODE>SIGHUP</CODE>,
|
|
for example),
|
|
Readline provides convenience functions to do the necessary terminal
|
|
and internal state cleanup upon receipt of a signal.
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>rl_cleanup_after_signal</B> <I>(void)</I>
|
|
<DD><A NAME="IDX182"></A>
|
|
This function will reset the state of the terminal to what it was before
|
|
<CODE>readline ()</CODE> was called, and remove the Readline signal handlers for
|
|
all signals, depending on the values of <CODE>rl_catch_signals</CODE> and
|
|
<CODE>rl_catch_sigwinch</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>rl_free_line_state</B> <I>(void)</I>
|
|
<DD><A NAME="IDX183"></A>
|
|
This will free any partial state associated with the current input line
|
|
(undo information, any partial history entry, any partially-entered
|
|
keyboard macro, and any partially-entered numeric argument). This
|
|
should be called before <CODE>rl_cleanup_after_signal ()</CODE>. The
|
|
Readline signal handler for <CODE>SIGINT</CODE> calls this to abort the
|
|
current input line.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>rl_reset_after_signal</B> <I>(void)</I>
|
|
<DD><A NAME="IDX184"></A>
|
|
This will reinitialize the terminal and reinstall any Readline signal
|
|
handlers, depending on the values of <CODE>rl_catch_signals</CODE> and
|
|
<CODE>rl_catch_sigwinch</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
If an application does not wish Readline to catch <CODE>SIGWINCH</CODE>, it may
|
|
call <CODE>rl_resize_terminal ()</CODE> to force Readline to update its idea of
|
|
the terminal size when a <CODE>SIGWINCH</CODE> is received.
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> void <B>rl_resize_terminal</B> <I>(void)</I>
|
|
<DD><A NAME="IDX185"></A>
|
|
Update Readline's internal screen size.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
The following functions install and remove Readline's signal handlers.
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_set_signals</B> <I>(void)</I>
|
|
<DD><A NAME="IDX186"></A>
|
|
Install Readline's signal handler for <CODE>SIGINT</CODE>, <CODE>SIGQUIT</CODE>,
|
|
<CODE>SIGTERM</CODE>, <CODE>SIGALRM</CODE>, <CODE>SIGTSTP</CODE>, <CODE>SIGTTIN</CODE>,
|
|
<CODE>SIGTTOU</CODE>, and <CODE>SIGWINCH</CODE>, depending on the values of
|
|
<CODE>rl_catch_signals</CODE> and <CODE>rl_catch_sigwinch</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_clear_signals</B> <I>(void)</I>
|
|
<DD><A NAME="IDX187"></A>
|
|
Remove all of the Readline signal handlers installed by
|
|
<CODE>rl_set_signals ()</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
|
|
|
|
<H2><A NAME="SEC41" HREF="readline.html#TOC41">Custom Completers</A></H2>
|
|
|
|
<P>
|
|
Typically, a program that reads commands from the user has a way of
|
|
disambiguating commands and data. If your program is one of these, then
|
|
it can provide completion for commands, data, or both.
|
|
The following sections describe how your program and Readline
|
|
cooperate to provide this service.
|
|
|
|
</P>
|
|
|
|
<UL>
|
|
<LI><A HREF="readline.html#SEC42">How Completing Works</A>: The logic used to do completion.
|
|
<LI><A HREF="readline.html#SEC43">Completion Functions</A>: Functions provided by Readline.
|
|
<LI><A HREF="readline.html#SEC44">Completion Variables</A>: Variables which control completion.
|
|
<LI><A HREF="readline.html#SEC45">A Short Completion Example</A>: An example of writing completer subroutines.
|
|
</UL>
|
|
|
|
|
|
|
|
<H3><A NAME="SEC42" HREF="readline.html#TOC42">How Completing Works</A></H3>
|
|
|
|
<P>
|
|
In order to complete some text, the full list of possible completions
|
|
must be available. That is, it is not possible to accurately
|
|
expand a partial word without knowing all of the possible words
|
|
which make sense in that context. The Readline library provides
|
|
the user interface to completion, and two of the most common
|
|
completion functions: filename and username. For completing other types
|
|
of text, you must write your own completion function. This section
|
|
describes exactly what such functions must do, and provides an example.
|
|
|
|
</P>
|
|
<P>
|
|
There are three major functions used to perform completion:
|
|
|
|
</P>
|
|
|
|
<OL>
|
|
<LI>
|
|
|
|
The user-interface function <CODE>rl_complete ()</CODE>. This function is
|
|
called with the same arguments as other Readline
|
|
functions intended for interactive use: <VAR>count</VAR> and
|
|
<VAR>invoking_key</VAR>. It isolates the word to be completed and calls
|
|
<CODE>completion_matches ()</CODE> to generate a list of possible completions.
|
|
It then either lists the possible completions, inserts the possible
|
|
completions, or actually performs the
|
|
completion, depending on which behavior is desired.
|
|
|
|
<LI>
|
|
|
|
The internal function <CODE>completion_matches ()</CODE> uses your
|
|
<EM>generator</EM> function to generate the list of possible matches, and
|
|
then returns the array of these matches. You should place the address
|
|
of your generator function in <CODE>rl_completion_entry_function</CODE>.
|
|
|
|
<LI>
|
|
|
|
The generator function is called repeatedly from
|
|
<CODE>completion_matches ()</CODE>, returning a string each time. The
|
|
arguments to the generator function are <VAR>text</VAR> and <VAR>state</VAR>.
|
|
<VAR>text</VAR> is the partial word to be completed. <VAR>state</VAR> is zero the
|
|
first time the function is called, allowing the generator to perform
|
|
any necessary initialization, and a positive non-zero integer for
|
|
each subsequent call. When the generator function returns
|
|
<CODE>(char *)NULL</CODE> this signals <CODE>completion_matches ()</CODE> that there are
|
|
no more possibilities left. Usually the generator function computes the
|
|
list of possible completions when <VAR>state</VAR> is zero, and returns them
|
|
one at a time on subsequent calls. Each string the generator function
|
|
returns as a match must be allocated with <CODE>malloc()</CODE>; Readline
|
|
frees the strings when it has finished with them.
|
|
|
|
</OL>
|
|
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_complete</B> <I>(int ignore, int invoking_key)</I>
|
|
<DD><A NAME="IDX188"></A>
|
|
Complete the word at or before point. You have supplied the function
|
|
that does the initial simple matching selection algorithm (see
|
|
<CODE>completion_matches ()</CODE>). The default is to do filename completion.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> Function * <B>rl_completion_entry_function</B>
|
|
<DD><A NAME="IDX189"></A>
|
|
This is a pointer to the generator function for <CODE>completion_matches
|
|
()</CODE>. If the value of <CODE>rl_completion_entry_function</CODE> is
|
|
<CODE>(Function *)NULL</CODE> then the default filename generator function,
|
|
<CODE>filename_completion_function ()</CODE>, is used.
|
|
</DL>
|
|
|
|
</P>
|
|
|
|
|
|
<H3><A NAME="SEC43" HREF="readline.html#TOC43">Completion Functions</A></H3>
|
|
|
|
<P>
|
|
Here is the complete list of callable completion functions present in
|
|
Readline.
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_complete_internal</B> <I>(int what_to_do)</I>
|
|
<DD><A NAME="IDX190"></A>
|
|
Complete the word at or before point. <VAR>what_to_do</VAR> says what to do
|
|
with the completion. A value of <SAMP>`?'</SAMP> means list the possible
|
|
completions. <SAMP>`TAB'</SAMP> means do standard completion. <SAMP>`*'</SAMP> means
|
|
insert all of the possible completions. <SAMP>`!'</SAMP> means to display
|
|
all of the possible completions, if there is more than one, as well as
|
|
performing partial completion.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_complete</B> <I>(int ignore, int invoking_key)</I>
|
|
<DD><A NAME="IDX191"></A>
|
|
Complete the word at or before point. You have supplied the function
|
|
that does the initial simple matching selection algorithm (see
|
|
<CODE>completion_matches ()</CODE> and <CODE>rl_completion_entry_function</CODE>).
|
|
The default is to do filename
|
|
completion. This calls <CODE>rl_complete_internal ()</CODE> with an
|
|
argument depending on <VAR>invoking_key</VAR>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_possible_completions</B> <I>(int count, int invoking_key))</I>
|
|
<DD><A NAME="IDX192"></A>
|
|
List the possible completions. See description of <CODE>rl_complete
|
|
()</CODE>. This calls <CODE>rl_complete_internal ()</CODE> with an argument of
|
|
<SAMP>`?'</SAMP>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> int <B>rl_insert_completions</B> <I>(int count, int invoking_key))</I>
|
|
<DD><A NAME="IDX193"></A>
|
|
Insert the list of possible completions into the line, deleting the
|
|
partially-completed word. See description of <CODE>rl_complete ()</CODE>.
|
|
This calls <CODE>rl_complete_internal ()</CODE> with an argument of <SAMP>`*'</SAMP>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> char ** <B>completion_matches</B> <I>(char *text, CPFunction *entry_func)</I>
|
|
<DD><A NAME="IDX194"></A>
|
|
Returns an array of <CODE>(char *)</CODE> which is a list of completions for
|
|
<VAR>text</VAR>. If there are no completions, returns <CODE>(char **)NULL</CODE>.
|
|
The first entry in the returned array is the substitution for <VAR>text</VAR>.
|
|
The remaining entries are the possible completions. The array is
|
|
terminated with a <CODE>NULL</CODE> pointer.
|
|
|
|
</P>
|
|
<P>
|
|
<VAR>entry_func</VAR> is a function of two args, and returns a
|
|
<CODE>(char *)</CODE>. The first argument is <VAR>text</VAR>. The second is a
|
|
state argument; it is zero on the first call, and non-zero on subsequent
|
|
calls. <VAR>entry_func</VAR> returns a <CODE>NULL</CODE> pointer to the caller
|
|
when there are no more matches.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> char * <B>filename_completion_function</B> <I>(char *text, int state)</I>
|
|
<DD><A NAME="IDX195"></A>
|
|
A generator function for filename completion in the general case. Note
|
|
that completion in Bash is a little different because of all
|
|
the pathnames that must be followed when looking up completions for a
|
|
command. The Bash source is a useful reference for writing custom
|
|
completion functions.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Function:</U> char * <B>username_completion_function</B> <I>(char *text, int state)</I>
|
|
<DD><A NAME="IDX196"></A>
|
|
A completion generator for usernames. <VAR>text</VAR> contains a partial
|
|
username preceded by a random character (usually <SAMP>`~'</SAMP>). As with all
|
|
completion generators, <VAR>state</VAR> is zero on the first call and non-zero
|
|
for subsequent calls.
|
|
</DL>
|
|
|
|
</P>
|
|
|
|
|
|
<H3><A NAME="SEC44" HREF="readline.html#TOC44">Completion Variables</A></H3>
|
|
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> Function * <B>rl_completion_entry_function</B>
|
|
<DD><A NAME="IDX197"></A>
|
|
A pointer to the generator function for <CODE>completion_matches ()</CODE>.
|
|
<CODE>NULL</CODE> means to use <CODE>filename_entry_function ()</CODE>, the default
|
|
filename completer.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> CPPFunction * <B>rl_attempted_completion_function</B>
|
|
<DD><A NAME="IDX198"></A>
|
|
A pointer to an alternative function to create matches.
|
|
The function is called with <VAR>text</VAR>, <VAR>start</VAR>, and <VAR>end</VAR>.
|
|
<VAR>start</VAR> and <VAR>end</VAR> are indices in <CODE>rl_line_buffer</CODE> saying
|
|
what the boundaries of <VAR>text</VAR> are. If this function exists and
|
|
returns <CODE>NULL</CODE>, or if this variable is set to <CODE>NULL</CODE>, then
|
|
<CODE>rl_complete ()</CODE> will call the value of
|
|
<CODE>rl_completion_entry_function</CODE> to generate matches, otherwise the
|
|
array of strings returned will be used.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> CPFunction * <B>rl_filename_quoting_function</B>
|
|
<DD><A NAME="IDX199"></A>
|
|
A pointer to a function that will quote a filename in an application-
|
|
specific fashion. This is called if filename completion is being
|
|
attempted and one of the characters in <CODE>rl_filename_quote_characters</CODE>
|
|
appears in a completed filename. The function is called with
|
|
<VAR>text</VAR>, <VAR>match_type</VAR>, and <VAR>quote_pointer</VAR>. The <VAR>text</VAR>
|
|
is the filename to be quoted. The <VAR>match_type</VAR> is either
|
|
<CODE>SINGLE_MATCH</CODE>, if there is only one completion match, or
|
|
<CODE>MULT_MATCH</CODE>. Some functions use this to decide whether or not to
|
|
insert a closing quote character. The <VAR>quote_pointer</VAR> is a pointer
|
|
to any opening quote character the user typed. Some functions choose
|
|
to reset this character.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> CPFunction * <B>rl_filename_dequoting_function</B>
|
|
<DD><A NAME="IDX200"></A>
|
|
A pointer to a function that will remove application-specific quoting
|
|
characters from a filename before completion is attempted, so those
|
|
characters do not interfere with matching the text against names in
|
|
the filesystem. It is called with <VAR>text</VAR>, the text of the word
|
|
to be dequoted, and <VAR>quote_char</VAR>, which is the quoting character
|
|
that delimits the filename (usually <SAMP>`''</SAMP> or <SAMP>`"'</SAMP>). If
|
|
<VAR>quote_char</VAR> is zero, the filename was not in an embedded string.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> Function * <B>rl_char_is_quoted_p</B>
|
|
<DD><A NAME="IDX201"></A>
|
|
A pointer to a function to call that determines whether or not a specific
|
|
character in the line buffer is quoted, according to whatever quoting
|
|
mechanism the program calling readline uses. The function is called with
|
|
two arguments: <VAR>text</VAR>, the text of the line, and <VAR>index</VAR>, the
|
|
index of the character in the line. It is used to decide whether a
|
|
character found in <CODE>rl_completer_word_break_characters</CODE> should be
|
|
used to break words for the completer.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> int <B>rl_completion_query_items</B>
|
|
<DD><A NAME="IDX202"></A>
|
|
Up to this many items will be displayed in response to a
|
|
possible-completions call. After that, we ask the user if she is sure
|
|
she wants to see them all. The default value is 100.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> char * <B>rl_basic_word_break_characters</B>
|
|
<DD><A NAME="IDX203"></A>
|
|
The basic list of characters that signal a break between words for the
|
|
completer routine. The default value of this variable is the characters
|
|
which break words for completion in Bash, i.e.,
|
|
<CODE>" \t\n\"\\'`@$><=;|&{("</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> char * <B>rl_basic_quote_characters</B>
|
|
<DD><A NAME="IDX204"></A>
|
|
List of quote characters which can cause a word break.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> char * <B>rl_completer_word_break_characters</B>
|
|
<DD><A NAME="IDX205"></A>
|
|
The list of characters that signal a break between words for
|
|
<CODE>rl_complete_internal ()</CODE>. The default list is the value of
|
|
<CODE>rl_basic_word_break_characters</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> char * <B>rl_completer_quote_characters</B>
|
|
<DD><A NAME="IDX206"></A>
|
|
List of characters which can be used to quote a substring of the line.
|
|
Completion occurs on the entire substring, and within the substring
|
|
<CODE>rl_completer_word_break_characters</CODE> are treated as any other character,
|
|
unless they also appear within this list.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> char * <B>rl_filename_quote_characters</B>
|
|
<DD><A NAME="IDX207"></A>
|
|
A list of characters that cause a filename to be quoted by the completer
|
|
when they appear in a completed filename. The default is the null string.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> char * <B>rl_special_prefixes</B>
|
|
<DD><A NAME="IDX208"></A>
|
|
The list of characters that are word break characters, but should be
|
|
left in <VAR>text</VAR> when it is passed to the completion function.
|
|
Programs can use this to help determine what kind of completing to do.
|
|
For instance, Bash sets this variable to "$@" so that it can complete
|
|
shell variables and hostnames.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> int <B>rl_completion_append_character</B>
|
|
<DD><A NAME="IDX209"></A>
|
|
When a single completion alternative matches at the end of the command
|
|
line, this character is appended to the inserted completion text. The
|
|
default is a space character (<SAMP>` '</SAMP>). Setting this to the null
|
|
character (<SAMP>`\0'</SAMP>) prevents anything being appended automatically.
|
|
This can be changed in custom completion functions to
|
|
provide the "most sensible word separator character" according to
|
|
an application-specific command line syntax specification.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> int <B>rl_ignore_completion_duplicates</B>
|
|
<DD><A NAME="IDX210"></A>
|
|
If non-zero, then disallow duplicates in the matches. Default is 1.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> int <B>rl_filename_completion_desired</B>
|
|
<DD><A NAME="IDX211"></A>
|
|
Non-zero means that the results of the matches are to be treated as
|
|
filenames. This is <EM>always</EM> zero on entry, and can only be changed
|
|
within a completion entry generator function. If it is set to a non-zero
|
|
value, directory names have a slash appended and Readline attempts to
|
|
quote completed filenames if they contain any embedded word break
|
|
characters.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> int <B>rl_filename_quoting_desired</B>
|
|
<DD><A NAME="IDX212"></A>
|
|
Non-zero means that the results of the matches are to be quoted using
|
|
double quotes (or an application-specific quoting mechanism) if the
|
|
completed filename contains any characters in
|
|
<CODE>rl_filename_quote_chars</CODE>. This is <EM>always</EM> non-zero
|
|
on entry, and can only be changed within a completion entry generator
|
|
function. The quoting is effected via a call to the function pointed to
|
|
by <CODE>rl_filename_quoting_function</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> int <B>rl_inhibit_completion</B>
|
|
<DD><A NAME="IDX213"></A>
|
|
If this variable is non-zero, completion is inhibit<ed. The completion
|
|
character will be inserted as any other bound to <CODE>self-insert</CODE>.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> Function * <B>rl_ignore_some_completions_function</B>
|
|
<DD><A NAME="IDX214"></A>
|
|
This function, if defined, is called by the completer when real filename
|
|
completion is done, after all the matching names have been generated.
|
|
It is passed a <CODE>NULL</CODE> terminated array of matches.
|
|
The first element (<CODE>matches[0]</CODE>) is the
|
|
maximal substring common to all matches. This function can
|
|
re-arrange the list of matches as required, but each element deleted
|
|
from the array must be freed.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> Function * <B>rl_directory_completion_hook</B>
|
|
<DD><A NAME="IDX215"></A>
|
|
This function, if defined, is allowed to modify the directory portion
|
|
of filenames Readline completes. It is called with the address of a
|
|
string (the current directory name) as an argument. It could be used
|
|
to expand symbolic links or shell variables in pathnames.
|
|
</DL>
|
|
|
|
</P>
|
|
<P>
|
|
<DL>
|
|
<DT><U>Variable:</U> VFunction * <B>rl_completion_display_matches_hook</B>
|
|
<DD><A NAME="IDX216"></A>
|
|
If non-zero, then this is the address of a function to call when
|
|
completing a word would normally display the list of possible matches.
|
|
This function is called in lieu of Readline displaying the list.
|
|
It takes three arguments:
|
|
(<CODE>char **</CODE><VAR>matches</VAR>, <CODE>int</CODE> <VAR>num_matches</VAR>, <CODE>int</CODE> <VAR>max_length</VAR>)
|
|
where <VAR>matches</VAR> is the array of matching strings,
|
|
<VAR>num_matches</VAR> is the number of strings in that array, and
|
|
<VAR>max_length</VAR> is the length of the longest string in that array.
|
|
Readline provides a convenience function, <CODE>rl_display_match_list</CODE>,
|
|
that takes care of doing the display to Readline's output stream. That
|
|
function may be called from this hook.
|
|
</DL>
|
|
|
|
</P>
|
|
|
|
|
|
<H3><A NAME="SEC45" HREF="readline.html#TOC45">A Short Completion Example</A></H3>
|
|
|
|
<P>
|
|
Here is a small application demonstrating the use of the GNU Readline
|
|
library. It is called <CODE>fileman</CODE>, and the source code resides in
|
|
<TT>`examples/fileman.c'</TT>. This sample application provides
|
|
completion of command names, line editing features, and access to the
|
|
history list.
|
|
|
|
</P>
|
|
|
|
<PRE>
|
|
/* fileman.c -- A tiny application which demonstrates how to use the
|
|
GNU Readline library. This application interactively allows users
|
|
to manipulate files and their modes. */
|
|
|
|
#include <stdio.h>
|
|
#include <sys/types.h>
|
|
#include <sys/file.h>
|
|
#include <sys/stat.h>
|
|
#include <sys/errno.h>
|
|
|
|
#include <readline/readline.h>
|
|
#include <readline/history.h>
|
|
|
|
extern char *getwd ();
|
|
extern char *xmalloc ();
|
|
|
|
/* The names of functions that actually do the manipulation. */
|
|
int com_list (), com_view (), com_rename (), com_stat (), com_pwd ();
|
|
int com_delete (), com_help (), com_cd (), com_quit ();
|
|
|
|
/* A structure which contains information on the commands this program
|
|
can understand. */
|
|
|
|
typedef struct {
|
|
char *name; /* User printable name of the function. */
|
|
Function *func; /* Function to call to do the job. */
|
|
char *doc; /* Documentation for this function. */
|
|
} COMMAND;
|
|
|
|
COMMAND commands[] = {
|
|
{ "cd", com_cd, "Change to directory DIR" },
|
|
{ "delete", com_delete, "Delete FILE" },
|
|
{ "help", com_help, "Display this text" },
|
|
{ "?", com_help, "Synonym for `help'" },
|
|
{ "list", com_list, "List files in DIR" },
|
|
{ "ls", com_list, "Synonym for `list'" },
|
|
{ "pwd", com_pwd, "Print the current working directory" },
|
|
{ "quit", com_quit, "Quit using Fileman" },
|
|
{ "rename", com_rename, "Rename FILE to NEWNAME" },
|
|
{ "stat", com_stat, "Print out statistics on FILE" },
|
|
{ "view", com_view, "View the contents of FILE" },
|
|
{ (char *)NULL, (Function *)NULL, (char *)NULL }
|
|
};
|
|
|
|
/* Forward declarations. */
|
|
char *stripwhite ();
|
|
COMMAND *find_command ();
|
|
|
|
/* The name of this program, as taken from argv[0]. */
|
|
char *progname;
|
|
|
|
/* When non-zero, this global means the user is done using this program. */
|
|
int done;
|
|
|
|
char *
|
|
dupstr (s)
|
|
int s;
|
|
{
|
|
char *r;
|
|
|
|
r = xmalloc (strlen (s) + 1);
|
|
strcpy (r, s);
|
|
return (r);
|
|
}
|
|
|
|
main (argc, argv)
|
|
int argc;
|
|
char **argv;
|
|
{
|
|
char *line, *s;
|
|
|
|
progname = argv[0];
|
|
|
|
initialize_readline (); /* Bind our completer. */
|
|
|
|
/* Loop reading and executing lines until the user quits. */
|
|
for ( ; done == 0; )
|
|
{
|
|
line = readline ("FileMan: ");
|
|
|
|
if (!line)
|
|
break;
|
|
|
|
/* Remove leading and trailing whitespace from the line.
|
|
Then, if there is anything left, add it to the history list
|
|
and execute it. */
|
|
s = stripwhite (line);
|
|
|
|
if (*s)
|
|
{
|
|
add_history (s);
|
|
execute_line (s);
|
|
}
|
|
|
|
free (line);
|
|
}
|
|
exit (0);
|
|
}
|
|
|
|
/* Execute a command line. */
|
|
int
|
|
execute_line (line)
|
|
char *line;
|
|
{
|
|
register int i;
|
|
COMMAND *command;
|
|
char *word;
|
|
|
|
/* Isolate the command word. */
|
|
i = 0;
|
|
while (line[i] && whitespace (line[i]))
|
|
i++;
|
|
word = line + i;
|
|
|
|
while (line[i] && !whitespace (line[i]))
|
|
i++;
|
|
|
|
if (line[i])
|
|
line[i++] = '\0';
|
|
|
|
command = find_command (word);
|
|
|
|
if (!command)
|
|
{
|
|
fprintf (stderr, "%s: No such command for FileMan.\n", word);
|
|
return (-1);
|
|
}
|
|
|
|
/* Get argument to command, if any. */
|
|
while (whitespace (line[i]))
|
|
i++;
|
|
|
|
word = line + i;
|
|
|
|
/* Call the function. */
|
|
return ((*(command->func)) (word));
|
|
}
|
|
|
|
/* Look up NAME as the name of a command, and return a pointer to that
|
|
command. Return a NULL pointer if NAME isn't a command name. */
|
|
COMMAND *
|
|
find_command (name)
|
|
char *name;
|
|
{
|
|
register int i;
|
|
|
|
for (i = 0; commands[i].name; i++)
|
|
if (strcmp (name, commands[i].name) == 0)
|
|
return (&commands[i]);
|
|
|
|
return ((COMMAND *)NULL);
|
|
}
|
|
|
|
/* Strip whitespace from the start and end of STRING. Return a pointer
|
|
into STRING. */
|
|
char *
|
|
stripwhite (string)
|
|
char *string;
|
|
{
|
|
register char *s, *t;
|
|
|
|
for (s = string; whitespace (*s); s++)
|
|
;
|
|
|
|
if (*s == 0)
|
|
return (s);
|
|
|
|
t = s + strlen (s) - 1;
|
|
while (t > s && whitespace (*t))
|
|
t--;
|
|
*++t = '\0';
|
|
|
|
return s;
|
|
}
|
|
|
|
/* **************************************************************** */
|
|
/* */
|
|
/* Interface to Readline Completion */
|
|
/* */
|
|
/* **************************************************************** */
|
|
|
|
char *command_generator ();
|
|
char **fileman_completion ();
|
|
|
|
/* Tell the GNU Readline library how to complete. We want to try to complete
|
|
on command names if this is the first word in the line, or on filenames
|
|
if not. */
|
|
initialize_readline ()
|
|
{
|
|
/* Allow conditional parsing of the ~/.inputrc file. */
|
|
rl_readline_name = "FileMan";
|
|
|
|
/* Tell the completer that we want a crack first. */
|
|
rl_attempted_completion_function = (CPPFunction *)fileman_completion;
|
|
}
|
|
|
|
/* Attempt to complete on the contents of TEXT. START and END bound the
|
|
region of rl_line_buffer that contains the word to complete. TEXT is
|
|
the word to complete. We can use the entire contents of rl_line_buffer
|
|
in case we want to do some simple parsing. Return the array of matches,
|
|
or NULL if there aren't any. */
|
|
char **
|
|
fileman_completion (text, start, end)
|
|
char *text;
|
|
int start, end;
|
|
{
|
|
char **matches;
|
|
|
|
matches = (char **)NULL;
|
|
|
|
/* If this word is at the start of the line, then it is a command
|
|
to complete. Otherwise it is the name of a file in the current
|
|
directory. */
|
|
if (start == 0)
|
|
matches = completion_matches (text, command_generator);
|
|
|
|
return (matches);
|
|
}
|
|
|
|
/* Generator function for command completion. STATE lets us know whether
|
|
to start from scratch; without any state (i.e. STATE == 0), then we
|
|
start at the top of the list. */
|
|
char *
|
|
command_generator (text, state)
|
|
char *text;
|
|
int state;
|
|
{
|
|
static int list_index, len;
|
|
char *name;
|
|
|
|
/* If this is a new word to complete, initialize now. This includes
|
|
saving the length of TEXT for efficiency, and initializing the index
|
|
variable to 0. */
|
|
if (!state)
|
|
{
|
|
list_index = 0;
|
|
len = strlen (text);
|
|
}
|
|
|
|
/* Return the next name which partially matches from the command list. */
|
|
while (name = commands[list_index].name)
|
|
{
|
|
list_index++;
|
|
|
|
if (strncmp (name, text, len) == 0)
|
|
return (dupstr(name));
|
|
}
|
|
|
|
/* If no names matched, then return NULL. */
|
|
return ((char *)NULL);
|
|
}
|
|
|
|
/* **************************************************************** */
|
|
/* */
|
|
/* FileMan Commands */
|
|
/* */
|
|
/* **************************************************************** */
|
|
|
|
/* String to pass to system (). This is for the LIST, VIEW and RENAME
|
|
commands. */
|
|
static char syscom[1024];
|
|
|
|
/* List the file(s) named in arg. */
|
|
com_list (arg)
|
|
char *arg;
|
|
{
|
|
if (!arg)
|
|
arg = "";
|
|
|
|
sprintf (syscom, "ls -FClg %s", arg);
|
|
return (system (syscom));
|
|
}
|
|
|
|
com_view (arg)
|
|
char *arg;
|
|
{
|
|
if (!valid_argument ("view", arg))
|
|
return 1;
|
|
|
|
sprintf (syscom, "more %s", arg);
|
|
return (system (syscom));
|
|
}
|
|
|
|
com_rename (arg)
|
|
char *arg;
|
|
{
|
|
too_dangerous ("rename");
|
|
return (1);
|
|
}
|
|
|
|
com_stat (arg)
|
|
char *arg;
|
|
{
|
|
struct stat finfo;
|
|
|
|
if (!valid_argument ("stat", arg))
|
|
return (1);
|
|
|
|
if (stat (arg, &finfo) == -1)
|
|
{
|
|
perror (arg);
|
|
return (1);
|
|
}
|
|
|
|
printf ("Statistics for `%s':\n", arg);
|
|
|
|
printf ("%s has %d link%s, and is %d byte%s in length.\n", arg,
|
|
finfo.st_nlink,
|
|
(finfo.st_nlink == 1) ? "" : "s",
|
|
finfo.st_size,
|
|
(finfo.st_size == 1) ? "" : "s");
|
|
printf ("Inode Last Change at: %s", ctime (&finfo.st_ctime));
|
|
printf (" Last access at: %s", ctime (&finfo.st_atime));
|
|
printf (" Last modified at: %s", ctime (&finfo.st_mtime));
|
|
return (0);
|
|
}
|
|
|
|
com_delete (arg)
|
|
char *arg;
|
|
{
|
|
too_dangerous ("delete");
|
|
return (1);
|
|
}
|
|
|
|
/* Print out help for ARG, or for all of the commands if ARG is
|
|
not present. */
|
|
com_help (arg)
|
|
char *arg;
|
|
{
|
|
register int i;
|
|
int printed = 0;
|
|
|
|
for (i = 0; commands[i].name; i++)
|
|
{
|
|
if (!*arg || (strcmp (arg, commands[i].name) == 0))
|
|
{
|
|
printf ("%s\t\t%s.\n", commands[i].name, commands[i].doc);
|
|
printed++;
|
|
}
|
|
}
|
|
|
|
if (!printed)
|
|
{
|
|
printf ("No commands match `%s'. Possibilties are:\n", arg);
|
|
|
|
for (i = 0; commands[i].name; i++)
|
|
{
|
|
/* Print in six columns. */
|
|
if (printed == 6)
|
|
{
|
|
printed = 0;
|
|
printf ("\n");
|
|
}
|
|
|
|
printf ("%s\t", commands[i].name);
|
|
printed++;
|
|
}
|
|
|
|
if (printed)
|
|
printf ("\n");
|
|
}
|
|
return (0);
|
|
}
|
|
|
|
/* Change to the directory ARG. */
|
|
com_cd (arg)
|
|
char *arg;
|
|
{
|
|
if (chdir (arg) == -1)
|
|
{
|
|
perror (arg);
|
|
return 1;
|
|
}
|
|
|
|
com_pwd ("");
|
|
return (0);
|
|
}
|
|
|
|
/* Print out the current working directory. */
|
|
com_pwd (ignore)
|
|
char *ignore;
|
|
{
|
|
char dir[1024], *s;
|
|
|
|
s = getwd (dir);
|
|
if (s == 0)
|
|
{
|
|
printf ("Error getting pwd: %s\n", dir);
|
|
return 1;
|
|
}
|
|
|
|
printf ("Current directory is %s\n", dir);
|
|
return 0;
|
|
}
|
|
|
|
/* The user wishes to quit using this program. Just set DONE non-zero. */
|
|
com_quit (arg)
|
|
char *arg;
|
|
{
|
|
done = 1;
|
|
return (0);
|
|
}
|
|
|
|
/* Function which tells you that you can't do this. */
|
|
too_dangerous (caller)
|
|
char *caller;
|
|
{
|
|
fprintf (stderr,
|
|
"%s: Too dangerous for me to distribute. Write it yourself.\n",
|
|
caller);
|
|
}
|
|
|
|
/* Return non-zero if ARG is a valid argument for CALLER, else print
|
|
an error message and return zero. */
|
|
int
|
|
valid_argument (caller, arg)
|
|
char *caller, *arg;
|
|
{
|
|
if (!arg || !*arg)
|
|
{
|
|
fprintf (stderr, "%s: Argument required.\n", caller);
|
|
return (0);
|
|
}
|
|
|
|
return (1);
|
|
}
|
|
</PRE>
|
|
|
|
|
|
|
|
<H1><A NAME="SEC46" HREF="readline.html#TOC46">Concept Index</A></H1>
|
|
<P>
|
|
Jump to:
|
|
<A HREF="#c">c</A>
|
|
-
|
|
<A HREF="#e">e</A>
|
|
-
|
|
<A HREF="#i">i</A>
|
|
-
|
|
<A HREF="#k">k</A>
|
|
-
|
|
<A HREF="#n">n</A>
|
|
-
|
|
<A HREF="#r">r</A>
|
|
-
|
|
<A HREF="#y">y</A>
|
|
<P>
|
|
<H2><A NAME="c">c</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX3">command editing</A>
|
|
</DIR>
|
|
<H2><A NAME="e">e</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX4">editing command lines</A>
|
|
</DIR>
|
|
<H2><A NAME="i">i</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX8">initialization file, readline</A>
|
|
<LI><A HREF="readline.html#IDX1">interaction, readline</A>
|
|
</DIR>
|
|
<H2><A NAME="k">k</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX7">kill ring</A>
|
|
<LI><A HREF="readline.html#IDX5">killing text</A>
|
|
</DIR>
|
|
<H2><A NAME="n">n</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX2">notation, readline</A>
|
|
</DIR>
|
|
<H2><A NAME="r">r</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX98">readline, function</A>
|
|
</DIR>
|
|
<H2><A NAME="y">y</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX6">yanking text</A>
|
|
</DIR>
|
|
|
|
</P>
|
|
|
|
|
|
<H1><A NAME="SEC47" HREF="readline.html#TOC47">Function and Variable Index</A></H1>
|
|
<P>
|
|
Jump to:
|
|
<A HREF="#(">(</A>
|
|
-
|
|
<A HREF="#a">a</A>
|
|
-
|
|
<A HREF="#b">b</A>
|
|
-
|
|
<A HREF="#c">c</A>
|
|
-
|
|
<A HREF="#d">d</A>
|
|
-
|
|
<A HREF="#e">e</A>
|
|
-
|
|
<A HREF="#f">f</A>
|
|
-
|
|
<A HREF="#h">h</A>
|
|
-
|
|
<A HREF="#i">i</A>
|
|
-
|
|
<A HREF="#k">k</A>
|
|
-
|
|
<A HREF="#l">l</A>
|
|
-
|
|
<A HREF="#m">m</A>
|
|
-
|
|
<A HREF="#n">n</A>
|
|
-
|
|
<A HREF="#o">o</A>
|
|
-
|
|
<A HREF="#p">p</A>
|
|
-
|
|
<A HREF="#q">q</A>
|
|
-
|
|
<A HREF="#r">r</A>
|
|
-
|
|
<A HREF="#s">s</A>
|
|
-
|
|
<A HREF="#t">t</A>
|
|
-
|
|
<A HREF="#u">u</A>
|
|
-
|
|
<A HREF="#v">v</A>
|
|
-
|
|
<A HREF="#y">y</A>
|
|
<P>
|
|
<H2><A NAME="(">(</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX164">(int</A>
|
|
</DIR>
|
|
<H2><A NAME="a">a</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX83">abort (C-g)</A>
|
|
<LI><A HREF="readline.html#IDX34">accept-line (Newline, Return)</A>
|
|
<LI><A HREF="readline.html#IDX167">alphabetic</A>
|
|
</DIR>
|
|
<H2><A NAME="b">b</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX29">backward-char (C-b)</A>
|
|
<LI><A HREF="readline.html#IDX48">backward-delete-char (Rubout)</A>
|
|
<LI><A HREF="readline.html#IDX59">backward-kill-line (C-x Rubout)</A>
|
|
<LI><A HREF="readline.html#IDX63">backward-kill-word (M-DEL)</A>
|
|
<LI><A HREF="readline.html#IDX31">backward-word (M-b)</A>
|
|
<LI><A HREF="readline.html#IDX37">beginning-of-history (M-&#60;)</A>
|
|
<LI><A HREF="readline.html#IDX26">beginning-of-line (C-a)</A>
|
|
<LI><A HREF="readline.html#IDX9">bell-style</A>
|
|
</DIR>
|
|
<H2><A NAME="c">c</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX81">call-last-kbd-macro (C-x e)</A>
|
|
<LI><A HREF="readline.html#IDX57">capitalize-word (M-c)</A>
|
|
<LI><A HREF="readline.html#IDX91">character-search (C-])</A>
|
|
<LI><A HREF="readline.html#IDX92">character-search-backward (M-C-])</A>
|
|
<LI><A HREF="readline.html#IDX32">clear-screen (C-l)</A>
|
|
<LI><A HREF="readline.html#IDX10">comment-begin</A>
|
|
<LI><A HREF="readline.html#IDX74">complete (TAB)</A>
|
|
<LI><A HREF="readline.html#IDX11">completion-query-items</A>
|
|
<LI><A HREF="readline.html#IDX194">completion_matches</A>
|
|
<LI><A HREF="readline.html#IDX12">convert-meta</A>
|
|
<LI><A HREF="readline.html#IDX68">copy-backward-word ()</A>
|
|
<LI><A HREF="readline.html#IDX69">copy-forward-word ()</A>
|
|
<LI><A HREF="readline.html#IDX67">copy-region-as-kill ()</A>
|
|
</DIR>
|
|
<H2><A NAME="d">d</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX47">delete-char (C-d)</A>
|
|
<LI><A HREF="readline.html#IDX78">delete-char-or-list ()</A>
|
|
<LI><A HREF="readline.html#IDX65">delete-horizontal-space ()</A>
|
|
<LI><A HREF="readline.html#IDX72">digit-argument (M-0, M-1, ... M--)</A>
|
|
<LI><A HREF="readline.html#IDX173">digit_p</A>
|
|
<LI><A HREF="readline.html#IDX176">digit_value</A>
|
|
<LI><A HREF="readline.html#IDX169">ding</A>
|
|
<LI><A HREF="readline.html#IDX13">disable-completion</A>
|
|
<LI><A HREF="readline.html#IDX84">do-uppercase-version (M-a, M-b, M-<VAR>x</VAR>, ...)</A>
|
|
<LI><A HREF="readline.html#IDX56">downcase-word (M-l)</A>
|
|
<LI><A HREF="readline.html#IDX94">dump-functions ()</A>
|
|
<LI><A HREF="readline.html#IDX96">dump-macros ()</A>
|
|
<LI><A HREF="readline.html#IDX95">dump-variables ()</A>
|
|
</DIR>
|
|
<H2><A NAME="e">e</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX14">editing-mode</A>
|
|
<LI><A HREF="readline.html#IDX15">enable-keypad</A>
|
|
<LI><A HREF="readline.html#IDX80">end-kbd-macro (C-x ))</A>
|
|
<LI><A HREF="readline.html#IDX38">end-of-history (M-&#62;)</A>
|
|
<LI><A HREF="readline.html#IDX27">end-of-line (C-e)</A>
|
|
<LI><A HREF="readline.html#IDX90">exchange-point-and-mark (C-x C-x)</A>
|
|
<LI><A HREF="readline.html#IDX16">expand-tilde</A>
|
|
</DIR>
|
|
<H2><A NAME="f">f</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX195">filename_completion_function</A>
|
|
<LI><A HREF="readline.html#IDX49">forward-backward-delete-char ()</A>
|
|
<LI><A HREF="readline.html#IDX28">forward-char (C-f)</A>
|
|
<LI><A HREF="readline.html#IDX40">forward-search-history (C-s)</A>
|
|
<LI><A HREF="readline.html#IDX30">forward-word (M-f)</A>
|
|
<LI><A HREF="readline.html#IDX146">free_undo_list</A>
|
|
</DIR>
|
|
<H2><A NAME="h">h</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX44">history-search-backward ()</A>
|
|
<LI><A HREF="readline.html#IDX43">history-search-forward ()</A>
|
|
<LI><A HREF="readline.html#IDX17">horizontal-scroll-mode</A>
|
|
</DIR>
|
|
<H2><A NAME="i">i</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX18">input-meta</A>
|
|
<LI><A HREF="readline.html#IDX93">insert-comment (M-#)</A>
|
|
<LI><A HREF="readline.html#IDX76">insert-completions (M-*)</A>
|
|
<LI><A HREF="readline.html#IDX20">isearch-terminators</A>
|
|
</DIR>
|
|
<H2><A NAME="k">k</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX21">keymap</A>
|
|
<LI><A HREF="readline.html#IDX58">kill-line (C-k)</A>
|
|
<LI><A HREF="readline.html#IDX66">kill-region ()</A>
|
|
<LI><A HREF="readline.html#IDX61">kill-whole-line ()</A>
|
|
<LI><A HREF="readline.html#IDX62">kill-word (M-d)</A>
|
|
</DIR>
|
|
<H2><A NAME="l">l</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX172">lowercase_p</A>
|
|
</DIR>
|
|
<H2><A NAME="m">m</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX22">mark-modified-lines</A>
|
|
<LI><A HREF="readline.html#IDX77">menu-complete ()</A>
|
|
<LI><A HREF="readline.html#IDX19">meta-flag</A>
|
|
</DIR>
|
|
<H2><A NAME="n">n</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX36">next-history (C-n)</A>
|
|
<LI><A HREF="readline.html#IDX42">non-incremental-forward-search-history (M-n)</A>
|
|
<LI><A HREF="readline.html#IDX41">non-incremental-reverse-search-history (M-p)</A>
|
|
<LI><A HREF="readline.html#IDX168">numeric</A>
|
|
</DIR>
|
|
<H2><A NAME="o">o</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX23">output-meta</A>
|
|
</DIR>
|
|
<H2><A NAME="p">p</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX75">possible-completions (M-?)</A>
|
|
<LI><A HREF="readline.html#IDX85">prefix-meta (ESC)</A>
|
|
<LI><A HREF="readline.html#IDX35">previous-history (C-p)</A>
|
|
</DIR>
|
|
<H2><A NAME="q">q</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX50">quoted-insert (C-q, C-v)</A>
|
|
</DIR>
|
|
<H2><A NAME="r">r</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX82">re-read-init-file (C-x C-r)</A>
|
|
<LI><A HREF="readline.html#IDX97">readline</A>
|
|
<LI><A HREF="readline.html#IDX33">redraw-current-line ()</A>
|
|
<LI><A HREF="readline.html#IDX39">reverse-search-history (C-r)</A>
|
|
<LI><A HREF="readline.html#IDX87">revert-line (M-r)</A>
|
|
<LI><A HREF="readline.html#IDX119">rl_add_defun</A>
|
|
<LI><A HREF="readline.html#IDX145">rl_add_undo</A>
|
|
<LI><A HREF="readline.html#IDX198">rl_attempted_completion_function</A>
|
|
<LI><A HREF="readline.html#IDX204">rl_basic_quote_characters</A>
|
|
<LI><A HREF="readline.html#IDX203">rl_basic_word_break_characters</A>
|
|
<LI><A HREF="readline.html#IDX143">rl_begin_undo_group</A>
|
|
<LI><A HREF="readline.html#IDX128">rl_bind_key</A>
|
|
<LI><A HREF="readline.html#IDX129">rl_bind_key_in_map</A>
|
|
<LI><A HREF="readline.html#IDX118">rl_binding_keymap</A>
|
|
<LI><A HREF="readline.html#IDX177">rl_callback_handler_install</A>
|
|
<LI><A HREF="readline.html#IDX179">rl_callback_handler_remove</A>
|
|
<LI><A HREF="readline.html#IDX178">rl_callback_read_char</A>
|
|
<LI><A HREF="readline.html#IDX180">rl_catch_signals</A>
|
|
<LI><A HREF="readline.html#IDX181">rl_catch_sigwinch</A>
|
|
<LI><A HREF="readline.html#IDX201">rl_char_is_quoted_p</A>
|
|
<LI><A HREF="readline.html#IDX182">rl_cleanup_after_signal</A>
|
|
<LI><A HREF="readline.html#IDX154">rl_clear_message</A>
|
|
<LI><A HREF="readline.html#IDX187">rl_clear_signals</A>
|
|
<LI><A HREF="readline.html#IDX188">rl_complete</A>, <A HREF="rlman.html#IDX191">rl_complete</A>
|
|
<LI><A HREF="readline.html#IDX190">rl_complete_internal</A>
|
|
<LI><A HREF="readline.html#IDX206">rl_completer_quote_characters</A>
|
|
<LI><A HREF="readline.html#IDX205">rl_completer_word_break_characters</A>
|
|
<LI><A HREF="readline.html#IDX209">rl_completion_append_character</A>
|
|
<LI><A HREF="readline.html#IDX216">rl_completion_display_matches_hook</A>
|
|
<LI><A HREF="readline.html#IDX189">rl_completion_entry_function</A>, <A HREF="rlman.html#IDX197">rl_completion_entry_function</A>
|
|
<LI><A HREF="readline.html#IDX202">rl_completion_query_items</A>
|
|
<LI><A HREF="readline.html#IDX121">rl_copy_keymap</A>
|
|
<LI><A HREF="readline.html#IDX159">rl_copy_text</A>
|
|
<LI><A HREF="readline.html#IDX158">rl_delete_text</A>
|
|
<LI><A HREF="readline.html#IDX215">rl_directory_completion_hook</A>
|
|
<LI><A HREF="readline.html#IDX123">rl_discard_keymap</A>
|
|
<LI><A HREF="readline.html#IDX170">rl_display_match_list</A>
|
|
<LI><A HREF="readline.html#IDX147">rl_do_undo</A>
|
|
<LI><A HREF="readline.html#IDX103">rl_done</A>
|
|
<LI><A HREF="readline.html#IDX101">rl_end</A>
|
|
<LI><A HREF="readline.html#IDX144">rl_end_undo_group</A>
|
|
<LI><A HREF="readline.html#IDX105">rl_erase_empty_line</A>
|
|
<LI><A HREF="readline.html#IDX114">rl_event_hook</A>
|
|
<LI><A HREF="readline.html#IDX117">rl_executing_keymap</A>
|
|
<LI><A HREF="readline.html#IDX211">rl_filename_completion_desired</A>
|
|
<LI><A HREF="readline.html#IDX200">rl_filename_dequoting_function</A>
|
|
<LI><A HREF="readline.html#IDX207">rl_filename_quote_characters</A>
|
|
<LI><A HREF="readline.html#IDX212">rl_filename_quoting_desired</A>
|
|
<LI><A HREF="readline.html#IDX199">rl_filename_quoting_function</A>
|
|
<LI><A HREF="readline.html#IDX150">rl_forced_update_display</A>
|
|
<LI><A HREF="readline.html#IDX183">rl_free_line_state</A>
|
|
<LI><A HREF="readline.html#IDX141">rl_function_dumper</A>
|
|
<LI><A HREF="readline.html#IDX138">rl_function_of_keyseq</A>
|
|
<LI><A HREF="readline.html#IDX134">rl_generic_bind</A>
|
|
<LI><A HREF="readline.html#IDX124">rl_get_keymap</A>
|
|
<LI><A HREF="readline.html#IDX126">rl_get_keymap_by_name</A>
|
|
<LI><A HREF="readline.html#IDX127">rl_get_keymap_name</A>
|
|
<LI><A HREF="readline.html#IDX162">rl_getc</A>
|
|
<LI><A HREF="readline.html#IDX115">rl_getc_function</A>
|
|
<LI><A HREF="readline.html#IDX210">rl_ignore_completion_duplicates</A>
|
|
<LI><A HREF="readline.html#IDX214">rl_ignore_some_completions_function</A>
|
|
<LI><A HREF="readline.html#IDX213">rl_inhibit_completion</A>
|
|
<LI><A HREF="readline.html#IDX165">rl_initialize</A>
|
|
<LI><A HREF="readline.html#IDX193">rl_insert_completions</A>
|
|
<LI><A HREF="readline.html#IDX157">rl_insert_text</A>
|
|
<LI><A HREF="readline.html#IDX110">rl_instream</A>
|
|
<LI><A HREF="readline.html#IDX139">rl_invoking_keyseqs</A>
|
|
<LI><A HREF="readline.html#IDX140">rl_invoking_keyseqs_in_map</A>
|
|
<LI><A HREF="readline.html#IDX160">rl_kill_text</A>
|
|
<LI><A HREF="readline.html#IDX107">rl_library_version</A>
|
|
<LI><A HREF="readline.html#IDX99">rl_line_buffer</A>
|
|
<LI><A HREF="readline.html#IDX142">rl_list_funmap_names</A>
|
|
<LI><A HREF="readline.html#IDX120">rl_make_bare_keymap</A>
|
|
<LI><A HREF="readline.html#IDX122">rl_make_keymap</A>
|
|
<LI><A HREF="readline.html#IDX102">rl_mark</A>
|
|
<LI><A HREF="readline.html#IDX153">rl_message</A>
|
|
<LI><A HREF="readline.html#IDX148">rl_modifying</A>
|
|
<LI><A HREF="readline.html#IDX137">rl_named_function</A>
|
|
<LI><A HREF="readline.html#IDX151">rl_on_new_line</A>
|
|
<LI><A HREF="readline.html#IDX111">rl_outstream</A>
|
|
<LI><A HREF="readline.html#IDX135">rl_parse_and_bind</A>
|
|
<LI><A HREF="readline.html#IDX104">rl_pending_input</A>
|
|
<LI><A HREF="readline.html#IDX100">rl_point</A>
|
|
<LI><A HREF="readline.html#IDX192">rl_possible_completions</A>
|
|
<LI><A HREF="readline.html#IDX113">rl_pre_input_hook</A>
|
|
<LI><A HREF="readline.html#IDX106">rl_prompt</A>
|
|
<LI><A HREF="readline.html#IDX136">rl_read_init_file</A>
|
|
<LI><A HREF="readline.html#IDX161">rl_read_key</A>
|
|
<LI><A HREF="readline.html#IDX109">rl_readline_name</A>
|
|
<LI><A HREF="readline.html#IDX149">rl_redisplay</A>
|
|
<LI><A HREF="readline.html#IDX116">rl_redisplay_function</A>
|
|
<LI><A HREF="readline.html#IDX184">rl_reset_after_signal</A>
|
|
<LI><A HREF="readline.html#IDX152">rl_reset_line_state</A>
|
|
<LI><A HREF="readline.html#IDX166">rl_reset_terminal</A>
|
|
<LI><A HREF="readline.html#IDX185">rl_resize_terminal</A>
|
|
<LI><A HREF="readline.html#IDX156">rl_restore_prompt</A>
|
|
<LI><A HREF="readline.html#IDX155">rl_save_prompt</A>
|
|
<LI><A HREF="readline.html#IDX125">rl_set_keymap</A>
|
|
<LI><A HREF="readline.html#IDX186">rl_set_signals</A>
|
|
<LI><A HREF="readline.html#IDX208">rl_special_prefixes</A>
|
|
<LI><A HREF="readline.html#IDX112">rl_startup_hook</A>
|
|
<LI><A HREF="readline.html#IDX163">rl_stuff_char</A>
|
|
<LI><A HREF="readline.html#IDX108">rl_terminal_name</A>
|
|
<LI><A HREF="readline.html#IDX133">rl_unbind_command_in_map</A>
|
|
<LI><A HREF="readline.html#IDX132">rl_unbind_function_in_map</A>
|
|
<LI><A HREF="readline.html#IDX130">rl_unbind_key</A>
|
|
<LI><A HREF="readline.html#IDX131">rl_unbind_key_in_map</A>
|
|
</DIR>
|
|
<H2><A NAME="s">s</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX52">self-insert (a, b, A, 1, !, ...)</A>
|
|
<LI><A HREF="readline.html#IDX89">set-mark (C-@)</A>
|
|
<LI><A HREF="readline.html#IDX24">show-all-if-ambiguous</A>
|
|
<LI><A HREF="readline.html#IDX79">start-kbd-macro (C-x ()</A>
|
|
</DIR>
|
|
<H2><A NAME="t">t</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX51">tab-insert (M-TAB)</A>
|
|
<LI><A HREF="readline.html#IDX88">tilde-expand (M-~)</A>
|
|
<LI><A HREF="readline.html#IDX175">to_lower</A>
|
|
<LI><A HREF="readline.html#IDX174">to_upper</A>
|
|
<LI><A HREF="readline.html#IDX53">transpose-chars (C-t)</A>
|
|
<LI><A HREF="readline.html#IDX54">transpose-words (M-t)</A>
|
|
</DIR>
|
|
<H2><A NAME="u">u</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX86">undo (C-_, C-x C-u)</A>
|
|
<LI><A HREF="readline.html#IDX73">universal-argument ()</A>
|
|
<LI><A HREF="readline.html#IDX60">unix-line-discard (C-u)</A>
|
|
<LI><A HREF="readline.html#IDX64">unix-word-rubout (C-w)</A>
|
|
<LI><A HREF="readline.html#IDX55">upcase-word (M-u)</A>
|
|
<LI><A HREF="readline.html#IDX171">uppercase_p</A>
|
|
<LI><A HREF="readline.html#IDX196">username_completion_function</A>
|
|
</DIR>
|
|
<H2><A NAME="v">v</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX25">visible-stats</A>
|
|
</DIR>
|
|
<H2><A NAME="y">y</A></H2>
|
|
<DIR>
|
|
<LI><A HREF="readline.html#IDX70">yank (C-y)</A>
|
|
<LI><A HREF="readline.html#IDX46">yank-last-arg (M-., M-_)</A>
|
|
<LI><A HREF="readline.html#IDX45">yank-nth-arg (M-C-y)</A>
|
|
<LI><A HREF="readline.html#IDX71">yank-pop (M-y)</A>
|
|
</DIR>
|
|
|
|
</P>
|
|
<P><HR><P>
|
|
This document was generated on 31 December 1998 using the
|
|
<A HREF="http://wwwinfo.cern.ch/dis/texi2html/">texi2html</A>
|
|
translator version 1.52.</P>
|
|
</BODY>
|
|
</HTML>
|