old-cross-binutils/gdb/testsuite/gdb.threads/non-stop-fair-events.c
Pedro Alves 1ed415e2b9 non-stop-fair-events.exp slower on software single-step && !displ-step targets
On software single-step targets that don't support displaced stepping,
threads keep hitting each other's single-step breakpoints, and then
GDB needs to pause all threads to step past those.  The end result is
that progress in the main thread will be slower and it may take a bit
longer for the signal to be queued.  This patch bumps the timeout on
such targets.

gdb/testsuite/ChangeLog:
2015-09-16  Pedro Alves  <palves@redhat.com>
	    Sandra Loosemore <sandra@codesourcery.com>

	* gdb.threads/non-stop-fair-events.c (timeout): New global.
	(SECONDS): Redefine.
	(main): Call pthread_kill and alarm early.
	* gdb.threads/non-stop-fair-events.exp: Probe displaced stepping
	support.
	(test): If the target can't hardware step and doesn't support
	displaced stepping, increase the timeout.
2015-09-16 15:51:36 +01:00

96 lines
2.1 KiB
C

/* This testcase is part of GDB, the GNU debugger.
Copyright 2014-2015 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include <pthread.h>
#include <unistd.h>
#include <stdlib.h>
#include <signal.h>
#define NUM_THREADS 10
const int num_threads = NUM_THREADS;
/* Allow for as much timeout as DejaGnu wants, plus a bit of
slack. */
volatile unsigned int timeout = TIMEOUT;
#define SECONDS (timeout + 20)
pthread_t child_thread[NUM_THREADS];
volatile pthread_t signal_thread;
volatile int got_sig;
void
handler (int signo)
{
got_sig = 1;
}
void
loop_broke (void)
{
}
#define INF_LOOP \
do \
{ \
while (!got_sig) \
; \
} \
while (0)
void *
child_function (void *arg)
{
pthread_t self = pthread_self ();
while (1)
{
/* Reset the timer before going to INF_LOOP. */
alarm (SECONDS);
INF_LOOP; /* set thread breakpoint here */
loop_broke ();
}
}
int
main (void)
{
int res;
int i;
/* Call these early so that we're sure their PLTs are quickly
resolved now, instead of in the busy threads. */
pthread_kill (pthread_self (), 0);
alarm (0);
signal (SIGUSR1, handler);
for (i = 0; i < NUM_THREADS; i++)
{
res = pthread_create (&child_thread[i], NULL, child_function, NULL);
}
while (1)
{
pthread_kill (signal_thread, SIGUSR1); /* set kill breakpoint here */
/* Reset the timer before going to INF_LOOP. */
alarm (SECONDS);
INF_LOOP;
loop_broke ();
}
exit(EXIT_SUCCESS);
}