454de2ee15
* armcopro.c: Remove extraneous whitespace. * armdefs.h: Likewise. * armfpe.h: Likewise. * arminit.c: Likewise. * armopts.h: Likewise. * armos.c: Likewise. * armos.h: Likewise. * armrdi.c: Likewise. * armsupp.c: Likewise. * armvirt.c: Likewise. * bag.c: Likewise. * bag.h: Likewise. * communicate.c: Likewise. * communicate.h: Likewise. * dbg_conf.h: Likewise. * dbg_cp.h: Likewise. * dbg_hif.h: Likewise. * dbg_rdi.h: Likewise. * gdbhost.c: Likewise. * gdbhost.h: Likewise. * iwmmxt.c: Likewise. * iwmmxt.h: Likewise. * kid.c: Likewise. * main.c: Likewise. * maverick.c: Likewise. * parent.c: Likewise. * thumbemu.c: Likewise. * wrapper.c: Likewise.
254 lines
5.9 KiB
C
254 lines
5.9 KiB
C
/* communicate.c -- ARMulator RDP comms code: ARM6 Instruction Emulator.
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Copyright (C) 1994 Advanced RISC Machines Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, see <http://www.gnu.org/licenses/>. */
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/**************************************************************************/
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/* Functions to read and write characters or groups of characters */
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/* down sockets or pipes. Those that return a value return -1 on failure */
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/* and 0 on success. */
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/**************************************************************************/
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#include <sys/time.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include "armdefs.h"
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/* The socket to the debugger */
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int debugsock;
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/* The maximum number of file descriptors */
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extern int nfds;
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/* The socket handle */
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extern int sockethandle;
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/* Read and Write routines down a pipe or socket */
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/****************************************************************/
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/* Read an individual character. */
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/* All other read functions rely on this one. */
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/* It waits 15 seconds until there is a character available: if */
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/* no character is available, then it timeouts and returns -1. */
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/****************************************************************/
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int
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MYread_char (int sock, unsigned char *c)
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{
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int i;
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fd_set readfds;
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struct timeval timeout = { 15, 0 };
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struct sockaddr_in isa;
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retry:
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FD_ZERO (&readfds);
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FD_SET (sock, &readfds);
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i = select (nfds, &readfds, (fd_set *) 0, (fd_set *) 0, &timeout);
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if (i < 0)
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{
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perror ("select");
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exit (1);
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}
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if (!i)
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{
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fprintf (stderr, "read: Timeout\n");
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return -1;
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}
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if ((i = read (sock, c, 1)) < 1)
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{
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if (!i && sock == debugsock)
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{
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fprintf (stderr, "Connection with debugger severed.\n");
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/* This shouldn't be necessary for a detached armulator, but
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the armulator cannot be cold started a second time, so
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this is probably preferable to locking up. */
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return -1;
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fprintf (stderr, "Waiting for connection from debugger...");
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debugsock = accept (sockethandle, &isa, &i);
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if (debugsock == -1)
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{ /* Now we are in serious trouble... */
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perror ("accept");
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return -1;
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}
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fprintf (stderr, " done.\nConnection Established.\n");
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sock = debugsock;
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goto retry;
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}
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perror ("read");
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return -1;
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}
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#ifdef DEBUG
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if (sock == debugsock)
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fprintf (stderr, "<%02x ", *c);
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#endif
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return 0;
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}
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/****************************************************************/
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/* Read an individual character. */
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/* It waits until there is a character available. Returns -1 if */
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/* an error occurs. */
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/****************************************************************/
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int
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MYread_charwait (int sock, unsigned char *c)
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{
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int i;
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fd_set readfds;
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struct sockaddr_in isa;
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retry:
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FD_ZERO (&readfds);
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FD_SET (sock, &readfds);
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i = select (nfds, &readfds,
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(fd_set *) 0, (fd_set *) 0, (struct timeval *) 0);
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if (i < 0)
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{
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perror ("select");
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exit (-1);
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}
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if ((i = read (sock, c, 1)) < 1)
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{
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if (!i && sock == debugsock)
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{
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fprintf (stderr, "Connection with debugger severed.\n");
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return -1;
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fprintf (stderr, "Waiting for connection from debugger...");
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debugsock = accept (sockethandle, &isa, &i);
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if (debugsock == -1)
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{ /* Now we are in serious trouble... */
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perror ("accept");
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return -1;
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}
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fprintf (stderr, " done.\nConnection Established.\n");
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sock = debugsock;
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goto retry;
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}
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perror ("read");
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return -1;
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}
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#ifdef DEBUG
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if (sock == debugsock)
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fprintf (stderr, "<%02x ", *c);
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#endif
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return 0;
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}
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void
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MYwrite_char (int sock, unsigned char c)
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{
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if (write (sock, &c, 1) < 1)
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perror ("write");
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#ifdef DEBUG
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if (sock == debugsock)
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fprintf (stderr, ">%02x ", c);
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#endif
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}
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int
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MYread_word (int sock, ARMword * here)
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{
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unsigned char a, b, c, d;
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if (MYread_char (sock, &a) < 0)
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return -1;
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if (MYread_char (sock, &b) < 0)
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return -1;
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if (MYread_char (sock, &c) < 0)
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return -1;
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if (MYread_char (sock, &d) < 0)
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return -1;
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*here = a | b << 8 | c << 16 | d << 24;
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return 0;
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}
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void
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MYwrite_word (int sock, ARMword i)
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{
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MYwrite_char (sock, i & 0xff);
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MYwrite_char (sock, (i & 0xff00) >> 8);
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MYwrite_char (sock, (i & 0xff0000) >> 16);
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MYwrite_char (sock, (i & 0xff000000) >> 24);
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}
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void
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MYwrite_string (int sock, char *s)
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{
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int i;
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for (i = 0; MYwrite_char (sock, s[i]), s[i]; i++);
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}
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int
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MYread_FPword (int sock, char *putinhere)
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{
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int i;
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for (i = 0; i < 16; i++)
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if (MYread_char (sock, &putinhere[i]) < 0)
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return -1;
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return 0;
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}
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void
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MYwrite_FPword (int sock, char *fromhere)
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{
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int i;
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for (i = 0; i < 16; i++)
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MYwrite_char (sock, fromhere[i]);
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}
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/* Takes n bytes from source and those n bytes */
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/* down to dest */
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int
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passon (int source, int dest, int n)
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{
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char *p;
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int i;
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p = (char *) malloc (n);
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if (!p)
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{
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perror ("Out of memory\n");
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exit (1);
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}
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if (n)
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{
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for (i = 0; i < n; i++)
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if (MYread_char (source, &p[i]) < 0)
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return -1;
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#ifdef DEBUG
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if (dest == debugsock)
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for (i = 0; i < n; i++)
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fprintf (stderr, ")%02x ", (unsigned char) p[i]);
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#endif
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write (dest, p, n);
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}
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free (p);
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return 0;
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}
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