old-cross-binutils/gdb/m32r-tdep.c
Michael Snyder dc1b349d39 Added target function calls for SH, M32R and H8300.
Added some generic target-independant code for managing call-dummy frames.

Wed Nov 27 10:32:14 1996  Michael Snyder  <msnyder@cleaver.cygnus.com>

        * breakpoint.c: DELETE command will not delete CALL_DUMMY breakpoint.
        * blockframe.c: Add target-independant support for managing
                        CALL_DUMMY frames on the host side.
        * frame.h:      Declarations for generic CALL_DUMMY frame support.
        * h8300-tdep.c: Add target function calls using generic frame support.
        * config/h8300/tm-h8300.h: config for generic target function calls.
start-sanitize-m32r
        * m32r-tdep.c:  Add target function calls using generic frame support.
        * config/m32r/tm-m32r.h:   config for generic target function calls.
end-sanitize-m32r
        * sh-tdep.c:    Add target function calls using generic frame support.
        * config/sh/tm-sh.h:       config for generic target function calls.
start-sanitize-v850
        * v850-tdep.c:  Add target function calls using generic frame support.
        * config/v850/tm-v850.h:   config for generic target function calls.
end-sanitize-v850
        * valops.c:     ADD PUSH_RETURN_ADDRESS so that it doesn't have to be
                        done by PUSH_ARGUMENTS when there's no CALL_DUMMY.
1996-11-27 19:10:07 +00:00

482 lines
15 KiB
C

/* Target-dependent code for the Mitsubishi m32r for GDB, the GNU debugger.
Copyright 1996, Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
#include "defs.h"
#include "frame.h"
#include "inferior.h"
#include "obstack.h"
#include "target.h"
#include "value.h"
#include "bfd.h"
#include "gdb_string.h"
#include "gdbcore.h"
#include "symfile.h"
/* Function: frame_find_saved_regs
Return the frame_saved_regs structure for the frame.
Doesn't really work for dummy frames, but it does pass back
an empty frame_saved_regs, so I guess that's better than total failure */
void
m32r_frame_find_saved_regs PARAMS ((struct frame_info *fi,
struct frame_saved_regs *regaddr))
{
memcpy(regaddr, &fi->fsr, sizeof(struct frame_saved_regs));
}
/* Function: skip_prologue
Find end of function prologue */
CORE_ADDR
m32r_skip_prologue (pc)
CORE_ADDR pc;
{
CORE_ADDR func_addr, func_end;
struct symtab_and_line sal;
/* See what the symbol table says */
if (find_pc_partial_function (pc, NULL, &func_addr, &func_end))
{
sal = find_pc_line (func_addr, 0);
if (sal.line != 0 && sal.end < func_end)
return sal.end;
else
/* Either there's no line info, or the line after the prologue is after
the end of the function. In this case, there probably isn't a
prologue. */
return pc;
}
/* We can't find the start of this function, so there's nothing we can do. */
return pc;
}
/* Function: scan_prologue
This function decodes the target function prologue to determine
1) the size of the stack frame, and 2) which registers are saved on it.
It saves the offsets of saved regs in the frame_saved_regs argument,
and returns the frame size. */
static unsigned long
m32r_scan_prologue (fi, fsr)
struct frame_info *fi;
struct frame_saved_regs *fsr;
{
struct symtab_and_line sal;
CORE_ADDR prologue_start, prologue_end, current_pc;
unsigned long framesize;
/* this code essentially duplicates skip_prologue,
but we need the start address below. */
if (find_pc_partial_function (fi->pc, NULL, &prologue_start, &prologue_end))
{
sal = find_pc_line (prologue_start, 0);
if (sal.line == 0) /* no line info, use current PC */
if (prologue_start != entry_point_address ())
prologue_end = fi->pc;
else
return 0; /* _start has no frame or prologue */
else if (sal.end < prologue_end) /* next line begins after fn end */
prologue_end = sal.end; /* (probably means no prologue) */
}
else
prologue_end = prologue_start + 40; /* We're in the boondocks: allow for */
/* 16 pushes, an add, and "mv fp,sp" */
prologue_end = min (prologue_end, fi->pc);
/* Now, search the prologue looking for instructions that setup fp, save
rp (and other regs), adjust sp and such. */
framesize = 0;
for (current_pc = prologue_start; current_pc < prologue_end; current_pc += 2)
{
int insn;
int regno;
insn = read_memory_unsigned_integer (current_pc, 2);
if (insn & 0x8000) /* Four byte instruction? */
current_pc += 2;
if ((insn & 0xf0ff) == 0x207f) { /* st reg, @-sp */
framesize += 4;
regno = ((insn >> 8) & 0xf);
if (fsr) /* save_regs offset */
fsr->regs[regno] = framesize;
}
else if ((insn >> 8) == 0x4f) /* addi sp, xx */
/* add 8 bit sign-extended offset */
framesize += -((char) (insn & 0xff));
else if (insn == 0x8faf) /* add3 sp, sp, xxxx */
/* add 16 bit sign-extended offset */
framesize += -((short) read_memory_unsigned_integer (current_pc, 2));
else if (((insn >> 8) == 0xe4) && /* ld24 r4, xxxxxx ; sub sp, r4 */
read_memory_unsigned_integer (current_pc + 2, 2) == 0x0f24)
{ /* subtract 24 bit sign-extended negative-offset */
insn = read_memory_unsigned_integer (current_pc - 2, 4);
if (insn & 0x00800000) /* sign extend */
insn |= 0xff000000; /* negative */
else
insn &= 0x00ffffff; /* positive */
framesize += insn;
}
else if (insn == 0x1d8f) { /* mv fp, sp */
fi->using_frame_pointer = 1; /* fp is now valid */
break; /* end of stack adjustments */
}
else
break; /* anything else isn't prologue */
}
return framesize;
}
/* Function: init_extra_frame_info
This function actually figures out the frame address for a given pc and
sp. This is tricky on the m32r because we sometimes don't use an explicit
frame pointer, and the previous stack pointer isn't necessarily recorded
on the stack. The only reliable way to get this info is to
examine the prologue. */
void
m32r_init_extra_frame_info (fi)
struct frame_info *fi;
{
int reg;
if (fi->next)
fi->pc = FRAME_SAVED_PC (fi->next);
memset (fi->fsr.regs, '\000', sizeof fi->fsr.regs);
if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame))
{
/* We need to setup fi->frame here because run_stack_dummy gets it wrong
by assuming it's always FP. */
fi->frame = generic_read_register_dummy (fi->pc, fi->frame, SP_REGNUM);
fi->framesize = 0;
return;
}
else
{
fi->using_frame_pointer = 0;
fi->framesize = m32r_scan_prologue (fi, &fi->fsr);
if (!fi->next)
if (fi->using_frame_pointer)
fi->frame = read_register (FP_REGNUM);
else
fi->frame = read_register (SP_REGNUM);
else /* fi->next means this is not the innermost frame */
if (fi->using_frame_pointer) /* we have an FP */
if (fi->next->fsr.regs[FP_REGNUM] != 0) /* caller saved our FP */
fi->frame = read_memory_integer (fi->next->fsr.regs[FP_REGNUM], 4);
for (reg = 0; reg < NUM_REGS; reg++)
if (fi->fsr.regs[reg] != 0)
fi->fsr.regs[reg] = fi->frame + fi->framesize - fi->fsr.regs[reg];
}
}
/* Function: find_callers_reg
Find REGNUM on the stack. Otherwise, it's in an active register. One thing
we might want to do here is to check REGNUM against the clobber mask, and
somehow flag it as invalid if it isn't saved on the stack somewhere. This
would provide a graceful failure mode when trying to get the value of
caller-saves registers for an inner frame. */
CORE_ADDR
m32r_find_callers_reg (fi, regnum)
struct frame_info *fi;
int regnum;
{
for (; fi; fi = fi->next)
if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame))
return generic_read_register_dummy (fi->pc, fi->frame, regnum);
else if (fi->fsr.regs[regnum] != 0)
return read_memory_integer (fi->fsr.regs[regnum],
REGISTER_RAW_SIZE(regnum));
return read_register (regnum);
}
/* Function: frame_chain
Given a GDB frame, determine the address of the calling function's frame.
This will be used to create a new GDB frame struct, and then
INIT_EXTRA_FRAME_INFO and INIT_FRAME_PC will be called for the new frame.
For m32r, we save the frame size when we initialize the frame_info. */
CORE_ADDR
m32r_frame_chain (fi)
struct frame_info *fi;
{
CORE_ADDR fn_start, callers_pc, fp;
/* is this a dummy frame? */
if (PC_IN_CALL_DUMMY(fi->pc, fi->frame, fi->frame))
return fi->frame; /* dummy frame same as caller's frame */
/* is caller-of-this a dummy frame? */
callers_pc = FRAME_SAVED_PC(fi); /* find out who called us: */
fp = m32r_find_callers_reg (fi, FP_REGNUM);
if (PC_IN_CALL_DUMMY(callers_pc, fp, fp))
return fp; /* dummy frame's frame may bear no relation to ours */
if (find_pc_partial_function (fi->pc, 0, &fn_start, 0))
if (fn_start == entry_point_address ())
return 0; /* in _start fn, don't chain further */
return fi->frame + fi->framesize;
}
/* Function: push_return_address (pc)
Set up the return address for the inferior function call.
Necessary for targets that don't actually execute a JSR/BSR instruction
(ie. when using an empty CALL_DUMMY) */
CORE_ADDR
m32r_push_return_address (pc, sp)
CORE_ADDR pc;
CORE_ADDR sp;
{
#if CALL_DUMMY_LOCATION != AT_ENTRY_POINT
pc = pc - CALL_DUMMY_START_OFFSET + CALL_DUMMY_BREAKPOINT_OFFSET;
#else
pc = CALL_DUMMY_ADDRESS ();
#endif
write_register (RP_REGNUM, pc);
return sp;
}
/* Function: pop_frame
Discard from the stack the innermost frame,
restoring all saved registers. */
struct frame_info *
m32r_pop_frame (frame)
struct frame_info *frame;
{
int regnum;
if (PC_IN_CALL_DUMMY (frame->pc, frame->frame, frame->frame))
generic_pop_dummy_frame ();
else
{
for (regnum = 0; regnum < NUM_REGS; regnum++)
if (frame->fsr.regs[regnum] != 0)
write_register (regnum,
read_memory_integer (frame->fsr.regs[regnum], 4));
write_register (PC_REGNUM, FRAME_SAVED_PC (frame));
write_register (SP_REGNUM, read_register (FP_REGNUM));
if (read_register (PSW_REGNUM) & 0x80)
write_register (SPU_REGNUM, read_register (SP_REGNUM));
else
write_register (SPI_REGNUM, read_register (SP_REGNUM));
}
flush_cached_frames ();
return NULL;
}
/* Function: frame_saved_pc
Find the caller of this frame. We do this by seeing if RP_REGNUM is saved
in the stack anywhere, otherwise we get it from the registers. */
CORE_ADDR
m32r_frame_saved_pc (fi)
struct frame_info *fi;
{
if (PC_IN_CALL_DUMMY(fi->pc, fi->frame, fi->frame))
return generic_read_register_dummy(fi->pc, fi->frame, PC_REGNUM);
else
return m32r_find_callers_reg (fi, RP_REGNUM);
}
/* Function: push_arguments
Setup the function arguments for calling a function in the inferior.
On the Mitsubishi M32R architecture, there are four registers (R0 to R3)
which are dedicated for passing function arguments. Up to the first
four arguments (depending on size) may go into these registers.
The rest go on the stack.
Arguments that are smaller than 4 bytes will still take up a whole
register or a whole 32-bit word on the stack, and will be
right-justified in the register or the stack word. This includes
chars, shorts, and small aggregate types.
Arguments of 8 bytes size are split between two registers, if
available. If only one register is available, the argument will
be split between the register and the stack. Otherwise it is
passed entirely on the stack. Aggregate types with sizes between
4 and 8 bytes are passed entirely on the stack, and are left-justified
within the double-word (as opposed to aggregates smaller than 4 bytes
which are right-justified).
Aggregates of greater than 8 bytes are first copied onto the stack,
and then a pointer to the copy is passed in the place of the normal
argument (either in a register if available, or on the stack).
Functions that must return an aggregate type can return it in the
normal return value registers (R0 and R1) if its size is 8 bytes or
less. For larger return values, the caller must allocate space for
the callee to copy the return value to. A pointer to this space is
passed as an implicit first argument, always in R0. */
CORE_ADDR
m32r_push_arguments (nargs, args, sp, struct_return, struct_addr)
int nargs;
value_ptr *args;
CORE_ADDR sp;
unsigned char struct_return;
CORE_ADDR struct_addr;
{
int stack_offset, stack_alloc;
int argreg;
int argnum;
struct type *type;
CORE_ADDR regval;
char *val;
char valbuf[4];
int len;
int odd_sized_struct;
/* first force sp to a 4-byte alignment */
sp = sp & ~3;
argreg = ARG0_REGNUM;
/* The "struct return pointer" pseudo-argument goes in R0 */
if (struct_return)
write_register (argreg++, struct_addr);
/* Now make sure there's space on the stack */
for (argnum = 0, stack_alloc = 0;
argnum < nargs; argnum++)
stack_alloc += ((TYPE_LENGTH(VALUE_TYPE(args[argnum])) + 3) & ~3);
sp -= stack_alloc; /* make room on stack for args */
/* Now load as many as possible of the first arguments into
registers, and push the rest onto the stack. There are 16 bytes
in four registers available. Loop thru args from first to last. */
argreg = ARG0_REGNUM;
for (argnum = 0, stack_offset = 0; argnum < nargs; argnum++)
{
type = VALUE_TYPE (args[argnum]);
len = TYPE_LENGTH (type);
memset(valbuf, 0, sizeof(valbuf));
if (len < 4)
{ /* value gets right-justified in the register or stack word */
memcpy(valbuf + (4 - len),
(char *) VALUE_CONTENTS (args[argnum]), len);
val = valbuf;
}
else
val = (char *) VALUE_CONTENTS (args[argnum]);
if (len > 4 && (len & 3) != 0)
odd_sized_struct = 1; /* such structs go entirely on stack */
else
odd_sized_struct = 0;
while (len > 0)
{
if (argreg > ARGLAST_REGNUM || odd_sized_struct)
{ /* must go on the stack */
write_memory (sp + stack_offset, val, 4);
stack_offset += 4;
}
/* NOTE WELL!!!!! This is not an "else if" clause!!!
That's because some *&^%$ things get passed on the stack
AND in the registers! */
if (argreg <= ARGLAST_REGNUM)
{ /* there's room in a register */
regval = extract_address (val, REGISTER_RAW_SIZE(argreg));
write_register (argreg++, regval);
}
/* Store the value 4 bytes at a time. This means that things
larger than 4 bytes may go partly in registers and partly
on the stack. */
len -= REGISTER_RAW_SIZE(argreg);
val += REGISTER_RAW_SIZE(argreg);
}
}
return sp;
}
/* Function: fix_call_dummy
If there is real CALL_DUMMY code (eg. on the stack), this function
has the responsability to insert the address of the actual code that
is the target of the target function call. */
int
m32r_fix_call_dummy (dummy, pc, fun, nargs, args, type, gcc_p)
char *dummy;
CORE_ADDR pc;
CORE_ADDR fun;
int nargs;
value_ptr *args;
struct type *type;
int gcc_p;
{
/* ld24 r8, <(imm24) fun> */
*(unsigned long *) (dummy) = (fun & 0x00ffffff) | 0xe8000000;
}
/* Function: get_saved_register
Just call the generic_get_saved_register function. */
void
get_saved_register (raw_buffer, optimized, addrp, frame, regnum, lval)
char *raw_buffer;
int *optimized;
CORE_ADDR *addrp;
struct frame_info *frame;
int regnum;
enum lval_type *lval;
{
generic_get_saved_register (raw_buffer, optimized, addrp,
frame, regnum, lval);
}
/* Function: m32r_write_sp
Because SP is really a read-only register that mirrors either SPU or SPI,
we must actually write one of those two as well, depending on PSW. */
void
m32r_write_sp (val)
CORE_ADDR val;
{
unsigned long psw = read_register (PSW_REGNUM);
if (psw & 0x80) /* stack mode: user or interrupt */
write_register (SPU_REGNUM, val);
else
write_register (SPI_REGNUM, val);
write_register (SP_REGNUM, val);
}
void
_initialize_m32r_tdep ()
{
tm_print_insn = print_insn_m32r;
}