168 lines
4.5 KiB
C
168 lines
4.5 KiB
C
/*
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* Copyright (c) 1983 Regents of the University of California.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms are permitted
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* provided that: (1) source distributions retain this entire copyright
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* notice and comment, and (2) distributions including binaries display
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* the following acknowledgement: ``This product includes software
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* developed by the University of California, Berkeley and its contributors''
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* in the documentation or other materials provided with the distribution
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* and in all advertising materials mentioning features or use of this
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* software. Neither the name of the University nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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*/
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#include "gprof.h"
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#include "cg_arcs.h"
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#include "core.h"
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#include "hist.h"
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#include "symtab.h"
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/*
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* Opcodes of the call instructions:
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*/
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#define OP_Jxx 0x1a
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#define OP_BSR 0x34
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#define Jxx_FUNC_JMP 0
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#define Jxx_FUNC_JSR 1
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#define Jxx_FUNC_RET 2
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#define Jxx_FUNC_JSR_COROUTINE 3
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typedef union
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{
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struct
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{
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unsigned other:26;
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unsigned op_code:6;
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}
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a; /* any format */
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struct
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{
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int disp:21;
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unsigned ra:5;
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unsigned op_code:6;
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}
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b; /* branch format */
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struct
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{
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int hint:14;
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unsigned func:2;
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unsigned rb:5;
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unsigned ra:5;
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unsigned op_code:6;
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}
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j; /* jump format */
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}
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alpha_Instruction;
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static Sym indirect_child;
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/*
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* On the Alpha we can only detect PC relative calls, which are
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* usually generated for calls to functions within the same
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* object file only. This is still better than nothing, however.
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* (In particular it should be possible to find functions that
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* potentially call integer division routines, for example.)
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*/
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void
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alpha_find_call (parent, p_lowpc, p_highpc)
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Sym *parent;
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bfd_vma p_lowpc;
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bfd_vma p_highpc;
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{
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static bfd_vma delta = 0;
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bfd_vma dest_pc;
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alpha_Instruction *pc;
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Sym *child;
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if (!delta)
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{
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delta = (bfd_vma) core_text_space - core_text_sect->vma;
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sym_init (&indirect_child);
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indirect_child.name = "<indirect child>";
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indirect_child.cg.prop.fract = 1.0;
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indirect_child.cg.cyc.head = &indirect_child;
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}
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if (!core_text_space)
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{
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return;
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}
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if (p_lowpc < s_lowpc)
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{
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p_lowpc = s_lowpc;
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}
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if (p_highpc > s_highpc)
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{
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p_highpc = s_highpc;
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}
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DBG (CALLDEBUG, printf ("[find_call] %s: 0x%lx to 0x%lx\n",
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parent->name, p_lowpc, p_highpc));
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for (pc = (alpha_Instruction *) (p_lowpc + delta);
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pc < (alpha_Instruction *) (p_highpc + delta);
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++pc)
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{
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switch (pc->a.op_code)
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{
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case OP_Jxx:
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/*
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* There is no simple and reliable way to determine the
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* target of a jsr (the hint bits help, but there aren't
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* enough bits to get a satisfactory hit rate). Instead,
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* for any indirect jump we simply add an arc from PARENT
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* to INDIRECT_CHILD---that way the user it at least able
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* to see that there are other calls as well.
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*/
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if (pc->j.func == Jxx_FUNC_JSR
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|| pc->j.func == Jxx_FUNC_JSR_COROUTINE)
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{
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DBG (CALLDEBUG,
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printf ("[find_call] 0x%lx: jsr%s <indirect_child>\n",
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(bfd_vma) pc - delta,
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pc->j.func == Jxx_FUNC_JSR ? "" : "_coroutine"));
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arc_add (parent, &indirect_child, 0);
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}
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break;
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case OP_BSR:
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DBG (CALLDEBUG,
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printf ("[find_call] 0x%lx: bsr", (bfd_vma) pc - delta));
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/*
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* Regular PC relative addressing. Check that this is the
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* address of a function. The linker sometimes redirects
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* the entry point by 8 bytes to skip loading the global
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* pointer, so we all for either address:
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*/
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dest_pc = ((bfd_vma) (pc + 1 + pc->b.disp)) - delta;
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if (dest_pc >= s_lowpc && dest_pc <= s_highpc)
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{
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child = sym_lookup (&symtab, dest_pc);
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DBG (CALLDEBUG,
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printf (" 0x%lx\t; name=%s, addr=0x%lx",
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dest_pc, child->name, child->addr));
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if (child->addr == dest_pc || child->addr == dest_pc - 8)
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{
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DBG (CALLDEBUG, printf ("\n"));
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/* a hit: */
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arc_add (parent, child, 0);
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continue;
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}
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}
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/*
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* Something funny going on.
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*/
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DBG (CALLDEBUG, printf ("\tbut it's a botch\n"));
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break;
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default:
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break;
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}
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}
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}
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