old-cross-binutils/sim/mn10300/op_utils.c
Mike Frysinger 96eaf29ec4 sim: mn10300: delete unused exception/exited/debug state
The syscall path was the only code checking the custom exception state
after recent cleanups.  Once we change that to the common engine halt
function, we can delete that state entirely.

This also helps highlight some other dead code that we can cull.
2015-06-11 07:29:16 -04:00

220 lines
5 KiB
C

#include "sim-main.h"
#include "targ-vals.h"
#ifdef HAVE_UTIME_H
#include <utime.h>
#endif
#ifdef HAVE_TIME_H
#include <time.h>
#endif
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_STRING_H
#include <string.h>
#else
#ifdef HAVE_STRINGS_H
#include <strings.h>
#endif
#endif
#include <sys/stat.h>
#include <sys/times.h>
#include <sys/time.h>
#define REG0(X) ((X) & 0x3)
#define REG1(X) (((X) & 0xc) >> 2)
#define REG0_4(X) (((X) & 0x30) >> 4)
#define REG0_8(X) (((X) & 0x300) >> 8)
#define REG1_8(X) (((X) & 0xc00) >> 10)
#define REG0_16(X) (((X) & 0x30000) >> 16)
#define REG1_16(X) (((X) & 0xc0000) >> 18)
INLINE_SIM_MAIN (void)
genericAdd(unsigned32 source, unsigned32 destReg)
{
int z, c, n, v;
unsigned32 dest, sum;
dest = State.regs[destReg];
sum = source + dest;
State.regs[destReg] = sum;
z = (sum == 0);
n = (sum & 0x80000000);
c = (sum < source) || (sum < dest);
v = ((dest & 0x80000000) == (source & 0x80000000)
&& (dest & 0x80000000) != (sum & 0x80000000));
PSW &= ~(PSW_Z | PSW_N | PSW_C | PSW_V);
PSW |= ((z ? PSW_Z : 0) | ( n ? PSW_N : 0)
| (c ? PSW_C : 0) | (v ? PSW_V : 0));
}
INLINE_SIM_MAIN (void)
genericSub(unsigned32 source, unsigned32 destReg)
{
int z, c, n, v;
unsigned32 dest, difference;
dest = State.regs[destReg];
difference = dest - source;
State.regs[destReg] = difference;
z = (difference == 0);
n = (difference & 0x80000000);
c = (source > dest);
v = ((dest & 0x80000000) != (source & 0x80000000)
&& (dest & 0x80000000) != (difference & 0x80000000));
PSW &= ~(PSW_Z | PSW_N | PSW_C | PSW_V);
PSW |= ((z ? PSW_Z : 0) | ( n ? PSW_N : 0)
| (c ? PSW_C : 0) | (v ? PSW_V : 0));
}
INLINE_SIM_MAIN (void)
genericCmp(unsigned32 leftOpnd, unsigned32 rightOpnd)
{
int z, c, n, v;
unsigned32 value;
value = rightOpnd - leftOpnd;
z = (value == 0);
n = (value & 0x80000000);
c = (leftOpnd > rightOpnd);
v = ((rightOpnd & 0x80000000) != (leftOpnd & 0x80000000)
&& (rightOpnd & 0x80000000) != (value & 0x80000000));
PSW &= ~(PSW_Z | PSW_N | PSW_C | PSW_V);
PSW |= ((z ? PSW_Z : 0) | ( n ? PSW_N : 0)
| (c ? PSW_C : 0) | (v ? PSW_V : 0));
}
INLINE_SIM_MAIN (void)
genericOr(unsigned32 source, unsigned32 destReg)
{
int n, z;
State.regs[destReg] |= source;
z = (State.regs[destReg] == 0);
n = (State.regs[destReg] & 0x80000000) != 0;
PSW &= ~(PSW_Z | PSW_N | PSW_C | PSW_V);
PSW |= ((z ? PSW_Z : 0) | (n ? PSW_N : 0));
}
INLINE_SIM_MAIN (void)
genericXor(unsigned32 source, unsigned32 destReg)
{
int n, z;
State.regs[destReg] ^= source;
z = (State.regs[destReg] == 0);
n = (State.regs[destReg] & 0x80000000) != 0;
PSW &= ~(PSW_Z | PSW_N | PSW_C | PSW_V);
PSW |= ((z ? PSW_Z : 0) | (n ? PSW_N : 0));
}
INLINE_SIM_MAIN (void)
genericBtst(unsigned32 leftOpnd, unsigned32 rightOpnd)
{
unsigned32 temp;
int z, n;
temp = rightOpnd;
temp &= leftOpnd;
n = (temp & 0x80000000) != 0;
z = (temp == 0);
PSW &= ~(PSW_Z | PSW_N | PSW_C | PSW_V);
PSW |= (z ? PSW_Z : 0) | (n ? PSW_N : 0);
}
/* Read/write functions for system call interface. */
INLINE_SIM_MAIN (int)
syscall_read_mem (host_callback *cb, struct cb_syscall *sc,
unsigned long taddr, char *buf, int bytes)
{
SIM_DESC sd = (SIM_DESC) sc->p1;
sim_cpu *cpu = STATE_CPU(sd, 0);
return sim_core_read_buffer (sd, cpu, read_map, buf, taddr, bytes);
}
INLINE_SIM_MAIN (int)
syscall_write_mem (host_callback *cb, struct cb_syscall *sc,
unsigned long taddr, const char *buf, int bytes)
{
SIM_DESC sd = (SIM_DESC) sc->p1;
sim_cpu *cpu = STATE_CPU(sd, 0);
return sim_core_write_buffer (sd, cpu, write_map, buf, taddr, bytes);
}
/* syscall */
INLINE_SIM_MAIN (void)
do_syscall (void)
{
/* We use this for simulated system calls; we may need to change
it to a reserved instruction if we conflict with uses at
Matsushita. */
int save_errno = errno;
errno = 0;
/* Registers passed to trap 0 */
/* Function number. */
#define FUNC (State.regs[0])
/* Parameters. */
#define PARM1 (State.regs[1])
#define PARM2 (load_word (State.regs[REG_SP] + 12))
#define PARM3 (load_word (State.regs[REG_SP] + 16))
/* Registers set by trap 0 */
#define RETVAL State.regs[0] /* return value */
#define RETERR State.regs[1] /* return error code */
/* Turn a pointer in a register into a pointer into real memory. */
#define MEMPTR(x) (State.mem + x)
if ( FUNC == TARGET_SYS_exit )
{
/* EXIT - caller can look in PARM1 to work out the reason */
sim_engine_halt (simulator, STATE_CPU (simulator, 0), NULL, PC,
(PARM1 == 0xdead ? SIM_SIGABRT : sim_exited), PARM1);
}
else
{
CB_SYSCALL syscall;
CB_SYSCALL_INIT (&syscall);
syscall.arg1 = PARM1;
syscall.arg2 = PARM2;
syscall.arg3 = PARM3;
syscall.func = FUNC;
syscall.p1 = (PTR) simulator;
syscall.read_mem = syscall_read_mem;
syscall.write_mem = syscall_write_mem;
cb_syscall (STATE_CALLBACK (simulator), &syscall);
RETERR = syscall.errcode;
RETVAL = syscall.result;
}
errno = save_errno;
}