old-cross-binutils/gold/script.h
Ian Lance Taylor 7d9e3d9854 * mapfile.cc: New file.
* mapfile.h: New file.
	* options.h (class General_options): Add -M/--print-map and -Map.
	* options.cc (General_options::finalize): Make -M equivalent to
	-Map -.
	* main.cc: Include <cstdio> and "mapfile.h".
	(main): Open mapfile if requested.
	* gold.cc (class Middle_runner): Add mapfile_ field.  Update
	constructor.  Change caller.
	(queue_initial_tasks): Add mapfile parameter.  Change caller.
	(queue_middle_tasks): Likewise.
	* gold.h (queue_initial_tasks, queue_middle_tasks): Update
	declarations.
	* archive.cc: Include "mapfile.h".
	(Archive::add_symbols): Add mapfile parameter.  Change all
	callers.  Pass mapfile, symbol, and reason to include_member.
	(Archive::include_all_members): Add mapfile parameter.  Change all
	callers.
	(Archive::include_member): Add mapfile, sym, and why parameters.
	Change all callers.  Report inclusion to map file.
	* archive.h: Include "fileread.h".
	(class Archive): Update declarations.
	(Archive::file): New const method.
	(class Add_archive_symbols): Add mapfile_ field.  Update
	constructor.  Change all callers.
	* readsyms.h (class Read_symbols): Likewise.
	(class Finish_group): Likewise.
	(class Read_script): Likewise.
	* common.cc: Include "mapfile.h".
	(Symbol_table::allocate_commons): Add mapfile parameter.  Change
	all callers.
	(Symbol_table::do_allocate_commons): Likewise.
	(Symbol_table::do_allocate_commons_list): Likewise.  Report common
	symbol allocation to mapfile.
	* common.h (class Allocate_commons_task): Add mapfile_ field.
	Update constructor.  Change all callers.
	* symtab.h (class Symbol_table): Update declarations.
	* layout.cc: Include "mapfile.h".
	(Layout_task_runner::run): Print information to mapfile.
	(Layout::create_gold_note): Change Output_data_fixed_space to
	Output_data_zero_fill.
	(Layout::create_build_id): Likewise.
	(Layout::print_to_mapfile): New function.
	* layout.h (class Layout_task_runner): Add mapfile_ field.  Update
	constructor.  Change caller.
	(class Layout): Declare print_to_mapfile.
	* output.cc (Output_section::Input_section::print_to_mapfile): New
	function.
	(Output_section::add_input_section): If producing a map, always
	add to input_sections_ list.
	(Output_section::do_print_to_mapfile): New function.
	(Output_segment::print_sections_to_mapfile): New function.
	(Output_segment::print_section_list_to_mapfile): New function.
	* output.h: Include "mapfile.h".
	(Output_data::print_to_mapfile): New function.
	(Output_data::do_print_to_mapfile): New virtual function.
	(Output_segment_headers::do_print_to_mapfile): New function.
	(Output_file_header::do_print_to_mapfile): New function.
	(Output_data_const::do_print_to_mapfile): New function.
	(class Output_data_const_buffer): Add map_name_ field.  Update
	constructor.  Change all callers.  Add do_print_to_mapfile
	function.
	(class Output_data_fixed_space): Likewise.
	(class Output_data_space): Likewise.
	(class Output_data_zero_fill): New class.
	(Output_data_strtab::do_print_to_mapfile): New function.
	(Output_data_reloc_base::do_print_to_mapfile): New function.
	(Output_relocatable_relocs::do_print_to_mapfile): New function.
	(Output_data_group::do_print_to_mapfile): New function.
	(Output_data_got::do_print_to_mapfile): New function.
	(Output_data_dynamic::do_print_to_mapfile): New function.
	(Output_symtab_xindex::do_print_to_mapfile): New function.
	(class Output_section): Declare do_print_to_mapflie.  Declare
	print_to_mapfile in Input_section.
	(class Output_segment): Declare new functions.
	* object.h (Sized_relobj::symbol_count): New function.
	* script-sections.cc
	(Output_section_element_dot_assignment::set_section_addresses):
	Change Output_data_fixed_space to Output_data_zero_fill.
	(Output_data_expression::do_print_to_mapfile): New function.
	* script.cc (read_input_script): Add mapfile parameter.  Change
	all callers.
	* script.h (read_input_script): Update declaration.
	* ehframe.h (Eh_frame_hdr::do_print_to_mapfile): New function.
	(Eh_frame::do_print_to_mapfile): New function.
	* merge.h (Output_merge_data::do_print_to_mapfile): New function.
	(Output_merge_string::do_print_to_mapfile): New function.
	* i386.cc (Output_data_plt_i386::do_print_to_mapfile): New
	function.
	* sparc.cc (Output_data_plt_sparc::do_print_to_mapfile): New
	function.
	* x86_64.cc (Output_data_plt_x86_64::do_print_to_mapfile): New
	function.
	* Makefile.am (CCFILES): Add mapfile.cc.
	(HFILES): Add mapfile.h.
	* Makefile.in: Rebuild.
2008-05-21 21:37:44 +00:00

417 lines
13 KiB
C++

// script.h -- handle linker scripts for gold -*- C++ -*-
// Copyright 2006, 2007, 2008 Free Software Foundation, Inc.
// Written by Ian Lance Taylor <iant@google.com>.
// This file is part of gold.
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
// MA 02110-1301, USA.
// We implement a subset of the original GNU ld linker script language
// for compatibility. The goal is not to implement the entire
// language. It is merely to implement enough to handle common uses.
// In particular we need to handle /usr/lib/libc.so on a typical
// GNU/Linux system, and we want to handle linker scripts used by the
// Linux kernel build.
#ifndef GOLD_SCRIPT_H
#define GOLD_SCRIPT_H
#include <cstdio>
#include <string>
#include <vector>
#include "script-sections.h"
namespace gold
{
class General_options;
class Command_line;
class Symbol_table;
class Layout;
class Mapfile;
class Input_argument;
class Input_objects;
class Input_group;
class Input_file;
class Output_segment;
class Task_token;
class Workqueue;
struct Version_dependency_list;
struct Version_expression_list;
struct Version_tree;
// This class represents an expression in a linker script.
class Expression
{
protected:
// These should only be created by child classes.
Expression()
{ }
public:
virtual ~Expression()
{ }
// Return the value of the expression which is not permitted to
// refer to the dot symbol. CHECK_ASSERTIONS is true if we should
// check whether assertions are true.
uint64_t
eval(const Symbol_table*, const Layout*, bool check_assertions);
// Return the value of an expression which is permitted to refer to
// the dot symbol. DOT_VALUE is the absolute value of the dot
// symbol. DOT_SECTION is the section in which dot is defined; it
// should be NULL if the dot symbol has an absolute value (e.g., is
// defined in a SECTIONS clause outside of any output section
// definition). This sets *RESULT_SECTION to indicate where the
// value is defined. If the value is absolute *RESULT_SECTION will
// be NULL. Note that the returned value is still an absolute
// value; to get a section relative value the caller must subtract
// the section address.
uint64_t
eval_with_dot(const Symbol_table*, const Layout*, bool check_assertions,
uint64_t dot_value, Output_section* dot_section,
Output_section** result_section);
// Return the value of an expression which may or may not be
// permitted to refer to the dot symbol, depending on
// is_dot_available.
uint64_t
eval_maybe_dot(const Symbol_table*, const Layout*, bool check_assertions,
bool is_dot_available, uint64_t dot_value,
Output_section* dot_section,
Output_section** result_section);
// Print the expression to the FILE. This is for debugging.
virtual void
print(FILE*) const = 0;
protected:
struct Expression_eval_info;
public:
// Compute the value of the expression (implemented by child class).
// This is public rather than protected because it is called
// directly by children of Expression on other Expression objects.
virtual uint64_t
value(const Expression_eval_info*) = 0;
private:
// May not be copied.
Expression(const Expression&);
Expression& operator=(const Expression&);
};
// Version_script_info stores information parsed from the version
// script, either provided by --version-script or as part of a linker
// script. A single Version_script_info object per target is owned by
// Script_options.
class Version_script_info
{
public:
~Version_script_info();
// Clear everything.
void
clear();
// Return whether any version were defined in the version script.
bool
empty() const
{ return this->version_trees_.empty(); }
// Return the version associated with the given symbol name.
// Strings are allocated out of the stringpool given in the
// constructor. Strings are allocated out of the stringpool given
// in the constructor.
const std::string&
get_symbol_version(const char* symbol) const
{ return get_symbol_version_helper(symbol, true); }
// Return whether this symbol matches the local: section of a
// version script (it doesn't matter which).
bool
symbol_is_local(const char* symbol) const
{
return (get_symbol_version(symbol).empty()
&& !get_symbol_version_helper(symbol, false).empty());
}
// Return the names of versions defined in the version script.
// Strings are allocated out of the stringpool given in the
// constructor.
std::vector<std::string>
get_versions() const;
// Return the list of dependencies for this version.
std::vector<std::string>
get_dependencies(const char* version) const;
// The following functions should only be used by the bison helper
// functions. They allocate new structs whose memory belongs to
// Version_script_info. The bison functions copy the information
// from the version script into these structs.
struct Version_dependency_list*
allocate_dependency_list();
struct Version_expression_list*
allocate_expression_list();
struct Version_tree*
allocate_version_tree();
// Print contents to the FILE. This is for debugging.
void
print(FILE*) const;
private:
void
print_expression_list(FILE* f, const Version_expression_list*) const;
const std::string& get_symbol_version_helper(const char* symbol,
bool check_global) const;
std::vector<struct Version_dependency_list*> dependency_lists_;
std::vector<struct Version_expression_list*> expression_lists_;
std::vector<struct Version_tree*> version_trees_;
};
// This class manages assignments to symbols. These can appear in
// three different locations in scripts: outside of a SECTIONS clause,
// within a SECTIONS clause, and within an output section definition
// within a SECTIONS clause. This can also appear on the command line
// via the --defsym command line option.
class Symbol_assignment
{
public:
Symbol_assignment(const char* name, size_t namelen, Expression* val,
bool provide, bool hidden)
: name_(name, namelen), val_(val), provide_(provide), hidden_(hidden),
sym_(NULL)
{ }
// Add the symbol to the symbol table.
void
add_to_table(Symbol_table*);
// Finalize the symbol value.
void
finalize(Symbol_table*, const Layout*);
// Finalize the symbol value when it can refer to the dot symbol.
void
finalize_with_dot(Symbol_table*, const Layout*, uint64_t dot_value,
Output_section* dot_section);
// Set the symbol value, but only if the value is absolute. This is
// used while processing a SECTIONS clause. We assume that dot is
// an absolute value here. We do not check assertions.
void
set_if_absolute(Symbol_table*, const Layout*, bool is_dot_available,
uint64_t dot_value);
// Print the assignment to the FILE. This is for debugging.
void
print(FILE*) const;
private:
// Shared by finalize and finalize_with_dot.
void
finalize_maybe_dot(Symbol_table*, const Layout*, bool is_dot_available,
uint64_t dot_value, Output_section* dot_section);
// Sized version of finalize.
template<int size>
void
sized_finalize(Symbol_table*, const Layout*, bool is_dot_available,
uint64_t dot_value, Output_section*);
// Symbol name.
std::string name_;
// Expression to assign to symbol.
Expression* val_;
// Whether the assignment should be provided (only set if there is
// an undefined reference to the symbol.
bool provide_;
// Whether the assignment should be hidden.
bool hidden_;
// The entry in the symbol table.
Symbol* sym_;
};
// This class manages assertions in linker scripts. These can appear
// in all the places where a Symbol_assignment can appear.
class Script_assertion
{
public:
Script_assertion(Expression* check, const char* message,
size_t messagelen)
: check_(check), message_(message, messagelen)
{ }
// Check the assertion.
void
check(const Symbol_table*, const Layout*);
// Print the assertion to the FILE. This is for debugging.
void
print(FILE*) const;
private:
// The expression to check.
Expression* check_;
// The message to issue if the expression fails.
std::string message_;
};
// We can read a linker script in two different contexts: when
// initially parsing the command line, and when we find an input file
// which is actually a linker script. Also some of the data which can
// be set by a linker script can also be set via command line options
// like -e and --defsym. This means that we have a type of data which
// can be set both during command line option parsing and while
// reading input files. We store that data in an instance of this
// object. We will keep pointers to that instance in both the
// Command_line and Layout objects.
class Script_options
{
public:
Script_options();
// Add a symbol to be defined.
void
add_symbol_assignment(const char* name, size_t length, Expression* value,
bool provide, bool hidden);
// Add an assertion.
void
add_assertion(Expression* check, const char* message, size_t messagelen);
// Define a symbol from the command line.
bool
define_symbol(const char* definition);
// Create sections required by any linker scripts.
void
create_script_sections(Layout*);
// Add all symbol definitions to the symbol table.
void
add_symbols_to_table(Symbol_table*);
// Finalize the symbol values. Also check assertions.
void
finalize_symbols(Symbol_table*, const Layout*);
// Version information parsed from a version script. Everything
// else has a pointer to this object.
Version_script_info*
version_script_info()
{ return &this->version_script_info_; }
const Version_script_info*
version_script_info() const
{ return &this->version_script_info_; }
// A SECTIONS clause parsed from a linker script. Everything else
// has a pointer to this object.
Script_sections*
script_sections()
{ return &this->script_sections_; }
const Script_sections*
script_sections() const
{ return &this->script_sections_; }
// Whether we saw a SECTIONS clause.
bool
saw_sections_clause() const
{ return this->script_sections_.saw_sections_clause(); }
// Whether we saw a PHDRS clause.
bool
saw_phdrs_clause() const
{ return this->script_sections_.saw_phdrs_clause(); }
// Set section addresses using a SECTIONS clause. Return the
// segment which should hold the file header and segment headers;
// this may return NULL, in which case the headers are not in a
// loadable segment.
Output_segment*
set_section_addresses(Symbol_table*, Layout*);
// Print the script to the FILE. This is for debugging.
void
print(FILE*) const;
private:
// We keep a list of symbol assignments which occur outside of a
// SECTIONS clause.
typedef std::vector<Symbol_assignment*> Symbol_assignments;
// We keep a list of all assertions whcih occur outside of a
// SECTIONS clause.
typedef std::vector<Script_assertion*> Assertions;
// The entry address. This will be empty if not set.
std::string entry_;
// Symbols to set.
Symbol_assignments symbol_assignments_;
// Assertions to check.
Assertions assertions_;
// Version information parsed from a version script.
Version_script_info version_script_info_;
// Information from any SECTIONS clauses.
Script_sections script_sections_;
};
// FILE was found as an argument on the command line, but was not
// recognized as an ELF file. Try to read it as a script. Return
// true if the file was handled. This has to handle /usr/lib/libc.so
// on a GNU/Linux system. *USED_NEXT_BLOCKER is set to indicate
// whether the function took over NEXT_BLOCKER.
bool
read_input_script(Workqueue*, const General_options&, Symbol_table*, Layout*,
Dirsearch*, Input_objects*, Mapfile*, Input_group*,
const Input_argument*, Input_file*,
Task_token* next_blocker, bool* used_next_blocker);
// FILE was found as an argument to --script (-T).
// Read it as a script, and execute its contents immediately.
bool
read_commandline_script(const char* filename, Command_line*);
// FILE was found as an argument to --version-script. Read it as a
// version script, and store its contents in
// cmdline->script_options()->version_script_info().
bool
read_version_script(const char* filename, Command_line* cmdline);
} // End namespace gold.
#endif // !defined(GOLD_SCRIPT_H)