/**************************************************************************** THIS SOFTWARE IS NOT COPYRIGHTED HP offers the following for use in the public domain. HP makes no warranty with regard to the software or it's performance and the user accepts the software "AS IS" with all faults. HP DISCLAIMS ANY WARRANTIES, EXPRESS OR IMPLIED, WITH REGARD TO THIS SOFTWARE INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ****************************************************************************/ /**************************************************************************** * Header: remcom.c,v 1.34 91/03/09 12:29:49 glenne Exp $ * * Module name: remcom.c $ * Revision: 1.34 $ * Date: 91/03/09 12:29:49 $ * Contributor: Lake Stevens Instrument Division$ * * Description: low level support for gdb debugger. $ * * Considerations: only works on target hardware $ * * Written by: Glenn Engel $ * ModuleState: Experimental $ * * NOTES: See Below $ * * Modified for SPARC by Stu Grossman, Cygnus Support. * * To enable debugger support, two things need to happen. One, a * call to set_debug_traps() is necessary in order to allow any breakpoints * or error conditions to be properly intercepted and reported to gdb. * Two, a breakpoint needs to be generated to begin communication. This * is most easily accomplished by a call to breakpoint(). Breakpoint() * simulates a breakpoint by executing a trap #1. * ************* * * The following gdb commands are supported: * * command function Return value * * g return the value of the CPU registers hex data or ENN * G set the value of the CPU registers OK or ENN * * mAA..AA,LLLL Read LLLL bytes at address AA..AA hex data or ENN * MAA..AA,LLLL: Write LLLL bytes at address AA.AA OK or ENN * * c Resume at current address SNN ( signal NN) * cAA..AA Continue at address AA..AA SNN * * s Step one instruction SNN * sAA..AA Step one instruction from AA..AA SNN * * k kill * * ? What was the last sigval ? SNN (signal NN) * * bBB..BB Set baud rate to BB..BB OK or BNN, then sets * baud rate * * All commands and responses are sent with a packet which includes a * checksum. A packet consists of * * $#. * * where * :: * :: < two hex digits computed as modulo 256 sum of > * * When a packet is received, it is first acknowledged with either '+' or '-'. * '+' indicates a successful transfer. '-' indicates a failed transfer. * * Example: * * Host: Reply: * $m0,10#2a +$00010203040506070809101112131415#42 * ****************************************************************************/ #include #include #include /************************************************************************ * * external low-level support routines */ extern putDebugChar(); /* write a single character */ extern getDebugChar(); /* read and return a single char */ /************************************************************************/ /* BUFMAX defines the maximum number of characters in inbound/outbound buffers*/ /* at least NUMREGBYTES*2 are needed for register packets */ #define BUFMAX 2048 static int initialized = 0; /* !0 means we've been initialized */ static void set_mem_fault_trap(); static const char hexchars[]="0123456789abcdef"; #define NUMREGS 72 /* Number of bytes of registers. */ #define NUMREGBYTES (NUMREGS * 4) enum regnames {G0, G1, G2, G3, G4, G5, G6, G7, O0, O1, O2, O3, O4, O5, SP, O7, L0, L1, L2, L3, L4, L5, L6, L7, I0, I1, I2, I3, I4, I5, FP, I7, F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, F25, F26, F27, F28, F29, F30, F31, Y, PSR, WIM, TBR, PC, NPC, FPSR, CPSR }; /*************************** ASSEMBLY CODE MACROS *************************/ /* */ extern void trap_low(); asm(" .reserve trapstack, 1000 * 4, \"bss\", 8 .data .align 4 in_trap_handler: .word 0 .text .align 4 ! This function is called when any SPARC trap (except window overflow or ! underflow) occurs. It makes sure that the invalid register window is still ! available before jumping into C code. It will also restore the world if you ! return from handle_exception. .globl _trap_low _trap_low: mov %psr, %l0 mov %wim, %l3 srl %l3, %l0, %l4 ! wim >> cwp cmp %l4, 1 bne window_fine ! Branch if not in the invalid window nop ! Handle window overflow mov %g1, %l4 ! Save g1, we use it to hold the wim srl %l3, 1, %g1 ! Rotate wim right sll %l3, 8-1, %l5 or %l5, %g1, %g1 save %g0, %g0, %g0 ! Slip into next window mov %g1, %wim ! Install the new wim std %l0, [%sp + 0 * 4] ! save L & I registers std %l2, [%sp + 2 * 4] std %l4, [%sp + 4 * 4] std %l6, [%sp + 6 * 4] std %i0, [%sp + 8 * 4] std %i2, [%sp + 10 * 4] std %i4, [%sp + 12 * 4] std %i6, [%sp + 14 * 4] restore ! Go back to trap window. mov %l4, %g1 ! Restore %g1 window_fine: sethi %hi(in_trap_handler), %l4 ld [%lo(in_trap_handler) + %l4], %l5 tst %l5 bg recursive_trap inc %l5 set trapstack+1000*4, %sp ! Switch to trap stack recursive_trap: st %l5, [%lo(in_trap_handler) + %l4] sub %sp,(16+1+6+1+72)*4,%sp ! Make room for input & locals ! + hidden arg + arg spill ! + doubleword alignment ! + registers[72] local var std %g0, [%sp + (24 + 0) * 4] ! registers[Gx] std %g2, [%sp + (24 + 2) * 4] std %g4, [%sp + (24 + 4) * 4] std %g6, [%sp + (24 + 6) * 4] std %i0, [%sp + (24 + 8) * 4] ! registers[Ox] std %i2, [%sp + (24 + 10) * 4] std %i4, [%sp + (24 + 12) * 4] std %i6, [%sp + (24 + 14) * 4] ! F0->F31 not implemented mov %y, %l4 mov %tbr, %l5 st %l4, [%sp + (24 + 64) * 4] ! Y st %l0, [%sp + (24 + 65) * 4] ! PSR st %l3, [%sp + (24 + 66) * 4] ! WIM st %l5, [%sp + (24 + 67) * 4] ! TBR st %l1, [%sp + (24 + 68) * 4] ! PC st %l2, [%sp + (24 + 69) * 4] ! NPC ! CPSR and FPSR not impl or %l0, 0xf20, %l4 mov %l4, %psr ! Turn on traps, disable interrupts call _handle_exception add %sp, 24 * 4, %o0 ! Pass address of registers restore ! Ensure that previous window is valid save %g0, %g0, %g0 ! by causing a window_underflow trap ! Reload all of the registers that aren't on the stack ld [%sp + (24 + 1) * 4], %g1 ! registers[Gx] ldd [%sp + (24 + 2) * 4], %g2 ldd [%sp + (24 + 4) * 4], %g4 ldd [%sp + (24 + 6) * 4], %g6 ldd [%sp + (24 + 8) * 4], %i0 ! registers[Ox] ldd [%sp + (24 + 10) * 4], %i2 ldd [%sp + (24 + 12) * 4], %i4 ldd [%sp + (24 + 14) * 4], %i6 ldd [%sp + (24 + 64) * 4], %l0 ! Y & PSR ldd [%sp + (24 + 68) * 4], %l2 ! PC & NPC mov %l0, %y mov %l1, %psr ! Make sure that traps are disabled ! for rett sethi %hi(in_trap_handler), %l4 ld [%lo(in_trap_handler) + %l4], %l5 dec %l5 st %l5, [%lo(in_trap_handler) + %l4] jmpl %l2, %g0 ! Restore old PC rett %l3 ! Restore old nPC "); /* Convert ch from a hex digit to an int */ static int hex(ch) unsigned char ch; { if (ch >= 'a' && ch <= 'f') return ch-'a'+10; if (ch >= '0' && ch <= '9') return ch-'0'; if (ch >= 'A' && ch <= 'F') return ch-'A'+10; return -1; } /* scan for the sequence $# */ static void getpacket(buffer) char *buffer; { unsigned char checksum; unsigned char xmitcsum; int i; int count; unsigned char ch; do { /* wait around for the start character, ignore all other characters */ while ((ch = getDebugChar()) != '$') ; checksum = 0; xmitcsum = -1; count = 0; /* now, read until a # or end of buffer is found */ while (count < BUFMAX) { ch = getDebugChar(); if (ch == '#') break; checksum = checksum + ch; buffer[count] = ch; count = count + 1; } if (count >= BUFMAX) continue; buffer[count] = 0; if (ch == '#') { xmitcsum = hex(getDebugChar()) << 4; xmitcsum |= hex(getDebugChar()); #if 0 /* Humans shouldn't have to figure out checksums to type to it. */ putDebugChar ('+'); return; #endif if (checksum != xmitcsum) putDebugChar('-'); /* failed checksum */ else { putDebugChar('+'); /* successful transfer */ /* if a sequence char is present, reply the sequence ID */ if (buffer[2] == ':') { putDebugChar(buffer[0]); putDebugChar(buffer[1]); /* remove sequence chars from buffer */ count = strlen(buffer); for (i=3; i <= count; i++) buffer[i-3] = buffer[i]; } } } } while (checksum != xmitcsum); } /* send the packet in buffer. */ static void putpacket(buffer) unsigned char *buffer; { unsigned char checksum; int count; unsigned char ch; /* $#. */ do { putDebugChar('$'); checksum = 0; count = 0; while (ch = buffer[count]) { if (! putDebugChar(ch)) return; checksum += ch; count += 1; } putDebugChar('#'); putDebugChar(hexchars[checksum >> 4]); putDebugChar(hexchars[checksum & 0xf]); } while (getDebugChar() != '+'); } static char remcomInBuffer[BUFMAX]; static char remcomOutBuffer[BUFMAX]; /* Indicate to caller of mem2hex or hex2mem that there has been an error. */ static volatile int mem_err = 0; /* Convert the memory pointed to by mem into hex, placing result in buf. * Return a pointer to the last char put in buf (null), in case of mem fault, * return 0. * If MAY_FAULT is non-zero, then we will handle memory faults by returning * a 0, else treat a fault like any other fault in the stub. */ static unsigned char * mem2hex(mem, buf, count, may_fault) unsigned char *mem; unsigned char *buf; int count; int may_fault; { unsigned char ch; set_mem_fault_trap(may_fault); while (count-- > 0) { ch = *mem++; if (mem_err) return 0; *buf++ = hexchars[ch >> 4]; *buf++ = hexchars[ch & 0xf]; } *buf = 0; set_mem_fault_trap(0); return buf; } /* convert the hex array pointed to by buf into binary to be placed in mem * return a pointer to the character AFTER the last byte written */ static char * hex2mem(buf, mem, count, may_fault) unsigned char *buf; unsigned char *mem; int count; int may_fault; { int i; unsigned char ch; set_mem_fault_trap(may_fault); for (i=0; itt && ht->signo; ht++) exceptionHandler(ht->tt, trap_low); /* In case GDB is started before us, ack any packets (presumably "$?#xx") sitting there. */ putDebugChar ('+'); initialized = 1; } asm (" ! Trap handler for memory errors. This just sets mem_err to be non-zero. It ! assumes that %l1 is non-zero. This should be safe, as it is doubtful that ! 0 would ever contain code that could mem fault. This routine will skip ! past the faulting instruction after setting mem_err. .text .align 4 _fltr_set_mem_err: sethi %hi(_mem_err), %l0 st %l1, [%l0 + %lo(_mem_err)] jmpl %l2, %g0 rett %l2+4 "); static void set_mem_fault_trap(enable) int enable; { extern void fltr_set_mem_err(); mem_err = 0; if (enable) exceptionHandler(9, fltr_set_mem_err); else exceptionHandler(9, trap_low); } /* Convert the SPARC hardware trap type code to a unix signal number. */ static int computeSignal(tt) int tt; { struct hard_trap_info *ht; for (ht = hard_trap_info; ht->tt && ht->signo; ht++) if (ht->tt == tt) return ht->signo; return SIGHUP; /* default for things we don't know about */ } /* * While we find nice hex chars, build an int. * Return number of chars processed. */ static int hexToInt(char **ptr, int *intValue) { int numChars = 0; int hexValue; *intValue = 0; while (**ptr) { hexValue = hex(**ptr); if (hexValue < 0) break; *intValue = (*intValue << 4) | hexValue; numChars ++; (*ptr)++; } return (numChars); } /* * This function does all command procesing for interfacing to gdb. It * returns 1 if you should skip the instruction at the trap address, 0 * otherwise. */ extern void breakinst(); static void handle_exception (registers) unsigned long *registers; { int tt; /* Trap type */ int sigval; int addr; int length; char *ptr; unsigned long *sp; /* First, we must force all of the windows to be spilled out */ asm(" save %sp, -64, %sp save %sp, -64, %sp save %sp, -64, %sp save %sp, -64, %sp save %sp, -64, %sp save %sp, -64, %sp save %sp, -64, %sp save %sp, -64, %sp restore restore restore restore restore restore restore restore "); if (registers[PC] == (unsigned long)breakinst) { registers[PC] = registers[NPC]; registers[NPC] += 4; } sp = (unsigned long *)registers[SP]; tt = (registers[TBR] >> 4) & 0xff; /* reply to host that an exception has occurred */ sigval = computeSignal(tt); ptr = remcomOutBuffer; *ptr++ = 'T'; *ptr++ = hexchars[sigval >> 4]; *ptr++ = hexchars[sigval & 0xf]; *ptr++ = hexchars[PC >> 4]; *ptr++ = hexchars[PC & 0xf]; *ptr++ = ':'; ptr = mem2hex((char *)®isters[PC], ptr, 4, 0); *ptr++ = ';'; *ptr++ = hexchars[FP >> 4]; *ptr++ = hexchars[FP & 0xf]; *ptr++ = ':'; ptr = mem2hex(sp + 8 + 6, ptr, 4, 0); /* FP */ *ptr++ = ';'; *ptr++ = hexchars[SP >> 4]; *ptr++ = hexchars[SP & 0xf]; *ptr++ = ':'; ptr = mem2hex((char *)&sp, ptr, 4, 0); *ptr++ = ';'; *ptr++ = hexchars[NPC >> 4]; *ptr++ = hexchars[NPC & 0xf]; *ptr++ = ':'; ptr = mem2hex((char *)®isters[NPC], ptr, 4, 0); *ptr++ = ';'; *ptr++ = hexchars[O7 >> 4]; *ptr++ = hexchars[O7 & 0xf]; *ptr++ = ':'; ptr = mem2hex((char *)®isters[O7], ptr, 4, 0); *ptr++ = ';'; *ptr++ = 0; putpacket(remcomOutBuffer); while (1) { remcomOutBuffer[0] = 0; getpacket(remcomInBuffer); switch (remcomInBuffer[0]) { case '?': remcomOutBuffer[0] = 'S'; remcomOutBuffer[1] = hexchars[sigval >> 4]; remcomOutBuffer[2] = hexchars[sigval & 0xf]; remcomOutBuffer[3] = 0; break; case 'd': /* toggle debug flag */ break; case 'g': /* return the value of the CPU registers */ { ptr = remcomOutBuffer; ptr = mem2hex((char *)registers, ptr, 16 * 4, 0); /* G & O regs */ ptr = mem2hex(sp + 0, ptr, 16 * 4, 0); /* L & I regs */ memset(ptr, '0', 32 * 8); /* Floating point */ mem2hex((char *)®isters[Y], ptr + 32 * 4 * 2, 8 * 4, 0); /* Y, PSR, WIM, TBR, PC, NPC, FPSR, CPSR */ } break; case 'G': /* set the value of the CPU registers - return OK */ { unsigned long *newsp, psr; psr = registers[PSR]; ptr = &remcomInBuffer[1]; hex2mem(ptr, (char *)registers, 16 * 4, 0); /* G & O regs */ hex2mem(ptr + 16 * 4 * 2, sp + 0, 16 * 4, 0); /* L & I regs */ hex2mem(ptr + 64 * 4 * 2, (char *)®isters[Y], 8 * 4, 0); /* Y, PSR, WIM, TBR, PC, NPC, FPSR, CPSR */ /* See if the stack pointer has moved. If so, then copy the saved locals and ins to the new location. This keeps the window overflow and underflow routines happy. */ newsp = (unsigned long *)registers[SP]; if (sp != newsp) sp = memcpy(newsp, sp, 16 * 4); /* Don't allow CWP to be modified. */ if (psr != registers[PSR]) registers[PSR] = (psr & 0x1f) | (registers[PSR] & ~0x1f); strcpy(remcomOutBuffer,"OK"); } break; case 'm': /* mAA..AA,LLLL Read LLLL bytes at address AA..AA */ /* Try to read %x,%x. */ ptr = &remcomInBuffer[1]; if (hexToInt(&ptr, &addr) && *ptr++ == ',' && hexToInt(&ptr, &length)) { if (mem2hex((char *)addr, remcomOutBuffer, length, 1)) break; strcpy (remcomOutBuffer, "E03"); } else strcpy(remcomOutBuffer,"E01"); break; case 'M': /* MAA..AA,LLLL: Write LLLL bytes at address AA.AA return OK */ /* Try to read '%x,%x:'. */ ptr = &remcomInBuffer[1]; if (hexToInt(&ptr, &addr) && *ptr++ == ',' && hexToInt(&ptr, &length) && *ptr++ == ':') { if (hex2mem(ptr, (char *)addr, length, 1)) strcpy(remcomOutBuffer, "OK"); else strcpy(remcomOutBuffer, "E03"); } else strcpy(remcomOutBuffer, "E02"); break; case 'c': /* cAA..AA Continue at address AA..AA(optional) */ /* try to read optional parameter, pc unchanged if no parm */ ptr = &remcomInBuffer[1]; if (hexToInt(&ptr, &addr)) { registers[PC] = addr; registers[NPC] = addr + 4; } /* Need to flush the instruction cache here, as we may have deposited a breakpoint, and the icache probably has no way of knowing that a data ref to some location may have changed something that is in the instruction cache. */ flush_i_cache(); return; /* kill the program */ case 'k' : /* do nothing */ break; #if 0 case 't': /* Test feature */ asm (" std %f31,[%sp]"); break; #endif case 'r': /* Reset */ asm ("call 0 nop "); break; #if 0 Disabled until we can unscrew this properly case 'b': /* bBB... Set baud rate to BB... */ { int baudrate; extern void set_timer_3(); ptr = &remcomInBuffer[1]; if (!hexToInt(&ptr, &baudrate)) { strcpy(remcomOutBuffer,"B01"); break; } /* Convert baud rate to uart clock divider */ switch (baudrate) { case 38400: baudrate = 16; break; case 19200: baudrate = 33; break; case 9600: baudrate = 65; break; default: strcpy(remcomOutBuffer,"B02"); goto x1; } putpacket("OK"); /* Ack before changing speed */ set_timer_3(baudrate); /* Set it */ } x1: break; #endif } /* switch */ /* reply to the request */ putpacket(remcomOutBuffer); } } /* This function will generate a breakpoint exception. It is used at the beginning of a program to sync up with a debugger and can be used otherwise as a quick means to stop program execution and "break" into the debugger. */ void breakpoint() { if (!initialized) return; asm(" .globl _breakinst _breakinst: ta 1 "); }