/* Simulator header for cgen scache support. Copyright (C) 1998, 2007-2012 Free Software Foundation, Inc. Contributed by Cygnus Solutions. This file is part of GDB, the GNU debugger. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef CGEN_SCACHE_H #define CGEN_SCACHE_H #ifndef WITH_SCACHE #define WITH_SCACHE 0 #endif /* When caching bb's, instructions are extracted into "chains". SCACHE_MAP is a hash table into these chains. */ typedef struct { IADDR pc; SCACHE *sc; } SCACHE_MAP; typedef struct cpu_scache { /* Simulator cache size. Must be a power of 2. This is the number of elements in the `cache' member. */ unsigned int size; #define CPU_SCACHE_SIZE(cpu) ((cpu) -> cgen_cpu.scache.size) /* The cache. */ SCACHE *cache; #define CPU_SCACHE_CACHE(cpu) ((cpu) -> cgen_cpu.scache.cache) #if WITH_SCACHE_PBB /* Number of hash chains. Must be a power of 2. */ unsigned int num_hash_chains; #define CPU_SCACHE_NUM_HASH_CHAINS(cpu) ((cpu) -> cgen_cpu.scache.num_hash_chains) /* Number of entries in each hash chain. The hash table is a statically allocated NxM array where N = num_hash_chains M = num_hash_chain_entries. */ unsigned int num_hash_chain_entries; #define CPU_SCACHE_NUM_HASH_CHAIN_ENTRIES(cpu) ((cpu) -> cgen_cpu.scache.num_hash_chain_entries) /* Maximum number of instructions in a chain. ??? This just let's us set a static size of chain_lengths table. In a simulation that handles more than just the cpu, this might also be used to keep too many instructions from being executed before checking for events (or some such). */ unsigned int max_chain_length; #define CPU_SCACHE_MAX_CHAIN_LENGTH(cpu) ((cpu) -> cgen_cpu.scache.max_chain_length) /* Special scache entry for (re)starting bb extraction. */ SCACHE *pbb_begin; #define CPU_SCACHE_PBB_BEGIN(cpu) ((cpu) -> cgen_cpu.scache.pbb_begin) /* Hash table into cached chains. */ SCACHE_MAP *hash_table; #define CPU_SCACHE_HASH_TABLE(cpu) ((cpu) -> cgen_cpu.scache.hash_table) /* Next free entry in cache. */ SCACHE *next_free; #define CPU_SCACHE_NEXT_FREE(cpu) ((cpu) -> cgen_cpu.scache.next_free) /* Kind of branch being taken. Only used by functional semantics, not switch form. */ SEM_BRANCH_TYPE pbb_br_type; #define CPU_PBB_BR_TYPE(cpu) ((cpu) -> cgen_cpu.scache.pbb_br_type) /* Target's branch address. */ IADDR pbb_br_npc; #define CPU_PBB_BR_NPC(cpu) ((cpu) -> cgen_cpu.scache.pbb_br_npc) #endif /* WITH_SCACHE_PBB */ #if WITH_PROFILE_SCACHE_P /* Cache hits, misses. */ unsigned long hits, misses; #define CPU_SCACHE_HITS(cpu) ((cpu) -> cgen_cpu.scache.hits) #define CPU_SCACHE_MISSES(cpu) ((cpu) -> cgen_cpu.scache.misses) #if WITH_SCACHE_PBB /* Chain length counts. Each element is a count of the number of chains created with that length. */ unsigned long *chain_lengths; #define CPU_SCACHE_CHAIN_LENGTHS(cpu) ((cpu) -> cgen_cpu.scache.chain_lengths) /* Number of times cache was flushed due to its being full. */ unsigned long full_flushes; #define CPU_SCACHE_FULL_FLUSHES(cpu) ((cpu) -> cgen_cpu.scache.full_flushes) #endif #endif } CPU_SCACHE; /* Hash a PC value. This is split into two parts to help with moving as much of the computation out of the main loop. */ #define CPU_SCACHE_HASH_MASK(cpu) (CPU_SCACHE_SIZE (cpu) - 1) #define SCACHE_HASH_PC(pc, mask) \ ((CGEN_MIN_INSN_SIZE == 2 ? ((pc) >> 1) \ : CGEN_MIN_INSN_SIZE == 4 ? ((pc) >> 2) \ : (pc)) \ & (mask)) /* Non-zero if cache is in use. */ #define USING_SCACHE_P(sd) (STATE_SCACHE_SIZE (sd) > 0) /* Install the simulator cache into the simulator. */ MODULE_INSTALL_FN scache_install; /* Lookup a PC value in the scache [compilation only]. */ extern SCACHE * scache_lookup (SIM_CPU *, IADDR); /* Return a pointer to at least N buffers. */ extern SCACHE *scache_lookup_or_alloc (SIM_CPU *, IADDR, int, SCACHE **); /* Flush all cpu's scaches. */ extern void scache_flush (SIM_DESC); /* Flush a cpu's scache. */ extern void scache_flush_cpu (SIM_CPU *); /* Scache profiling support. */ /* Print summary scache usage information. */ extern void scache_print_profile (SIM_CPU *cpu, int verbose); #if WITH_PROFILE_SCACHE_P #define PROFILE_COUNT_SCACHE_HIT(cpu) \ do { \ if (CPU_PROFILE_FLAGS (cpu) [PROFILE_SCACHE_IDX]) \ ++ CPU_SCACHE_HITS (cpu); \ } while (0) #define PROFILE_COUNT_SCACHE_MISS(cpu) \ do { \ if (CPU_PROFILE_FLAGS (cpu) [PROFILE_SCACHE_IDX]) \ ++ CPU_SCACHE_MISSES (cpu); \ } while (0) #define PROFILE_COUNT_SCACHE_CHAIN_LENGTH(cpu,length) \ do { \ if (CPU_PROFILE_FLAGS (cpu) [PROFILE_SCACHE_IDX]) \ ++ CPU_SCACHE_CHAIN_LENGTHS (cpu) [length]; \ } while (0) #define PROFILE_COUNT_SCACHE_FULL_FLUSH(cpu) \ do { \ if (CPU_PROFILE_FLAGS (cpu) [PROFILE_SCACHE_IDX]) \ ++ CPU_SCACHE_FULL_FLUSHES (cpu); \ } while (0) #else #define PROFILE_COUNT_SCACHE_HIT(cpu) #define PROFILE_COUNT_SCACHE_MISS(cpu) #define PROFILE_COUNT_SCACHE_CHAIN_LENGTH(cpu,length) #define PROFILE_COUNT_SCACHE_FULL_FLUSH(cpu) #endif #endif /* CGEN_SCACHE_H */