(size_input_section): maintain the delta information.
* ldlang.h: add new field to struct to contain delta info.
* relax.c (relax_section): complain if input not relaxable.
* ldlex.l : add '_', ',' and '$' to chars which can appear at the
start of a filename
* ldexp.c: lint
* ldlang.c(open_output): set the target arch and machine as soon
as we can. (lang_size_sections): use new macros for setting vma
* ldwrite.c: lint
of YACC (since it is not longer used in the Makefile).
Remove HOSTING_* definitions that are subsumed by the
ones added to Makefile.in. Removed most definitions of CC.
* config/{sparc,news,hp300bsd,decstation}.mh: Removed;
These are no longer needed.
rules, since these are used when building a distribution.
* Makefile.in (ldlex.c): Don't re-direct output, since that
leaves a bogus output files if it fails.
* ldexp.c, ldlang.c, ldmain.c: reflect this
* ldver.c: bump version to 1.97.1
* ldindr.c (add_indirect): when an edict declaring an indirect
symbol is found, make sure that any ideas about the symbol being
common are changed if it now known to be defined.
* ldmain.c (linear_library): complain once if archive isn't
ranlibbed.
* ldlang.h, ldlang.c: make room for and initialize the complain
once field.
* ldmain.c (main): take out ./ from library path, and close file
before unlinking. Make multiple defs of a symbol create an
unexecable file.
* ldmisc.c: fatal errosrs delete output file
bfd too #.
* ldexp.c, ldlang.c: now build memory shape tree in obstacks
rather than with raw malloc, makes it easier to track where memory
is going.
* ldsym.h, ldsym.c: create obstack for all global symbols too.
* ldwrite.c (ldwrite): moved malloc so only used when needed.
* sa29200-sc.sh: added support for .lit, data1 and data2 sections.
magic to converts scripts, since that is now handled
by genscripts.sh and the *.sc-sh scipt generators.
* config.h: Remove a bunch of macros defining emulations
and targets. This becomes one less file to edit when
adding emulations or targets.
* ldemul.h (struct ld_emulation_xfer_struct): Add
emulation_name and target_name fields.
* ldemul.c, ldemul.h: Define some default functions used
by most emulations (and remove from the *.em scripts).
* ldemul.c (ldemul_choose_target): Search the new
ld_emulations array using a loop (instead of a hardwired
nested if statement).
Define the ld_emulation from the automatically-geenrated
ldemul-list.h. This means you no longer have to edit ldemul.c
to add a new emulation.
* ldmain.c: Replace {GLD,LNK}960_EMULATION_NAME by
their expansions, since the former no longer exist.
* PORTING: A very rough first draft of a porting guide.
to EMUL=foo. (The GLDFOO_EMULATION_NAMEs have bee removed.)
* config/mh-foo: Rename LDEMULATION names as appropriate
(usually 'gldfoo' -> plain 'foo').
is to use shell scripts to generate everything.
* Each emulation is defined by a short shell script with
extension *.sh that specifies the emulation-specific
parameters (such as the name of the *.sh-sc and *.em
files to use).
* genscript.sh is the master shell script used to generate
an emulation. It is passed various argument, including
the name a the emulation-speciic *.sh file that it
"sources" to set variables to emulation-specifc parameters.
is to use shell scripts to generate everything.
* generic.em replaces ldtemplate.
* Other *.em files replace various *.c files.
A *.em file is a shell script that generates the corresponding
ld__*.c file that implements an emulation. This is usually
a straight 'cat' of a here-document, possibly with substitutions.
* Script files (*.sc) are places by *.sc-sh scripts.
Again, these are simple shell scripts that 'cat'
here-documents, usually with some substitutions.
The output a *.sc-sh is a script file.
* ldmain.c: quit using exit
* *.sc: use *(COMMON) rather than [COMMON]
* ldlex.l, lexsup.c: much thinking moved from .l and put into .c,
to allow preprocessing of .l file.
* Makefile.in: New ldlex.l mangling
* ldexp.c (fold_binary): perform expressions with % and / in
integer.
* ldfile.c (open_a): open archives on VMS in a special way
* lderror.c: forgot to check in from a long while ago
to be "-".
* ldsym.c, ldlang.c: remember that size of a section is dependent on
whether or not relaxing has been done.
* ldmain.c: don't open a map file if it doesn't have a name
* relax.c: all the brains have moved into bfd.
* ldwrite.c: ammend comment
(2) restructure machine dependencies into separate chapter
(3) replace pretty, but quick to become obsolete, graph of BFD platforms
vs architectures with extended excerpt from (and ref to ) objdump -i.