remote-hms.c, remote-mm.c, remote-nindy.c, remote-vx.c, remote.c,
target.c, target.h, valarith.c, valops.c, value.h, xcoffexec.c:
Remove to_call_function and target_call_function, since it
always calls the same thing (call_function_by_hand).
to make prototypes for all functions declared here.
* cplus-dem.c: Avoid declaring xmalloc and xrealloc.
* c-exp.y: Rename SIGNED, OR, and AND to avoid conflict.
* environ.c: Include <stdio.h> before defs.h. Minor cleanup.
* ieee-float.h: Use PARAMS for prototypes; make some params const.
* ieee-float.c, valarith.c: Include <stdio.h>. Lint. b*=>mem*.
* m2-exp.y: Remove unused CONST; Rename OR and AND.
* utils.c: Avoid declaring malloc and realloc. Lint.
(request_quit): Accept signal-number parameter.
when both VLNEXT and TERMIOS_TTY_DRIVER is defined. On SVR4
<termio.h> includes <termios.h>, so VLNEXT is always defined.
* sysdep-norm.h (_POSIX_VERSION): Define this for all SVR4
systems so that <termios.h> gets used, instead of <termio.h>.
suffix from distribution name.
* m68k-pinsn.c: New macro COERCE_SIGNED_CHAR to extract
the signed value of a character (even if chars are unsigned).
* sparc-pinsn.c: Add new operand types.
magic to converts scripts, since that is now handled
by genscripts.sh and the *.sc-sh scipt generators.
* config.h: Remove a bunch of macros defining emulations
and targets. This becomes one less file to edit when
adding emulations or targets.
* ldemul.h (struct ld_emulation_xfer_struct): Add
emulation_name and target_name fields.
* ldemul.c, ldemul.h: Define some default functions used
by most emulations (and remove from the *.em scripts).
* ldemul.c (ldemul_choose_target): Search the new
ld_emulations array using a loop (instead of a hardwired
nested if statement).
Define the ld_emulation from the automatically-geenrated
ldemul-list.h. This means you no longer have to edit ldemul.c
to add a new emulation.
* ldmain.c: Replace {GLD,LNK}960_EMULATION_NAME by
their expansions, since the former no longer exist.
* PORTING: A very rough first draft of a porting guide.
to EMUL=foo. (The GLDFOO_EMULATION_NAMEs have bee removed.)
* config/mh-foo: Rename LDEMULATION names as appropriate
(usually 'gldfoo' -> plain 'foo').
is to use shell scripts to generate everything.
* Each emulation is defined by a short shell script with
extension *.sh that specifies the emulation-specific
parameters (such as the name of the *.sh-sc and *.em
files to use).
* genscript.sh is the master shell script used to generate
an emulation. It is passed various argument, including
the name a the emulation-speciic *.sh file that it
"sources" to set variables to emulation-specifc parameters.
is to use shell scripts to generate everything.
* generic.em replaces ldtemplate.
* Other *.em files replace various *.c files.
A *.em file is a shell script that generates the corresponding
ld__*.c file that implements an emulation. This is usually
a straight 'cat' of a here-document, possibly with substitutions.
* Script files (*.sc) are places by *.sc-sh scripts.
Again, these are simple shell scripts that 'cat'
here-documents, usually with some substitutions.
The output a *.sc-sh is a script file.