* value.h: Pretty print.

This commit is contained in:
Mark Kettenis 2003-05-10 23:10:08 +00:00
parent 01986c4837
commit dea7f9baee
2 changed files with 161 additions and 151 deletions

View file

@ -1,3 +1,7 @@
2003-05-11 Mark Kettenis <kettenis@gnu.org>
* value.h: Pretty print.
2003-05-10 Mark Kettenis <kettenis@gnu.org>
* config/i386/tm-linux.h (I386_GNULINUX_TARGET): Remove define.

View file

@ -1,4 +1,5 @@
/* Definitions for values of C expressions, for GDB.
Copyright 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 1994,
1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003
Free Software Foundation, Inc.
@ -23,105 +24,109 @@
#if !defined (VALUE_H)
#define VALUE_H 1
struct ui_file;
struct expression;
struct symbol;
struct type;
struct regcache;
struct block;
#include "doublest.h"
/*
* The structure which defines the type of a value. It should never
* be possible for a program lval value to survive over a call to the inferior
* (ie to be put into the history list or an internal variable).
*/
struct block;
struct expression;
struct regcache;
struct symbol;
struct type;
struct ui_file;
/* The structure which defines the type of a value. It should never
be possible for a program lval value to survive over a call to the
inferior (i.e. to be put into the history list or an internal
variable). */
struct value
{
/* Type of value; either not an lval, or one of the various
different possible kinds of lval. */
enum lval_type lval;
/* Is it modifiable? Only relevant if lval != not_lval. */
int modifiable;
/* Location of value (if lval). */
union
{
/* Type of value; either not an lval, or one of the various
different possible kinds of lval. */
enum lval_type lval;
/* Is it modifiable? Only relevant if lval != not_lval. */
int modifiable;
/* Location of value (if lval). */
union
{
/* If lval == lval_memory, this is the address in the inferior.
If lval == lval_register, this is the byte offset into the
registers structure. */
CORE_ADDR address;
/* Pointer to internal variable. */
struct internalvar *internalvar;
/* Number of register. Only used with
lval_reg_frame_relative. */
int regnum;
}
location;
/* Describes offset of a value within lval of a structure in bytes.
If lval == lval_memory, this is an offset to the address.
If lval == lval_register, this is a further offset from
location.address within the registers structure.
Note also the member embedded_offset below. */
int offset;
/* Only used for bitfields; number of bits contained in them. */
int bitsize;
/* Only used for bitfields; position of start of field.
For BITS_BIG_ENDIAN=0 targets, it is the position of the LSB.
For BITS_BIG_ENDIAN=1 targets, it is the position of the MSB. */
/* If lval == lval_memory, this is the address in the inferior.
If lval == lval_register, this is the byte offset into the
registers structure. */
CORE_ADDR address;
/* Pointer to internal variable. */
struct internalvar *internalvar;
/* Number of register. Only used with lval_reg_frame_relative. */
int regnum;
} location;
/* Describes offset of a value within lval of a structure in bytes.
If lval == lval_memory, this is an offset to the address.
If lval == lval_register, this is a further offset from
location.address within the registers structure.
Note also the member embedded_offset below. */
int offset;
/* Only used for bitfields; number of bits contained in them. */
int bitsize;
/* Only used for bitfields; position of start of field.
For BITS_BIG_ENDIAN=0 targets, it is the position of the LSB.
For BITS_BIG_ENDIAN=1 targets, it is the position of the MSB. */
int bitpos;
/* Frame value is relative to. In practice, this address is only
used if the value is stored in several registers in other than
the current frame, and these registers have not all been saved
at the same place in memory. This will be described in the
lval enum above as "lval_reg_frame_relative". */
CORE_ADDR frame_addr;
/* Type of the value. */
struct type *type;
/* Frame value is relative to. In practice, this address is only
used if the value is stored in several registers in other than
the current frame, and these registers have not all been saved
at the same place in memory. This will be described in the
lval enum above as "lval_reg_frame_relative". */
CORE_ADDR frame_addr;
/* If a value represents a C++ object, then the `type' field gives
the object's compile-time type. If the object actually belongs
to some class derived from `type', perhaps with other base
classes and additional members, then `type' is just a subobject
of the real thing, and the full object is probably larger than
`type' would suggest.
/* Type of the value. */
struct type *type;
If `type' is a dynamic class (i.e. one with a vtable), then GDB
can actually determine the object's run-time type by looking at
the run-time type information in the vtable. When this
information is available, we may elect to read in the entire
object, for several reasons:
/* If a value represents a C++ object, then the `type' field gives
the object's compile-time type. If the object actually belongs
to some class derived from `type', perhaps with other base
classes and additional members, then `type' is just a subobject
of the real thing, and the full object is probably larger than
`type' would suggest.
- When printing the value, the user would probably rather see
the full object, not just the limited portion apparent from
the compile-time type.
If `type' is a dynamic class (i.e. one with a vtable), then GDB
can actually determine the object's run-time type by looking at
the run-time type information in the vtable. When this
information is available, we may elect to read in the entire
object, for several reasons:
- If `type' has virtual base classes, then even printing
`type' alone may require reaching outside the `type'
portion of the object to wherever the virtual base class
has been stored.
- When printing the value, the user would probably rather see the
full object, not just the limited portion apparent from the
compile-time type.
When we store the entire object, `enclosing_type' is the
run-time type --- the complete object --- and `embedded_offset'
is the offset of `type' within that larger type, in bytes. The
VALUE_CONTENTS macro takes `embedded_offset' into account, so
most GDB code continues to see the `type' portion of the value,
just as the inferior would.
- If `type' has virtual base classes, then even printing `type'
alone may require reaching outside the `type' portion of the
object to wherever the virtual base class has been stored.
If `type' is a pointer to an object, then `enclosing_type' is a
pointer to the object's run-time type, and `pointed_to_offset'
is the offset in bytes from the full object to the pointed-to
object --- that is, the value `embedded_offset' would have if
we followed the pointer and fetched the complete object. (I
don't really see the point. Why not just determine the
run-time type when you indirect, and avoid the special case?
The contents don't matter until you indirect anyway.)
When we store the entire object, `enclosing_type' is the run-time
type -- the complete object -- and `embedded_offset' is the
offset of `type' within that larger type, in bytes. The
VALUE_CONTENTS macro takes `embedded_offset' into account, so
most GDB code continues to see the `type' portion of the value,
just as the inferior would.
If we're not doing anything fancy, `enclosing_type' is equal to
`type', and `embedded_offset' is zero, so everything works
normally. */
If `type' is a pointer to an object, then `enclosing_type' is a
pointer to the object's run-time type, and `pointed_to_offset' is
the offset in bytes from the full object to the pointed-to object
-- that is, the value `embedded_offset' would have if we
followed the pointer and fetched the complete object. (I don't
really see the point. Why not just determine the run-time type
when you indirect, and avoid the special case? The contents
don't matter until you indirect anyway.)
If we're not doing anything fancy, `enclosing_type' is equal to
`type', and `embedded_offset' is zero, so everything works
normally. */
struct type *enclosing_type;
int embedded_offset;
int pointed_to_offset;
@ -134,10 +139,11 @@ struct value
/* Register number if the value is from a register. */
short regno;
/* If zero, contents of this value are in the contents field.
If nonzero, contents are in inferior memory at address
in the location.address field plus the offset field
(and the lval field should be lval_memory).
/* If zero, contents of this value are in the contents field. If
nonzero, contents are in inferior memory at address in the
location.address field plus the offset field (and the lval
field should be lval_memory).
WARNING: This field is used by the code which handles
watchpoints (see breakpoint.c) to decide whether a particular
@ -150,53 +156,59 @@ struct value
lazy flag is set and reset, be sure to consider this use as
well! */
char lazy;
/* If nonzero, this is the value of a variable which does not
actually exist in the program. */
char optimized_out;
/* The BFD section associated with this value. */
asection *bfd_section;
/* Actual contents of the value. For use of this value; setting
it uses the stuff above. Not valid if lazy is nonzero.
Target byte-order. We force it to be aligned properly for any
possible value. Note that a value therefore extends beyond
what is declared here. */
union
{
long contents[1];
DOUBLEST force_doublest_align;
LONGEST force_longest_align;
CORE_ADDR force_core_addr_align;
void *force_pointer_align;
}
aligner;
/* Do not add any new members here -- contents above will trash them */
};
{
long contents[1];
DOUBLEST force_doublest_align;
LONGEST force_longest_align;
CORE_ADDR force_core_addr_align;
void *force_pointer_align;
} aligner;
/* Do not add any new members here -- contents above will trash them. */
};
#define VALUE_TYPE(val) (val)->type
#define VALUE_ENCLOSING_TYPE(val) (val)->enclosing_type
#define VALUE_LAZY(val) (val)->lazy
/* VALUE_CONTENTS and VALUE_CONTENTS_RAW both return the address of
the gdb buffer used to hold a copy of the contents of the lval.
VALUE_CONTENTS is used when the contents of the buffer are needed --
it uses value_fetch_lazy() to load the buffer from the process being
debugged if it hasn't already been loaded. VALUE_CONTENTS_RAW is
used when data is being stored into the buffer, or when it is
certain that the contents of the buffer are valid.
the gdb buffer used to hold a copy of the contents of the lval.
VALUE_CONTENTS is used when the contents of the buffer are needed
-- it uses value_fetch_lazy() to load the buffer from the process
being debugged if it hasn't already been loaded.
VALUE_CONTENTS_RAW is used when data is being stored into the
buffer, or when it is certain that the contents of the buffer are
valid.
Note: The contents pointer is adjusted by the offset required to
get to the real subobject, if the value happens to represent
something embedded in a larger run-time object. */
something embedded in a larger run-time object. */
#define VALUE_CONTENTS_RAW(val) ((char *) (val)->aligner.contents + (val)->embedded_offset)
#define VALUE_CONTENTS(val) ((void)(VALUE_LAZY(val) && value_fetch_lazy(val)),\
VALUE_CONTENTS_RAW(val))
#define VALUE_CONTENTS_RAW(val) \
((char *) (val)->aligner.contents + (val)->embedded_offset)
#define VALUE_CONTENTS(val) \
((void)(VALUE_LAZY(val) && value_fetch_lazy(val)), VALUE_CONTENTS_RAW(val))
/* The ALL variants of the above two macros do not adjust the returned
pointer by the embedded_offset value. */
pointer by the embedded_offset value. */
#define VALUE_CONTENTS_ALL_RAW(val) ((char *) (val)->aligner.contents)
#define VALUE_CONTENTS_ALL(val) ((void) (VALUE_LAZY(val) && value_fetch_lazy(val)),\
VALUE_CONTENTS_ALL_RAW(val))
#define VALUE_CONTENTS_ALL(val) \
((void) (VALUE_LAZY(val) && value_fetch_lazy(val)), \
VALUE_CONTENTS_ALL_RAW(val))
extern int value_fetch_lazy (struct value *val);
@ -215,16 +227,17 @@ extern int value_fetch_lazy (struct value *val);
#define VALUE_POINTED_TO_OFFSET(val) ((val)->pointed_to_offset)
#define VALUE_BFD_SECTION(val) ((val)->bfd_section)
/* Convert a REF to the object referenced. */
/* Convert a REF to the object referenced. */
#define COERCE_REF(arg) \
do { struct type *value_type_arg_tmp = check_typedef (VALUE_TYPE (arg));\
if (TYPE_CODE (value_type_arg_tmp) == TYPE_CODE_REF) \
arg = value_at_lazy (TYPE_TARGET_TYPE (value_type_arg_tmp), \
unpack_pointer (VALUE_TYPE (arg), \
VALUE_CONTENTS (arg)), \
VALUE_BFD_SECTION (arg)); \
} while (0)
#define COERCE_REF(arg) \
do { \
struct type *value_type_arg_tmp = check_typedef (VALUE_TYPE (arg)); \
if (TYPE_CODE (value_type_arg_tmp) == TYPE_CODE_REF) \
arg = value_at_lazy (TYPE_TARGET_TYPE (value_type_arg_tmp), \
unpack_pointer (VALUE_TYPE (arg), \
VALUE_CONTENTS (arg)), \
VALUE_BFD_SECTION (arg)); \
} while (0)
/* If ARG is an array, convert it to a pointer.
If ARG is an enum, convert it to an integer.
@ -232,17 +245,18 @@ do { struct type *value_type_arg_tmp = check_typedef (VALUE_TYPE (arg));\
References are dereferenced. */
#define COERCE_ARRAY(arg) \
do { COERCE_REF(arg); \
if (current_language->c_style_arrays \
&& TYPE_CODE (VALUE_TYPE (arg)) == TYPE_CODE_ARRAY) \
arg = value_coerce_array (arg); \
if (TYPE_CODE (VALUE_TYPE (arg)) == TYPE_CODE_FUNC) \
arg = value_coerce_function (arg); \
} while (0)
#define COERCE_ARRAY(arg) \
do { \
COERCE_REF(arg); \
if (current_language->c_style_arrays \
&& TYPE_CODE (VALUE_TYPE (arg)) == TYPE_CODE_ARRAY) \
arg = value_coerce_array (arg); \
if (TYPE_CODE (VALUE_TYPE (arg)) == TYPE_CODE_FUNC) \
arg = value_coerce_function (arg); \
} while (0)
#define COERCE_NUMBER(arg) \
do { COERCE_ARRAY(arg); COERCE_ENUM(arg); } while (0)
#define COERCE_NUMBER(arg) \
do { COERCE_ARRAY(arg); COERCE_ENUM(arg); } while (0)
/* NOTE: cagney/2002-12-17: This macro was handling a chill language
problem but that language has gone away. */
@ -250,22 +264,23 @@ do { COERCE_REF(arg); \
/* If ARG is an enum, convert it to an integer. */
#define COERCE_ENUM(arg) { \
if (TYPE_CODE (check_typedef (VALUE_TYPE (arg))) == TYPE_CODE_ENUM) \
arg = value_cast (builtin_type_unsigned_int, arg); \
}
#define COERCE_ENUM(arg) \
do { \
if (TYPE_CODE (check_typedef (VALUE_TYPE (arg))) == TYPE_CODE_ENUM) \
arg = value_cast (builtin_type_unsigned_int, arg); \
} while (0)
/* Internal variables (variables for convenience of use of debugger)
are recorded as a chain of these structures. */
struct internalvar
{
struct internalvar *next;
char *name;
struct value *value;
};
{
struct internalvar *next;
char *name;
struct value *value;
};
/* Pointer to member function. Depends on compiler implementation. */
/* Pointer to member function. Depends on compiler implementation. */
#define METHOD_PTR_IS_VIRTUAL(ADDR) ((ADDR) & 0x80000000)
#define METHOD_PTR_FROM_VOFFSET(OFFSET) (0x80000000 + (OFFSET))
@ -282,32 +297,23 @@ struct fn_field;
extern void print_address_demangle (CORE_ADDR, struct ui_file *, int);
extern LONGEST value_as_long (struct value *val);
extern DOUBLEST value_as_double (struct value *val);
extern CORE_ADDR value_as_address (struct value *val);
extern LONGEST unpack_long (struct type *type, const char *valaddr);
extern DOUBLEST unpack_double (struct type *type, const char *valaddr,
int *invp);
extern CORE_ADDR unpack_pointer (struct type *type, const char *valaddr);
extern LONGEST unpack_field_as_long (struct type *type, const char *valaddr,
int fieldno);
extern struct value *value_from_longest (struct type *type, LONGEST num);
extern struct value *value_from_pointer (struct type *type, CORE_ADDR addr);
extern struct value *value_from_double (struct type *type, DOUBLEST num);
extern struct value *value_from_string (char *string);
extern struct value *value_at (struct type *type, CORE_ADDR addr,
asection * sect);
extern struct value *value_at_lazy (struct type *type, CORE_ADDR addr,
asection * sect);