2000-10-31 Eric Christopher <echristo@cygnus.com>
* config/tc-mn10300.c (md_apply_fix3): Use valuep if fully resolved or pc-relative, else use fx_offset.
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2 changed files with 30 additions and 7 deletions
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@ -1,3 +1,8 @@
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2000-10-31 Eric Christopher <echristo@redhat.com>
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* config/tc-mn10300.c (md_apply_fix3): Use valuep if fully resolved
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or pc-relative, else use fx_offset.
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2000-10-31 Jim Wilson <wilson@redhat.com>
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* config/tc-ia64.c (struct md): New field tag_fixups.
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@ -1912,11 +1912,12 @@ md_pcrel_from (fixp)
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int
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md_apply_fix3 (fixp, valuep, seg)
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fixS *fixp;
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valueT *valuep ATTRIBUTE_UNUSED;
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valueT *valuep;
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segT seg;
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{
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char *fixpos = fixp->fx_where + fixp->fx_frag->fr_literal;
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int size = 0;
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int value;
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assert (fixp->fx_r_type < BFD_RELOC_UNUSED);
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@ -1924,6 +1925,23 @@ md_apply_fix3 (fixp, valuep, seg)
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if (seg->flags & SEC_ALLOC)
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abort ();
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/* The value we are passed in *valuep includes the symbol values.
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Since we are using BFD_ASSEMBLER, if we are doing this relocation
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the code in write.c is going to call bfd_install_relocation, which
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is also going to use the symbol value. That means that if the
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reloc is fully resolved we want to use *valuep since
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bfd_install_relocation is not being used.
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However, if the reloc is not fully resolved we do not want to use
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*valuep, and must use fx_offset instead. However, if the reloc
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is PC relative, we do want to use *valuep since it includes the
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result of md_pcrel_from. */
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if (fixp->fx_addsy == (symbolS *) NULL || fixp->fx_pcrel)
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value = *valuep;
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else
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value = fixp->fx_offset;
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/* If the fix is relative to a symbol which is not defined, or not
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in the same segment as the fix, we cannot resolve it here. */
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if (fixp->fx_addsy != NULL
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@ -1959,7 +1977,7 @@ md_apply_fix3 (fixp, valuep, seg)
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_("Bad relocation fixup type (%d)"), fixp->fx_r_type);
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}
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md_number_to_chars (fixpos, fixp->fx_offset, size);
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md_number_to_chars (fixpos, value, size);
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fixp->fx_done = 1;
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return 0;
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