* winduni.c (unicode_from_ascii): Don't declare variables

's' and 'w' if _WIN32.  Use MultiByteToWideChar to set the unicode
	string len.
This commit is contained in:
Danny Smith 2005-03-24 21:26:21 +00:00
parent 510a939ba7
commit bcfb5d778f
2 changed files with 23 additions and 10 deletions

View file

@ -1,3 +1,9 @@
2005-03-24 Danny Smith <dannysmith@users.sourceforge.net>
* winduni.c (unicode_from_ascii): Don't declare variables
's' and 'w' if _WIN32. Use MultiByteToWideChar to set the unicode
string len.
2005-03-24 Dmitry Diky <diwil@spec.ru>
* MAINTAINERS: Add myself as MSP430 maintainer.

View file

@ -43,25 +43,32 @@ void
unicode_from_ascii (int *length, unichar **unicode, const char *ascii)
{
int len;
#ifndef _WIN32
const char *s;
unsigned short *w;
len = strlen (ascii);
if (length != NULL)
*length = len;
*unicode = ((unichar *) res_alloc ((len + 1) * sizeof (unichar)));
#ifdef _WIN32
/* FIXME: On Windows, we should be using MultiByteToWideChar to set
the length. */
MultiByteToWideChar (CP_ACP, 0, ascii, len + 1, *unicode, len + 1);
#else
for (s = ascii, w = *unicode; *s != '\0'; s++, w++)
*w = *s & 0xff;
*w = 0;
#else
/* We use MultiByteToWideChar rather than strlen to get the unicode
string length to allow multibyte "ascii" chars. The value returned
by this function includes the trailing '\0'. */
len = MultiByteToWideChar (CP_ACP, 0, ascii, -1, NULL, 0);
if (len)
{
*unicode = ((unichar *) res_alloc (len * sizeof (unichar)));
MultiByteToWideChar (CP_ACP, 0, ascii, -1, *unicode, len);
}
/* Discount the trailing '/0'. If MultiByteToWideChar failed,
this will set *length to -1. */
len--;
#endif
if (length != NULL)
*length = len;
}
/* Print the unicode string UNICODE to the file E. LENGTH is the