Fix computation of sim_events_time when sim_events_slip is loosing it.

This commit is contained in:
Andrew Cagney 1997-11-06 14:14:33 +00:00
parent 7ce8b9178c
commit 549bf95051
2 changed files with 31 additions and 34 deletions

View file

@ -1,3 +1,12 @@
Fri Nov 7 00:37:36 1997 Andrew Cagney <cagney@b1.cygnus.com>
* sim-events.c (sim_events_process): Delete redundant call to
update_time_from_event.
(sim_events_slip): Always decrement time_from_event.
(sim_events_tick, sim_events_deschedule, update_time_from_event):
Delete assertion that time_from_event >=0 when work in queue, no
longer applicable.
Thu Nov 6 12:06:46 1997 Andrew Cagney <cagney@b1.cygnus.com>
* sim-options.c (STANDARD_OPTIONS): Change OPTION_* to an enum.

View file

@ -110,14 +110,13 @@ struct _sim_event {
to occure. If no next event it will hold the time of the last
event.
TIME_FROM_EVENT: The current distance from TIME_OF_EVENT. If an
event is pending, this will be positive. If no future event is
pending (eg when poll-event is being processed) this will be
negative. This variable is decremented once for each iteration of
a clock cycle.
TIME_FROM_EVENT: The current distance from TIME_OF_EVENT. A value
<= 0 (except when poll-event is being processed) indicates that
event processing is due. This variable is decremented once for
each iteration of a clock cycle.
Initially, the clock is started at time one (0) with TIME_OF_EVENT
== 0 and TIME_FROM_EVENT == 0.
== 0 and TIME_FROM_EVENT == 0 and with NR_TICKS_TO_PROCESS == 1.
Clearly there is a bug in that this code assumes that the absolute
time counter will never become greater than 2^62.
@ -339,7 +338,7 @@ INLINE_SIM_EVENTS\
sim_events_time (SIM_DESC sd)
{
sim_events *events = STATE_EVENTS (sd);
return events->time_of_event - events->time_from_event;
return (events->time_of_event - events->time_from_event);
}
@ -360,8 +359,8 @@ update_time_from_event (SIM_DESC sd)
signed64 current_time = sim_events_time (sd);
if (events->queue != NULL)
{
events->time_from_event = (events->queue->time_of_event - current_time);
events->time_of_event = events->queue->time_of_event;
events->time_from_event = (events->queue->time_of_event - current_time);
}
else
{
@ -369,7 +368,6 @@ update_time_from_event (SIM_DESC sd)
events->time_from_event = -1;
}
SIM_ASSERT (current_time == sim_events_time (sd));
SIM_ASSERT ((events->time_from_event >= 0) == (events->queue != NULL));
}
@ -682,7 +680,6 @@ sim_events_deschedule (SIM_DESC sd,
{
sim_events *events = STATE_EVENTS (sd);
sim_event *to_remove = (sim_event*)event_to_remove;
SIM_ASSERT ((events->time_from_event >= 0) == (events->queue != NULL));
if (event_to_remove != NULL)
{
sim_event **queue = NULL;
@ -892,7 +889,6 @@ INLINE_SIM_EVENTS\
sim_events_tick (SIM_DESC sd)
{
sim_events *events = STATE_EVENTS (sd);
SIM_ASSERT (events->nr_ticks_to_process == 0);
/* this should only be called after the previous ticks have been
fully processed */
@ -904,10 +900,11 @@ sim_events_tick (SIM_DESC sd)
events->nr_ticks_to_process += 1;
return 1;
}
else {
events->time_from_event -= 1;
return 0;
}
else
{
events->time_from_event -= 1;
return 0;
}
}
@ -923,16 +920,16 @@ sim_events_tickn (SIM_DESC sd,
fully processed */
/* Advance the time but *only* if there is nothing to process */
if (events->work_pending
|| events->time_from_event < n)
if (events->work_pending || events->time_from_event < n)
{
events->nr_ticks_to_process += n;
return 1;
}
else {
events->time_from_event -= n;
return 0;
}
else
{
events->time_from_event -= n;
return 0;
}
}
@ -944,19 +941,13 @@ sim_events_slip (SIM_DESC sd,
sim_events *events = STATE_EVENTS (sd);
SIM_ASSERT (slip > 0);
/* Advance either TIME_FROM_EVENT or NR_TICKS_TO_PROCESS dependant
on which is closer for this SLIP. While previous slips may have
advanced a different counter is sitll valid as the accumulative
effect is still the same. */
/* Flag a ready event with work_pending instead of number of ticks
to process so that the time continues to be correct */
if (events->time_from_event < slip)
{
events->nr_ticks_to_process += slip;
events->work_pending = 1;
}
else
{
events->time_from_event -= slip;
}
events->time_from_event -= slip;
}
@ -992,8 +983,6 @@ sim_events_process (SIM_DESC sd)
sim_events *events = STATE_EVENTS(sd);
signed64 event_time = sim_events_time(sd);
ASSERT (events->nr_ticks_to_process != 0);
/* Clear work_pending before checking nr_held. Clearing
work_pending after nr_held (with out a lock could loose an
event). */
@ -1085,8 +1074,7 @@ sim_events_process (SIM_DESC sd)
if (events->watchpoints != NULL)
events->work_pending = 1;
/* re-caculate time for new events then advance the time */
update_time_from_event(sd);
/* advance the time */
SIM_ASSERT (events->time_from_event >= events->nr_ticks_to_process);
SIM_ASSERT (events->queue != NULL); /* always poll event */
events->time_from_event -= events->nr_ticks_to_process;