gdb/testuite/
* gdb.trace/unavailable.cc (a, b, c): New globals. (main): Set and clear them. * gdb.trace/unavailable.exp (gdb_collect_globals_test): Collect `a' and `c', and check that `b' isn't collected, although `a' and `c' are. gdb/ * tracepoint.c (memrange_sortmerge): Don't merge ranges that are almost but not quite adjacent.
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5 changed files with 52 additions and 6 deletions
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@ -1,3 +1,8 @@
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2011-02-14 Pedro Alves <pedro@codesourcery.com>
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* tracepoint.c (memrange_sortmerge): Don't merge ranges that are
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almost but not quite adjacent.
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2011-02-14 Pedro Alves <pedro@codesourcery.com>
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* value.h (value_entirely_available): Declare.
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@ -1,3 +1,11 @@
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2011-02-14 Pedro Alves <pedro@codesourcery.com>
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* gdb.trace/unavailable.cc (a, b, c): New globals.
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(main): Set and clear them.
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* gdb.trace/unavailable.exp (gdb_collect_globals_test): Collect
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`a' and `c', and check that `b' isn't collected, although `a' and
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`c' are.
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2011-02-14 Pedro Alves <pedro@codesourcery.com>
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* gdb.trace/unavailable.cc (struct Virtual): New.
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@ -71,6 +71,25 @@ struct tuple
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struct tuple tarray[8];
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/* Test for overcollection. GDB used to merge memory ranges to
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collect if they were close enough --- say, collect `a' and 'c'
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below, and you'd get 'b' as well. This had been presumably done to
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cater for some target's inefficient trace buffer layout, but it is
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really not GDB's business to assume how the target manages its
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buffer. If the target wants to overcollect, that's okay, since it
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knows what is and what isn't safe to touch (think memory mapped
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registers), and knows it's buffer layout.
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The test assumes these three variables are laid out consecutively
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in memory. Unfortunately, we can't use an array instead, since the
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agent expression generator does not even do constant folding,
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meaning that anything that's more complicated than collecting a
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global will generate an agent expression action to evaluate on the
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target, instead of a simple "collect memory" action. */
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int a;
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int b;
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int c;
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/* Random tests. */
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struct StructA
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@ -185,6 +204,7 @@ main (int argc, char **argv, char **envp)
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memcpy (g_string_unavail, g_const_string, sizeof (g_const_string));
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memcpy (g_string_partial, g_const_string, sizeof (g_const_string));
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g_string_p = g_const_string;
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a = 1; b = 2; c = 3;
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/* Call test functions, so they can be traced and data collected. */
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i = 0;
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@ -212,6 +232,8 @@ main (int argc, char **argv, char **envp)
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memset (g_string_partial, 0, sizeof (g_string_partial));
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g_string_p = NULL;
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a = b = c = 0;
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g_int = 0;
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g_structref.clear ();
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@ -92,6 +92,9 @@ proc gdb_collect_globals_test { } {
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"collect struct_b.struct_a.array\[2\]" "^$" \
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"collect struct_b.struct_a.array\[100\]" "^$" \
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\
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"collect a" "^$" \
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"collect c" "^$" \
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\
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"collect tarray\[0\].a" "^$" \
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"collect tarray\[1\].a" "^$" \
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"collect tarray\[3\].a" "^$" \
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@ -145,6 +148,15 @@ proc gdb_collect_globals_test { } {
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gdb_test "print /x struct_b.struct_a.array\[2\]" " = 0xaaaaaaaa"
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# Check the target doesn't overcollect. GDB used to merge memory
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# ranges to collect if they were close enough (collecting the hole
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# as well), but does not do that anymore. It's plausible that a
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# target may do this on its end, but as of this writing, no known
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# target does it.
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gdb_test "print {a, b, c}" \
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" = \\{1, <unavailable>, 3\\}" \
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"No overcollect of almost but not quite adjacent memory ranges"
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# Check <unavailable> isn't confused with 0 in array element repetitions
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gdb_test_no_output "set print repeat 1"
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@ -841,13 +841,12 @@ memrange_sortmerge (struct collection_list *memranges)
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{
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for (a = 0, b = 1; b < memranges->next_memrange; b++)
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{
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if (memranges->list[a].type == memranges->list[b].type &&
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memranges->list[b].start - memranges->list[a].end <=
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MAX_REGISTER_SIZE)
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/* If memrange b overlaps or is adjacent to memrange a,
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merge them. */
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if (memranges->list[a].type == memranges->list[b].type
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&& memranges->list[b].start <= memranges->list[a].end)
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{
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/* memrange b starts before memrange a ends; merge them. */
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if (memranges->list[b].end > memranges->list[a].end)
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memranges->list[a].end = memranges->list[b].end;
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memranges->list[a].end = memranges->list[b].end;
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continue; /* next b, same a */
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}
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a++; /* next a */
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