2003-03-27 15:23:17 +00:00
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// OBSOLETE /* Parameters for execution on an HP PA-RISC machine running BSD, for GDB.
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// OBSOLETE Contributed by the Center for Software Science at the
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// OBSOLETE University of Utah (pa-gdb-bugs@cs.utah.edu). */
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// OBSOLETE
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// OBSOLETE /* For BSD:
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// OBSOLETE
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// OBSOLETE The signal context structure pointer is always saved at the base
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// OBSOLETE of the frame + 0x4.
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// OBSOLETE
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// OBSOLETE We get the PC & SP directly from the sigcontext structure itself.
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// OBSOLETE For other registers we have to dive in a little deeper:
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// OBSOLETE
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// OBSOLETE The hardware save state pointer is at offset 0x10 within the
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// OBSOLETE signal context structure.
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// OBSOLETE
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// OBSOLETE Within the hardware save state, registers are found in the same order
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// OBSOLETE as the register numbers in GDB. */
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// OBSOLETE
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// OBSOLETE #define FRAME_SAVED_PC_IN_SIGTRAMP(FRAME, TMP) \
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// OBSOLETE { \
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// OBSOLETE *(TMP) = read_memory_integer ((FRAME)->frame + 0x4, 4); \
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// OBSOLETE *(TMP) = read_memory_integer (*(TMP) + 0x18, 4); \
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// OBSOLETE }
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// OBSOLETE
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// OBSOLETE #define FRAME_BASE_BEFORE_SIGTRAMP(FRAME, TMP) \
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// OBSOLETE { \
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// OBSOLETE *(TMP) = read_memory_integer ((FRAME)->frame + 0x4, 4); \
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// OBSOLETE *(TMP) = read_memory_integer (*(TMP) + 0x8, 4); \
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// OBSOLETE }
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// OBSOLETE
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// OBSOLETE #define FRAME_FIND_SAVED_REGS_IN_SIGTRAMP(FRAME, FSR) \
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// OBSOLETE { \
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// OBSOLETE int i; \
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// OBSOLETE CORE_ADDR TMP; \
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// OBSOLETE TMP = read_memory_integer ((FRAME)->frame + 0x4, 4); \
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// OBSOLETE TMP = read_memory_integer (TMP + 0x10, 4); \
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// OBSOLETE for (i = 0; i < NUM_REGS; i++) \
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// OBSOLETE { \
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// OBSOLETE if (i == SP_REGNUM) \
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// OBSOLETE (FSR)->regs[SP_REGNUM] = read_memory_integer (TMP + SP_REGNUM * 4, 4); \
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// OBSOLETE else \
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// OBSOLETE (FSR)->regs[i] = TMP + i * 4; \
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// OBSOLETE } \
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// OBSOLETE }
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// OBSOLETE
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// OBSOLETE /* It's mostly just the common stuff. */
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// OBSOLETE #include "pa/tm-hppa.h"
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