2006-09-16 23:51:50 +00:00
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MACHINE=
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SCRIPT_NAME=elf
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TEMPLATE_NAME=elf32
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2009-03-02 10:33:08 +00:00
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EXTRA_EM_FILE=scoreelf
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2006-09-16 23:51:50 +00:00
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OUTPUT_FORMAT="elf32-bigscore"
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BIG_OUTPUT_FORMAT="elf32-bigscore"
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LITTLE_OUTPUT_FORMAT="elf32-littlescore"
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* scripttempl/elf.sc (NO_REL_RELOCS, NO_RELA_RELOCS, NON_ALLOC_DYN):
Handle these defines.
* emulparams/criself.sh, * emulparams/crislinux.sh,
* emulparams/elf32am33lin.sh, * emulparams/elf32fr30.sh,
* emulparams/elf32_i860.sh, * emulparams/elf32ip2k.sh,
* emulparams/elf32mcore.sh, * emulparams/elf32ppccommon.sh,
* emulparams/elf32ppcwindiss.sh, * emulparams/elf32_sparc.sh,
* emulparams/elf32_spu.sh, * emulparams/elf32vax.sh,
* emulparams/elf64alpha.sh, * emulparams/elf64mmix.sh,
* emulparams/elf64ppc.sh, * emulparams/elf64_s390.sh,
* emulparams/elf64_sparc.sh, * emulparams/elf_s390.sh,
* emulparams/elf_x86_64.sh, * emulparams/h8300elf.sh,
* emulparams/hppa64linux.sh, * emulparams/hppalinux.sh,
* emulparams/m68kelf.sh, * emulparams/mn10200.sh,
* emulparams/pjelf.sh, * emulparams/ppclynx.sh,
* emulparams/shelf32.sh, * emulparams/shelf_nto.sh,
* emulparams/shelf.sh, * emulparams/shelf_vxworks.sh,
* emulparams/shlelf32_linux.sh, * emulparams/shlelf_linux.sh,
* emulparams/shlelf_nto.sh (NO_REL_RELOCS): Set.
* emulparams/arcelf.sh, * emulparams/elf32_i960.sh,
* emulparams/elf32openrisc.sh, * emulparams/elf_i386_be.sh,
* emulparams/elf_i386_ldso.sh, * emulparams/elf_i386.sh,
* emulparams/elf_i386_vxworks.sh, * emulparams/i386lynx.sh,
* emulparams/i386moss.sh, * emulparams/i386nto.sh,
* emulparams/or32elf.sh, * emulparams/scoreelf.sh (NO_RELA_RELOCS): Set.
2008-10-22 05:20:44 +00:00
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NO_RELA_RELOCS=yes
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2006-09-16 23:51:50 +00:00
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GROUP="-lm -lc -lglsim -lgcc -lstdc++"
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TEXT_START_ADDR=0x00000000
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MAXPAGESIZE=256
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2009-03-02 10:33:08 +00:00
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NONPAGED_TEXT_START_ADDR=0x0400000
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2006-09-16 23:51:50 +00:00
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SHLIB_TEXT_START_ADDR=0x5ffe0000
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OTHER_GOT_SYMBOLS='
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_gp = ALIGN(16) + 0x3ff0;
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'
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OTHER_BSS_START_SYMBOLS='_bss_start__ = . + ALIGN(4);'
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OTHER_BSS_END_SYMBOLS='_bss_end__ = . ; __bss_end__ = . ; __end__ = . ;'
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DATA_START_SYMBOLS='_fdata = . ;'
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SDATA_START_SYMBOLS='_sdata_begin = . ;'
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OTHER_BSS_SYMBOLS='
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_bss_start = ALIGN(4) ;
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'
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# This sets the stack to the top of the simulator memory (2^19 bytes).
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STACK_ADDR=0x8000000
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2009-03-02 10:33:08 +00:00
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SCORE_NAME=${EMULATION_NAME}
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if [ "${SCORE_NAME}" = "score3_elf" ] ; then
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ARCH=score3
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fi
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if [ "${SCORE_NAME}" = "score7_elf" ] ; then
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ARCH=score7
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fi
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2006-09-16 23:51:50 +00:00
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MACHINE=
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ENTRY=_start
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EMBEDDED=yes
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GENERATE_SHLIB_SCRIPT=yes
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