old-cross-binutils/binutils/windres.h

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/* windres.h -- header file for windres program.
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Copyright 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2005
Free Software Foundation, Inc.
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Written by Ian Lance Taylor, Cygnus Support.
This file is part of GNU Binutils.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA. */
#include "ansidecl.h"
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/* This is the header file for the windres program. It defines
structures and declares functions used within the program. */
#include "winduni.h"
/* We represent resources internally as a tree, similar to the tree
used in the .rsrc section of a COFF file. The root is a
res_directory structure. */
struct res_directory
{
/* Resource flags. According to the MS docs, this is currently
always zero. */
unsigned long characteristics;
/* Time/date stamp. */
unsigned long time;
/* Major version number. */
unsigned short major;
/* Minor version number. */
unsigned short minor;
/* Directory entries. */
struct res_entry *entries;
};
/* A resource ID is stored in a res_id structure. */
struct res_id
{
/* Non-zero if this entry has a name rather than an ID. */
unsigned int named : 1;
union
{
/* If the named field is non-zero, this is the name. */
struct
{
/* Length of the name. */
int length;
/* Pointer to the name, which is a Unicode string. */
unichar *name;
} n;
/* If the named field is zero, this is the ID. */
unsigned long id;
} u;
};
/* Each entry in the tree is a res_entry structure. We mix
directories and resources because in a COFF file all entries in a
directory are sorted together, whether the entries are
subdirectories or resources. */
struct res_entry
{
/* Next entry. */
struct res_entry *next;
/* Resource ID. */
struct res_id id;
/* Non-zero if this entry is a subdirectory rather than a leaf. */
unsigned int subdir : 1;
union
{
/* If the subdir field is non-zero, this is a pointer to the
subdirectory. */
struct res_directory *dir;
/* If the subdir field is zero, this is a pointer to the resource
data. */
struct res_resource *res;
} u;
};
/* Types of resources. */
enum res_type
{
RES_TYPE_UNINITIALIZED,
RES_TYPE_ACCELERATOR,
RES_TYPE_BITMAP,
RES_TYPE_CURSOR,
RES_TYPE_GROUP_CURSOR,
RES_TYPE_DIALOG,
RES_TYPE_FONT,
RES_TYPE_FONTDIR,
RES_TYPE_ICON,
RES_TYPE_GROUP_ICON,
RES_TYPE_MENU,
RES_TYPE_MESSAGETABLE,
RES_TYPE_RCDATA,
RES_TYPE_STRINGTABLE,
RES_TYPE_USERDATA,
RES_TYPE_VERSIONINFO
};
/* A res file and a COFF file store information differently. The
res_info structures holds data which in a res file is stored with
each resource, but in a COFF file is stored elsewhere. */
struct res_res_info
{
/* Language. In a COFF file, the third level of the directory is
keyed by the language, so the language of a resource is defined
by its location in the resource tree. */
unsigned short language;
/* Characteristics of the resource. Entirely user defined. In a
COFF file, the res_directory structure has a characteristics
field, but I don't know if it's related to the one in the res
file. */
unsigned long characteristics;
/* Version of the resource. Entirely user defined. In a COFF file,
the res_directory structure has a characteristics field, but I
don't know if it's related to the one in the res file. */
unsigned long version;
/* Memory flags. This is a combination of the MEMFLAG values
defined below. Most of these values are historical, and are not
meaningful for win32. I don't think there is any way to store
this information in a COFF file. */
unsigned short memflags;
};
/* Each resource in a COFF file has some information which can does
not appear in a res file. */
struct res_coff_info
{
/* The code page used for the data. I don't really know what this
should be. */
unsigned long codepage;
/* A resource entry in a COFF file has a reserved field, which we
record here when reading a COFF file. When writing a COFF file,
we set this field to zero. */
unsigned long reserved;
};
/* Resource data is stored in a res_resource structure. */
struct res_resource
{
/* The type of resource. */
enum res_type type;
/* The data for the resource. */
union
{
struct
{
unsigned long length;
const unsigned char *data;
} data;
struct accelerator *acc;
struct cursor *cursor;
struct group_cursor *group_cursor;
struct dialog *dialog;
struct fontdir *fontdir;
struct group_icon *group_icon;
struct menu *menu;
struct rcdata_item *rcdata;
struct stringtable *stringtable;
struct rcdata_item *userdata;
struct versioninfo *versioninfo;
} u;
/* Information from a res file. */
struct res_res_info res_info;
/* Information from a COFF file. */
struct res_coff_info coff_info;
};
#define SUBLANG_SHIFT 10
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/* Memory flags in the memflags field of a struct res_resource. */
#define MEMFLAG_MOVEABLE 0x10
#define MEMFLAG_PURE 0x20
#define MEMFLAG_PRELOAD 0x40
#define MEMFLAG_DISCARDABLE 0x1000
/* Standard resource type codes. These are used in the ID field of a
res_entry structure. */
#define RT_CURSOR 1
#define RT_BITMAP 2
#define RT_ICON 3
#define RT_MENU 4
#define RT_DIALOG 5
#define RT_STRING 6
#define RT_FONTDIR 7
#define RT_FONT 8
#define RT_ACCELERATOR 9
#define RT_RCDATA 10
#define RT_MESSAGETABLE 11
#define RT_GROUP_CURSOR 12
#define RT_GROUP_ICON 14
#define RT_VERSION 16
#define RT_DLGINCLUDE 17
#define RT_PLUGPLAY 19
#define RT_VXD 20
#define RT_ANICURSOR 21
#define RT_ANIICON 22
/* An accelerator resource is a linked list of these structures. */
struct accelerator
{
/* Next accelerator. */
struct accelerator *next;
/* Flags. A combination of the ACC values defined below. */
unsigned short flags;
/* Key value. */
unsigned short key;
/* Resource ID. */
unsigned short id;
};
/* Accelerator flags in the flags field of a struct accelerator.
These are the same values that appear in a res file. I hope. */
#define ACC_VIRTKEY 0x01
#define ACC_NOINVERT 0x02
#define ACC_SHIFT 0x04
#define ACC_CONTROL 0x08
#define ACC_ALT 0x10
#define ACC_LAST 0x80
/* A cursor resource. */
struct cursor
{
/* X coordinate of hotspot. */
short xhotspot;
/* Y coordinate of hotspot. */
short yhotspot;
/* Length of bitmap data. */
unsigned long length;
/* Data. */
const unsigned char *data;
};
/* A group_cursor resource is a list of group_cursor structures. */
struct group_cursor
{
/* Next cursor in group. */
struct group_cursor *next;
/* Width. */
unsigned short width;
/* Height. */
unsigned short height;
/* Planes. */
unsigned short planes;
/* Bits per pixel. */
unsigned short bits;
/* Number of bytes in cursor resource. */
unsigned long bytes;
/* Index of cursor resource. */
unsigned short index;
};
/* A dialog resource. */
struct dialog
{
/* Basic window style. */
unsigned long style;
/* Extended window style. */
unsigned long exstyle;
/* X coordinate. */
unsigned short x;
/* Y coordinate. */
unsigned short y;
/* Width. */
unsigned short width;
/* Height. */
unsigned short height;
/* Menu name. */
struct res_id menu;
/* Class name. */
struct res_id class;
/* Caption. */
unichar *caption;
/* Font point size. */
unsigned short pointsize;
/* Font name. */
unichar *font;
/* Extended information for a dialogex. */
struct dialog_ex *ex;
/* Controls. */
struct dialog_control *controls;
};
/* An extended dialog has additional information. */
struct dialog_ex
{
/* Help ID. */
unsigned long help;
/* Font weight. */
unsigned short weight;
/* Whether the font is italic. */
unsigned char italic;
/* Character set. */
unsigned char charset;
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};
/* Window style flags, from the winsup Defines.h header file. These
can appear in the style field of a struct dialog or a struct
dialog_control. */
#define CW_USEDEFAULT (0x80000000)
#define WS_BORDER (0x800000L)
#define WS_CAPTION (0xc00000L)
#define WS_CHILD (0x40000000L)
#define WS_CHILDWINDOW (0x40000000L)
#define WS_CLIPCHILDREN (0x2000000L)
#define WS_CLIPSIBLINGS (0x4000000L)
#define WS_DISABLED (0x8000000L)
#define WS_DLGFRAME (0x400000L)
#define WS_GROUP (0x20000L)
#define WS_HSCROLL (0x100000L)
#define WS_ICONIC (0x20000000L)
#define WS_MAXIMIZE (0x1000000L)
#define WS_MAXIMIZEBOX (0x10000L)
#define WS_MINIMIZE (0x20000000L)
#define WS_MINIMIZEBOX (0x20000L)
#define WS_OVERLAPPED (0L)
#define WS_OVERLAPPEDWINDOW (0xcf0000L)
#define WS_POPUP (0x80000000L)
#define WS_POPUPWINDOW (0x80880000L)
#define WS_SIZEBOX (0x40000L)
#define WS_SYSMENU (0x80000L)
#define WS_TABSTOP (0x10000L)
#define WS_THICKFRAME (0x40000L)
#define WS_TILED (0L)
#define WS_TILEDWINDOW (0xcf0000L)
#define WS_VISIBLE (0x10000000L)
#define WS_VSCROLL (0x200000L)
#define MDIS_ALLCHILDSTYLES (0x1)
#define BS_3STATE (0x5L)
#define BS_AUTO3STATE (0x6L)
#define BS_AUTOCHECKBOX (0x3L)
#define BS_AUTORADIOBUTTON (0x9L)
#define BS_BITMAP (0x80L)
#define BS_BOTTOM (0x800L)
#define BS_CENTER (0x300L)
#define BS_CHECKBOX (0x2L)
#define BS_DEFPUSHBUTTON (0x1L)
#define BS_GROUPBOX (0x7L)
#define BS_ICON (0x40L)
#define BS_LEFT (0x100L)
#define BS_LEFTTEXT (0x20L)
#define BS_MULTILINE (0x2000L)
#define BS_NOTIFY (0x4000L)
#define BS_OWNERDRAW (0xbL)
#define BS_PUSHBOX (0xcL) /* FIXME! What should this be? */
#define BS_PUSHBUTTON (0L)
#define BS_PUSHLIKE (0x1000L)
#define BS_RADIOBUTTON (0x4L)
#define BS_RIGHT (0x200L)
#define BS_RIGHTBUTTON (0x20L)
#define BS_TEXT (0L)
#define BS_TOP (0x400L)
#define BS_USERBUTTON (0x8L)
#define BS_VCENTER (0xc00L)
#define CBS_AUTOHSCROLL (0x40L)
#define CBS_DISABLENOSCROLL (0x800L)
#define CBS_DROPDOWN (0x2L)
#define CBS_DROPDOWNLIST (0x3L)
#define CBS_HASSTRINGS (0x200L)
#define CBS_LOWERCASE (0x4000L)
#define CBS_NOINTEGRALHEIGHT (0x400L)
#define CBS_OEMCONVERT (0x80L)
#define CBS_OWNERDRAWFIXED (0x10L)
#define CBS_OWNERDRAWVARIABLE (0x20L)
#define CBS_SIMPLE (0x1L)
#define CBS_SORT (0x100L)
#define CBS_UPPERCASE (0x2000L)
#define ES_AUTOHSCROLL (0x80L)
#define ES_AUTOVSCROLL (0x40L)
#define ES_CENTER (0x1L)
#define ES_LEFT (0L)
#define ES_LOWERCASE (0x10L)
#define ES_MULTILINE (0x4L)
#define ES_NOHIDESEL (0x100L)
#define ES_NUMBER (0x2000L)
#define ES_OEMCONVERT (0x400L)
#define ES_PASSWORD (0x20L)
#define ES_READONLY (0x800L)
#define ES_RIGHT (0x2L)
#define ES_UPPERCASE (0x8L)
#define ES_WANTRETURN (0x1000L)
#define LBS_DISABLENOSCROLL (0x1000L)
#define LBS_EXTENDEDSEL (0x800L)
#define LBS_HASSTRINGS (0x40L)
#define LBS_MULTICOLUMN (0x200L)
#define LBS_MULTIPLESEL (0x8L)
#define LBS_NODATA (0x2000L)
#define LBS_NOINTEGRALHEIGHT (0x100L)
#define LBS_NOREDRAW (0x4L)
#define LBS_NOSEL (0x4000L)
#define LBS_NOTIFY (0x1L)
#define LBS_OWNERDRAWFIXED (0x10L)
#define LBS_OWNERDRAWVARIABLE (0x20L)
#define LBS_SORT (0x2L)
#define LBS_STANDARD (0xa00003L)
#define LBS_USETABSTOPS (0x80L)
#define LBS_WANTKEYBOARDINPUT (0x400L)
#define SBS_BOTTOMALIGN (0x4L)
#define SBS_HORZ (0L)
#define SBS_LEFTALIGN (0x2L)
#define SBS_RIGHTALIGN (0x4L)
#define SBS_SIZEBOX (0x8L)
#define SBS_SIZEBOXBOTTOMRIGHTALIGN (0x4L)
#define SBS_SIZEBOXTOPLEFTALIGN (0x2L)
#define SBS_SIZEGRIP (0x10L)
#define SBS_TOPALIGN (0x2L)
#define SBS_VERT (0x1L)
#define SS_BITMAP (0xeL)
#define SS_BLACKFRAME (0x7L)
#define SS_BLACKRECT (0x4L)
#define SS_CENTER (0x1L)
#define SS_CENTERIMAGE (0x200L)
#define SS_ENHMETAFILE (0xfL)
#define SS_ETCHEDFRAME (0x12L)
#define SS_ETCHEDHORZ (0x10L)
#define SS_ETCHEDVERT (0x11L)
#define SS_GRAYFRAME (0x8L)
#define SS_GRAYRECT (0x5L)
#define SS_ICON (0x3L)
#define SS_LEFT (0L)
#define SS_LEFTNOWORDWRAP (0xcL)
#define SS_NOPREFIX (0x80L)
#define SS_NOTIFY (0x100L)
#define SS_OWNERDRAW (0xdL)
#define SS_REALSIZEIMAGE (0x800L)
#define SS_RIGHT (0x2L)
#define SS_RIGHTJUST (0x400L)
#define SS_SIMPLE (0xbL)
#define SS_SUNKEN (0x1000L)
#define SS_USERITEM (0xaL)
#define SS_WHITEFRAME (0x9L)
#define SS_WHITERECT (0x6L)
#define DS_3DLOOK (0x4L)
#define DS_ABSALIGN (0x1L)
#define DS_CENTER (0x800L)
#define DS_CENTERMOUSE (0x1000L)
#define DS_CONTEXTHELP (0x2000L)
#define DS_CONTROL (0x400L)
#define DS_FIXEDSYS (0x8L)
#define DS_LOCALEDIT (0x20L)
#define DS_MODALFRAME (0x80L)
#define DS_NOFAILCREATE (0x10L)
#define DS_NOIDLEMSG (0x100L)
#define DS_SETFONT (0x40L)
#define DS_SETFOREGROUND (0x200L)
#define DS_SYSMODAL (0x2L)
/* A dialog control. */
struct dialog_control
{
/* Next control. */
struct dialog_control *next;
/* ID. */
unsigned short id;
/* Style. */
unsigned long style;
/* Extended style. */
unsigned long exstyle;
/* X coordinate. */
unsigned short x;
/* Y coordinate. */
unsigned short y;
/* Width. */
unsigned short width;
/* Height. */
unsigned short height;
/* Class name. */
struct res_id class;
/* Associated text. */
struct res_id text;
/* Extra data for the window procedure. */
struct rcdata_item *data;
/* Help ID. Only used in an extended dialog. */
unsigned long help;
};
/* Control classes. These can be used as the ID field in a struct
dialog_control. */
#define CTL_BUTTON 0x80
#define CTL_EDIT 0x81
#define CTL_STATIC 0x82
#define CTL_LISTBOX 0x83
#define CTL_SCROLLBAR 0x84
#define CTL_COMBOBOX 0x85
/* A fontdir resource is a list of fontdir structures. */
struct fontdir
{
struct fontdir *next;
/* Index of font entry. */
short index;
/* Length of font information. */
unsigned long length;
/* Font information. */
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const unsigned char *data;
};
/* A group_icon resource is a list of group_icon structures. */
struct group_icon
{
/* Next icon in group. */
struct group_icon *next;
/* Width. */
unsigned char width;
/* Height. */
unsigned char height;
/* Color count. */
unsigned char colors;
/* Planes. */
unsigned short planes;
/* Bits per pixel. */
unsigned short bits;
/* Number of bytes in cursor resource. */
unsigned long bytes;
/* Index of cursor resource. */
unsigned short index;
};
/* A menu resource. */
struct menu
{
/* List of menuitems. */
struct menuitem *items;
/* Help ID. I don't think there is any way to set this in an rc
file, but it can appear in the binary format. */
unsigned long help;
};
/* A menu resource is a list of menuitem structures. */
struct menuitem
{
/* Next menuitem. */
struct menuitem *next;
/* Type. In a normal menu, rather than a menuex, this is the flags
field. */
unsigned long type;
/* State. This is only used in a menuex. */
unsigned long state;
/* Id. */
unsigned short id;
/* Unicode text. */
unichar *text;
/* Popup menu items for a popup. */
struct menuitem *popup;
/* Help ID. This is only used in a menuex. */
unsigned long help;
};
/* Menu item flags. These can appear in the flags field of a struct
menuitem. */
#define MENUITEM_GRAYED 0x001
#define MENUITEM_INACTIVE 0x002
#define MENUITEM_BITMAP 0x004
#define MENUITEM_OWNERDRAW 0x100
#define MENUITEM_CHECKED 0x008
#define MENUITEM_POPUP 0x010
#define MENUITEM_MENUBARBREAK 0x020
#define MENUITEM_MENUBREAK 0x040
#define MENUITEM_ENDMENU 0x080
#define MENUITEM_HELP 0x4000
/* An rcdata resource is a pointer to a list of rcdata_item
structures. */
struct rcdata_item
{
/* Next data item. */
struct rcdata_item *next;
/* Type of data. */
enum
{
RCDATA_WORD,
RCDATA_DWORD,
RCDATA_STRING,
RCDATA_WSTRING,
RCDATA_BUFFER
} type;
union
{
unsigned int word;
unsigned long dword;
struct
{
unsigned long length;
const char *s;
} string;
struct
{
unsigned long length;
const unichar *w;
} wstring;
struct
{
unsigned long length;
const unsigned char *data;
} buffer;
} u;
};
/* A stringtable resource is a pointer to a stringtable structure. */
struct stringtable
{
/* Each stringtable resource is a list of 16 unicode strings. */
struct
{
/* Length of string. */
int length;
/* String data if length > 0. */
unichar *string;
} strings[16];
};
/* A versioninfo resource points to a versioninfo structure. */
struct versioninfo
{
/* Fixed version information. */
struct fixed_versioninfo *fixed;
/* Variable version information. */
struct ver_info *var;
};
/* The fixed portion of a versioninfo resource. */
struct fixed_versioninfo
{
/* The file version, which is two 32 bit integers. */
unsigned long file_version_ms;
unsigned long file_version_ls;
/* The product version, which is two 32 bit integers. */
unsigned long product_version_ms;
unsigned long product_version_ls;
/* The file flags mask. */
unsigned long file_flags_mask;
/* The file flags. */
unsigned long file_flags;
/* The OS type. */
unsigned long file_os;
/* The file type. */
unsigned long file_type;
/* The file subtype. */
unsigned long file_subtype;
/* The date, which in Windows is two 32 bit integers. */
unsigned long file_date_ms;
unsigned long file_date_ls;
};
/* A list of variable version information. */
struct ver_info
{
/* Next item. */
struct ver_info *next;
/* Type of data. */
enum { VERINFO_STRING, VERINFO_VAR } type;
union
{
/* StringFileInfo data. */
struct
{
/* Language. */
unichar *language;
/* Strings. */
struct ver_stringinfo *strings;
} string;
/* VarFileInfo data. */
struct
{
/* Key. */
unichar *key;
/* Values. */
struct ver_varinfo *var;
} var;
} u;
};
/* A list of string version information. */
struct ver_stringinfo
{
/* Next string. */
struct ver_stringinfo *next;
/* Key. */
unichar *key;
/* Value. */
unichar *value;
};
/* A list of variable version information. */
struct ver_varinfo
{
/* Next item. */
struct ver_varinfo *next;
/* Language ID. */
unsigned short language;
/* Character set ID. */
unsigned short charset;
};
/* This structure is used when converting resource information to
binary. */
struct bindata
{
/* Next data. */
struct bindata *next;
/* Length of data. */
unsigned long length;
/* Data. */
unsigned char *data;
};
extern int verbose;
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/* Function declarations. */
extern struct res_directory *read_rc_file
(const char *, const char *, const char *, int, int);
extern struct res_directory *read_res_file (const char *);
extern struct res_directory *read_coff_rsrc (const char *, const char *);
extern void write_rc_file (const char *, const struct res_directory *);
extern void write_res_file (const char *, const struct res_directory *);
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extern void write_coff_file
(const char *, const char *, const struct res_directory *);
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extern struct res_resource *bin_to_res
(struct res_id, const unsigned char *, unsigned long, int);
extern struct bindata *res_to_bin (const struct res_resource *, int);
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extern FILE *open_file_search
(const char *, const char *, const char *, char **);
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extern void *res_alloc (size_t);
extern void *reswr_alloc (size_t);
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/* Resource ID handling. */
extern int res_id_cmp (struct res_id, struct res_id);
extern void res_id_print (FILE *, struct res_id, int);
extern void res_ids_print (FILE *, int, const struct res_id *);
extern void res_string_to_id (struct res_id *, const char *);
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/* Manipulation of the resource tree. */
extern struct res_resource *define_resource
(struct res_directory **, int, const struct res_id *, int);
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extern struct res_resource *define_standard_resource
(struct res_directory **, int, struct res_id, int, int);
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extern int extended_dialog (const struct dialog *);
extern int extended_menu (const struct menu *);
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/* Communication between the rc file support and the parser and lexer. */
extern int yydebug;
extern FILE *yyin;
extern char *rc_filename;
extern int rc_lineno;
extern int yyparse (void);
extern int yylex (void);
extern void yyerror (const char *);
extern void rcparse_warning (const char *);
extern void rcparse_set_language (int);
extern void rcparse_discard_strings (void);
extern void rcparse_rcdata (void);
extern void rcparse_normal (void);
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extern void define_accelerator
(struct res_id, const struct res_res_info *, struct accelerator *);
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extern void define_bitmap
(struct res_id, const struct res_res_info *, const char *);
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extern void define_cursor
(struct res_id, const struct res_res_info *, const char *);
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extern void define_dialog
(struct res_id, const struct res_res_info *, const struct dialog *);
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extern struct dialog_control *define_control
(const struct res_id, unsigned long, unsigned long, unsigned long,
unsigned long, unsigned long, unsigned long, unsigned long, unsigned long);
extern struct dialog_control *define_icon_control
(struct res_id, unsigned long, unsigned long, unsigned long, unsigned long,
unsigned long, unsigned long, struct rcdata_item *, struct dialog_ex *);
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extern void define_font
(struct res_id, const struct res_res_info *, const char *);
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extern void define_icon
(struct res_id, const struct res_res_info *, const char *);
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extern void define_menu
(struct res_id, const struct res_res_info *, struct menuitem *);
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extern struct menuitem *define_menuitem
(const char *, int, unsigned long, unsigned long, unsigned long,
struct menuitem *);
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extern void define_messagetable
(struct res_id, const struct res_res_info *, const char *);
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extern void define_rcdata
(struct res_id, const struct res_res_info *, struct rcdata_item *);
extern void define_rcdata_file
(struct res_id, const struct res_res_info *, const char *);
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extern struct rcdata_item *define_rcdata_string
(const char *, unsigned long);
extern struct rcdata_item *define_rcdata_number (unsigned long, int);
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extern void define_stringtable
(const struct res_res_info *, unsigned long, const char *);
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extern void define_user_data
(struct res_id, struct res_id, const struct res_res_info *,
struct rcdata_item *);
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extern void define_user_file
(struct res_id, struct res_id, const struct res_res_info *, const char *);
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extern void define_versioninfo
(struct res_id, int, struct fixed_versioninfo *, struct ver_info *);
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extern struct ver_info *append_ver_stringfileinfo
(struct ver_info *, const char *, struct ver_stringinfo *);
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extern struct ver_info *append_ver_varfileinfo
(struct ver_info *, const char *, struct ver_varinfo *);
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extern struct ver_stringinfo *append_verval
(struct ver_stringinfo *, const char *, const char *);
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extern struct ver_varinfo *append_vertrans
(struct ver_varinfo *, unsigned long, unsigned long);