2003-02-02 05:51:09 +00:00
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#include <signal.h>
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#include <unistd.h>
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#include <stdlib.h>
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void foo (void);
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void bar (void);
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void subroutine (int);
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void handler (int);
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void have_a_very_merry_interrupt (void);
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main ()
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{
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puts ("Starting up");
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foo (); /* Put a breakpoint on foo() and call it to see a dummy frame */
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have_a_very_merry_interrupt ();
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puts ("Shutting down");
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}
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void
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foo (void)
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{
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puts ("hi in foo");
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}
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void
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bar (void)
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{
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char *nuller = 0;
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puts ("hi in bar");
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*nuller = 'a'; /* try to cause a segfault */
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}
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void
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handler (int sig)
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{
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subroutine (sig);
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}
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2003-02-06 18:26:20 +00:00
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/* The first statement in subroutine () is a place for a breakpoint.
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Without it, the breakpoint is put on the while comparison and will
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be hit at each iteration. */
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2003-02-02 05:51:09 +00:00
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void
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subroutine (int in)
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{
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2003-02-06 06:27:01 +00:00
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int count = in;
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while (count < 100)
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count++;
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2003-02-02 05:51:09 +00:00
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}
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void
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have_a_very_merry_interrupt (void)
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{
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puts ("Waiting to get a signal");
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signal (SIGALRM, handler);
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alarm (1);
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sleep (2); /* We'll receive that signal while sleeping */
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}
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