old-cross-binutils/sim/common/sim-base.h

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/* Simulator pseudo baseclass.
Copyright (C) 1997 Free Software Foundation, Inc.
Contributed by Cygnus Support.
This file is part of GDB, the GNU debugger.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/* This file is meant to be included by sim-basics.h. */
#ifndef SIM_BASE_H
#define SIM_BASE_H
/* Global pointer to current state while sim_resume is running.
On a machine with lots of registers, it might be possible to reserve
one of them for current_state. However on a machine with few registers
current_state can't permanently live in one and indirecting through it
will be slower [in which case one can have sim_resume set globals from
current_state for faster access].
If CURRENT_STATE_REG is defined, it means current_state is living in
a global register. */
#ifdef CURRENT_STATE_REG
/* FIXME: wip */
#else
extern struct sim_state *current_state;
#endif
/* The simulator may provide different (and faster) definition. */
#ifndef CURRENT_STATE
#define CURRENT_STATE current_state
#endif
/* Simulator state pseudo baseclass.
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Each simulator is required to have a sim-main.h file that includes
sim-basics.h and defines struct sim_state to be:
struct sim_state {
sim_cpu cpu;
#define STATE_CPU(sd,n) (&(sd)->cpu)
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... simulator specific members ...
sim_state_base base;
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};
for a single processor or
struct sim_state {
sim_cpu cpu[MAX_CPUS]; -- could be also be array of pointers
#define STATE_CPU(sd,n) (&(sd)->cpu[n])
... simulator specific members ...
sim_state_base base;
};
for multiprocessors.
Note that `base' appears last. This makes `base.magic' appear last
in the entire struct and helps catch miscompilation errors.
sim_cpu is defined to be:
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typedef struct _sim_cpu {
... simulator specific members ...
sim_cpu_base base;
} sim_cpu;
*/
typedef struct {
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/* Simulator's argv[0]. */
const char *my_name;
#define STATE_MY_NAME(sd) ((sd)->base.my_name)
/* Who opened the simulator. */
SIM_OPEN_KIND open_kind;
#define STATE_OPEN_KIND(sd) ((sd)->base.open_kind)
/* The host callbacks. */
struct host_callback_struct *callback;
#define STATE_CALLBACK(sd) ((sd)->base.callback)
#if 0 /* FIXME: Not ready yet. */
/* Stuff defined in sim-config.h. */
struct sim_config config;
#define STATE_CONFIG(sd) ((sd)->base.config)
#endif
/* Supported options. */
struct option_list *options;
#define STATE_OPTIONS(sd) ((sd)->base.options)
/* Non-zero if -v specified. */
int verbose_p;
#define STATE_VERBOSE_P(sd) ((sd)->base.verbose_p)
/* In standalone simulator, this is the program's arguments passed
on the command line. */
char **prog_argv;
#define STATE_PROG_ARGV(sd) ((sd)->base.prog_argv)
/* The program's bfd. */
struct _bfd *prog_bfd;
#define STATE_PROG_BFD(sd) ((sd)->base.prog_bfd)
/* The program's text section. */
struct sec *text_section;
/* Starting and ending text section addresses from the bfd. */
SIM_ADDR text_start, text_end;
#define STATE_TEXT_SECTION(sd) ((sd)->base.text_section)
#define STATE_TEXT_START(sd) ((sd)->base.text_start)
#define STATE_TEXT_END(sd) ((sd)->base.text_end)
/* Start address, set when the program is loaded from the bfd. */
SIM_ADDR start_addr;
#define STATE_START_ADDR(sd) ((sd)->base.start_addr)
/* Size of the simulator's cache, if any.
This is not the target's cache. It is the cache the simulator uses
to process instructions. */
unsigned int simcache_size;
#define STATE_SIMCACHE_SIZE(sd) ((sd)->base.simcache_size)
/* FIXME: Move to top level sim_state struct (as some struct)? */
#ifdef SIM_HAVE_FLATMEM
unsigned int mem_size;
#define STATE_MEM_SIZE(sd) ((sd)->base.mem_size)
unsigned char *memory;
#define STATE_MEMORY(sd) ((sd)->base.memory)
#endif
/* Marker for those wanting to do sanity checks.
This should remain the last member of this struct to help catch
miscompilation errors. */
int magic;
#define SIM_MAGIC_NUMBER 0x4242
#define STATE_MAGIC(sd) ((sd)->base.magic)
} sim_state_base;
/* Pseudo baseclass for each cpu. */
typedef struct {
/* Backlink to main state struct. */
SIM_DESC sd;
#define CPU_STATE(cpu) ((cpu)->base.sd)
/* Maximum number of traceable entities. */
#ifndef MAX_TRACE_VALUES
#define MAX_TRACE_VALUES 12
#endif
/* Boolean array of specified tracing flags. */
/* ??? It's not clear that using an array vs a bit mask is faster.
Consider the case where one wants to test whether any of several bits
are set. */
char trace_flags[MAX_TRACE_VALUES];
#define CPU_TRACE_FLAGS(cpu) ((cpu)->base.trace_flags)
/* Standard values. */
#define TRACE_INSN_IDX 0
#define TRACE_DECODE_IDX 1
#define TRACE_EXTRACT_IDX 2
#define TRACE_LINENUM_IDX 3
#define TRACE_MEMORY_IDX 4
#define TRACE_MODEL_IDX 5
#define TRACE_ALU_IDX 6
#define TRACE_NEXT_IDX 8 /* simulator specific trace bits begin here */
/* Tracing output goes to this or stdout if NULL.
We can't store `stdout' here as stdout goes through a callback. */
FILE *trace_file;
#define CPU_TRACE_FILE(cpu) ((cpu)->base.trace_file)
/* Maximum number of debuggable entities.
This debugging is not intended for normal use.
It is only enabled when the simulator is configured with --with-debug
which shouldn't normally be specified. */
#ifndef MAX_DEBUG_VALUES
#define MAX_DEBUG_VALUES 4
#endif
/* Boolean array of specified debugging flags. */
char debug_flags[MAX_DEBUG_VALUES];
#define CPU_DEBUG_FLAGS(cpu) ((cpu)->base.debug_flags)
/* Standard values. */
#define DEBUG_INSN_IDX 0
#define DEBUG_NEXT_IDX 2 /* simulator specific debug bits begin here */
/* Debugging output goes to this or stderr if NULL.
We can't store `stderr' here as stderr goes through a callback. */
FILE *debug_file;
#define CPU_DEBUG_FILE(cpu) ((cpu)->base.debug_file)
#ifdef SIM_HAVE_PROFILE
/* Maximum number of profilable entities. */
#ifndef MAX_PROFILE_VALUES
#define MAX_PROFILE_VALUES 8
#endif
/* Boolean array of specified profiling flags. */
char profile_flags[MAX_PROFILE_VALUES];
#define CPU_PROFILE_FLAGS(cpu) ((cpu)->base.profile_flags)
/* Standard masks. */
#define PROFILE_INSN_MASK 0
#define PROFILE_MEMORY_MASK 1
#define PROFILE_MODEL_MASK 2
#define PROFILE_SIMCACHE_MASK 3
#define PROFILE_NEXT_MASK 6 /* simulator specific profile bits begin here */
/* PC profiling attempts to determine function usage by sampling the PC
every so many instructions. */
#ifdef SIM_HAVE_PROFILE_PC
unsigned int profile_pc_freq;
#define STATE_PROFILE_PC_FREQ(sd) ((sd)->base.profile_pc_freq)
unsigned int profile_pc_size;
#define STATE_PROFILE_PC_SIZE(sd) ((sd)->base.profile_pc_size)
#endif
/* Profile output goes to this or stdout if NULL.
We can't store `stderr' here as stdout goes through a callback. */
FILE *profile_file;
#define CPU_PROFILE_FILE(cpu) ((cpu)->base.profile_file)
#endif /* SIM_HAVE_PROFILE */
} sim_cpu_base;
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/* Functions for allocating/freeing a sim_state. */
SIM_DESC sim_state_alloc PARAMS ((void));
void sim_state_free PARAMS ((SIM_DESC));
#endif /* SIM_BASE_H */