88 lines
No EOL
1.7 KiB
C
88 lines
No EOL
1.7 KiB
C
#ifndef __SMDH_H__
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#define __SMDH_H__
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#include "../types.h"
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typedef enum {
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JAPANESE,
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ENGLISH,
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FRENCH,
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GERMAN,
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ITALIAN,
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SPANISH,
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SIMPLIFIED_CHINESE,
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KOREAN,
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DUTCH,
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PORTUGESE,
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RUSSIAN,
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TRADITIONAL_CHINESE
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} SMDHTitleLanguage;
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// TODO: Provide values to set ratings to.
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typedef enum {
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CERO = 0,
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ESRB = 1,
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USK = 3,
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PEGI_GEN = 4,
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PEGI_PTR = 6,
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PEGI_BBFC = 7,
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COB = 8,
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GRB = 9,
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CGSRR = 10
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} SMDHGameRating;
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typedef enum {
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JAPAN = 0x01,
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NORTH_AMERICA = 0x02,
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EUROPE = 0x04,
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AUSTRALIA = 0x08,
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CHINA = 0x10,
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KOREA = 0x20,
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TAIWAN = 0x40,
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// Not a bitmask, but a value.
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REGION_FREE = 0x7FFFFFFF
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} SMDHRegionFlag;
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typedef enum {
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VISIBLE = 0x0001,
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AUTO_BOOT = 0x0002,
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ALLOW_3D = 0x0004,
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REQUIRE_EULA = 0x0008,
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AUTO_SAVE_ON_EXIT = 0x0010,
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USE_EXTENDED_BANNER = 0x0020,
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RATING_REQUIED = 0x0040,
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USE_SAVE_DATA = 0x0080,
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RECORD_USAGE = 0x0100,
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DISABLE_SAVE_BACKUPS = 0x0400
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} SMDHFlag;
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typedef struct {
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u16 shortTitle[0x40] = {0};
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u16 longTitle[0x80] = {0};
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u16 publisher[0x40] = {0};
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} SMDHTitle;
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typedef struct {
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u8 gameRatings[0x10] = {0};
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u32 regionLock = REGION_FREE;
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u8 matchMakerId[0xC] = {0};
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u32 flags = VISIBLE | ALLOW_3D | RECORD_USAGE;
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u16 eulaVersion = 0;
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u16 reserved1 = 0;
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u32 optimalBannerFrame = 0;
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u32 streetpassId = 0;
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} SMDHSettings;
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typedef struct {
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char magic[4] = {'S', 'M', 'D', 'H'};
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u16 version = 0;
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u16 reserved0 = 0;
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SMDHTitle titles[0x10];
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SMDHSettings settings;
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u64 reserved2 = 0;
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u8 smallIcon[0x480] = {0};
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u8 largeIcon[0x1200] = {0};
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} SMDH;
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#endif |