#include "cbmd.h" #include "lz11.h" #include #include typedef struct { char magic[4] = {'C', 'B', 'M', 'D'}; u32 zero = 0; u32 cgfxOffsets[14] = {0}; u8 padding[0x44] = {0}; u32 cwavOffset = 0; } CBMDHeader; u8* build_cbmd_data(CBMD cbmd, u32* size, bool bnr) { u32 headerSize = sizeof(CBMDHeader); CBMDHeader header; u8* compressedCGFXs[14] = {0}; u32 compressedCGFXSizes[14] = {0}; u32 offset = headerSize; for(int i = 0; i < 14; i++) { if(cbmd.cgfxs[i] != NULL) { compressedCGFXs[i] = lz11_compress(cbmd.cgfxs[i], cbmd.cgfxSizes[i], &compressedCGFXSizes[i]); header.cgfxOffsets[i] = offset; offset += compressedCGFXSizes[i]; } } u32 pad = 0; if(bnr) { pad = 16 - (offset % 16); offset += pad; } if(cbmd.cwav != NULL) { header.cwavOffset = offset; offset += cbmd.cwavSize; } u8* output = (u8*) malloc(offset); u32 pos = 0; memcpy(output + pos, &header, headerSize); pos += headerSize; for(int i = 0; i < 14; i++) { if(compressedCGFXs[i] != NULL) { memcpy(output + pos, compressedCGFXs[i], compressedCGFXSizes[i]); free(compressedCGFXs[i]); compressedCGFXs[i] = NULL; pos += compressedCGFXSizes[i]; } } if(bnr) { memset(output + pos, 0, pad); pos += pad; } if(cbmd.cwav != NULL) { memcpy(output + pos, cbmd.cwav, cbmd.cwavSize); pos += cbmd.cwavSize; } if(size != NULL) { *size = offset; } return output; } u8* build_cbmd(CBMD cbmd, u32* size) { return build_cbmd_data(cbmd, size, false); } u8* build_bnr(CBMD cbmd, u32* size) { return build_cbmd_data(cbmd, size, true); }