Move types.h out of 3ds section.
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766aeba32f
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7 changed files with 6 additions and 8 deletions
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@ -3,7 +3,6 @@
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#include "cbmd.h"
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#include "cbmd.h"
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#include "lz11.h"
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#include "lz11.h"
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#include "types.h"
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#include "util.h"
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#include "util.h"
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#endif
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#endif
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#ifndef __CBMD_H__
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#ifndef __CBMD_H__
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#define __CBMD_H__
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#define __CBMD_H__
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#include "types.h"
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#include "../types.h"
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typedef enum {
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typedef enum {
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CGFX_COMMON,
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CGFX_COMMON,
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#ifndef __LZ11_H__
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#ifndef __LZ11_H__
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#define __LZ11_H__
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#define __LZ11_H__
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#include "types.h"
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#include "../types.h"
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u8* lz11_compress(u8* input, u32 inputSize, u32* size);
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u8* lz11_compress(u8* input, u32 inputSize, u32* size);
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#ifndef __UTIL_H__
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#ifndef __UTIL_H__
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#define __UTIL_H__
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#define __UTIL_H__
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#include "types.h"
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#include "../types.h"
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u8* image_to_tiles(const char* image, u32 width, u32 height, u32* size);
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u8* image_to_tiles(const char* image, u32 width, u32 height, u32* size);
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#include "3ds/3ds.h"
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#include "3ds/3ds.h"
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#include "data.h"
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#include "commandline.h"
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#include "commandline.h"
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#include "data.h"
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#include "types.h"
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#include <stdio.h>
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#include <stdio.h>
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#include <malloc.h>
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#include <malloc.h>
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#include <string.h>
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#include <string.h>
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#include <map>
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u8* convert_to_cgfx(const char* image, u32 width, u32 height, u32* size) {
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u8* convert_to_cgfx(const char* image, u32 width, u32 height, u32* size) {
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u32 convertedSize = 0;
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u32 convertedSize = 0;
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u8* converted = image_to_tiles(image, width, height, &convertedSize);
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u8* converted = image_to_tiles(image, width, height, &convertedSize);
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