old-Testgame/renderer/shapes/triangle.h
2016-08-28 11:31:10 +02:00

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407 B
C++

#ifndef __SHAPE_TRIANGLE_HPP
#define __SHAPE_TRIANGLE_HPP
#include <GL/glew.h>
#include <renderer/shapes/float2D.h>
class Triangle {
private:
float2D A;
float2D B;
float2D C; //The three points
public:
Triangle(float x, float y, float alen, float blen, float clen);
Triangle(float ax, float ay, float bx, float by, float cx, float cy);
~Triangle();
auto render(GLint attrib) -> bool;
};
#endif