Initial release: Port of the old SuperVM assembler, additional visual debugger.
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FakesAssemblies/
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ModelManifest.xml
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6
SuperVM.Assembler/App.config
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SuperVM.Assembler/App.config
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<?xml version="1.0" encoding="utf-8" ?>
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||||
<configuration>
|
||||
<startup>
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||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6" />
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||||
</startup>
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</configuration>
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259
SuperVM.Assembler/Assembler.cs
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SuperVM.Assembler/Assembler.cs
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using System;
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||||
using System.Collections.Generic;
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||||
using System.Linq;
|
||||
using System.Text;
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||||
using System.Text.RegularExpressions;
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||||
using System.Threading.Tasks;
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||||
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||||
namespace SuperVM.Assembler
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||||
{
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||||
public static class Assembler
|
||||
{
|
||||
static Regex annotationMatcher = new Regex(@"\[\s*(.*?)\s*\]", RegexOptions.Compiled);
|
||||
static Regex labelMatcher = new Regex(@"^(\w+):\s*(.*)\s*$", RegexOptions.Compiled);
|
||||
static Regex instructionMatcher = new Regex(@"(\w+)(?:\s+([@-]?\w+|'.'))?", RegexOptions.Compiled);
|
||||
|
||||
public static VMAssembly Assemble(string src)
|
||||
{
|
||||
var sourceLines = src.Split(new[] { '\n' });
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||||
var patches = new Dictionary<int, string>();
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||||
var labels = new Dictionary<string, int>();
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||||
|
||||
var code = new List<ulong>();
|
||||
var instructions = new List<Instruction>();
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var lines = new List<int>();
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||||
var source = new List<string>();
|
||||
for (int i = 0; i < sourceLines.Length; i++)
|
||||
{
|
||||
var line = sourceLines[i].Trim();
|
||||
{ // Process comments
|
||||
var idx = line.IndexOf(';');
|
||||
if (idx >= 0)
|
||||
line = line.Substring(0, idx);
|
||||
}
|
||||
|
||||
var uncommented = line;
|
||||
|
||||
{ // Process labels
|
||||
var match = labelMatcher.Match(line);
|
||||
if (match.Success)
|
||||
{
|
||||
var label = match.Groups[1].Value;
|
||||
labels.Add(label, code.Count);
|
||||
line = match.Groups[2].Value;
|
||||
}
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(line))
|
||||
continue;
|
||||
|
||||
var annotations = new HashSet<string>();
|
||||
line = annotationMatcher.Replace(line, (m) =>
|
||||
{
|
||||
annotations.Add(m.Groups[1].Value.ToLower());
|
||||
return "";
|
||||
});
|
||||
line = line.Trim();
|
||||
|
||||
{
|
||||
var match = instructionMatcher.Match(line);
|
||||
if (match.Success == false)
|
||||
throw new InvalidOperationException("Invalid instruction: " + line);
|
||||
|
||||
var mnemonic = match.Groups[1].Value;
|
||||
|
||||
uint argument = 0;
|
||||
if (match.Groups[2].Length > 0)
|
||||
{
|
||||
var argstring = match.Groups[2].Value;
|
||||
if (argstring.StartsWith("@"))
|
||||
{
|
||||
// Add patch note for labels.
|
||||
patches.Add(code.Count, argstring.Substring(1));
|
||||
}
|
||||
else if (argstring.StartsWith("'"))
|
||||
{
|
||||
argument = (uint)argstring[1];
|
||||
}
|
||||
else if (argstring.StartsWith("0x"))
|
||||
{
|
||||
argument = Convert.ToUInt32(argstring.Substring(2), 16);
|
||||
}
|
||||
else if (argstring.StartsWith("0b"))
|
||||
{
|
||||
argument = Convert.ToUInt32(argstring.Substring(2), 10);
|
||||
}
|
||||
else if (argstring.StartsWith("0d"))
|
||||
{
|
||||
argument = Convert.ToUInt32(argstring.Substring(2), 10);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (argstring.StartsWith("-"))
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
argument = (uint)Convert.ToInt32(argstring, 10); ;
|
||||
}
|
||||
}
|
||||
else
|
||||
argument = Convert.ToUInt32(argstring, 10);
|
||||
}
|
||||
}
|
||||
|
||||
if (mnemonics.ContainsKey(mnemonic) == false)
|
||||
{
|
||||
throw new InvalidOperationException("Unknown mnemonic: " + mnemonic);
|
||||
}
|
||||
|
||||
var instruction = mnemonics[mnemonic];
|
||||
|
||||
foreach (var annotation in annotations)
|
||||
{
|
||||
if (annotation.StartsWith("ci:"))
|
||||
{
|
||||
instruction.CommandInfo = UInt16.Parse(annotation.Substring(3));
|
||||
continue;
|
||||
}
|
||||
|
||||
if (annotation.StartsWith("cmd:"))
|
||||
{
|
||||
instruction.Command = (Command)Enum.Parse(typeof(Command), annotation.Substring(4));
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (annotation)
|
||||
{
|
||||
case "f:yes":
|
||||
instruction.ModifyFlags = true;
|
||||
break;
|
||||
case "f:no":
|
||||
instruction.ModifyFlags = false;
|
||||
break;
|
||||
case "r:discard":
|
||||
instruction.Output = OutputType.Discard;
|
||||
break;
|
||||
case "r:push":
|
||||
instruction.Output = OutputType.Push;
|
||||
break;
|
||||
case "r:jump":
|
||||
instruction.Output = OutputType.Jump;
|
||||
break;
|
||||
case "i0:zero":
|
||||
instruction.Input0 = InputType.Zero;
|
||||
break;
|
||||
case "i0:pop":
|
||||
instruction.Input0 = InputType.Pop;
|
||||
break;
|
||||
case "i0:peek":
|
||||
instruction.Input0 = InputType.Peek;
|
||||
break;
|
||||
case "i0:arg":
|
||||
instruction.Input0 = InputType.Argument;
|
||||
break;
|
||||
case "i1:zero":
|
||||
instruction.Input1 = InputType.Zero;
|
||||
break;
|
||||
case "i1:pop":
|
||||
instruction.Input1 = InputType.Pop;
|
||||
break;
|
||||
case "ex(z)=x":
|
||||
instruction.ExecutionZ = ExecutionMode.Always;
|
||||
break;
|
||||
case "ex(z)=0":
|
||||
instruction.ExecutionZ = ExecutionMode.Zero;
|
||||
break;
|
||||
case "ex(z)=1":
|
||||
instruction.ExecutionZ = ExecutionMode.One;
|
||||
break;
|
||||
case "ex(n)=x":
|
||||
instruction.ExecutionN = ExecutionMode.Always;
|
||||
break;
|
||||
case "ex(n)=0":
|
||||
instruction.ExecutionN = ExecutionMode.Zero;
|
||||
break;
|
||||
case "ex(n)=1":
|
||||
instruction.ExecutionN = ExecutionMode.One;
|
||||
break;
|
||||
default:
|
||||
throw new InvalidOperationException("Unrecognized annotation: " + annotation);
|
||||
}
|
||||
}
|
||||
|
||||
ulong encoded = 0;
|
||||
|
||||
encoded |= ((uint)(instruction.ExecutionZ) << 0);
|
||||
encoded |= ((uint)(instruction.ExecutionN) << 2);
|
||||
encoded |= ((uint)(instruction.Input0) << 4);
|
||||
encoded |= ((uint)(instruction.Input1) << 6);
|
||||
encoded |= ((uint)(instruction.Command) << 7);
|
||||
encoded |= ((uint)(instruction.CommandInfo) << 13);
|
||||
encoded |= ((uint)(instruction.ModifyFlags ? 1 : 0) << 29);
|
||||
encoded |= ((uint)(instruction.Output) << 30);
|
||||
encoded |= ((ulong)argument << 32);
|
||||
|
||||
code.Add(encoded);
|
||||
instructions.Add(instruction);
|
||||
lines.Add(i + 1);
|
||||
source.Add(uncommented);
|
||||
}
|
||||
}
|
||||
|
||||
{ // Install patches
|
||||
foreach (var patch in patches)
|
||||
{
|
||||
var target = patch.Value;
|
||||
var position = labels[target];
|
||||
code[patch.Key] =
|
||||
(code[patch.Key] & 0xFFFFFFFF) |
|
||||
((ulong)position << 32);
|
||||
}
|
||||
}
|
||||
|
||||
return new VMAssembly(code.ToArray(), instructions.ToArray(), lines.ToArray(), source.ToArray());
|
||||
}
|
||||
|
||||
|
||||
static Dictionary<string, Instruction> mnemonics = new Dictionary<string, Instruction>()
|
||||
{
|
||||
{ "nop", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Zero, Input1 = InputType.Zero, Command = Command.Copy, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Discard, Argument = 0, } },
|
||||
{ "push", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Argument, Input1 = InputType.Zero, Command = Command.Copy, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "drop", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Zero, Command = Command.Copy, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Discard, Argument = 0, } },
|
||||
{ "dup", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Peek, Input1 = InputType.Zero, Command = Command.Copy, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "jmp", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Argument, Input1 = InputType.Zero, Command = Command.Copy, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Jump, Argument = 0, } },
|
||||
{ "jmpi", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Zero, Command = Command.Copy, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Jump, Argument = 0, } },
|
||||
{ "ret", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Zero, Command = Command.Copy, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Jump, Argument = 0, } },
|
||||
{ "load", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Argument, Input1 = InputType.Zero, Command = Command.Load, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "loadi", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Zero, Command = Command.Load, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "store", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Argument, Input1 = InputType.Pop, Command = Command.Store, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Discard, Argument = 0, } },
|
||||
{ "storei", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Store, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Discard, Argument = 0, } },
|
||||
{ "get", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Argument, Input1 = InputType.Zero, Command = Command.Get, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "geti", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Zero, Command = Command.Get, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "set", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Argument, Input1 = InputType.Pop, Command = Command.Set, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Discard, Argument = 0, } },
|
||||
{ "seti", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Set, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Discard, Argument = 0, } },
|
||||
{ "bpget", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Zero, Input1 = InputType.Zero, Command = Command.BpGet, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "bpset", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Zero, Command = Command.BpSet, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Discard, Argument = 0, } },
|
||||
{ "spget", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Zero, Input1 = InputType.Zero, Command = Command.SpGet, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "spset", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Zero, Command = Command.SpSet, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Discard, Argument = 0, } },
|
||||
{ "cpget", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Zero, Input1 = InputType.Zero, Command = Command.CpGet, CommandInfo = 1, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "add", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Math, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "sub", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Math, CommandInfo = 1, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "cmp", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Math, CommandInfo = 1, ModifyFlags = true, Output = OutputType.Discard, Argument = 0, } },
|
||||
{ "mul", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Math, CommandInfo = 2, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "div", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Math, CommandInfo = 3, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "mod", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Math, CommandInfo = 4, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "and", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Math, CommandInfo = 5, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "or", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Math, CommandInfo = 6, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "xor", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Math, CommandInfo = 7, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "not", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Zero, Command = Command.Math, CommandInfo = 8, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "rol", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Math, CommandInfo = 9, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "ror", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Math, CommandInfo = 10, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "asl", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Math, CommandInfo = 11, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "asr", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Math, CommandInfo = 12, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "shl", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Math, CommandInfo = 13, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "shr", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Pop, Input1 = InputType.Pop, Command = Command.Math, CommandInfo = 14, ModifyFlags = false, Output = OutputType.Push, Argument = 0, } },
|
||||
{ "syscall", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Zero, Input1 = InputType.Zero, Command = Command.SysCall, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Discard, Argument = 0, } },
|
||||
{ "hwio", new Instruction() { ExecutionZ = ExecutionMode.Always, ExecutionN = ExecutionMode.Always, Input0 = InputType.Zero, Input1 = InputType.Zero, Command = Command.HwIO, CommandInfo = 0, ModifyFlags = false, Output = OutputType.Discard, Argument = 0, } },
|
||||
};
|
||||
}
|
||||
}
|
87
SuperVM.Assembler/MnemonicParser.cs
Normal file
87
SuperVM.Assembler/MnemonicParser.cs
Normal file
|
@ -0,0 +1,87 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace SuperVM.Assembler
|
||||
{
|
||||
internal class MnemonicParser
|
||||
{
|
||||
public static void GenerateFromDocumentation(string file)
|
||||
{
|
||||
var relevantLines = File
|
||||
.ReadAllLines(file)
|
||||
.SkipWhile(l => l != "## Assembler Mnemonics")
|
||||
.Skip(1)
|
||||
.SkipWhile(l => string.IsNullOrWhiteSpace(l))
|
||||
.TakeWhile(l => l.StartsWith("|"))
|
||||
.Skip(2)
|
||||
.ToArray();
|
||||
|
||||
var instructions = relevantLines
|
||||
.Select(l => l
|
||||
.Split(new[] { '|' }, StringSplitOptions.RemoveEmptyEntries)
|
||||
.Select(s => s.Trim())
|
||||
.ToArray())
|
||||
.ToDictionary(a => a[0], a => new Instruction()
|
||||
{
|
||||
ExecutionN = ExecutionMode.Always,
|
||||
ExecutionZ = ExecutionMode.Always,
|
||||
Input0 = ToInputMode(a[2]),
|
||||
Input1 = ToInputMode(a[3]),
|
||||
Command = ToCommand(a[4]),
|
||||
CommandInfo = ushort.Parse(a[5]),
|
||||
ModifyFlags = (a[7].ToLower() == "yes"),
|
||||
Output = ToOutput(a[6]),
|
||||
Argument = 0,
|
||||
});
|
||||
|
||||
var fields = typeof(Instruction).GetFields();
|
||||
foreach (var item in instructions)
|
||||
{
|
||||
// { "a", new Instruction() { } },
|
||||
Console.Write("{{ \"{0}\", new Instruction() {{ ", item.Key);
|
||||
|
||||
foreach (var field in fields)
|
||||
{
|
||||
var value = field.GetValue(item.Value);
|
||||
if (field.FieldType.IsEnum)
|
||||
Console.Write("{0} = {1}.{2}, ", field.Name, field.FieldType.Name, value);
|
||||
else
|
||||
Console.Write("{0} = {1}, ", field.Name, value.ToString().ToLower());
|
||||
}
|
||||
|
||||
Console.WriteLine(" } },");
|
||||
}
|
||||
}
|
||||
|
||||
private static OutputType ToOutput(string v)
|
||||
{
|
||||
switch (v.ToLower())
|
||||
{
|
||||
case "discard": return OutputType.Discard;
|
||||
case "push": return OutputType.Push;
|
||||
case "jump": return OutputType.Jump;
|
||||
default:
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
|
||||
private static Command ToCommand(string v)
|
||||
{
|
||||
return (Command)Enum.Parse(typeof(Command), v, true);
|
||||
}
|
||||
|
||||
private static InputType ToInputMode(string v)
|
||||
{
|
||||
switch (v.ToLower())
|
||||
{
|
||||
case "zero": return InputType.Zero;
|
||||
case "peek": return InputType.Peek;
|
||||
case "pop": return InputType.Pop;
|
||||
case "arg": return InputType.Argument;
|
||||
default:
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
77
SuperVM.Assembler/Program.cs
Normal file
77
SuperVM.Assembler/Program.cs
Normal file
|
@ -0,0 +1,77 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace SuperVM.Assembler
|
||||
{
|
||||
class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
if (args.Contains("-gen-code"))
|
||||
{
|
||||
MnemonicParser.GenerateFromDocumentation(
|
||||
@"../supervm/supervm.md");
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var file in args.Where(a => !a.StartsWith("-") && Path.GetExtension(a) == ".asm"))
|
||||
{
|
||||
var output = Path.ChangeExtension(file, ".bin");
|
||||
var assembly = Assembler.Assemble(File.ReadAllText(file));
|
||||
|
||||
var code = assembly.Code;
|
||||
|
||||
Console.WriteLine("{0}*{1}:", output, code.Count);
|
||||
for (int i = 0; i < code.Count; i++)
|
||||
{
|
||||
Console.Write("; {0:D3} ", i);
|
||||
PrintInstruction(code[i], assembly.Annotation[i]);
|
||||
}
|
||||
using (var fs = File.Open(output, FileMode.Create, FileAccess.Write))
|
||||
{
|
||||
for (int i = 0; i < code.Count; i++)
|
||||
{
|
||||
var bits = BitConverter.GetBytes(code[i]);
|
||||
if (BitConverter.IsLittleEndian == false)
|
||||
{
|
||||
bits = bits.Reverse().ToArray();
|
||||
}
|
||||
fs.Write(bits, 0, bits.Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void PrintInstruction(ulong instr, string comment)
|
||||
{
|
||||
var str = Convert.ToString((long)instr, 2).PadLeft(64, '0');
|
||||
|
||||
var portions = new[]
|
||||
{
|
||||
new { Start = 0, Length = 32, Color = ConsoleColor.Red },
|
||||
new { Start = 32, Length = 2, Color = ConsoleColor.DarkGreen },
|
||||
new { Start = 34, Length = 1, Color = ConsoleColor.Green },
|
||||
new { Start = 35, Length = 16, Color = ConsoleColor.Magenta },
|
||||
new { Start = 51, Length = 6, Color = ConsoleColor.Yellow },
|
||||
new { Start = 57, Length = 1, Color = ConsoleColor.DarkCyan },
|
||||
new { Start = 58, Length = 2, Color = ConsoleColor.Cyan },
|
||||
new { Start = 60, Length = 2, Color = ConsoleColor.DarkBlue },
|
||||
new { Start = 62, Length = 2, Color = ConsoleColor.Blue },
|
||||
};
|
||||
|
||||
var fg = Console.ForegroundColor;
|
||||
foreach (var portion in portions)
|
||||
{
|
||||
Console.ForegroundColor = portion.Color;
|
||||
Console.Write("{0} ", str.Substring(portion.Start, portion.Length));
|
||||
}
|
||||
Console.ForegroundColor = fg;
|
||||
Console.WriteLine(" {0}", comment);
|
||||
}
|
||||
}
|
||||
}
|
36
SuperVM.Assembler/Properties/AssemblyInfo.cs
Normal file
36
SuperVM.Assembler/Properties/AssemblyInfo.cs
Normal file
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||
// die einer Assembly zugeordnet sind.
|
||||
[assembly: AssemblyTitle("SuperVM.Assembler")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("SuperVM.Assembler")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2016")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
|
||||
// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
|
||||
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
|
||||
[assembly: Guid("a84b2773-0eb8-4f3a-b342-68ddd9bd675e")]
|
||||
|
||||
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||
//
|
||||
// Hauptversion
|
||||
// Nebenversion
|
||||
// Buildnummer
|
||||
// Revision
|
||||
//
|
||||
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
|
||||
// übernehmen, indem Sie "*" eingeben:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
69
SuperVM.Assembler/SuperVM.Assembler.csproj
Normal file
69
SuperVM.Assembler/SuperVM.Assembler.csproj
Normal file
|
@ -0,0 +1,69 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{A84B2773-0EB8-4F3A-B342-68DDD9BD675E}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>SuperVM.Assembler</RootNamespace>
|
||||
<AssemblyName>SuperVM.Assembler</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assembler.cs" />
|
||||
<Compile Include="MnemonicParser.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="VMAssembly.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SuperVM\SuperVM.csproj">
|
||||
<Project>{014295b7-06bd-47c7-b8ca-d046984b0f35}</Project>
|
||||
<Name>SuperVM</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
30
SuperVM.Assembler/VMAssembly.cs
Normal file
30
SuperVM.Assembler/VMAssembly.cs
Normal file
|
@ -0,0 +1,30 @@
|
|||
using System.Collections.Generic;
|
||||
|
||||
namespace SuperVM.Assembler
|
||||
{
|
||||
public sealed class VMAssembly
|
||||
{
|
||||
private readonly ulong[] code;
|
||||
private readonly Instruction[] instructions;
|
||||
private readonly int[] lines;
|
||||
private readonly string[] origins;
|
||||
|
||||
public VMAssembly(ulong[] code, Instruction[] instructions, int[] lines, string[] origins)
|
||||
{
|
||||
this.code = code;
|
||||
this.instructions = instructions;
|
||||
this.lines = lines;
|
||||
this.origins = origins;
|
||||
}
|
||||
|
||||
public Module CreateModule()
|
||||
{
|
||||
return new Module(this.instructions);
|
||||
}
|
||||
|
||||
public IReadOnlyList<ulong> Code { get { return this.code; } }
|
||||
public IReadOnlyList<Instruction> Instrucions { get { return this.instructions; } }
|
||||
public IReadOnlyList<int> OriginalLine { get { return this.lines; } }
|
||||
public IReadOnlyList<string> Annotation { get { return this.origins; } }
|
||||
}
|
||||
}
|
9
SuperVM.VisualDebugger/App.xaml
Normal file
9
SuperVM.VisualDebugger/App.xaml
Normal file
|
@ -0,0 +1,9 @@
|
|||
<Application x:Class="SuperVM.VisualDebugger.App"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:local="clr-namespace:SuperVM.VisualDebugger"
|
||||
StartupUri="MainWindow.xaml">
|
||||
<Application.Resources>
|
||||
|
||||
</Application.Resources>
|
||||
</Application>
|
16
SuperVM.VisualDebugger/App.xaml.cs
Normal file
16
SuperVM.VisualDebugger/App.xaml.cs
Normal file
|
@ -0,0 +1,16 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Configuration;
|
||||
using System.Data;
|
||||
using System.Linq;
|
||||
using System.Windows;
|
||||
|
||||
namespace SuperVM.VisualDebugger
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaktionslogik für "App.xaml"
|
||||
/// </summary>
|
||||
public partial class App : Application
|
||||
{
|
||||
}
|
||||
}
|
56
SuperVM.VisualDebugger/CodeEditor.cs
Normal file
56
SuperVM.VisualDebugger/CodeEditor.cs
Normal file
|
@ -0,0 +1,56 @@
|
|||
using ICSharpCode.AvalonEdit;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
|
||||
namespace SuperVM.VisualDebugger
|
||||
{
|
||||
public sealed class CodeEditor : TextEditor, INotifyPropertyChanged
|
||||
{
|
||||
public static readonly DependencyProperty CodeProperty =
|
||||
DependencyProperty.Register(nameof(Code), typeof(string), typeof(CodeEditor),
|
||||
new PropertyMetadata((obj, args) =>
|
||||
{
|
||||
var target = (CodeEditor)obj;
|
||||
target.Dispatcher.BeginInvoke(new Action(() =>
|
||||
{
|
||||
target.preventUpdate = true;
|
||||
var cursor = target.CaretOffset;
|
||||
target.Text = (string)args.NewValue;
|
||||
target.CaretOffset = cursor;
|
||||
target.preventUpdate = false;
|
||||
}));
|
||||
})
|
||||
);
|
||||
|
||||
private bool preventUpdate = false;
|
||||
|
||||
public string Code
|
||||
{
|
||||
get { return (string)GetValue(CodeProperty); }
|
||||
set
|
||||
{
|
||||
SetValue(CodeProperty, value);
|
||||
base.Text = value;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTextChanged(EventArgs e)
|
||||
{
|
||||
if(this.preventUpdate == false)
|
||||
SetValue(CodeProperty, this.Text);
|
||||
base.OnTextChanged(e);
|
||||
}
|
||||
|
||||
public event PropertyChangedEventHandler PropertyChanged;
|
||||
public void RaisePropertyChanged(string info)
|
||||
{
|
||||
if (PropertyChanged != null)
|
||||
PropertyChanged(this, new PropertyChangedEventArgs(info));
|
||||
}
|
||||
}
|
||||
}
|
128
SuperVM.VisualDebugger/MainWindow.xaml
Normal file
128
SuperVM.VisualDebugger/MainWindow.xaml
Normal file
|
@ -0,0 +1,128 @@
|
|||
<Window x:Class="SuperVM.VisualDebugger.MainWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:local="clr-namespace:SuperVM.VisualDebugger"
|
||||
xmlns:avalon="clr-namespace:ICSharpCode.AvalonEdit;assembly=ICSharpCode.AvalonEdit"
|
||||
mc:Ignorable="d"
|
||||
Title="MainWindow" Height="350" Width="525">
|
||||
<Window.DataContext>
|
||||
<local:VirtualMachineModel />
|
||||
</Window.DataContext>
|
||||
<DockPanel>
|
||||
<Menu DockPanel.Dock="Top">
|
||||
<MenuItem Header="File" />
|
||||
</Menu>
|
||||
<ToolBar DockPanel.Dock="Top">
|
||||
<ToolBar.Resources>
|
||||
<Style TargetType="Path">
|
||||
<Setter Property="Fill" Value="Black" />
|
||||
<Setter Property="Width" Value="16" />
|
||||
<Setter Property="Height" Value="16" />
|
||||
<Setter Property="Stretch" Value="Uniform" />
|
||||
</Style>
|
||||
</ToolBar.Resources>
|
||||
<Button ToolTip="Assemble and Restart" Command="{Binding Path=RecompileCommand}" >
|
||||
<Path Data="F1 M 38,22.1667L 58.5832,37.6043L 58.5832,38.7918L 38,53.8333L 38,22.1667 Z M 33.25,22.1667L 33.25,53.8333L 26.9167,53.8333L 26.9167,22.1667L 33.25,22.1667 Z "/>
|
||||
</Button>
|
||||
<Separator />
|
||||
<Button ToolTip="Reset" Command="{Binding Path=ResetCommand}">
|
||||
<Path Data="F1 M 52,24L 52,52L 47,52L 47,43C 47,38.0295 42.9706,34 38,34L 37,34L 37,30L 30.25,36.5L 37,43L 37,39L 38,39C 40.2091,39 42,40.7909 42,43L 42,52L 24,52L 24,24L 52,24 Z "/>
|
||||
</Button>
|
||||
<Button ToolTip="Single Step" Command="{Binding Path=StepCommand}">
|
||||
<Path Data="F1 M 33,25L 59,25L 59,30L 33,30L 33,25 Z M 36,33L 59,33L 59,38L 36,38L 36,33 Z M 36,41L 59,41L 59,46L 36,46L 36,41 Z M 33,49L 59,49L 59,54L 33,54L 33,49 Z M 21,37C 21,39.2092 22.7909,41 25,41L 27,41L 27,37.0001L 33.75,43.5L 27,50L 27,46L 25,46C 20.0294,46 16,41.9705 16,37L 16,34C 16,29.0295 20.0294,25 25,25L 27,25L 27,30L 25,30C 22.7909,30 21,31.7909 21,34L 21,37 Z "/>
|
||||
</Button>
|
||||
</ToolBar>
|
||||
<DockPanel>
|
||||
<Grid DockPanel.Dock="Right" Width="200">
|
||||
<TabControl>
|
||||
<TabItem Header="CPU State">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.Resources>
|
||||
<Style TargetType="TextBox">
|
||||
<Setter Property="VerticalContentAlignment" Value="Center" />
|
||||
</Style>
|
||||
<Style TargetType="CheckBox">
|
||||
<Setter Property="VerticalContentAlignment" Value="Center" />
|
||||
</Style>
|
||||
</Grid.Resources>
|
||||
|
||||
<Label Grid.Row="0" Grid.Column="0" Content="Stack Pointer" />
|
||||
<TextBox Grid.Row="0" Grid.Column="1" Text="{Binding Path=StackPointer, UpdateSourceTrigger=PropertyChanged}"/>
|
||||
|
||||
<Label Grid.Row="1" Grid.Column="0" Content="Base Pointer" />
|
||||
<TextBox Grid.Row="1" Grid.Column="1" Text="{Binding Path=BasePointer, UpdateSourceTrigger=PropertyChanged}"/>
|
||||
|
||||
<Label Grid.Row="2" Grid.Column="0" Content="Code Pointer" />
|
||||
<TextBox Grid.Row="2" Grid.Column="1" Text="{Binding Path=CodePointer, UpdateSourceTrigger=PropertyChanged}"/>
|
||||
|
||||
<Label Grid.Row="3" Grid.Column="0" Content="Flags" />
|
||||
<Grid Grid.Row="3" Grid.Column="1">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<CheckBox Grid.Column="0" IsChecked="{Binding Path=FlagZ}" Content="Z"/>
|
||||
<CheckBox Grid.Column="1" IsChecked="{Binding Path=FlagN}" Content="N"/>
|
||||
</Grid>
|
||||
|
||||
<Label Grid.Row="4" Grid.Column="0" Content="Stack:" />
|
||||
<ScrollViewer Grid.Row="5" Grid.Column="0" Grid.ColumnSpan="2">
|
||||
<ItemsControl Grid.IsSharedSizeScope="True" ItemsSource="{Binding Path=Stack}">
|
||||
<ItemsControl.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<StackPanel Orientation="Vertical" />
|
||||
</ItemsPanelTemplate>
|
||||
</ItemsControl.ItemsPanel>
|
||||
<ItemsControl.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<DataTemplate.Resources>
|
||||
<Style TargetType="TextBlock" >
|
||||
<Setter Property="Margin" Value="4,2" />
|
||||
</Style>
|
||||
</DataTemplate.Resources>
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" SharedSizeGroup="A" />
|
||||
<ColumnDefinition Width="1" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock Grid.Column="0" Text="{Binding Path=Index}" />
|
||||
<Border Grid.Column="1" Background="Black" />
|
||||
<TextBox Grid.Column="2" HorizontalContentAlignment="Right" Text="{Binding Path=Value, UpdateSourceTrigger=PropertyChanged}" />
|
||||
</Grid>
|
||||
</DataTemplate>
|
||||
</ItemsControl.ItemTemplate>
|
||||
</ItemsControl>
|
||||
</ScrollViewer>
|
||||
</Grid>
|
||||
</TabItem>
|
||||
</TabControl>
|
||||
</Grid>
|
||||
<TabControl>
|
||||
<TabItem Header="Assembler">
|
||||
<local:CodeEditor
|
||||
x:Name="codeEditor"
|
||||
ShowLineNumbers="True"
|
||||
Code="{Binding Path=Source, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" />
|
||||
</TabItem>
|
||||
<TabItem Header="Code">
|
||||
|
||||
</TabItem>
|
||||
</TabControl>
|
||||
</DockPanel>
|
||||
</DockPanel>
|
||||
</Window>
|
106
SuperVM.VisualDebugger/MainWindow.xaml.cs
Normal file
106
SuperVM.VisualDebugger/MainWindow.xaml.cs
Normal file
|
@ -0,0 +1,106 @@
|
|||
using ICSharpCode.AvalonEdit.Rendering;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace SuperVM.VisualDebugger
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaktionslogik für MainWindow.xaml
|
||||
/// </summary>
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
public static DependencyProperty CurrentLineProperty = DependencyProperty.Register(
|
||||
nameof(CurrentLine),
|
||||
typeof(int),
|
||||
typeof(MainWindow),
|
||||
new PropertyMetadata(-1, CurrentLineChanged));
|
||||
private readonly LineBackgroundRenderer renderer;
|
||||
|
||||
private static void CurrentLineChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
|
||||
{
|
||||
var window = (MainWindow)d;
|
||||
window.codeEditor.TextArea.TextView.InvalidateVisual();
|
||||
}
|
||||
|
||||
public int CurrentLine
|
||||
{
|
||||
get { return (int)GetValue(CurrentLineProperty); }
|
||||
set { SetValue(CurrentLineProperty, value); }
|
||||
}
|
||||
|
||||
public MainWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
BindingOperations.SetBinding(this, CurrentLineProperty, new Binding("CurrentSourceLine"));
|
||||
|
||||
this.codeEditor.TextArea.TextView.BackgroundRenderers.Add(this.renderer = new LineBackgroundRenderer(this));
|
||||
}
|
||||
|
||||
private void MainWindow_DataContextChanged(object sender, DependencyPropertyChangedEventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class LineBackgroundRenderer : IBackgroundRenderer
|
||||
{
|
||||
static Pen pen;
|
||||
static SolidColorBrush background;
|
||||
|
||||
private readonly MainWindow window;
|
||||
|
||||
static LineBackgroundRenderer()
|
||||
{
|
||||
background = new SolidColorBrush(Color.FromRgb(0xFF, 0xFF, 0x00)); background.Freeze();
|
||||
|
||||
var blackBrush = new SolidColorBrush(Color.FromRgb(0, 0, 0)); blackBrush.Freeze();
|
||||
pen = new Pen(blackBrush, 0.0);
|
||||
}
|
||||
|
||||
public LineBackgroundRenderer(MainWindow window)
|
||||
{
|
||||
this.window = window;
|
||||
}
|
||||
|
||||
public KnownLayer Layer
|
||||
{
|
||||
get { return KnownLayer.Background; }
|
||||
}
|
||||
|
||||
public void Draw(TextView textView, DrawingContext drawingContext)
|
||||
{
|
||||
var currentLine = (this.window.DataContext as VirtualMachineModel)?.CurrentSourceLine ?? -1;
|
||||
if (currentLine < 0)
|
||||
return;
|
||||
|
||||
foreach (var v in textView.VisualLines)
|
||||
{
|
||||
var rc = BackgroundGeometryBuilder.GetRectsFromVisualSegment(textView, v, 0, 1000).First();
|
||||
// NB: This lookup to fetch the doc line number isn't great, we could
|
||||
// probably do it once then just increment.
|
||||
var linenum = v.FirstDocumentLine.LineNumber - 1;
|
||||
|
||||
if (linenum != currentLine)
|
||||
continue;
|
||||
|
||||
var brush = background;
|
||||
|
||||
drawingContext.DrawRectangle(
|
||||
brush, pen,
|
||||
new Rect(0, rc.Top, textView.ActualWidth, rc.Height));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
55
SuperVM.VisualDebugger/Properties/AssemblyInfo.cs
Normal file
55
SuperVM.VisualDebugger/Properties/AssemblyInfo.cs
Normal file
|
@ -0,0 +1,55 @@
|
|||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||
// die einer Assembly zugeordnet sind.
|
||||
[assembly: AssemblyTitle("SuperVM.VisualDebugger")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("SuperVM.VisualDebugger")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2016")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
|
||||
// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
|
||||
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
//Um mit dem Erstellen lokalisierbarer Anwendungen zu beginnen, legen Sie
|
||||
//<UICulture>ImCodeVerwendeteKultur</UICulture> in der .csproj-Datei
|
||||
//in einer <PropertyGroup> fest. Wenn Sie in den Quelldateien beispielsweise Deutsch
|
||||
//(Deutschland) verwenden, legen Sie <UICulture> auf \"de-DE\" fest. Heben Sie dann die Auskommentierung
|
||||
//des nachstehenden NeutralResourceLanguage-Attributs auf. Aktualisieren Sie "en-US" in der nachstehenden Zeile,
|
||||
//sodass es mit der UICulture-Einstellung in der Projektdatei übereinstimmt.
|
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||
|
||||
|
||||
[assembly: ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //Speicherort der designspezifischen Ressourcenwörterbücher
|
||||
//(wird verwendet, wenn eine Ressource auf der Seite
|
||||
// oder in den Anwendungsressourcen-Wörterbüchern nicht gefunden werden kann.)
|
||||
ResourceDictionaryLocation.SourceAssembly //Speicherort des generischen Ressourcenwörterbuchs
|
||||
//(wird verwendet, wenn eine Ressource auf der Seite, in der Anwendung oder einem
|
||||
// designspezifischen Ressourcenwörterbuch nicht gefunden werden kann.)
|
||||
)]
|
||||
|
||||
|
||||
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||
//
|
||||
// Hauptversion
|
||||
// Nebenversion
|
||||
// Buildnummer
|
||||
// Revision
|
||||
//
|
||||
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
|
||||
// übernehmen, indem Sie "*" eingeben:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
63
SuperVM.VisualDebugger/Properties/Resources.Designer.cs
generated
Normal file
63
SuperVM.VisualDebugger/Properties/Resources.Designer.cs
generated
Normal file
|
@ -0,0 +1,63 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Dieser Code wurde von einem Tool generiert.
|
||||
// Laufzeitversion:4.0.30319.42000
|
||||
//
|
||||
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
|
||||
// der Code erneut generiert wird.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace SuperVM.VisualDebugger.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
|
||||
/// </summary>
|
||||
// Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
|
||||
// -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
|
||||
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
|
||||
// mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SuperVM.VisualDebugger.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
|
||||
/// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
SuperVM.VisualDebugger/Properties/Resources.resx
Normal file
117
SuperVM.VisualDebugger/Properties/Resources.resx
Normal file
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
26
SuperVM.VisualDebugger/Properties/Settings.Designer.cs
generated
Normal file
26
SuperVM.VisualDebugger/Properties/Settings.Designer.cs
generated
Normal file
|
@ -0,0 +1,26 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Dieser Code wurde von einem Tool generiert.
|
||||
// Laufzeitversion:4.0.30319.42000
|
||||
//
|
||||
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
|
||||
// der Code erneut generiert wird.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace SuperVM.VisualDebugger.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "14.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
SuperVM.VisualDebugger/Properties/Settings.settings
Normal file
7
SuperVM.VisualDebugger/Properties/Settings.settings
Normal file
|
@ -0,0 +1,7 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
21
SuperVM.VisualDebugger/RelayCommand.cs
Normal file
21
SuperVM.VisualDebugger/RelayCommand.cs
Normal file
|
@ -0,0 +1,21 @@
|
|||
using System;
|
||||
using System.Windows.Input;
|
||||
|
||||
namespace SuperVM.VisualDebugger
|
||||
{
|
||||
internal class RelayCommand : ICommand
|
||||
{
|
||||
private Action action;
|
||||
|
||||
public RelayCommand(Action action)
|
||||
{
|
||||
this.action = action;
|
||||
}
|
||||
|
||||
public event EventHandler CanExecuteChanged;
|
||||
|
||||
public bool CanExecute(object parameter) => true;
|
||||
|
||||
public void Execute(object parameter)=> this.action();
|
||||
}
|
||||
}
|
120
SuperVM.VisualDebugger/SuperVM.VisualDebugger.csproj
Normal file
120
SuperVM.VisualDebugger/SuperVM.VisualDebugger.csproj
Normal file
|
@ -0,0 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{4947C531-73DC-4533-A960-E5970B0A7CCE}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>SuperVM.VisualDebugger</RootNamespace>
|
||||
<AssemblyName>SuperVM.VisualDebugger</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="ICSharpCode.AvalonEdit, Version=5.0.1.0, Culture=neutral, PublicKeyToken=9cc39be672370310, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\AvalonEdit.5.0.2\lib\Net40\ICSharpCode.AvalonEdit.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xaml" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="WindowsBase" />
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ApplicationDefinition Include="App.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Compile Include="CodeEditor.cs" />
|
||||
<Compile Include="RelayCommand.cs" />
|
||||
<Compile Include="VirtualMachineModel.cs" />
|
||||
<Page Include="MainWindow.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
<Compile Include="App.xaml.cs">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MainWindow.xaml.cs">
|
||||
<DependentUpon>MainWindow.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<None Include="app.config" />
|
||||
<None Include="packages.config" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<AppDesigner Include="Properties\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SuperVM.Assembler\SuperVM.Assembler.csproj">
|
||||
<Project>{a84b2773-0eb8-4f3a-b342-68ddd9bd675e}</Project>
|
||||
<Name>SuperVM.Assembler</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\SuperVM\SuperVM.csproj">
|
||||
<Project>{014295b7-06bd-47c7-b8ca-d046984b0f35}</Project>
|
||||
<Name>SuperVM</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
138
SuperVM.VisualDebugger/VirtualMachineModel.cs
Normal file
138
SuperVM.VisualDebugger/VirtualMachineModel.cs
Normal file
|
@ -0,0 +1,138 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Input;
|
||||
using SuperVM.Assembler;
|
||||
|
||||
namespace SuperVM.VisualDebugger
|
||||
{
|
||||
public class VirtualMachineModel : INotifyPropertyChanged
|
||||
{
|
||||
public event PropertyChangedEventHandler PropertyChanged;
|
||||
|
||||
private Process process;
|
||||
private VMAssembly assembly;
|
||||
|
||||
public VirtualMachineModel()
|
||||
{
|
||||
this.process = new Process()
|
||||
{
|
||||
Memory = new Memory(1024),
|
||||
};
|
||||
|
||||
this.Source = "\tpush 12\n\tpush 30\n\tadd\n\tdrop";
|
||||
|
||||
this.Recompile();
|
||||
|
||||
this.Reset();
|
||||
|
||||
|
||||
this.StepCommand = new RelayCommand(this.Step);
|
||||
this.ResetCommand = new RelayCommand(this.Reset);
|
||||
this.RecompileCommand = new RelayCommand(this.Recompile);
|
||||
}
|
||||
|
||||
public void Recompile()
|
||||
{
|
||||
this.assembly = Assembler.Assembler.Assemble(this.Source);
|
||||
|
||||
this.process.Module = assembly.CreateModule();
|
||||
|
||||
this.Reset();
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
this.process.Reset();
|
||||
this.OnVmChanged();
|
||||
}
|
||||
|
||||
public void Step()
|
||||
{
|
||||
this.process.Step();
|
||||
this.OnVmChanged();
|
||||
}
|
||||
|
||||
private void OnVmChanged()
|
||||
{
|
||||
OnPropertyChanged(nameof(StackPointer));
|
||||
OnPropertyChanged(nameof(BasePointer));
|
||||
OnPropertyChanged(nameof(CodePointer));
|
||||
OnPropertyChanged(nameof(FlagZ));
|
||||
OnPropertyChanged(nameof(FlagN));
|
||||
OnPropertyChanged(nameof(Stack));
|
||||
OnPropertyChanged(nameof(CurrentSourceLine));
|
||||
}
|
||||
|
||||
private void OnPropertyChanged(string propertyName)
|
||||
{
|
||||
this.PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
|
||||
}
|
||||
|
||||
public int CurrentSourceLine => this.assembly.OriginalLine[this.CodePointer] - 1;
|
||||
|
||||
public int StackPointer
|
||||
{
|
||||
get { return (int)process.StackPointer; }
|
||||
set { process.StackPointer = (uint)value; }
|
||||
}
|
||||
|
||||
public int BasePointer
|
||||
{
|
||||
get { return (int)process.BasePointer; }
|
||||
set { process.BasePointer = (uint)value; }
|
||||
}
|
||||
|
||||
public int CodePointer
|
||||
{
|
||||
get { return (int)process.CodePointer; }
|
||||
set { process.CodePointer = (uint)value; }
|
||||
}
|
||||
|
||||
public bool FlagZ
|
||||
{
|
||||
get { return process.ZFlag; }
|
||||
set { process.ZFlag = value; }
|
||||
}
|
||||
|
||||
public bool FlagN
|
||||
{
|
||||
get { return process.NFlag; }
|
||||
set { process.NFlag = value; }
|
||||
}
|
||||
|
||||
public StackItem[] Stack => Enumerable
|
||||
.Range(0, (int)this.process.StackPointer)
|
||||
.Select(i => new StackItem(i, this.process))
|
||||
.ToArray();
|
||||
|
||||
public string Source { get; set; }
|
||||
|
||||
public ICommand StepCommand { get; private set; }
|
||||
|
||||
public ICommand ResetCommand { get; private set; }
|
||||
|
||||
public ICommand RecompileCommand { get; private set; }
|
||||
}
|
||||
|
||||
public class StackItem
|
||||
{
|
||||
private readonly Process process;
|
||||
|
||||
public StackItem(int index, Process process)
|
||||
{
|
||||
this.Index = index;
|
||||
this.process = process;
|
||||
}
|
||||
|
||||
public int Index { get; private set; }
|
||||
|
||||
public int Value
|
||||
{
|
||||
get { return (int)this.process.Stack[this.Index]; }
|
||||
set { this.process.Stack[this.Index] = (uint)value; }
|
||||
}
|
||||
}
|
||||
}
|
3
SuperVM.VisualDebugger/app.config
Normal file
3
SuperVM.VisualDebugger/app.config
Normal file
|
@ -0,0 +1,3 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1"/></startup></configuration>
|
4
SuperVM.VisualDebugger/packages.config
Normal file
4
SuperVM.VisualDebugger/packages.config
Normal file
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="AvalonEdit" version="5.0.2" targetFramework="net461" />
|
||||
</packages>
|
34
SuperVM.sln
Normal file
34
SuperVM.sln
Normal file
|
@ -0,0 +1,34 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.24720.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SuperVM.VisualDebugger", "SuperVM.VisualDebugger\SuperVM.VisualDebugger.csproj", "{4947C531-73DC-4533-A960-E5970B0A7CCE}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SuperVM", "SuperVM\SuperVM.csproj", "{014295B7-06BD-47C7-B8CA-D046984B0F35}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SuperVM.Assembler", "SuperVM.Assembler\SuperVM.Assembler.csproj", "{A84B2773-0EB8-4F3A-B342-68DDD9BD675E}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{4947C531-73DC-4533-A960-E5970B0A7CCE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{4947C531-73DC-4533-A960-E5970B0A7CCE}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{4947C531-73DC-4533-A960-E5970B0A7CCE}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{4947C531-73DC-4533-A960-E5970B0A7CCE}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{014295B7-06BD-47C7-B8CA-D046984B0F35}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{014295B7-06BD-47C7-B8CA-D046984B0F35}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{014295B7-06BD-47C7-B8CA-D046984B0F35}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{014295B7-06BD-47C7-B8CA-D046984B0F35}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A84B2773-0EB8-4F3A-B342-68DDD9BD675E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A84B2773-0EB8-4F3A-B342-68DDD9BD675E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A84B2773-0EB8-4F3A-B342-68DDD9BD675E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A84B2773-0EB8-4F3A-B342-68DDD9BD675E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
67
SuperVM/Enums.cs
Normal file
67
SuperVM/Enums.cs
Normal file
|
@ -0,0 +1,67 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace SuperVM
|
||||
{
|
||||
public enum MathCommand
|
||||
{
|
||||
Add = 0,
|
||||
Subtract = 1,
|
||||
Multiplicate = 2,
|
||||
Divide = 3,
|
||||
Modulo = 4,
|
||||
And = 5,
|
||||
Or = 6,
|
||||
Xor = 7,
|
||||
Not = 8,
|
||||
RotShiftLeft = 9,
|
||||
RotShiftRight = 10,
|
||||
ArithmeticShiftLeft = 11,
|
||||
ArithmeticShiftRight = 12,
|
||||
LogicShiftLeft = 13,
|
||||
LogicShiftRight = 14,
|
||||
}
|
||||
|
||||
public enum Command
|
||||
{
|
||||
Copy = 0,
|
||||
Store = 1,
|
||||
Load = 2,
|
||||
Get = 3,
|
||||
Set = 4,
|
||||
BpGet = 5,
|
||||
BpSet = 6,
|
||||
CpGet = 7,
|
||||
Math = 8,
|
||||
SpGet = 9,
|
||||
SpSet = 10,
|
||||
SysCall = 11,
|
||||
HwIO = 12,
|
||||
}
|
||||
|
||||
public enum OutputType
|
||||
{
|
||||
Discard = 0,
|
||||
Push = 1,
|
||||
Jump = 2,
|
||||
JumpRelative = 3,
|
||||
}
|
||||
|
||||
public enum ExecutionMode
|
||||
{
|
||||
Always = 0,
|
||||
Zero = 2,
|
||||
One = 3,
|
||||
}
|
||||
|
||||
public enum InputType
|
||||
{
|
||||
Zero = 0,
|
||||
Pop = 1,
|
||||
Peek = 2,
|
||||
Argument = 3,
|
||||
}
|
||||
}
|
21
SuperVM/Instruction.cs
Normal file
21
SuperVM/Instruction.cs
Normal file
|
@ -0,0 +1,21 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace SuperVM
|
||||
{
|
||||
public struct Instruction
|
||||
{
|
||||
public ExecutionMode ExecutionZ;
|
||||
public ExecutionMode ExecutionN;
|
||||
public InputType Input0;
|
||||
public InputType Input1;
|
||||
public Command Command;
|
||||
public ushort CommandInfo;
|
||||
public bool ModifyFlags;
|
||||
public OutputType Output;
|
||||
public uint Argument;
|
||||
}
|
||||
}
|
60
SuperVM/Memory.cs
Normal file
60
SuperVM/Memory.cs
Normal file
|
@ -0,0 +1,60 @@
|
|||
using System;
|
||||
|
||||
namespace SuperVM
|
||||
{
|
||||
public class Memory
|
||||
{
|
||||
private readonly byte[] data;
|
||||
|
||||
public Memory(int size)
|
||||
{
|
||||
this.data = new byte[size];
|
||||
}
|
||||
|
||||
public byte GetUInt8(uint address)
|
||||
{
|
||||
return this.data[address];
|
||||
}
|
||||
|
||||
public UInt16 GetUInt16(uint address)
|
||||
{
|
||||
return BitConverter.ToUInt16(this.data, (int)address);
|
||||
}
|
||||
|
||||
public UInt32 GetUint32(uint address)
|
||||
{
|
||||
return BitConverter.ToUInt32(this.data, (int)address);
|
||||
}
|
||||
|
||||
public void SetUInt8(uint address, byte value)
|
||||
{
|
||||
this.data[address] = value;
|
||||
}
|
||||
|
||||
public void SetUInt16(uint address, UInt16 value)
|
||||
{
|
||||
Array.Copy(
|
||||
BitConverter.GetBytes(value), 0,
|
||||
this.data, address,
|
||||
2);
|
||||
}
|
||||
|
||||
public void SetUint32(uint address, UInt32 value)
|
||||
{
|
||||
Array.Copy(
|
||||
BitConverter.GetBytes(value), 0,
|
||||
this.data, address,
|
||||
4);
|
||||
}
|
||||
|
||||
public byte this[uint address]
|
||||
{
|
||||
get { return this.data[address]; }
|
||||
set { this.data[address] = value; }
|
||||
}
|
||||
|
||||
public byte[] Raw => this.data;
|
||||
|
||||
public int Size => this.data.Length;
|
||||
}
|
||||
}
|
16
SuperVM/Module.cs
Normal file
16
SuperVM/Module.cs
Normal file
|
@ -0,0 +1,16 @@
|
|||
using System.Collections.Generic;
|
||||
|
||||
namespace SuperVM
|
||||
{
|
||||
public class Module
|
||||
{
|
||||
private readonly Instruction[] code;
|
||||
|
||||
public Module(Instruction[] code)
|
||||
{
|
||||
this.code = code;
|
||||
}
|
||||
|
||||
public IReadOnlyList<Instruction> Code => this.code;
|
||||
}
|
||||
}
|
111
SuperVM/Process.Commands.cs
Normal file
111
SuperVM/Process.Commands.cs
Normal file
|
@ -0,0 +1,111 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace SuperVM
|
||||
{
|
||||
partial class Process
|
||||
{
|
||||
private static class Cmd
|
||||
{
|
||||
|
||||
public static void Copy(CommandExecutionEnvironment cxe)
|
||||
{
|
||||
cxe.Output = cxe.Input0;
|
||||
}
|
||||
|
||||
public static void Load(CommandExecutionEnvironment cxe)
|
||||
{
|
||||
switch (cxe.Additional)
|
||||
{
|
||||
case 0: cxe.Output = cxe.Process.Memory.GetUInt8(cxe.Input0); break;
|
||||
case 1: cxe.Output = cxe.Process.Memory.GetUInt16(cxe.Input0); break;
|
||||
case 2: cxe.Output = cxe.Process.Memory.GetUint32(cxe.Input0); break;
|
||||
default: throw new InvalidOperationException();
|
||||
}
|
||||
}
|
||||
|
||||
public static void Store(CommandExecutionEnvironment cxe)
|
||||
{
|
||||
cxe.Output = cxe.Input1;
|
||||
switch (cxe.Additional)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
cxe.Process.Memory.SetUInt8(cxe.Input0, (byte)cxe.Input1);
|
||||
cxe.Output &= 0xFF;
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
cxe.Process.Memory.SetUInt16(cxe.Input0, (ushort)cxe.Input1);
|
||||
cxe.Output &= 0xFFFF;
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
cxe.Process.Memory.SetUint32(cxe.Input0, cxe.Input1);
|
||||
break;
|
||||
}
|
||||
default: throw new InvalidOperationException();
|
||||
}
|
||||
}
|
||||
|
||||
public static void SpGet(CommandExecutionEnvironment cxe)
|
||||
{
|
||||
cxe.Output = cxe.Process.StackPointer;
|
||||
}
|
||||
|
||||
public static void SpSet(CommandExecutionEnvironment cxe)
|
||||
{
|
||||
cxe.Output = cxe.Process.StackPointer = cxe.Input0;
|
||||
}
|
||||
|
||||
public static void BpGet(CommandExecutionEnvironment cxe)
|
||||
{
|
||||
cxe.Output = cxe.Process.BasePointer;
|
||||
}
|
||||
|
||||
public static void BpSet(CommandExecutionEnvironment cxe)
|
||||
{
|
||||
cxe.Output = cxe.Process.BasePointer = cxe.Input0;
|
||||
}
|
||||
|
||||
public static void CpGet(CommandExecutionEnvironment cxe)
|
||||
{
|
||||
cxe.Output = cxe.Process.CodePointer + cxe.Additional;
|
||||
}
|
||||
|
||||
public static void Get(CommandExecutionEnvironment cxe)
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
cxe.Output = cxe.Process.stack[cxe.Process.BasePointer + (int)cxe.Input0];
|
||||
}
|
||||
}
|
||||
|
||||
public static void Set(CommandExecutionEnvironment cxe)
|
||||
{
|
||||
cxe.Output = cxe.Process.stack[cxe.Process.BasePointer + (int)cxe.Input0] = cxe.Input1;
|
||||
}
|
||||
|
||||
public static void Math(CommandExecutionEnvironment cxe)
|
||||
{
|
||||
switch ((MathCommand)cxe.Additional)
|
||||
{
|
||||
case MathCommand.Add: cxe.Output = cxe.Input1 + cxe.Input0; break;
|
||||
case MathCommand.Subtract: cxe.Output = cxe.Input1 - cxe.Input0; break;
|
||||
case MathCommand.Multiplicate: cxe.Output = cxe.Input1 * cxe.Input0; break;
|
||||
case MathCommand.Divide: cxe.Output = cxe.Input1 / cxe.Input0; break;
|
||||
case MathCommand.Modulo: cxe.Output = cxe.Input1 % cxe.Input0; break;
|
||||
case MathCommand.And: cxe.Output = cxe.Input1 & cxe.Input0; break;
|
||||
case MathCommand.Or: cxe.Output = cxe.Input1 | cxe.Input0; break;
|
||||
case MathCommand.Xor: cxe.Output = cxe.Input1 ^ cxe.Input0; break;
|
||||
case MathCommand.Not: cxe.Output = ~cxe.Input0; break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
201
SuperVM/Process.cs
Normal file
201
SuperVM/Process.cs
Normal file
|
@ -0,0 +1,201 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace SuperVM
|
||||
{
|
||||
public sealed partial class Process
|
||||
{
|
||||
public const int StackSize = 1024;
|
||||
|
||||
private readonly uint[] stack = new uint[StackSize];
|
||||
|
||||
public event EventHandler<CommandExecutionEnvironment> SysCall;
|
||||
|
||||
public event EventHandler<CommandExecutionEnvironment> HardwareIO;
|
||||
|
||||
public Process()
|
||||
{
|
||||
this.CodePointer = 0;
|
||||
this.StackPointer = 0;
|
||||
this.BasePointer = 0;
|
||||
this.ZFlag = false;
|
||||
this.NFlag = false;
|
||||
}
|
||||
|
||||
public void Push(uint value)
|
||||
{
|
||||
checked
|
||||
{
|
||||
this.stack[this.StackPointer++] = value;
|
||||
}
|
||||
}
|
||||
|
||||
public uint Pop()
|
||||
{
|
||||
checked
|
||||
{
|
||||
return this.stack[--this.StackPointer];
|
||||
}
|
||||
}
|
||||
|
||||
public uint Peek() => this.stack[this.StackPointer - 1];
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
this.CodePointer = 0;
|
||||
this.BasePointer = 0;
|
||||
this.StackPointer = 0;
|
||||
this.NFlag = false;
|
||||
this.ZFlag = false;
|
||||
}
|
||||
|
||||
public void Step()
|
||||
{
|
||||
Instruction instr = this.Module.Code[(int)this.CodePointer++];
|
||||
|
||||
bool exec = true;
|
||||
switch (instr.ExecutionZ)
|
||||
{
|
||||
case ExecutionMode.Always:
|
||||
{/* Don't modify execution. */
|
||||
break;
|
||||
}
|
||||
case ExecutionMode.Zero:
|
||||
{
|
||||
if (this.ZFlag)
|
||||
exec = false;
|
||||
break;
|
||||
}
|
||||
case ExecutionMode.One:
|
||||
{
|
||||
if (!this.ZFlag)
|
||||
exec = false;
|
||||
break;
|
||||
}
|
||||
default: throw new InvalidOperationException("Invalid instruction: execZ undefined.");
|
||||
}
|
||||
switch (instr.ExecutionN)
|
||||
{
|
||||
case ExecutionMode.Always:
|
||||
{/* Don't modify execution. */
|
||||
break;
|
||||
}
|
||||
case ExecutionMode.Zero:
|
||||
{
|
||||
if (this.NFlag)
|
||||
exec = false;
|
||||
break;
|
||||
}
|
||||
case ExecutionMode.One:
|
||||
{
|
||||
if (!this.NFlag)
|
||||
exec = false;
|
||||
break;
|
||||
}
|
||||
default: throw new InvalidOperationException("Invalid instruction: execZ undefined.");
|
||||
}
|
||||
|
||||
// Only do further instruction execution when
|
||||
// the execution condition is met.
|
||||
if (exec)
|
||||
{
|
||||
var cxe = new CommandExecutionEnvironment(this);
|
||||
switch (instr.Input0)
|
||||
{
|
||||
case InputType.Zero: cxe.Input0 = 0; break;
|
||||
case InputType.Pop: cxe.Input0 = this.Pop(); break;
|
||||
case InputType.Peek: cxe.Input0 = this.Peek(); break;
|
||||
case InputType.Argument: cxe.Input0 = instr.Argument; break;
|
||||
default: throw new InvalidOperationException("Invalid instruction: input0 undefined.");
|
||||
}
|
||||
|
||||
switch (instr.Input1)
|
||||
{
|
||||
case InputType.Zero: cxe.Input1 = 0; break;
|
||||
case InputType.Pop: cxe.Input1 = this.Pop(); break;
|
||||
default: throw new InvalidOperationException("Invalid instruction: input1 undefined.");
|
||||
}
|
||||
|
||||
cxe.Argument = instr.Argument;
|
||||
cxe.Additional = instr.CommandInfo;
|
||||
|
||||
switch (instr.Command)
|
||||
{
|
||||
case Command.Copy: Cmd.Copy(cxe); break;
|
||||
case Command.Store: Cmd.Store(cxe); break;
|
||||
case Command.Load: Cmd.Load(cxe); break;
|
||||
case Command.Math: Cmd.Math(cxe); break;
|
||||
case Command.SysCall: this.SysCall?.Invoke(this, cxe); break;
|
||||
case Command.HwIO: this.HardwareIO?.Invoke(this, cxe); break;
|
||||
case Command.SpGet: Cmd.SpGet(cxe); break;
|
||||
case Command.SpSet: Cmd.SpSet(cxe); break;
|
||||
case Command.BpGet: Cmd.BpGet(cxe); break;
|
||||
case Command.BpSet: Cmd.BpSet(cxe); break;
|
||||
case Command.CpGet: Cmd.CpGet(cxe); break;
|
||||
case Command.Get: Cmd.Get(cxe); break;
|
||||
case Command.Set: Cmd.Set(cxe); break;
|
||||
default: throw new InvalidOperationException("Invalid instruction: command undefined.");
|
||||
}
|
||||
|
||||
if (instr.ModifyFlags)
|
||||
{
|
||||
this.ZFlag = (cxe.Output == 0);
|
||||
this.NFlag = (cxe.Output & (1 << 31)) != 0;
|
||||
}
|
||||
|
||||
switch (instr.Output)
|
||||
{
|
||||
case OutputType.Discard: break;
|
||||
case OutputType.Push: this.Push(cxe.Output); break;
|
||||
case OutputType.Jump: this.CodePointer = cxe.Output; break;
|
||||
case OutputType.JumpRelative:
|
||||
{
|
||||
checked
|
||||
{
|
||||
this.CodePointer = (uint)(this.CodePointer + (int)cxe.Output);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: throw new NotSupportedException("Invalid instruction: invalid output.");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public Module Module { get; set; }
|
||||
|
||||
public Memory Memory { get; set; }
|
||||
|
||||
public uint CodePointer { get; set; }
|
||||
public uint StackPointer { get; set; }
|
||||
public uint BasePointer { get; set; }
|
||||
|
||||
public bool ZFlag { get; set; }
|
||||
|
||||
public bool NFlag { get; set; }
|
||||
|
||||
public uint[] Stack => this.stack;
|
||||
|
||||
|
||||
|
||||
|
||||
public sealed class CommandExecutionEnvironment : EventArgs
|
||||
{
|
||||
public CommandExecutionEnvironment(Process process)
|
||||
{
|
||||
this.Process = process;
|
||||
}
|
||||
|
||||
public uint Input0 { get; set; }
|
||||
public uint Input1 { get; set; }
|
||||
public uint Argument { get; set; }
|
||||
public uint Additional { get; set; }
|
||||
public uint Output { get; set; }
|
||||
|
||||
public Process Process { get; private set; }
|
||||
}
|
||||
}
|
||||
}
|
36
SuperVM/Properties/AssemblyInfo.cs
Normal file
36
SuperVM/Properties/AssemblyInfo.cs
Normal file
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||
// die einer Assembly zugeordnet sind.
|
||||
[assembly: AssemblyTitle("SuperVM")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("SuperVM")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2016")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
|
||||
// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
|
||||
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
|
||||
[assembly: Guid("014295b7-06bd-47c7-b8ca-d046984b0f35")]
|
||||
|
||||
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||
//
|
||||
// Hauptversion
|
||||
// Nebenversion
|
||||
// Buildnummer
|
||||
// Revision
|
||||
//
|
||||
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
|
||||
// übernehmen, indem Sie "*" eingeben:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
59
SuperVM/SuperVM.csproj
Normal file
59
SuperVM/SuperVM.csproj
Normal file
|
@ -0,0 +1,59 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{014295B7-06BD-47C7-B8CA-D046984B0F35}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>SuperVM</RootNamespace>
|
||||
<AssemblyName>SuperVM</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Enums.cs" />
|
||||
<Compile Include="Instruction.cs" />
|
||||
<Compile Include="Memory.cs" />
|
||||
<Compile Include="Module.cs" />
|
||||
<Compile Include="Process.Commands.cs" />
|
||||
<Compile Include="Process.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
Loading…
Reference in a new issue