74 lines
1.9 KiB
C++
74 lines
1.9 KiB
C++
#include <base.hpp>
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#include <textDISP.hpp>
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#include <Multitasking.hpp>
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#include <serial.hpp>
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#include <blockdev.hpp>
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#include <idt.hpp>
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#include <vmm3.hpp>
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namespace MTGosHAL {
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auto schedule(struct cpu_state* cpu) -> struct cpu_state* {
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return MTGosHAL::tasks.schedule(cpu);
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}
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Multitasking::Multitasking(): curr_task(nullptr), first_task(nullptr)
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{
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for(int i=0;i<32;i++) {
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if(i==2)
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continue;
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tss[i]=0;
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}
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tss[2]=0x10;
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//task_states[0] = initTask(stack_a, user_stack_a, task_a);
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//task_states[1] = initTask(stack_b, user_stack_b, task_b);
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if(!idt.request(0x20,MTGosHAL::schedule)) {
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err << "Could not start multitasking\nFatal error; Kernel halted!\n";
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while(true)
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asm volatile("cli; hlt");
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}
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}
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auto Multitasking::initTask(void(* entry)()) -> struct cpu_state*
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{
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void* tmp1, *tmp2;
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mm >> tmp1 >> tmp2;
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uint8_t *stack=(uint8_t*)tmp1, *user_stack=(uint8_t*)tmp2;
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struct cpu_state new_state = {
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0, //EAX
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0, //EBX
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0, //ECX
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0, //EDX
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0, //ESI
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0, //EDI
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0, //EBP
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0, //INTR
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0, //ERROR
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(uint32_t) entry, //EIP
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0x18 | 0x03, //CS
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0x202, // EFLAGS
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(uint32_t) user_stack+4096, //ESP
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0x20 | 0x03 //SS
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};
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struct cpu_state* state = (struct cpu_state*)(stack+4096-sizeof(new_state));
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*state = new_state;
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//Create new task class
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Task* task = new Task(state);
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if(first_task)
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first_task->addTask(task);
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else {
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first_task=task;
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}
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return state;
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}
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auto Multitasking::schedule(struct cpu_state* cpu) -> struct cpu_state*
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{
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Task* next=nullptr;
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if(curr_task) {
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next=curr_task->pause(cpu);
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}
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if (!next) {
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next=first_task;
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}
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curr_task=next;
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struct cpu_state* cpu_state=next->unpause();
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MTGosHAL::tasks.tss[1] = (uint32_t) (cpu_state + 1);
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return cpu_state;
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}
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} // namespace MTGosHAL
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