f0ae0c7c36
You can change resolution by modifying boot.S and textDISP.hpp
44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
#include <mtgos.hpp>
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extern "C" {
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void * screenout_init(int err);
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void * screenout_out(void* handle, const char *str);
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void * screenout_clear(void* handle);
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void * screenout_setcolor(void* handle, uint32_t BG, uint32_t FG);
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void * screenout_destroy(void * handle);
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}
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ScreenOut::ScreenOut(bool err) {
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handle=screenout_init(err);
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}
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auto ScreenOut::operator<<(const char * str) -> ScreenOut & {
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screenout_out(handle, str);
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return *this;
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}
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auto ScreenOut::operator<<(int output) -> ScreenOut & {
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int base=10;
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const char* chars="0123456789ABCDEF";
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char buf[33];
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buf[32]='\0';
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char* ptr=buf+31;
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do {
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*(ptr--)=chars[output%base];
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output/=base;
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} while(output && (ptr!=buf));
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*this << ptr+1;
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return *this;
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}
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auto ScreenOut::clrscr() -> ScreenOut & {
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screenout_clear(handle);
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return *this;
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}
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auto ScreenOut::setColor(BGColor bg, FGColor fg) -> ScreenOut & {
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screenout_setcolor(handle, static_cast<uint32_t>(bg), static_cast<uint32_t>(fg));
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return *this;
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}
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ScreenOut::~ScreenOut() {
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handle=screenout_destroy(handle);
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}
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void main();
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extern "C" void _start() {
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main();
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for(;;);
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}
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