old-MTGos-old/kernel/hal/x86/include/textDISP.hpp

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#ifndef _TEXTDISP_H
#define _TEXTDISP_H
#include <stdint.h>
#include <output.hpp>
#define SCREEN_WIDTH 80
#define SCREEN_HEIGHT 24
namespace MTGosHAL {
enum class BG_color : uint16_t {
BLACK=0x0000,
BLUE=0x1000,
GREEN=0x2000,
CYAN=0x3000,
RED=0x4000,
MAGENTA=0x5000,
BROWN=0x6000,
LIGHT_GREY=0x7000,
GREY=0x8000,
LIGHT_BLUE=0x9000,
LIGHT_GREEN=0xA000,
LIGHT_CYAN=0xB000,
LIGHT_RED=0xC000,
LIGHT_MAGENTA=0xD000,
YELLOW=0xE000,
WHITE=0xF000
};
enum class FG_color : uint16_t {
BLACK=0x000,
BLUE=0x100,
GREEN=0x200,
CYAN=0x300,
RED=0x400,
MAGENTA=0x500,
BROWN=0x600,
LIGHT_GREY=0x700,
GREY=0x800,
LIGHT_BLUE=0x900,
LIGHT_GREEN=0xA00,
LIGHT_CYAN=0xB00,
LIGHT_RED=0xC00,
LIGHT_MAGENTA=0xD00,
YELLOW=0xE00,
WHITE=0xF00
};
class Screen: public Output {
private:
FG_color fg;
BG_color bg;
uint16_t* vmem=(uint16_t*)0xB8000;
auto putChar(char c) -> void;
public:
Screen() {
clrscr();
}
template <typename T>
auto operator<< (T output) -> Screen & {
Output::operator<<<T>(output);
return *this;
}
auto clrscr() -> void;
auto scroll() -> void;
auto setColor(FG_color fg) -> Screen &;
auto setColor(BG_color bg) -> Screen &;
auto setColor(FG_color fg, BG_color bg) -> Screen &;
};
template <>
auto Screen::operator<<<FG_color>(FG_color fg) -> Screen &;
template <>
auto Screen::operator<<<BG_color>(BG_color bg) -> Screen &;
}
#endif