Fixed a few documentation errors.
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1 changed files with 11 additions and 11 deletions
22
Readme.txt
22
Readme.txt
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@ -52,8 +52,8 @@ True SNES addressing
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Now you no longer need to worry about converting to-from LoROM addresses to
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disassemble the code you want - just enter the SNES bank/addresses you want,
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and DisPel does the conversion automatically. The SMC header is also
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automatically ignored, unless disabled with the "-n" option.
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and DisPel does the conversion automatically. If the ROM has an SMC header
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then skip it with the "-n" option.
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And now that you can select any section of the rom to disassemble, you don't
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have to worry about a 20MB+ file containing "disassembled" graphics data,
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@ -76,10 +76,10 @@ You can disassemble a single bank using the "-b" option.
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e.g.
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dispel -b 1D rom.smc
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dispel -b 1D rom.bin
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Will disassemble from $1D8000 to $1DFFFF.
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dispel -b 1D -h rom.smc
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dispel -b 1D -h rom.bin
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Will disassemble from $1D0000 to $1DFFFF.
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Address ranges can be specified using the "-r" option. If the end address is
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@ -88,11 +88,11 @@ of the file.
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e.g.
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dispel -r 58600-79700 rom.smc
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dispel -r 58600-79700 rom.bin
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Will disassemble the range $58600 to $79700... only the valid LoROM banks,
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of course :)
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dispel -r 58600 rom.smc
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dispel -r 58600 rom.bin
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Will disassemble from $58600 onwards.
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@ -186,16 +186,16 @@ v0.95 update: FastROM is detected automatically. You can force enable/disable it
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e.g.
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dispel -bank 02 -s rom.smc
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dispel -b 02 -s rom.bin
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Will disassemble bank 02 as bank 82.
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dispel -bank 82 rom.smc
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dispel -b 82 rom.bin
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Identical to above.
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dispel -r 20000-2FFFF -s rom.smc
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dispel -r 20000-2FFFF -s rom.bin
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Will disassemble the region $20000-$2FFFF as $820000-$82FFFF.
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dispel -r 820000-82FFFF rom.smc
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dispel -r 820000-82FFFF rom.bin
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Same as above.
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@ -220,7 +220,7 @@ does anyway. Otherwise, don't worry about it.
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e.g.
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dispel -b 0 -g 30000 rom.smc
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dispel -b 0 -g 30000 rom.bin
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Disassemble LoROM bank 0 ($8000-$FFFF) as if it was really at $30000-$37FFF.
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