838 lines
25 KiB
Go
838 lines
25 KiB
Go
package quic
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import (
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"crypto/tls"
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"errors"
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"fmt"
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"net"
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"sync"
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"time"
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"github.com/lucas-clemente/quic-go/ackhandler"
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"github.com/lucas-clemente/quic-go/congestion"
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"github.com/lucas-clemente/quic-go/flowcontrol"
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"github.com/lucas-clemente/quic-go/frames"
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"github.com/lucas-clemente/quic-go/handshake"
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"github.com/lucas-clemente/quic-go/internal/utils"
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"github.com/lucas-clemente/quic-go/protocol"
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"github.com/lucas-clemente/quic-go/qerr"
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)
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type unpacker interface {
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Unpack(publicHeaderBinary []byte, hdr *PublicHeader, data []byte) (*unpackedPacket, error)
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}
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type receivedPacket struct {
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remoteAddr net.Addr
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publicHeader *PublicHeader
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data []byte
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rcvTime time.Time
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}
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var (
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errRstStreamOnInvalidStream = errors.New("RST_STREAM received for unknown stream")
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errWindowUpdateOnClosedStream = errors.New("WINDOW_UPDATE received for an already closed stream")
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)
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var (
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newCryptoSetup = handshake.NewCryptoSetup
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newCryptoSetupClient = handshake.NewCryptoSetupClient
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)
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type handshakeEvent struct {
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encLevel protocol.EncryptionLevel
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err error
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}
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type closeError struct {
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err error
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remote bool
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}
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// A Session is a QUIC session
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type session struct {
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connectionID protocol.ConnectionID
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perspective protocol.Perspective
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version protocol.VersionNumber
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tlsConf *tls.Config
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config *Config
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conn connection
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streamsMap *streamsMap
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rttStats *congestion.RTTStats
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sentPacketHandler ackhandler.SentPacketHandler
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receivedPacketHandler ackhandler.ReceivedPacketHandler
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streamFramer *streamFramer
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flowControlManager flowcontrol.FlowControlManager
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unpacker unpacker
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packer *packetPacker
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cryptoSetup handshake.CryptoSetup
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receivedPackets chan *receivedPacket
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sendingScheduled chan struct{}
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// closeChan is used to notify the run loop that it should terminate.
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closeChan chan closeError
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// runClosed is closed once the run loop exits
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// it is used to block Close() and WaitUntilClosed()
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runClosed chan struct{}
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closeOnce sync.Once
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// when we receive too many undecryptable packets during the handshake, we send a Public reset
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// but only after a time of protocol.PublicResetTimeout has passed
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undecryptablePackets []*receivedPacket
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receivedTooManyUndecrytablePacketsTime time.Time
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// this channel is passed to the CryptoSetup and receives the current encryption level
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// it is closed as soon as the handshake is complete
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aeadChanged <-chan protocol.EncryptionLevel
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handshakeComplete bool
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// will be closed as soon as the handshake completes, and receive any error that might occur until then
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// it is used to block WaitUntilHandshakeComplete()
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handshakeCompleteChan chan error
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// handshakeChan receives handshake events and is closed as soon the handshake completes
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// the receiving end of this channel is passed to the creator of the session
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// it receives at most 3 handshake events: 2 when the encryption level changes, and one error
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handshakeChan chan<- handshakeEvent
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connectionParameters handshake.ConnectionParametersManager
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lastRcvdPacketNumber protocol.PacketNumber
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// Used to calculate the next packet number from the truncated wire
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// representation, and sent back in public reset packets
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largestRcvdPacketNumber protocol.PacketNumber
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sessionCreationTime time.Time
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lastNetworkActivityTime time.Time
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timer *utils.Timer
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// keepAlivePingSent stores whether a Ping frame was sent to the peer or not
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// it is reset as soon as we receive a packet from the peer
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keepAlivePingSent bool
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}
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var _ Session = &session{}
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// newSession makes a new session
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func newSession(
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conn connection,
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v protocol.VersionNumber,
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connectionID protocol.ConnectionID,
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sCfg *handshake.ServerConfig,
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tlsConf *tls.Config,
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config *Config,
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) (packetHandler, <-chan handshakeEvent, error) {
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s := &session{
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conn: conn,
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connectionID: connectionID,
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perspective: protocol.PerspectiveServer,
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version: v,
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config: config,
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}
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return s.setup(sCfg, "", nil)
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}
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// declare this as a variable, such that we can it mock it in the tests
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var newClientSession = func(
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conn connection,
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hostname string,
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v protocol.VersionNumber,
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connectionID protocol.ConnectionID,
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tlsConf *tls.Config,
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config *Config,
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negotiatedVersions []protocol.VersionNumber,
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) (packetHandler, <-chan handshakeEvent, error) {
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s := &session{
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conn: conn,
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connectionID: connectionID,
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perspective: protocol.PerspectiveClient,
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version: v,
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tlsConf: tlsConf,
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config: config,
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}
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return s.setup(nil, hostname, negotiatedVersions)
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}
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func (s *session) setup(
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scfg *handshake.ServerConfig,
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hostname string,
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negotiatedVersions []protocol.VersionNumber,
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) (packetHandler, <-chan handshakeEvent, error) {
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aeadChanged := make(chan protocol.EncryptionLevel, 2)
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s.aeadChanged = aeadChanged
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handshakeChan := make(chan handshakeEvent, 3)
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s.handshakeChan = handshakeChan
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s.runClosed = make(chan struct{})
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s.handshakeCompleteChan = make(chan error, 1)
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s.receivedPackets = make(chan *receivedPacket, protocol.MaxSessionUnprocessedPackets)
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s.closeChan = make(chan closeError, 1)
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s.sendingScheduled = make(chan struct{}, 1)
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s.undecryptablePackets = make([]*receivedPacket, 0, protocol.MaxUndecryptablePackets)
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s.timer = utils.NewTimer()
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now := time.Now()
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s.lastNetworkActivityTime = now
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s.sessionCreationTime = now
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s.rttStats = &congestion.RTTStats{}
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s.connectionParameters = handshake.NewConnectionParamatersManager(s.perspective, s.version,
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s.config.MaxReceiveStreamFlowControlWindow, s.config.MaxReceiveConnectionFlowControlWindow)
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s.sentPacketHandler = ackhandler.NewSentPacketHandler(s.rttStats)
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s.flowControlManager = flowcontrol.NewFlowControlManager(s.connectionParameters, s.rttStats)
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s.receivedPacketHandler = ackhandler.NewReceivedPacketHandler()
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s.streamsMap = newStreamsMap(s.newStream, s.perspective, s.connectionParameters)
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s.streamFramer = newStreamFramer(s.streamsMap, s.flowControlManager)
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var err error
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if s.perspective == protocol.PerspectiveServer {
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cryptoStream, _ := s.GetOrOpenStream(1)
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_, _ = s.AcceptStream() // don't expose the crypto stream
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verifySourceAddr := func(clientAddr net.Addr, hstk *handshake.STK) bool {
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var stk *STK
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if hstk != nil {
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stk = &STK{remoteAddr: hstk.RemoteAddr, sentTime: hstk.SentTime}
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}
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return s.config.AcceptSTK(clientAddr, stk)
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}
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s.cryptoSetup, err = newCryptoSetup(
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s.connectionID,
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s.conn.RemoteAddr(),
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s.version,
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scfg,
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cryptoStream,
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s.connectionParameters,
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s.config.Versions,
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verifySourceAddr,
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aeadChanged,
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)
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} else {
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cryptoStream, _ := s.OpenStream()
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s.cryptoSetup, err = newCryptoSetupClient(
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hostname,
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s.connectionID,
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s.version,
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cryptoStream,
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s.tlsConf,
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s.connectionParameters,
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aeadChanged,
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&handshake.TransportParameters{RequestConnectionIDTruncation: s.config.RequestConnectionIDTruncation},
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negotiatedVersions,
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)
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}
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if err != nil {
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return nil, nil, err
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}
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s.packer = newPacketPacker(s.connectionID,
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s.cryptoSetup,
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s.connectionParameters,
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s.streamFramer,
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s.perspective,
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s.version,
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)
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s.unpacker = &packetUnpacker{aead: s.cryptoSetup, version: s.version}
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return s, handshakeChan, nil
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}
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// run the session main loop
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func (s *session) run() error {
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// Start the crypto stream handler
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go func() {
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if err := s.cryptoSetup.HandleCryptoStream(); err != nil {
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s.Close(err)
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}
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}()
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var closeErr closeError
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aeadChanged := s.aeadChanged
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runLoop:
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for {
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// Close immediately if requested
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select {
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case closeErr = <-s.closeChan:
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break runLoop
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default:
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}
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s.maybeResetTimer()
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select {
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case closeErr = <-s.closeChan:
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break runLoop
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case <-s.timer.Chan():
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s.timer.SetRead()
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// We do all the interesting stuff after the switch statement, so
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// nothing to see here.
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case <-s.sendingScheduled:
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// We do all the interesting stuff after the switch statement, so
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// nothing to see here.
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case p := <-s.receivedPackets:
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err := s.handlePacketImpl(p)
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if err != nil {
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if qErr, ok := err.(*qerr.QuicError); ok && qErr.ErrorCode == qerr.DecryptionFailure {
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s.tryQueueingUndecryptablePacket(p)
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continue
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}
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s.closeLocal(err)
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continue
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}
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// This is a bit unclean, but works properly, since the packet always
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// begins with the public header and we never copy it.
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putPacketBuffer(p.publicHeader.Raw)
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case l, ok := <-aeadChanged:
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if !ok { // the aeadChanged chan was closed. This means that the handshake is completed.
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s.handshakeComplete = true
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aeadChanged = nil // prevent this case from ever being selected again
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close(s.handshakeChan)
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close(s.handshakeCompleteChan)
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} else {
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s.tryDecryptingQueuedPackets()
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s.handshakeChan <- handshakeEvent{encLevel: l}
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}
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}
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now := time.Now()
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if timeout := s.sentPacketHandler.GetAlarmTimeout(); !timeout.IsZero() && timeout.Before(now) {
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// This could cause packets to be retransmitted, so check it before trying
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// to send packets.
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s.sentPacketHandler.OnAlarm()
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}
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if s.config.KeepAlive && s.handshakeComplete && time.Since(s.lastNetworkActivityTime) >= s.idleTimeout()/2 {
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// send the PING frame since there is no activity in the session
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s.packer.QueueControlFrame(&frames.PingFrame{})
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s.keepAlivePingSent = true
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}
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if err := s.sendPacket(); err != nil {
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s.closeLocal(err)
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}
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if !s.receivedTooManyUndecrytablePacketsTime.IsZero() && s.receivedTooManyUndecrytablePacketsTime.Add(protocol.PublicResetTimeout).Before(now) && len(s.undecryptablePackets) != 0 {
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s.closeLocal(qerr.Error(qerr.DecryptionFailure, "too many undecryptable packets received"))
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}
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if now.Sub(s.lastNetworkActivityTime) >= s.idleTimeout() {
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s.closeLocal(qerr.Error(qerr.NetworkIdleTimeout, "No recent network activity."))
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}
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if !s.handshakeComplete && now.Sub(s.sessionCreationTime) >= s.config.HandshakeTimeout {
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s.closeLocal(qerr.Error(qerr.HandshakeTimeout, "Crypto handshake did not complete in time."))
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}
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s.garbageCollectStreams()
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}
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// only send the error the handshakeChan when the handshake is not completed yet
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// otherwise this chan will already be closed
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if !s.handshakeComplete {
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s.handshakeCompleteChan <- closeErr.err
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s.handshakeChan <- handshakeEvent{err: closeErr.err}
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}
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s.handleCloseError(closeErr)
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close(s.runClosed)
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return closeErr.err
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}
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func (s *session) WaitUntilClosed() {
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<-s.runClosed
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}
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func (s *session) maybeResetTimer() {
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var deadline time.Time
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if s.config.KeepAlive && s.handshakeComplete && !s.keepAlivePingSent {
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deadline = s.lastNetworkActivityTime.Add(s.idleTimeout() / 2)
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} else {
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deadline = s.lastNetworkActivityTime.Add(s.idleTimeout())
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}
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if ackAlarm := s.receivedPacketHandler.GetAlarmTimeout(); !ackAlarm.IsZero() {
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deadline = utils.MinTime(deadline, ackAlarm)
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}
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if lossTime := s.sentPacketHandler.GetAlarmTimeout(); !lossTime.IsZero() {
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deadline = utils.MinTime(deadline, lossTime)
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}
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if !s.handshakeComplete {
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handshakeDeadline := s.sessionCreationTime.Add(s.config.HandshakeTimeout)
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deadline = utils.MinTime(deadline, handshakeDeadline)
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}
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if !s.receivedTooManyUndecrytablePacketsTime.IsZero() {
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deadline = utils.MinTime(deadline, s.receivedTooManyUndecrytablePacketsTime.Add(protocol.PublicResetTimeout))
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}
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s.timer.Reset(deadline)
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}
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func (s *session) idleTimeout() time.Duration {
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if s.handshakeComplete {
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return s.connectionParameters.GetIdleConnectionStateLifetime()
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}
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return protocol.InitialIdleTimeout
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}
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func (s *session) handlePacketImpl(p *receivedPacket) error {
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if s.perspective == protocol.PerspectiveClient {
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diversificationNonce := p.publicHeader.DiversificationNonce
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if len(diversificationNonce) > 0 {
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s.cryptoSetup.SetDiversificationNonce(diversificationNonce)
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}
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}
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if p.rcvTime.IsZero() {
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// To simplify testing
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p.rcvTime = time.Now()
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}
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s.lastNetworkActivityTime = p.rcvTime
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s.keepAlivePingSent = false
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hdr := p.publicHeader
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data := p.data
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// Calculate packet number
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hdr.PacketNumber = protocol.InferPacketNumber(
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hdr.PacketNumberLen,
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s.largestRcvdPacketNumber,
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hdr.PacketNumber,
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)
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packet, err := s.unpacker.Unpack(hdr.Raw, hdr, data)
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if utils.Debug() {
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if err != nil {
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utils.Debugf("<- Reading packet 0x%x (%d bytes) for connection %x", hdr.PacketNumber, len(data)+len(hdr.Raw), hdr.ConnectionID)
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} else {
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utils.Debugf("<- Reading packet 0x%x (%d bytes) for connection %x, %s", hdr.PacketNumber, len(data)+len(hdr.Raw), hdr.ConnectionID, packet.encryptionLevel)
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}
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}
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// if the decryption failed, this might be a packet sent by an attacker
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// don't update the remote address
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if quicErr, ok := err.(*qerr.QuicError); ok && quicErr.ErrorCode == qerr.DecryptionFailure {
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return err
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}
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if s.perspective == protocol.PerspectiveServer {
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// update the remote address, even if unpacking failed for any other reason than a decryption error
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s.conn.SetCurrentRemoteAddr(p.remoteAddr)
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}
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if err != nil {
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return err
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}
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s.lastRcvdPacketNumber = hdr.PacketNumber
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// Only do this after decrypting, so we are sure the packet is not attacker-controlled
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s.largestRcvdPacketNumber = utils.MaxPacketNumber(s.largestRcvdPacketNumber, hdr.PacketNumber)
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isRetransmittable := ackhandler.HasRetransmittableFrames(packet.frames)
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if err = s.receivedPacketHandler.ReceivedPacket(hdr.PacketNumber, isRetransmittable); err != nil {
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return err
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}
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return s.handleFrames(packet.frames)
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}
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func (s *session) handleFrames(fs []frames.Frame) error {
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for _, ff := range fs {
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var err error
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frames.LogFrame(ff, false)
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switch frame := ff.(type) {
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case *frames.StreamFrame:
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err = s.handleStreamFrame(frame)
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case *frames.AckFrame:
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err = s.handleAckFrame(frame)
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case *frames.ConnectionCloseFrame:
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s.closeRemote(qerr.Error(frame.ErrorCode, frame.ReasonPhrase))
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case *frames.GoawayFrame:
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err = errors.New("unimplemented: handling GOAWAY frames")
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case *frames.StopWaitingFrame:
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err = s.receivedPacketHandler.ReceivedStopWaiting(frame)
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case *frames.RstStreamFrame:
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err = s.handleRstStreamFrame(frame)
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case *frames.WindowUpdateFrame:
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err = s.handleWindowUpdateFrame(frame)
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case *frames.BlockedFrame:
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case *frames.PingFrame:
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default:
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return errors.New("Session BUG: unexpected frame type")
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}
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if err != nil {
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switch err {
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case ackhandler.ErrDuplicateOrOutOfOrderAck:
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// Can happen e.g. when packets thought missing arrive late
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case errRstStreamOnInvalidStream:
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// Can happen when RST_STREAMs arrive early or late (?)
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utils.Errorf("Ignoring error in session: %s", err.Error())
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case errWindowUpdateOnClosedStream:
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// Can happen when we already sent the last StreamFrame with the FinBit, but the client already sent a WindowUpdate for this Stream
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default:
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return err
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}
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}
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}
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return nil
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}
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// handlePacket is called by the server with a new packet
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func (s *session) handlePacket(p *receivedPacket) {
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// Discard packets once the amount of queued packets is larger than
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// the channel size, protocol.MaxSessionUnprocessedPackets
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select {
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case s.receivedPackets <- p:
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default:
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}
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}
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func (s *session) handleStreamFrame(frame *frames.StreamFrame) error {
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str, err := s.streamsMap.GetOrOpenStream(frame.StreamID)
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if err != nil {
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return err
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}
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if str == nil {
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// Stream is closed and already garbage collected
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// ignore this StreamFrame
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return nil
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}
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return str.AddStreamFrame(frame)
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}
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func (s *session) handleWindowUpdateFrame(frame *frames.WindowUpdateFrame) error {
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if frame.StreamID != 0 {
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str, err := s.streamsMap.GetOrOpenStream(frame.StreamID)
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if err != nil {
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return err
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}
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if str == nil {
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return errWindowUpdateOnClosedStream
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}
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}
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_, err := s.flowControlManager.UpdateWindow(frame.StreamID, frame.ByteOffset)
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return err
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}
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func (s *session) handleRstStreamFrame(frame *frames.RstStreamFrame) error {
|
|
str, err := s.streamsMap.GetOrOpenStream(frame.StreamID)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if str == nil {
|
|
return errRstStreamOnInvalidStream
|
|
}
|
|
|
|
str.RegisterRemoteError(fmt.Errorf("RST_STREAM received with code %d", frame.ErrorCode))
|
|
return s.flowControlManager.ResetStream(frame.StreamID, frame.ByteOffset)
|
|
}
|
|
|
|
func (s *session) handleAckFrame(frame *frames.AckFrame) error {
|
|
return s.sentPacketHandler.ReceivedAck(frame, s.lastRcvdPacketNumber, s.lastNetworkActivityTime)
|
|
}
|
|
|
|
func (s *session) closeLocal(e error) {
|
|
s.closeOnce.Do(func() {
|
|
s.closeChan <- closeError{err: e, remote: false}
|
|
})
|
|
}
|
|
|
|
func (s *session) closeRemote(e error) {
|
|
s.closeOnce.Do(func() {
|
|
s.closeChan <- closeError{err: e, remote: true}
|
|
})
|
|
}
|
|
|
|
// Close the connection. If err is nil it will be set to qerr.PeerGoingAway.
|
|
// It waits until the run loop has stopped before returning
|
|
func (s *session) Close(e error) error {
|
|
s.closeLocal(e)
|
|
<-s.runClosed
|
|
return nil
|
|
}
|
|
|
|
func (s *session) handleCloseError(closeErr closeError) error {
|
|
if closeErr.err == nil {
|
|
closeErr.err = qerr.PeerGoingAway
|
|
}
|
|
|
|
var quicErr *qerr.QuicError
|
|
var ok bool
|
|
if quicErr, ok = closeErr.err.(*qerr.QuicError); !ok {
|
|
quicErr = qerr.ToQuicError(closeErr.err)
|
|
}
|
|
// Don't log 'normal' reasons
|
|
if quicErr.ErrorCode == qerr.PeerGoingAway || quicErr.ErrorCode == qerr.NetworkIdleTimeout {
|
|
utils.Infof("Closing connection %x", s.connectionID)
|
|
} else {
|
|
utils.Errorf("Closing session with error: %s", closeErr.err.Error())
|
|
}
|
|
|
|
s.streamsMap.CloseWithError(quicErr)
|
|
|
|
if closeErr.err == errCloseSessionForNewVersion {
|
|
return nil
|
|
}
|
|
|
|
// If this is a remote close we're done here
|
|
if closeErr.remote {
|
|
return nil
|
|
}
|
|
|
|
if quicErr.ErrorCode == qerr.DecryptionFailure || quicErr == handshake.ErrHOLExperiment {
|
|
return s.sendPublicReset(s.lastRcvdPacketNumber)
|
|
}
|
|
return s.sendConnectionClose(quicErr)
|
|
}
|
|
|
|
func (s *session) sendPacket() error {
|
|
s.packer.SetLeastUnacked(s.sentPacketHandler.GetLeastUnacked())
|
|
|
|
// Get WindowUpdate frames
|
|
// this call triggers the flow controller to increase the flow control windows, if necessary
|
|
windowUpdateFrames := s.getWindowUpdateFrames()
|
|
for _, wuf := range windowUpdateFrames {
|
|
s.packer.QueueControlFrame(wuf)
|
|
}
|
|
|
|
ack := s.receivedPacketHandler.GetAckFrame()
|
|
if ack != nil {
|
|
s.packer.QueueControlFrame(ack)
|
|
}
|
|
|
|
// Repeatedly try sending until we don't have any more data, or run out of the congestion window
|
|
for {
|
|
if !s.sentPacketHandler.SendingAllowed() {
|
|
if ack == nil {
|
|
return nil
|
|
}
|
|
// If we aren't allowed to send, at least try sending an ACK frame
|
|
swf := s.sentPacketHandler.GetStopWaitingFrame(false)
|
|
if swf != nil {
|
|
s.packer.QueueControlFrame(swf)
|
|
}
|
|
packet, err := s.packer.PackAckPacket()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
return s.sendPackedPacket(packet)
|
|
}
|
|
|
|
// check for retransmissions first
|
|
for {
|
|
retransmitPacket := s.sentPacketHandler.DequeuePacketForRetransmission()
|
|
if retransmitPacket == nil {
|
|
break
|
|
}
|
|
|
|
if retransmitPacket.EncryptionLevel != protocol.EncryptionForwardSecure {
|
|
if s.handshakeComplete {
|
|
// Don't retransmit handshake packets when the handshake is complete
|
|
continue
|
|
}
|
|
utils.Debugf("\tDequeueing handshake retransmission for packet 0x%x", retransmitPacket.PacketNumber)
|
|
s.packer.QueueControlFrame(s.sentPacketHandler.GetStopWaitingFrame(true))
|
|
packet, err := s.packer.PackHandshakeRetransmission(retransmitPacket)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if err = s.sendPackedPacket(packet); err != nil {
|
|
return err
|
|
}
|
|
} else {
|
|
utils.Debugf("\tDequeueing retransmission for packet 0x%x", retransmitPacket.PacketNumber)
|
|
// resend the frames that were in the packet
|
|
for _, frame := range retransmitPacket.GetFramesForRetransmission() {
|
|
switch f := frame.(type) {
|
|
case *frames.StreamFrame:
|
|
s.streamFramer.AddFrameForRetransmission(f)
|
|
case *frames.WindowUpdateFrame:
|
|
// only retransmit WindowUpdates if the stream is not yet closed and the we haven't sent another WindowUpdate with a higher ByteOffset for the stream
|
|
currentOffset, err := s.flowControlManager.GetReceiveWindow(f.StreamID)
|
|
if err == nil && f.ByteOffset >= currentOffset {
|
|
s.packer.QueueControlFrame(f)
|
|
}
|
|
default:
|
|
s.packer.QueueControlFrame(frame)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
hasRetransmission := s.streamFramer.HasFramesForRetransmission()
|
|
if ack != nil || hasRetransmission {
|
|
swf := s.sentPacketHandler.GetStopWaitingFrame(hasRetransmission)
|
|
if swf != nil {
|
|
s.packer.QueueControlFrame(swf)
|
|
}
|
|
}
|
|
packet, err := s.packer.PackPacket()
|
|
if err != nil || packet == nil {
|
|
return err
|
|
}
|
|
if err = s.sendPackedPacket(packet); err != nil {
|
|
return err
|
|
}
|
|
|
|
// send every window update twice
|
|
for _, f := range windowUpdateFrames {
|
|
s.packer.QueueControlFrame(f)
|
|
}
|
|
windowUpdateFrames = nil
|
|
ack = nil
|
|
}
|
|
}
|
|
|
|
func (s *session) sendPackedPacket(packet *packedPacket) error {
|
|
defer putPacketBuffer(packet.raw)
|
|
err := s.sentPacketHandler.SentPacket(&ackhandler.Packet{
|
|
PacketNumber: packet.number,
|
|
Frames: packet.frames,
|
|
Length: protocol.ByteCount(len(packet.raw)),
|
|
EncryptionLevel: packet.encryptionLevel,
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
s.logPacket(packet)
|
|
return s.conn.Write(packet.raw)
|
|
}
|
|
|
|
func (s *session) sendConnectionClose(quicErr *qerr.QuicError) error {
|
|
s.packer.SetLeastUnacked(s.sentPacketHandler.GetLeastUnacked())
|
|
packet, err := s.packer.PackConnectionClose(&frames.ConnectionCloseFrame{
|
|
ErrorCode: quicErr.ErrorCode,
|
|
ReasonPhrase: quicErr.ErrorMessage,
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
s.logPacket(packet)
|
|
return s.conn.Write(packet.raw)
|
|
}
|
|
|
|
func (s *session) logPacket(packet *packedPacket) {
|
|
if !utils.Debug() {
|
|
// We don't need to allocate the slices for calling the format functions
|
|
return
|
|
}
|
|
utils.Debugf("-> Sending packet 0x%x (%d bytes) for connection %x, %s", packet.number, len(packet.raw), s.connectionID, packet.encryptionLevel)
|
|
for _, frame := range packet.frames {
|
|
frames.LogFrame(frame, true)
|
|
}
|
|
}
|
|
|
|
// GetOrOpenStream either returns an existing stream, a newly opened stream, or nil if a stream with the provided ID is already closed.
|
|
// Newly opened streams should only originate from the client. To open a stream from the server, OpenStream should be used.
|
|
func (s *session) GetOrOpenStream(id protocol.StreamID) (Stream, error) {
|
|
str, err := s.streamsMap.GetOrOpenStream(id)
|
|
if str != nil {
|
|
return str, err
|
|
}
|
|
// make sure to return an actual nil value here, not an Stream with value nil
|
|
return nil, err
|
|
}
|
|
|
|
// AcceptStream returns the next stream openend by the peer
|
|
func (s *session) AcceptStream() (Stream, error) {
|
|
return s.streamsMap.AcceptStream()
|
|
}
|
|
|
|
// OpenStream opens a stream
|
|
func (s *session) OpenStream() (Stream, error) {
|
|
return s.streamsMap.OpenStream()
|
|
}
|
|
|
|
func (s *session) OpenStreamSync() (Stream, error) {
|
|
return s.streamsMap.OpenStreamSync()
|
|
}
|
|
|
|
func (s *session) WaitUntilHandshakeComplete() error {
|
|
return <-s.handshakeCompleteChan
|
|
}
|
|
|
|
func (s *session) queueResetStreamFrame(id protocol.StreamID, offset protocol.ByteCount) {
|
|
s.packer.QueueControlFrame(&frames.RstStreamFrame{
|
|
StreamID: id,
|
|
ByteOffset: offset,
|
|
})
|
|
s.scheduleSending()
|
|
}
|
|
|
|
func (s *session) newStream(id protocol.StreamID) *stream {
|
|
// TODO: find a better solution for determining which streams contribute to connection level flow control
|
|
if id == 1 || id == 3 {
|
|
s.flowControlManager.NewStream(id, false)
|
|
} else {
|
|
s.flowControlManager.NewStream(id, true)
|
|
}
|
|
return newStream(id, s.scheduleSending, s.queueResetStreamFrame, s.flowControlManager)
|
|
}
|
|
|
|
// garbageCollectStreams goes through all streams and removes EOF'ed streams
|
|
// from the streams map.
|
|
func (s *session) garbageCollectStreams() {
|
|
s.streamsMap.Iterate(func(str *stream) (bool, error) {
|
|
id := str.StreamID()
|
|
if str.finished() {
|
|
err := s.streamsMap.RemoveStream(id)
|
|
if err != nil {
|
|
return false, err
|
|
}
|
|
s.flowControlManager.RemoveStream(id)
|
|
}
|
|
return true, nil
|
|
})
|
|
}
|
|
|
|
func (s *session) sendPublicReset(rejectedPacketNumber protocol.PacketNumber) error {
|
|
utils.Infof("Sending public reset for connection %x, packet number %d", s.connectionID, rejectedPacketNumber)
|
|
return s.conn.Write(writePublicReset(s.connectionID, rejectedPacketNumber, 0))
|
|
}
|
|
|
|
// scheduleSending signals that we have data for sending
|
|
func (s *session) scheduleSending() {
|
|
select {
|
|
case s.sendingScheduled <- struct{}{}:
|
|
default:
|
|
}
|
|
}
|
|
|
|
func (s *session) tryQueueingUndecryptablePacket(p *receivedPacket) {
|
|
if s.handshakeComplete {
|
|
utils.Debugf("Received undecryptable packet from %s after the handshake: %#v, %d bytes data", p.remoteAddr.String(), p.publicHeader, len(p.data))
|
|
return
|
|
}
|
|
if len(s.undecryptablePackets)+1 > protocol.MaxUndecryptablePackets {
|
|
// if this is the first time the undecryptablePackets runs full, start the timer to send a Public Reset
|
|
if s.receivedTooManyUndecrytablePacketsTime.IsZero() {
|
|
s.receivedTooManyUndecrytablePacketsTime = time.Now()
|
|
s.maybeResetTimer()
|
|
}
|
|
utils.Infof("Dropping undecrytable packet 0x%x (undecryptable packet queue full)", p.publicHeader.PacketNumber)
|
|
return
|
|
}
|
|
utils.Infof("Queueing packet 0x%x for later decryption", p.publicHeader.PacketNumber)
|
|
s.undecryptablePackets = append(s.undecryptablePackets, p)
|
|
}
|
|
|
|
func (s *session) tryDecryptingQueuedPackets() {
|
|
for _, p := range s.undecryptablePackets {
|
|
s.handlePacket(p)
|
|
}
|
|
s.undecryptablePackets = s.undecryptablePackets[:0]
|
|
}
|
|
|
|
func (s *session) getWindowUpdateFrames() []*frames.WindowUpdateFrame {
|
|
updates := s.flowControlManager.GetWindowUpdates()
|
|
res := make([]*frames.WindowUpdateFrame, len(updates))
|
|
for i, u := range updates {
|
|
res[i] = &frames.WindowUpdateFrame{StreamID: u.StreamID, ByteOffset: u.Offset}
|
|
}
|
|
return res
|
|
}
|
|
|
|
func (s *session) LocalAddr() net.Addr {
|
|
return s.conn.LocalAddr()
|
|
}
|
|
|
|
// RemoteAddr returns the net.Addr of the client
|
|
func (s *session) RemoteAddr() net.Addr {
|
|
return s.conn.RemoteAddr()
|
|
}
|