241 lines
6.5 KiB
Go
241 lines
6.5 KiB
Go
package queue
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import (
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"bytes"
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"fmt"
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"github.com/drone/drone/pkg/build/git"
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r "github.com/drone/drone/pkg/build/repo"
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"github.com/drone/drone/pkg/channel"
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"github.com/drone/drone/pkg/database"
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. "github.com/drone/drone/pkg/model"
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"github.com/drone/drone/pkg/plugin/notify"
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"github.com/drone/go-github/github"
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"io"
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"log"
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"path/filepath"
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"time"
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)
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type worker struct {
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runner Runner
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}
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// work is a function that will infinitely
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// run in the background waiting for tasks that
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// it can pull off the queue and execute.
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func (w *worker) work(queue <-chan *BuildTask) {
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var task *BuildTask
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for {
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// get work item (pointer) from the queue
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task = <-queue
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if task == nil {
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continue
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}
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// execute the task
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w.execute(task)
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}
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}
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// execute will execute the build task and persist
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// the results to the datastore.
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func (w *worker) execute(task *BuildTask) error {
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// we need to be sure that we can recover
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// from any sort panic that could occur
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// to avoid brining down the entire application
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defer func() {
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if e := recover(); e != nil {
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task.Build.Finished = time.Now().UTC()
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task.Commit.Finished = time.Now().UTC()
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task.Build.Duration = task.Build.Finished.Unix() - task.Build.Started.Unix()
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task.Commit.Duration = task.Build.Finished.Unix() - task.Build.Started.Unix()
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task.Commit.Status = "Error"
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task.Build.Status = "Error"
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database.SaveBuild(task.Build)
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database.SaveCommit(task.Commit)
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}
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}()
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// update commit and build status
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task.Commit.Status = "Started"
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task.Build.Status = "Started"
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task.Build.Started = time.Now().UTC()
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task.Commit.Started = time.Now().UTC()
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// persist the commit to the database
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if err := database.SaveCommit(task.Commit); err != nil {
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return err
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}
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// persist the build to the database
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if err := database.SaveBuild(task.Build); err != nil {
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return err
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}
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// get settings
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settings, _ := database.GetSettings()
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// notification context
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context := ¬ify.Context{
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Repo: task.Repo,
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Commit: task.Commit,
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Host: settings.URL().String(),
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}
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// send all "started" notifications
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if task.Script.Notifications != nil {
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task.Script.Notifications.Send(context)
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}
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// Send "started" notification to Github
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if err := updateGitHubStatus(task.Repo, task.Commit); err != nil {
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log.Printf("error updating github status: %s\n", err.Error())
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}
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// make sure a channel exists for the repository,
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// the commit, and the commit output (TODO)
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reposlug := fmt.Sprintf("%s/%s/%s", task.Repo.Host, task.Repo.Owner, task.Repo.Name)
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commitslug := fmt.Sprintf("%s/%s/%s/commit/%s", task.Repo.Host, task.Repo.Owner, task.Repo.Name, task.Commit.Hash)
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consoleslug := fmt.Sprintf("%s/%s/%s/commit/%s/builds/%s", task.Repo.Host, task.Repo.Owner, task.Repo.Name, task.Commit.Hash, task.Build.Slug)
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channel.Create(reposlug)
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channel.Create(commitslug)
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channel.CreateStream(consoleslug)
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// notify the channels that the commit and build started
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channel.SendJSON(reposlug, task.Commit)
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channel.SendJSON(commitslug, task.Build)
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var buf = &bufferWrapper{channel: consoleslug}
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// append private parameters to the environment
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// variable section of the .drone.yml file, iff
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// this is not a pull request (for security purposes)
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if task.Repo.Params != nil && len(task.Commit.PullRequest) == 0 {
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for k, v := range task.Repo.Params {
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task.Script.Env = append(task.Script.Env, k+"="+v)
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}
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}
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defer func() {
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// update the status of the commit using the
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// GitHub status API.
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if err := updateGitHubStatus(task.Repo, task.Commit); err != nil {
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log.Printf("error updating github status: %s\n", err.Error())
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}
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}()
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// execute the build
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passed, buildErr := w.runBuild(task, buf)
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task.Build.Finished = time.Now().UTC()
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task.Commit.Finished = time.Now().UTC()
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task.Build.Duration = task.Build.Finished.UnixNano() - task.Build.Started.UnixNano()
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task.Commit.Duration = task.Build.Finished.UnixNano() - task.Build.Started.UnixNano()
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task.Commit.Status = "Success"
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task.Build.Status = "Success"
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task.Build.Stdout = buf.buf.String()
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// if exit code != 0 set to failure
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if passed {
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task.Commit.Status = "Failure"
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task.Build.Status = "Failure"
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if buildErr != nil && task.Build.Stdout == "" {
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// TODO: If you wanted to have very friendly error messages, you could do that here
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task.Build.Stdout = buildErr.Error() + "\n"
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}
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}
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// persist the build to the database
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if err := database.SaveBuild(task.Build); err != nil {
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return err
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}
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// persist the commit to the database
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if err := database.SaveCommit(task.Commit); err != nil {
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return err
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}
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// notify the channels that the commit and build finished
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channel.SendJSON(reposlug, task.Commit)
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channel.SendJSON(commitslug, task.Build)
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channel.Close(consoleslug)
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// send all "finished" notifications
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if task.Script.Notifications != nil {
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task.Script.Notifications.Send(context)
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}
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return nil
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}
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func (w *worker) runBuild(task *BuildTask, buf io.Writer) (bool, error) {
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repo := &r.Repo{
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Path: task.Repo.URL,
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Branch: task.Commit.Branch,
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Commit: task.Commit.Hash,
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PR: task.Commit.PullRequest,
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Dir: filepath.Join("/var/cache/drone/src", task.Repo.Slug),
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Depth: git.GitDepth(task.Script.Git),
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}
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return w.runner.Run(
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task.Script,
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repo,
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[]byte(task.Repo.PrivateKey),
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buf,
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)
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}
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// updateGitHubStatus is a helper function that will send
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// the build status to GitHub using the Status API.
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// see https://github.com/blog/1227-commit-status-api
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func updateGitHubStatus(repo *Repo, commit *Commit) error {
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// convert from drone status to github status
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var message, status string
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switch commit.Status {
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case "Success":
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status = "success"
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message = "The build succeeded on drone.io"
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case "Failure":
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status = "failure"
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message = "The build failed on drone.io"
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case "Started":
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status = "pending"
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message = "The build is pending on drone.io"
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default:
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status = "error"
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message = "The build errored on drone.io"
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}
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// get the system settings
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settings, _ := database.GetSettings()
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// get the user from the database
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// since we need his / her GitHub token
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user, err := database.GetUser(repo.UserID)
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if err != nil {
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return err
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}
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client := github.New(user.GithubToken)
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client.ApiUrl = settings.GitHubApiUrl
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var url string
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url = settings.URL().String() + "/" + repo.Slug + "/commit/" + commit.Hash
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return client.Repos.CreateStatus(repo.Owner, repo.Name, status, url, message, commit.Hash)
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}
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type bufferWrapper struct {
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buf bytes.Buffer
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// name of the channel
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channel string
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}
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func (b *bufferWrapper) Write(p []byte) (n int, err error) {
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n, err = b.buf.Write(p)
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channel.SendBytes(b.channel, p)
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return
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}
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