75 lines
5.4 KiB
Go
75 lines
5.4 KiB
Go
package server
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import (
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"github.com/gin-gonic/gin"
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"github.com/drone/drone/common"
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"github.com/drone/drone/common/ccmenu"
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"github.com/drone/drone/common/httputil"
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)
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var (
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badgeSuccess = []byte(`<svg xmlns="http://www.w3.org/2000/svg" width="91" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="91" height="20" fill="#555"/><rect rx="3" x="37" width="54" height="20" fill="#4c1"/><path fill="#4c1" d="M37 0h4v20h-4z"/><rect rx="3" width="91" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="63" y="15" fill="#010101" fill-opacity=".3">success</text><text x="63" y="14">success</text></g></svg>`)
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badgeFailure = []byte(`<svg xmlns="http://www.w3.org/2000/svg" width="83" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="83" height="20" fill="#555"/><rect rx="3" x="37" width="46" height="20" fill="#e05d44"/><path fill="#e05d44" d="M37 0h4v20h-4z"/><rect rx="3" width="83" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="59" y="15" fill="#010101" fill-opacity=".3">failure</text><text x="59" y="14">failure</text></g></svg>`)
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badgeStarted = []byte(`<svg xmlns="http://www.w3.org/2000/svg" width="87" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="87" height="20" fill="#555"/><rect rx="3" x="37" width="50" height="20" fill="#dfb317"/><path fill="#dfb317" d="M37 0h4v20h-4z"/><rect rx="3" width="87" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="61" y="15" fill="#010101" fill-opacity=".3">started</text><text x="61" y="14">started</text></g></svg>`)
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badgeError = []byte(`<svg xmlns="http://www.w3.org/2000/svg" width="76" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="76" height="20" fill="#555"/><rect rx="3" x="37" width="39" height="20" fill="#9f9f9f"/><path fill="#9f9f9f" d="M37 0h4v20h-4z"/><rect rx="3" width="76" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="55.5" y="15" fill="#010101" fill-opacity=".3">error</text><text x="55.5" y="14">error</text></g></svg>`)
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badgeNone = []byte(`<svg xmlns="http://www.w3.org/2000/svg" width="75" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="75" height="20" fill="#555"/><rect rx="3" x="37" width="38" height="20" fill="#9f9f9f"/><path fill="#9f9f9f" d="M37 0h4v20h-4z"/><rect rx="3" width="75" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="55" y="15" fill="#010101" fill-opacity=".3">none</text><text x="55" y="14">none</text></g></svg>`)
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)
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// GetBadge accepts a request to retrieve the named
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// repo and branhes latest build details from the datastore
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// and return an SVG badges representing the build results.
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//
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// GET /api/badge/:owner/:name/status.svg
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//
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func GetBadge(c *gin.Context) {
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var repo = ToRepo(c)
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// an SVG response is always served, even when error, so
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// we can go ahead and set the content type appropriately.
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c.Writer.Header().Set("Content-Type", "image/svg+xml")
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// if no commit was found then display
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// the 'none' badge, instead of throwing
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// an error response
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if repo.Last == nil {
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c.Writer.Write(badgeNone)
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return
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}
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switch repo.Last.State {
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case common.StateSuccess:
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c.Writer.Write(badgeSuccess)
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case common.StateFailure:
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c.Writer.Write(badgeFailure)
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case common.StateError, common.StateKilled:
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c.Writer.Write(badgeError)
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case common.StatePending, common.StateRunning:
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c.Writer.Write(badgeStarted)
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default:
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c.Writer.Write(badgeNone)
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}
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}
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// GetCC accepts a request to retrieve the latest build
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// status for the given repository from the datastore and
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// in CCTray XML format.
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//
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// GET /api/badge/:host/:owner/:name/cc.xml
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//
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// TODO(bradrydzewski) this will not return in-progress builds, which it should
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func GetCC(c *gin.Context) {
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ds := ToDatastore(c)
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repo := ToRepo(c)
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last, err := ds.GetBuildLast(repo.FullName)
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if err != nil {
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c.Fail(404, err)
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return
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}
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link := httputil.GetURL(c.Request) + "/" + repo.FullName
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cc := ccmenu.NewCC(repo, last, link)
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c.Writer.Header().Set("Content-Type", "application/xml")
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c.XML(200, cc)
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}
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