package server import ( "github.com/gin-gonic/gin" "github.com/drone/drone/common" "github.com/drone/drone/common/ccmenu" "github.com/drone/drone/common/httputil" ) var ( badgeSuccess = []byte(`buildbuildsuccesssuccess`) badgeFailure = []byte(`buildbuildfailurefailure`) badgeStarted = []byte(`buildbuildstartedstarted`) badgeError = []byte(`buildbuilderrorerror`) badgeNone = []byte(`buildbuildnonenone`) ) // GetBadge accepts a request to retrieve the named // repo and branhes latest build details from the datastore // and return an SVG badges representing the build results. // // GET /api/badge/:owner/:name/status.svg // func GetBadge(c *gin.Context) { var repo = ToRepo(c) // an SVG response is always served, even when error, so // we can go ahead and set the content type appropriately. c.Writer.Header().Set("Content-Type", "image/svg+xml") // if no commit was found then display // the 'none' badge, instead of throwing // an error response if repo.Last == nil { c.Writer.Write(badgeNone) return } switch repo.Last.State { case common.StateSuccess: c.Writer.Write(badgeSuccess) case common.StateFailure: c.Writer.Write(badgeFailure) case common.StateError, common.StateKilled: c.Writer.Write(badgeError) case common.StatePending, common.StateRunning: c.Writer.Write(badgeStarted) default: c.Writer.Write(badgeNone) } } // GetCC accepts a request to retrieve the latest build // status for the given repository from the datastore and // in CCTray XML format. // // GET /api/badge/:host/:owner/:name/cc.xml // // TODO(bradrydzewski) this will not return in-progress builds, which it should func GetCC(c *gin.Context) { store := ToDatastore(c) repo := ToRepo(c) last, err := store.BuildLast(repo.FullName) if err != nil { c.Fail(404, err) return } link := httputil.GetURL(c.Request) + "/" + repo.FullName cc := ccmenu.NewCC(repo, last, link) c.Writer.Header().Set("Content-Type", "application/xml") c.XML(200, cc) }