// Copyright 2011 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package terminal import ( "io" "sync" "unicode/utf8" ) // EscapeCodes contains escape sequences that can be written to the terminal in // order to achieve different styles of text. type EscapeCodes struct { // Foreground colors Black, Red, Green, Yellow, Blue, Magenta, Cyan, White []byte // Reset all attributes Reset []byte } var vt100EscapeCodes = EscapeCodes{ Black: []byte{keyEscape, '[', '3', '0', 'm'}, Red: []byte{keyEscape, '[', '3', '1', 'm'}, Green: []byte{keyEscape, '[', '3', '2', 'm'}, Yellow: []byte{keyEscape, '[', '3', '3', 'm'}, Blue: []byte{keyEscape, '[', '3', '4', 'm'}, Magenta: []byte{keyEscape, '[', '3', '5', 'm'}, Cyan: []byte{keyEscape, '[', '3', '6', 'm'}, White: []byte{keyEscape, '[', '3', '7', 'm'}, Reset: []byte{keyEscape, '[', '0', 'm'}, } // Terminal contains the state for running a VT100 terminal that is capable of // reading lines of input. type Terminal struct { // AutoCompleteCallback, if non-null, is called for each keypress with // the full input line and the current position of the cursor (in // bytes, as an index into |line|). If it returns ok=false, the key // press is processed normally. Otherwise it returns a replacement line // and the new cursor position. AutoCompleteCallback func(line string, pos int, key rune) (newLine string, newPos int, ok bool) // Escape contains a pointer to the escape codes for this terminal. // It's always a valid pointer, although the escape codes themselves // may be empty if the terminal doesn't support them. Escape *EscapeCodes // lock protects the terminal and the state in this object from // concurrent processing of a key press and a Write() call. lock sync.Mutex c io.ReadWriter prompt string // line is the current line being entered. line []rune // pos is the logical position of the cursor in line pos int // echo is true if local echo is enabled echo bool // cursorX contains the current X value of the cursor where the left // edge is 0. cursorY contains the row number where the first row of // the current line is 0. cursorX, cursorY int // maxLine is the greatest value of cursorY so far. maxLine int termWidth, termHeight int // outBuf contains the terminal data to be sent. outBuf []byte // remainder contains the remainder of any partial key sequences after // a read. It aliases into inBuf. remainder []byte inBuf [256]byte // history contains previously entered commands so that they can be // accessed with the up and down keys. history stRingBuffer // historyIndex stores the currently accessed history entry, where zero // means the immediately previous entry. historyIndex int // When navigating up and down the history it's possible to return to // the incomplete, initial line. That value is stored in // historyPending. historyPending string } // NewTerminal runs a VT100 terminal on the given ReadWriter. If the ReadWriter is // a local terminal, that terminal must first have been put into raw mode. // prompt is a string that is written at the start of each input line (i.e. // "> "). func NewTerminal(c io.ReadWriter, prompt string) *Terminal { return &Terminal{ Escape: &vt100EscapeCodes, c: c, prompt: prompt, termWidth: 80, termHeight: 24, echo: true, historyIndex: -1, } } const ( keyCtrlD = 4 keyEnter = '\r' keyEscape = 27 keyBackspace = 127 keyUnknown = 0xd800 /* UTF-16 surrogate area */ + iota keyUp keyDown keyLeft keyRight keyAltLeft keyAltRight keyHome keyEnd keyDeleteWord keyDeleteLine ) // bytesToKey tries to parse a key sequence from b. If successful, it returns // the key and the remainder of the input. Otherwise it returns utf8.RuneError. func bytesToKey(b []byte) (rune, []byte) { if len(b) == 0 { return utf8.RuneError, nil } switch b[0] { case 1: // ^A return keyHome, b[1:] case 5: // ^E return keyEnd, b[1:] case 8: // ^H return keyBackspace, b[1:] case 11: // ^K return keyDeleteLine, b[1:] case 23: // ^W return keyDeleteWord, b[1:] } if b[0] != keyEscape { if !utf8.FullRune(b) { return utf8.RuneError, b } r, l := utf8.DecodeRune(b) return r, b[l:] } if len(b) >= 3 && b[0] == keyEscape && b[1] == '[' { switch b[2] { case 'A': return keyUp, b[3:] case 'B': return keyDown, b[3:] case 'C': return keyRight, b[3:] case 'D': return keyLeft, b[3:] } } if len(b) >= 3 && b[0] == keyEscape && b[1] == 'O' { switch b[2] { case 'H': return keyHome, b[3:] case 'F': return keyEnd, b[3:] } } if len(b) >= 6 && b[0] == keyEscape && b[1] == '[' && b[2] == '1' && b[3] == ';' && b[4] == '3' { switch b[5] { case 'C': return keyAltRight, b[6:] case 'D': return keyAltLeft, b[6:] } } // If we get here then we have a key that we don't recognise, or a // partial sequence. It's not clear how one should find the end of a // sequence without knowing them all, but it seems that [a-zA-Z] only // appears at the end of a sequence. for i, c := range b[0:] { if c >= 'a' && c <= 'z' || c >= 'A' && c <= 'Z' { return keyUnknown, b[i+1:] } } return utf8.RuneError, b } // queue appends data to the end of t.outBuf func (t *Terminal) queue(data []rune) { t.outBuf = append(t.outBuf, []byte(string(data))...) } var eraseUnderCursor = []rune{' ', keyEscape, '[', 'D'} var space = []rune{' '} func isPrintable(key rune) bool { isInSurrogateArea := key >= 0xd800 && key <= 0xdbff return key >= 32 && !isInSurrogateArea } // moveCursorToPos appends data to t.outBuf which will move the cursor to the // given, logical position in the text. func (t *Terminal) moveCursorToPos(pos int) { if !t.echo { return } x := len(t.prompt) + pos y := x / t.termWidth x = x % t.termWidth up := 0 if y < t.cursorY { up = t.cursorY - y } down := 0 if y > t.cursorY { down = y - t.cursorY } left := 0 if x < t.cursorX { left = t.cursorX - x } right := 0 if x > t.cursorX { right = x - t.cursorX } t.cursorX = x t.cursorY = y t.move(up, down, left, right) } func (t *Terminal) move(up, down, left, right int) { movement := make([]rune, 3*(up+down+left+right)) m := movement for i := 0; i < up; i++ { m[0] = keyEscape m[1] = '[' m[2] = 'A' m = m[3:] } for i := 0; i < down; i++ { m[0] = keyEscape m[1] = '[' m[2] = 'B' m = m[3:] } for i := 0; i < left; i++ { m[0] = keyEscape m[1] = '[' m[2] = 'D' m = m[3:] } for i := 0; i < right; i++ { m[0] = keyEscape m[1] = '[' m[2] = 'C' m = m[3:] } t.queue(movement) } func (t *Terminal) clearLineToRight() { op := []rune{keyEscape, '[', 'K'} t.queue(op) } const maxLineLength = 4096 func (t *Terminal) setLine(newLine []rune, newPos int) { if t.echo { t.moveCursorToPos(0) t.writeLine(newLine) for i := len(newLine); i < len(t.line); i++ { t.writeLine(space) } t.moveCursorToPos(newPos) } t.line = newLine t.pos = newPos } func (t *Terminal) eraseNPreviousChars(n int) { if n == 0 { return } if t.pos < n { n = t.pos } t.pos -= n t.moveCursorToPos(t.pos) copy(t.line[t.pos:], t.line[n+t.pos:]) t.line = t.line[:len(t.line)-n] if t.echo { t.writeLine(t.line[t.pos:]) for i := 0; i < n; i++ { t.queue(space) } t.cursorX += n t.moveCursorToPos(t.pos) } } // countToLeftWord returns then number of characters from the cursor to the // start of the previous word. func (t *Terminal) countToLeftWord() int { if t.pos == 0 { return 0 } pos := t.pos - 1 for pos > 0 { if t.line[pos] != ' ' { break } pos-- } for pos > 0 { if t.line[pos] == ' ' { pos++ break } pos-- } return t.pos - pos } // countToRightWord returns then number of characters from the cursor to the // start of the next word. func (t *Terminal) countToRightWord() int { pos := t.pos for pos < len(t.line) { if t.line[pos] == ' ' { break } pos++ } for pos < len(t.line) { if t.line[pos] != ' ' { break } pos++ } return pos - t.pos } // handleKey processes the given key and, optionally, returns a line of text // that the user has entered. func (t *Terminal) handleKey(key rune) (line string, ok bool) { switch key { case keyBackspace: if t.pos == 0 { return } t.eraseNPreviousChars(1) case keyAltLeft: // move left by a word. t.pos -= t.countToLeftWord() t.moveCursorToPos(t.pos) case keyAltRight: // move right by a word. t.pos += t.countToRightWord() t.moveCursorToPos(t.pos) case keyLeft: if t.pos == 0 { return } t.pos-- t.moveCursorToPos(t.pos) case keyRight: if t.pos == len(t.line) { return } t.pos++ t.moveCursorToPos(t.pos) case keyHome: if t.pos == 0 { return } t.pos = 0 t.moveCursorToPos(t.pos) case keyEnd: if t.pos == len(t.line) { return } t.pos = len(t.line) t.moveCursorToPos(t.pos) case keyUp: entry, ok := t.history.NthPreviousEntry(t.historyIndex + 1) if !ok { return "", false } if t.historyIndex == -1 { t.historyPending = string(t.line) } t.historyIndex++ runes := []rune(entry) t.setLine(runes, len(runes)) case keyDown: switch t.historyIndex { case -1: return case 0: runes := []rune(t.historyPending) t.setLine(runes, len(runes)) t.historyIndex-- default: entry, ok := t.history.NthPreviousEntry(t.historyIndex - 1) if ok { t.historyIndex-- runes := []rune(entry) t.setLine(runes, len(runes)) } } case keyEnter: t.moveCursorToPos(len(t.line)) t.queue([]rune("\r\n")) line = string(t.line) ok = true t.line = t.line[:0] t.pos = 0 t.cursorX = 0 t.cursorY = 0 t.maxLine = 0 case keyDeleteWord: // Delete zero or more spaces and then one or more characters. t.eraseNPreviousChars(t.countToLeftWord()) case keyDeleteLine: // Delete everything from the current cursor position to the // end of line. for i := t.pos; i < len(t.line); i++ { t.queue(space) t.cursorX++ } t.line = t.line[:t.pos] t.moveCursorToPos(t.pos) default: if t.AutoCompleteCallback != nil { prefix := string(t.line[:t.pos]) suffix := string(t.line[t.pos:]) t.lock.Unlock() newLine, newPos, completeOk := t.AutoCompleteCallback(prefix+suffix, len(prefix), key) t.lock.Lock() if completeOk { t.setLine([]rune(newLine), utf8.RuneCount([]byte(newLine)[:newPos])) return } } if !isPrintable(key) { return } if len(t.line) == maxLineLength { return } if len(t.line) == cap(t.line) { newLine := make([]rune, len(t.line), 2*(1+len(t.line))) copy(newLine, t.line) t.line = newLine } t.line = t.line[:len(t.line)+1] copy(t.line[t.pos+1:], t.line[t.pos:]) t.line[t.pos] = key if t.echo { t.writeLine(t.line[t.pos:]) } t.pos++ t.moveCursorToPos(t.pos) } return } func (t *Terminal) writeLine(line []rune) { for len(line) != 0 { remainingOnLine := t.termWidth - t.cursorX todo := len(line) if todo > remainingOnLine { todo = remainingOnLine } t.queue(line[:todo]) t.cursorX += todo line = line[todo:] if t.cursorX == t.termWidth { t.cursorX = 0 t.cursorY++ if t.cursorY > t.maxLine { t.maxLine = t.cursorY } } } } func (t *Terminal) Write(buf []byte) (n int, err error) { t.lock.Lock() defer t.lock.Unlock() if t.cursorX == 0 && t.cursorY == 0 { // This is the easy case: there's nothing on the screen that we // have to move out of the way. return t.c.Write(buf) } // We have a prompt and possibly user input on the screen. We // have to clear it first. t.move(0 /* up */, 0 /* down */, t.cursorX /* left */, 0 /* right */) t.cursorX = 0 t.clearLineToRight() for t.cursorY > 0 { t.move(1 /* up */, 0, 0, 0) t.cursorY-- t.clearLineToRight() } if _, err = t.c.Write(t.outBuf); err != nil { return } t.outBuf = t.outBuf[:0] if n, err = t.c.Write(buf); err != nil { return } t.queue([]rune(t.prompt)) chars := len(t.prompt) if t.echo { t.queue(t.line) chars += len(t.line) } t.cursorX = chars % t.termWidth t.cursorY = chars / t.termWidth t.moveCursorToPos(t.pos) if _, err = t.c.Write(t.outBuf); err != nil { return } t.outBuf = t.outBuf[:0] return } // ReadPassword temporarily changes the prompt and reads a password, without // echo, from the terminal. func (t *Terminal) ReadPassword(prompt string) (line string, err error) { t.lock.Lock() defer t.lock.Unlock() oldPrompt := t.prompt t.prompt = prompt t.echo = false line, err = t.readLine() t.prompt = oldPrompt t.echo = true return } // ReadLine returns a line of input from the terminal. func (t *Terminal) ReadLine() (line string, err error) { t.lock.Lock() defer t.lock.Unlock() return t.readLine() } func (t *Terminal) readLine() (line string, err error) { // t.lock must be held at this point if t.cursorX == 0 && t.cursorY == 0 { t.writeLine([]rune(t.prompt)) t.c.Write(t.outBuf) t.outBuf = t.outBuf[:0] } for { rest := t.remainder lineOk := false for !lineOk { var key rune key, rest = bytesToKey(rest) if key == utf8.RuneError { break } if key == keyCtrlD { return "", io.EOF } line, lineOk = t.handleKey(key) } if len(rest) > 0 { n := copy(t.inBuf[:], rest) t.remainder = t.inBuf[:n] } else { t.remainder = nil } t.c.Write(t.outBuf) t.outBuf = t.outBuf[:0] if lineOk { if t.echo { t.historyIndex = -1 t.history.Add(line) } return } // t.remainder is a slice at the beginning of t.inBuf // containing a partial key sequence readBuf := t.inBuf[len(t.remainder):] var n int t.lock.Unlock() n, err = t.c.Read(readBuf) t.lock.Lock() if err != nil { return } t.remainder = t.inBuf[:n+len(t.remainder)] } panic("unreachable") // for Go 1.0. } // SetPrompt sets the prompt to be used when reading subsequent lines. func (t *Terminal) SetPrompt(prompt string) { t.lock.Lock() defer t.lock.Unlock() t.prompt = prompt } func (t *Terminal) SetSize(width, height int) { t.lock.Lock() defer t.lock.Unlock() t.termWidth, t.termHeight = width, height } // stRingBuffer is a ring buffer of strings. type stRingBuffer struct { // entries contains max elements. entries []string max int // head contains the index of the element most recently added to the ring. head int // size contains the number of elements in the ring. size int } func (s *stRingBuffer) Add(a string) { if s.entries == nil { const defaultNumEntries = 100 s.entries = make([]string, defaultNumEntries) s.max = defaultNumEntries } s.head = (s.head + 1) % s.max s.entries[s.head] = a if s.size < s.max { s.size++ } } // NthPreviousEntry returns the value passed to the nth previous call to Add. // If n is zero then the immediately prior value is returned, if one, then the // next most recent, and so on. If such an element doesn't exist then ok is // false. func (s *stRingBuffer) NthPreviousEntry(n int) (value string, ok bool) { if n >= s.size { return "", false } index := s.head - n if index < 0 { index += s.max } return s.entries[index], true }