// Copyright 2019 Drone IO, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package reaper import ( "context" "time" "github.com/drone/drone/core" ) // Reaper finds and kills zombie jobs that are permanently // stuck in a pending or running state. type Reaper struct { Repos core.RepositoryStore Builds core.BuildStore Stages core.StageStore Canceler core.Canceler } // TODO use multierror to aggregate errors encountered // TODO use trace logging func (r *Reaper) reap(ctx context.Context) error { ttl := time.Hour*24 pending, err := r.Builds.Pending(ctx) if err != nil { return err } for _, build := range pending { // if a build is pending for longer than the maximum // pending time limit, the build is maybe cancelled. if isExceeded(build.Created, ttl, buffer) { err = r.reapMaybe(ctx, build) if err != nil { return err } } } running, err := r.Builds.Running(ctx) if err != nil { return err } for _, build := range running { // if a build is running for longer than the maximum // running time limit, the build is maybe cancelled. if isExceeded(build.Started, ttl, buffer) { err = r.reapMaybe(ctx, build) if err != nil { return err } } } return nil } func (r *Reaper) reapMaybe(ctx context.Context, build *core.Build) error { repo, err := r.Repos.Find(ctx, build.RepoID) if err != nil { return err } // if the build status is pending we can immediately // cancel the build and all build stages. if build.Status == core.StatusPending { return r.Canceler.Cancel(ctx, repo, build) } stages, err := r.Stages.List(ctx, build.ID) if err != nil { return err } var started int64 for _, stage := range stages { if stage.IsDone() { continue } if stage.Started > started { started = stage.Started } } // if the build stages are all pending we can immediately // cancel the build. if started == 0 { return r.Canceler.Cancel(ctx, repo, build) } // if the build stage has exceeded the timeout by a reasonable // margin cancel the build and all build stages, else ignore. if isExceeded(started, time.Duration(repo.Timeout)*time.Minute, buffer) { return r.Canceler.Cancel(ctx, repo, build) } return nil }