package builtin import ( "errors" "sync" "github.com/drone/drone/queue" ) var ErrNotFound = errors.New("work item not found") type Queue struct { sync.Mutex acks map[*queue.Work]struct{} items map[*queue.Work]struct{} itemc chan *queue.Work } func New() *Queue { return &Queue{ acks: make(map[*queue.Work]struct{}), items: make(map[*queue.Work]struct{}), itemc: make(chan *queue.Work, 999), } } // Publish inserts work at the tail of this queue, waiting for // space to become available if the queue is full. func (q *Queue) Publish(work *queue.Work) error { q.Lock() q.items[work] = struct{}{} q.Unlock() q.itemc <- work return nil } // Remove removes the specified work item from this queue, // if it is present. func (q *Queue) Remove(work *queue.Work) error { q.Lock() defer q.Unlock() _, ok := q.items[work] if !ok { return ErrNotFound } var items []*queue.Work // loop through and drain all items // from the queue. drain: for { select { case item := <-q.itemc: items = append(items, item) default: break drain } } // re-add all items to the queue except // the item we're trying to remove for _, item := range items { if item == work { delete(q.items, work) delete(q.acks, work) continue } q.itemc <- item } return nil } // Pull retrieves and removes the head of this queue, waiting // if necessary until work becomes available. func (q *Queue) Pull() *queue.Work { work := <-q.itemc q.Lock() delete(q.items, work) q.acks[work] = struct{}{} q.Unlock() return work } // PullClose retrieves and removes the head of this queue, // waiting if necessary until work becomes available. The // CloseNotifier should be provided to clone the channel // if the subscribing client terminates its connection. func (q *Queue) PullClose(cn queue.CloseNotifier) *queue.Work { for { select { case <-cn.CloseNotify(): return nil case work := <-q.itemc: q.Lock() delete(q.items, work) q.acks[work] = struct{}{} q.Unlock() return work } } } // Ack acknowledges an item in the queue was processed. func (q *Queue) Ack(work *queue.Work) error { q.Lock() delete(q.acks, work) q.Unlock() return nil } // Items returns a slice containing all of the work in this // queue, in proper sequence. func (q *Queue) Items() []*queue.Work { q.Lock() defer q.Unlock() items := []*queue.Work{} for work := range q.items { items = append(items, work) } return items }