table-driven tests for badge permutations
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parent
acc6bb76ee
commit
9c882c1a9e
2 changed files with 60 additions and 113 deletions
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@ -4,9 +4,7 @@ import (
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"encoding/xml"
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"net/http"
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"net/url"
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"strings"
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"testing"
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"time"
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"github.com/drone/drone/common"
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"github.com/drone/drone/common/ccmenu"
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@ -17,129 +15,78 @@ import (
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"github.com/gin-gonic/gin"
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)
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func TestBadge(t *testing.T) {
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var badgeTests = []struct {
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badge []byte
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state string
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activity string
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status string
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err error
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}{
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{badgeSuccess, common.StateSuccess, "Sleeping", "Success", nil},
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{badgeStarted, common.StateRunning, "Building", "Unknown", nil},
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{badgeError, common.StateError, "Sleeping", "Exception", nil},
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{badgeError, common.StateKilled, "Sleeping", "Exception", nil},
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{badgeFailure, common.StateFailure, "Sleeping", "Failure", nil},
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{badgeNone, "", "", "", datastore.ErrKeyNotFound},
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}
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func TestBadges(t *testing.T) {
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store := new(mocks.Datastore)
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url_, _ := url.Parse("http://localhost:8080")
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g := Goblin(t)
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g.Describe("Badge", func() {
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var ctx gin.Context
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owner := "Freya"
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name := "Hello-World"
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fullName := owner + "/" + name
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repo := &common.Repo{Owner: owner, Name: name, FullName: fullName}
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g.BeforeEach(func() {
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ctx = gin.Context{Engine: gin.Default()}
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url, _ := url.Parse("http://drone.local/badges/" + fullName)
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ctx.Request = &http.Request{URL: url}
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ctx.Set("repo", repo)
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})
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g.Describe("Badges", func() {
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g.AfterEach(func() {
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})
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g.It("should svg badges", func() {
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for _, test := range badgeTests {
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rw := recorder.New()
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ctx := &gin.Context{Engine: gin.Default(), Writer: rw}
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cycleStateTester := func(expector gin.HandlerFunc, handle gin.HandlerFunc, validator func(state string, w *recorder.ResponseRecorder)) {
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for idx, state := range []string{"", common.StateError, common.StateFailure, common.StateKilled, common.StatePending, common.StateRunning, common.StateSuccess} {
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w := recorder.NewResponseRecorder()
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ctx.Writer = w
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repo.Last = &common.Build{
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Started: time.Now().UTC().Unix(),
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Finished: time.Now().UTC().Unix(),
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Number: idx,
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State: state,
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repo := &common.Repo{FullName: "foo/bar"}
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if len(test.state) != 0 {
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repo.Last = &common.Build{State: test.state}
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}
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ctx.Set("datastore", store)
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ctx.Set("repo", repo)
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if expector != nil {
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expector(&ctx)
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}
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handle(&ctx)
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validator(state, w)
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GetBadge(ctx)
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g.Assert(rw.Code).Equal(200)
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g.Assert(rw.Body.Bytes()).Equal(test.badge)
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g.Assert(rw.HeaderMap.Get("Content-Type")).Equal("image/svg+xml")
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}
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}
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g.It("should provide SVG response", func() {
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{
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// 1. verify no "last" build
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w := recorder.NewResponseRecorder()
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ctx.Writer = w
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ctx.Request.URL.Path += "/status.svg"
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GetBadge(&ctx)
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g.Assert(w.Status()).Equal(200)
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g.Assert(w.HeaderMap.Get("content-type")).Equal("image/svg+xml")
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g.Assert(strings.Contains(w.Body.String(), ">none")).IsTrue()
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}
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// 2. verify a variety of "last" build states
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cycleStateTester(nil, GetBadge, func(state string, w *recorder.ResponseRecorder) {
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g.Assert(w.Status()).Equal(200)
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g.Assert(w.HeaderMap.Get("content-type")).Equal("image/svg+xml")
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// this may be excessive, but does effectively verify behavior
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switch state {
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case common.StateSuccess:
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g.Assert(strings.Contains(w.Body.String(), ">success")).IsTrue()
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case common.StatePending, common.StateRunning:
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g.Assert(strings.Contains(w.Body.String(), ">started")).IsTrue()
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case common.StateError, common.StateKilled:
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g.Assert(strings.Contains(w.Body.String(), ">error")).IsTrue()
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case common.StateFailure:
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g.Assert(strings.Contains(w.Body.String(), ">failure")).IsTrue()
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default:
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g.Assert(strings.Contains(w.Body.String(), ">none")).IsTrue()
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}
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})
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})
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g.It("should provide CCTray response", func() {
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{
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// 1. verify no "last" build
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w := recorder.NewResponseRecorder()
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ctx.Writer = w
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ctx.Request.URL.Path += "/cc.xml"
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g.It("should serve ccmenu xml", func() {
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ds := new(mocks.Datastore)
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ctx.Set("datastore", ds)
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for _, test := range badgeTests {
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rw := recorder.New()
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ctx := &gin.Context{Engine: gin.Default(), Writer: rw}
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ctx.Request = &http.Request{URL: url_}
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ds.On("BuildLast", fullName).Return(nil, datastore.ErrKeyNotFound).Once()
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GetCC(&ctx)
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repo := &common.Repo{FullName: "foo/bar"}
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ctx.Set("datastore", store)
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ctx.Set("repo", repo)
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g.Assert(w.Status()).Equal(404)
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build := &common.Build{State: test.state}
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store.On("BuildLast", repo.FullName).Return(build, test.err).Once()
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GetCC(ctx)
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// in an error scenario (ie no build exists) we should
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// return a 404 not found error.
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if test.err != nil {
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g.Assert(rw.Status()).Equal(404)
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continue
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}
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// else parse the CCMenu xml output and verify
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// it matches the expected values.
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cc := &ccmenu.CCProjects{}
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xml.Unmarshal(rw.Body.Bytes(), cc)
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g.Assert(cc.Project.Activity).Equal(test.activity)
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g.Assert(cc.Project.LastBuildStatus).Equal(test.status)
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g.Assert(rw.HeaderMap.Get("Content-Type")).Equal("application/xml; charset=utf-8")
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}
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// 2. verify a variety of "last" build states
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cycleStateTester(func(c *gin.Context) {
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repo := ToRepo(c)
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ds := new(mocks.Datastore)
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ctx.Set("datastore", ds)
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ds.On("BuildLast", fullName).Return(repo.Last, nil).Once()
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},
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GetCC,
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func(state string, w *recorder.ResponseRecorder) {
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g.Assert(w.Status()).Equal(200)
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v := ccmenu.CCProjects{}
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xml.Unmarshal(w.Body.Bytes(), &v)
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switch state {
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case common.StateSuccess:
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g.Assert(v.Project.Activity).Equal("Sleeping")
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g.Assert(v.Project.LastBuildStatus).Equal("Success")
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case common.StatePending, common.StateRunning:
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g.Assert(v.Project.Activity).Equal("Building")
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g.Assert(v.Project.LastBuildStatus).Equal("Unknown")
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case common.StateError, common.StateKilled:
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g.Assert(v.Project.Activity).Equal("Sleeping")
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g.Assert(v.Project.LastBuildStatus).Equal("Exception")
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case common.StateFailure:
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g.Assert(v.Project.Activity).Equal("Sleeping")
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g.Assert(v.Project.LastBuildStatus).Equal("Failure")
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default:
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g.Assert(v.Project.Activity).Equal("Sleeping")
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g.Assert(v.Project.LastBuildStatus).Equal("Unknown")
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}
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})
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})
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})
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}
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@ -11,7 +11,7 @@ type ResponseRecorder struct {
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*httptest.ResponseRecorder
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}
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func NewResponseRecorder() *ResponseRecorder {
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func New() *ResponseRecorder {
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return &ResponseRecorder{httptest.NewRecorder()}
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}
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