added environment
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66
model/environ.go
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66
model/environ.go
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package model
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import (
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"errors"
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"path/filepath"
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)
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var (
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errEnvironNameInvalid = errors.New("Invalid Environment Variable Name")
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errEnvironValueInvalid = errors.New("Invalid Environment Variable Value")
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)
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// EnvironService defines a service for managing environment variables.
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type EnvironService interface {
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EnvironList(*Repo) ([]*Environ, error)
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}
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// EnvironStore persists environment information to storage.
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type EnvironStore interface {
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EnvironList(*Repo) ([]*Environ, error)
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}
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// Environ represents an environment variable.
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// swagger:model environ
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type Environ struct {
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ID int64 `json:"id" meddler:"env_id,pk"`
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Name string `json:"name" meddler:"env_name"`
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Value string `json:"value,omitempty" meddler:"env_value"`
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Images []string `json:"image" meddler:"env_images,json"`
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Events []string `json:"event" meddler:"env_events,json"`
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}
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// Match returns true if an image and event match the restricted list.
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func (e *Environ) Match(event string) bool {
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if len(e.Events) == 0 {
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return true
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}
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for _, pattern := range e.Events {
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if match, _ := filepath.Match(pattern, event); match {
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return true
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}
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}
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return false
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}
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// Validate validates the required fields and formats.
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func (e *Environ) Validate() error {
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switch {
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case len(e.Name) == 0:
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return errEnvironNameInvalid
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case len(e.Value) == 0:
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return errEnvironValueInvalid
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default:
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return nil
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}
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}
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// Copy makes a copy of the environment variable without the value.
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func (e *Environ) Copy() *Environ {
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return &Environ{
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ID: e.ID,
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Name: e.Name,
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Images: e.Images,
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Events: e.Events,
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}
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}
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