2019-02-19 23:56:41 +00:00
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// Copyright 2019 Drone IO, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package core
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import "context"
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type (
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// Step represents an individual step in the stage.
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Step struct {
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2021-02-24 15:02:42 +00:00
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ID int64 `json:"id"`
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2022-01-11 10:38:08 +00:00
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StageID int64 `json:"step_id"` // this is a typo, fixing it has far reaching ramifications. It should only be attempted in a major version change
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Number int `json:"number"`
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Name string `json:"name"`
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Status string `json:"status"`
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Error string `json:"error,omitempty"`
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ErrIgnore bool `json:"errignore,omitempty"`
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ExitCode int `json:"exit_code"`
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Started int64 `json:"started,omitempty"`
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Stopped int64 `json:"stopped,omitempty"`
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Version int64 `json:"version"`
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DependsOn []string `json:"depends_on,omitempty"`
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Image string `json:"image,omitempty"`
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Detached bool `json:"detached,omitempty"`
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Schema string `json:"schema,omitempty"`
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2019-02-19 23:56:41 +00:00
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}
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// StepStore persists build step information to storage.
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StepStore interface {
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// List returns a build stage list from the datastore.
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List(context.Context, int64) ([]*Step, error)
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// Find returns a build stage from the datastore by ID.
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Find(context.Context, int64) (*Step, error)
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// FindNumber returns a stage from the datastore by number.
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FindNumber(context.Context, int64, int) (*Step, error)
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// Create persists a new stage to the datastore.
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Create(context.Context, *Step) error
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// Update persists an updated stage to the datastore.
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Update(context.Context, *Step) error
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}
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)
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// IsDone returns true if the step has a completed state.
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func (s *Step) IsDone() bool {
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switch s.Status {
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case StatusWaiting,
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StatusPending,
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StatusRunning,
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StatusBlocked:
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return false
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default:
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return true
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}
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}
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