2019-03-13 21:47:47 +00:00
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// Copyright 2019 Drone IO, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2019-02-19 23:56:41 +00:00
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package manager
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import (
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"context"
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"encoding/json"
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"time"
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"github.com/drone/drone/core"
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2019-03-13 21:47:47 +00:00
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"github.com/drone/drone/store/shared/db"
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2019-02-19 23:56:41 +00:00
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"github.com/hashicorp/go-multierror"
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"github.com/sirupsen/logrus"
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)
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type setup struct {
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Builds core.BuildStore
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Events core.Pubsub
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Repos core.RepositoryStore
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Steps core.StepStore
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Stages core.StageStore
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Status core.StatusService
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Users core.UserStore
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}
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func (s *setup) do(ctx context.Context, stage *core.Stage) error {
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logger := logrus.WithField("stage.id", stage.ID)
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build, err := s.Builds.Find(noContext, stage.BuildID)
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if err != nil {
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logger.WithError(err).Warnln("manager: cannot find the build")
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return err
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}
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repo, err := s.Repos.Find(noContext, build.RepoID)
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if err != nil {
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logger.WithError(err).WithFields(
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logrus.Fields{
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"build.number": build.Number,
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"build.id": build.ID,
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"stage.id": stage.ID,
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"repo.id": build.RepoID,
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},
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).Warnln("manager: cannot find the repository")
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return err
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}
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logger = logger.WithFields(
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logrus.Fields{
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"build.number": build.Number,
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"build.id": build.ID,
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"stage.id": stage.ID,
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"repo.id": build.RepoID,
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},
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)
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// // note that if multiple stages run concurrently it will attempt
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// // to create the watcher multiple times. The watcher is responsible
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// // for handling multiple concurrent requests and preventing duplication.
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// err = s.Watcher.Register(noContext, build.ID)
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// if err != nil {
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// logger.WithError(err).Warnln("manager: cannot create the watcher")
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// return err
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// }
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stage.Updated = time.Now().Unix()
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err = s.Stages.Update(noContext, stage)
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if err != nil {
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logger.WithError(err).
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WithField("stage.status", stage.Status).
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Warnln("manager: cannot update the stage")
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return err
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}
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for _, step := range stage.Steps {
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err := s.Steps.Create(noContext, step)
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if err != nil {
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logger.WithError(err).
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WithField("stage.status", stage.Status).
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WithField("step.name", step.Name).
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WithField("step.id", step.ID).
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Warnln("manager: cannot persist the step")
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return err
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}
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}
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updated, err := s.updateBuild(ctx, build)
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if err != nil {
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logger.WithError(err).Warnln("manager: cannot bupdate the build")
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return err
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}
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stages, err := s.Stages.ListSteps(noContext, build.ID)
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if err != nil {
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logger.WithError(err).Warnln("manager: cannot query build stages")
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return err
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}
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repo.Build = build
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repo.Build.Stages = stages
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data, _ := json.Marshal(repo)
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err = s.Events.Publish(noContext, &core.Message{
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Repository: repo.Slug,
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Visibility: repo.Visibility,
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Data: data,
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})
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if err != nil {
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logger.Warnln("manager: cannot publish build event")
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}
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if updated {
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user, err := s.Users.Find(noContext, repo.UserID)
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if err != nil {
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logger.WithError(err).
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Warnln("manager: cannot find repository owner")
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return err
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}
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req := &core.StatusInput{
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Repo: repo,
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Build: build,
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}
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err = s.Status.Send(noContext, user, req)
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if err != nil {
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logger.WithError(err).
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Warnln("manager: cannot publish status")
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}
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}
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return nil
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}
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// TODO(bradrydzewski) this should really be encapsulated into a single
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// function call that internally uses a database transaction so that we
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// can rollback if any operations fail.
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func (s *setup) createSteps(ctx context.Context, stage *core.Stage) error {
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var errs error
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for _, step := range stage.Steps {
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err := s.Steps.Create(ctx, step)
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if err != nil {
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errs = multierror.Append(errs, err)
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}
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}
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return errs
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}
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// helper function that updates the build status from pending to running.
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// This accounts for the fact that another agent may have already updated
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// the build status, which may happen if two stages execute concurrently.
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func (s *setup) updateBuild(ctx context.Context, build *core.Build) (bool, error) {
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if build.Status != core.StatusPending {
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return false, nil
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}
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build.Started = time.Now().Unix()
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build.Updated = time.Now().Unix()
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build.Status = core.StatusRunning
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err := s.Builds.Update(noContext, build)
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if err == db.ErrOptimisticLock {
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return false, nil
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}
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if err != nil {
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return false, err
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}
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return true, nil
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}
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