Commit graph

36 commits

Author SHA1 Message Date
Morten Delenk
1e555db41c
modified a bunch of stuff to my liking 2016-10-23 14:23:33 +02:00
Steven Smith
73d9327d42 Include description in long title. 2016-07-11 13:09:23 -07:00
Steven Smith
669c29842d Fix major version. 2016-07-11 12:50:46 -07:00
Steven Smith
4061f81419 Move versions out of 3DS target. 2016-07-11 12:35:37 -07:00
Steven Smith
364592e28d Add proper 3DS version support. 2016-07-11 12:30:40 -07:00
Steven Smith
d4b82d31cf Add more RSF options. 2016-07-05 20:31:08 -07:00
Steven Smith
616b50ec1b Remove SMDH from output files. 2016-06-30 11:38:08 -07:00
Steven Smith
55207e874c Use uname -m to determine architecture. 2016-05-31 13:16:42 -07:00
Steven Smith
d84c344339 Update tools. 2016-05-28 18:47:24 -07:00
Steven Smith
3908147305 Improved architecture support. 2016-05-28 18:23:53 -07:00
usagirei
1ab55c4815 Fix xxd failing to run when path has spaces 2016-05-25 19:03:32 -07:00
Steven Smith
35d7231b7d Add wiiload support to Wii U target. 2016-05-09 16:51:08 -07:00
Steven Smith
6949e07031 Add Windows cross-compilation support. 2016-05-08 11:58:52 -07:00
Steven Smith
7fcef7b322 Prefix library names with lib. 2016-05-04 16:09:15 -07:00
d0k3
44c887619d Allow setting OUTPUT_ZIP_FILE name externally
... this way, we can, for example, append a timestamp to the ZIP file name
2016-05-03 20:32:48 -07:00
Steven Smith
39e80bec10 Preliminary Wii U support. 2016-05-03 20:31:38 -07:00
Steven Smith
d940eec592 Allow filtering out files from build. 2016-04-12 19:41:47 -07:00
Timothy Redaelli
2c56aebdab Fix bulding of .s and .S files 2016-04-04 15:35:54 +02:00
Steven Smith
cbda9a6b87 Allow including binary files on targets other than 3DS. 2016-03-31 19:41:40 -07:00
Steven Smith
116f6d7dc6 Only build 3DS shaders if target is 3DS. 2016-03-20 12:34:23 -07:00
Steven Smith
aec2f83f86 Don't add optimization flag if one already exists. 2016-03-14 22:19:00 -07:00
Steven Smith
d5e6f91389 Fix picasso path. 2016-02-14 21:44:09 -08:00
Steven Smith
45803422e8 Fix 3DS/CIA RomFS. 2016-02-14 21:16:26 -08:00
Steven Smith
1a647bdd80 Use title for long name in CIA/3DS build, use spaces for indentation. 2016-02-06 16:53:54 -08:00
Steven Smith
ed1f7f74ca Add support for supplying custom icon flags. 2016-02-06 09:53:39 -08:00
Steven Smith
944163d636 Fix cwav detection. 2016-01-31 21:40:45 -08:00
dogtopus
dbf5d9af4c Fix cgfx suffix detection 2016-01-31 03:39:04 -04:00
Steven Smith
649d9edce0 Fix romfs inclusion. 2016-01-29 17:53:09 -08:00
Steven Smith
b562f962e3 Consolidate option-dependent areas. 2016-01-29 15:59:57 -08:00
Michael Theall
e222df9730 Allow TITLE to be used for app title; fallback to NAME 2016-01-29 15:31:28 -06:00
Steven Smith
73bad69ee2 Add target to run on a 3DS via 3dslink. 2016-01-28 20:37:52 -08:00
Steven Smith
17aa63e907 Fix zip build when EXTRA_OUTPUT_FILES is empty. 2016-01-27 21:02:50 -08:00
Steven Smith
5aba747983 Only output include directory if building a library, require output zip for all run/install targets. 2016-01-27 20:57:25 -08:00
Steven Smith
2b464d8e90 Strip project name in file names. 2016-01-26 20:35:52 -08:00
Steven Smith
472e9f164d * Add support for specifying extra output files.
* Give binary files and shaders priority over source.
* Don't create a shared library for 3DS targets.
* Include headers created by the Makefile.
* Fix bin2s path.
* Add install rules, citra-based 3DS run rule.
* Fix outputting binary/shader file objects and headers.
2016-01-26 20:13:22 -08:00
Steven Smith
1d304f54dc Initial commit. 2016-01-26 19:05:18 -08:00